Scythe of Nahr Alma
Scythe of Nahr Alma | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Slash | 15 | ||
0 | |||
100 | 0 | ||
Yes | 0 | ||
Combat | |||
Flames of Nahr Alma | 55 | ||
150 | 25 | ||
N/A | 7.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
123.2 | 40 | ||
0 | 25 | ||
0 | 20 | ||
0 | 20 | ||
66 | 25 | ||
Requirements | |||
15 | 32 | ||
20 | 20 |
Lore
The scythe used by Titchy Gren, and by believers in Nahr Alma, god of blood.
Normally used only in ceremonies. Imbued with the power of dark.
This is no place for talk of such things, however.
Skill: Flames of Nahr Alma
Enwreathe blade with blackflame, adding 145 Dark damage for 30 seconds.
Effect
Availability
- Found in the Grand Archives.
Moveset
Notes
- Dark damage of this weapon has no scaling.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 123.2 | 0 | 0 | 0 | 66 | 15 | 0 | 0 | 0 | 20 | 100 | 0 | 0 | 0 |
+1 | 126.56 | 0 | 0 | 0 | 67.8 | 15 | 0 | 0 | 0 | 20 | 100 | 0 | 0 | 0 |
+2 | 129.92 | 0 | 0 | 0 | 69.6 | 15 | 0 | 0 | 0 | 20 | 100 | 0 | 0 | 0 |
+3 | 133.28 | 0 | 0 | 0 | 71.4 | 15 | 0 | 0 | 0 | 20 | 100 | 0 | 0 | 0 |
+4 | 136.64 | 0 | 0 | 0 | 73.2 | 15 | 0 | 0 | 0 | 20 | 100 | 0 | 0 | 0 |
+5 | 140 | 0 | 0 | 0 | 75 | 15 | 0 | 0 | 0 | 20 | 100 | 0 | 0 | 0 |
+6 | 143.36 | 0 | 0 | 0 | 76.8 | 15 | 0 | 0 | 0 | 20 | 100 | 0 | 0 | 0 |
+7 | 146.72 | 0 | 0 | 0 | 78.6 | 15 | 0 | 0 | 0 | 20 | 100 | 0 | 0 | 0 |
+8 | 150.08 | 0 | 0 | 0 | 80.4 | 15 | 0 | 0 | 0 | 20 | 100 | 0 | 0 | 0 |
+9 | 153.44 | 0 | 0 | 0 | 82.2 | 15 | 0 | 0 | 0 | 20 | 100 | 0 | 0 | 0 |
+10 | 156.8 | 0 | 0 | 0 | 84 | 15 | 0 | 0 | 0 | 20 | 100 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 123.2 | 0 | 0 | 0 | 66 | 20 | 100 | 0 | 0 | 0 | 40 | 38.5 | 20 | 20 | 25 | syntax error near `.*1.05` |
+1 | 126.56 | 0 | 0 | 0 | 67.8 | 20 | 100 | 0 | 0 | 0 | 40 | 39.2 | 20 | 20 | 25 | syntax error near `.*1.07` |
+2 | 129.92 | 0 | 0 | 0 | 69.6 | 20 | 100 | 0 | 0 | 0 | 40 | 39.9 | 20 | 20 | 25 | syntax error near `.*1.09` |
+3 | 133.28 | 0 | 0 | 0 | 71.4 | 20 | 100 | 0 | 0 | 0 | 40 | 40.6 | 20 | 20 | 25 | syntax error near `.*1.11` |
+4 | 136.64 | 0 | 0 | 0 | 73.2 | 20 | 100 | 0 | 0 | 0 | 40 | 41.3 | 20 | 20 | 25 | syntax error near `.*1.13` |
+5 | 140 | 0 | 0 | 0 | 75 | 20 | 100 | 0 | 0 | 0 | 40 | 42 | 20 | 20 | 25 | syntax error near `.*1.15` |
+6 | 143.36 | 0 | 0 | 0 | 76.8 | 20 | 100 | 0 | 0 | 0 | 40 | 42.7 | 20 | 20 | 25 | syntax error near `.*1.17` |
+7 | 146.72 | 0 | 0 | 0 | 78.6 | 20 | 100 | 0 | 0 | 0 | 40 | 43.4 | 20 | 20 | 25 | syntax error near `.*1.19` |
+8 | 150.08 | 0 | 0 | 0 | 80.4 | 20 | 100 | 0 | 0 | 0 | 40 | 44.1 | 20 | 20 | 25 | syntax error near `.*1.21` |
+9 | 153.44 | 0 | 0 | 0 | 82.2 | 20 | 100 | 0 | 0 | 0 | 40 | 44.8 | 20 | 20 | 25 | syntax error near `.*1.23` |
+10 | 156.8 | 0 | 0 | 0 | 84 | 20 | 100 | 0 | 0 | 0 | 40 | 45.5 | 20 | 20 | 25 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 123.2 | 0 | 0 | 0 | 66 | 15 | 0 | 0 | 0 | 20 | 100 | 0 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 123.2 | 0 | 0 | 0 | 66 | 15 | 0 | 0 | 0 | 25 | 125 | 0 | 0 | 0 |
Other Infusions | 123.2 | 0 | 0 | 0 | 66 | 15 | 0 | 0 | 0 | 20 | 100 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 61.6 | 137.5 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 100 | 200 | 0 | 0 |
+1 | 63.28 | 141.25 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 100 | 200 | 0 | 0 |
+2 | 64.96 | 145 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 100 | 200 | 0 | 0 |
+3 | 66.64 | 148.75 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 100 | 200 | 0 | 0 |
+4 | 68.32 | 152.5 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 100 | 200 | 0 | 0 |
+5 | 70 | 156.25 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 100 | 200 | 0 | 0 |
+6 | 71.68 | 160 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 100 | 200 | 0 | 0 |
+7 | 73.36 | 163.75 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 100 | 200 | 0 | 0 |
+8 | 75.04 | 167.5 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 100 | 200 | 0 | 0 |
+9 | 76.72 | 171.25 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 100 | 200 | 0 | 0 |
+10 | 78.4 | 175 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 20 | 100 | 200 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 123.2 | 0 | 0 | 0 | 66 | 15 | 0 | 0 | 0 | 20 | 100 | 0 | 0 | 0 |
+1 | 126.56 | 0 | 0 | 0 | 67.8 | 15 | 0 | 0 | 0 | 20 | 100 | 0 | 0 | 0 |
+2 | 129.92 | 0 | 0 | 0 | 69.6 | 15 | 0 | 0 | 0 | 20 | 100 | 0 | 0 | 0 |
+3 | 133.28 | 0 | 0 | 0 | 71.4 | 15 | 0 | 0 | 0 | 20 | 100 | 0 | 0 | 0 |
+4 | 136.64 | 0 | 0 | 0 | 73.2 | 15 | 0 | 0 | 0 | 20 | 100 | 0 | 0 | 0 |
+5 | 140 | 0 | 0 | 0 | 75 | 15 | 0 | 0 | 0 | 20 | 100 | 0 | 0 | 0 |
+6 | 143.36 | 0 | 0 | 0 | 76.8 | 15 | 0 | 0 | 0 | 20 | 100 | 0 | 0 | 0 |
+7 | 146.72 | 0 | 0 | 0 | 78.6 | 15 | 0 | 0 | 0 | 20 | 100 | 0 | 0 | 0 |
+8 | 150.08 | 0 | 0 | 0 | 80.4 | 15 | 0 | 0 | 0 | 20 | 100 | 0 | 0 | 0 |
+9 | 153.44 | 0 | 0 | 0 | 82.2 | 15 | 0 | 0 | 0 | 20 | 100 | 0 | 0 | 0 |
+10 | 156.8 | 0 | 0 | 0 | 84 | 15 | 0 | 0 | 0 | 20 | 100 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 123.2 | 0 | 0 | 0 | 66 | 15 | 0 | 0 | 0 | 20 | 100 | 0 | 0 | 0 |
+1 | 126.56 | 0 | 0 | 0 | 67.8 | 15 | 0 | 0 | 0 | 20 | 100 | 0 | 0 | 0 |
+2 | 129.92 | 0 | 0 | 0 | 69.6 | 15 | 0 | 0 | 0 | 20 | 100 | 0 | 0 | 0 |
+3 | 133.28 | 0 | 0 | 0 | 71.4 | 15 | 0 | 0 | 0 | 20 | 100 | 0 | 0 | 0 |
+4 | 136.64 | 0 | 0 | 0 | 73.2 | 15 | 0 | 0 | 0 | 20 | 100 | 0 | 0 | 0 |
+5 | 140 | 0 | 0 | 0 | 75 | 15 | 0 | 0 | 0 | 20 | 100 | 0 | 0 | 0 |
+6 | 143.36 | 0 | 0 | 0 | 76.8 | 15 | 0 | 0 | 0 | 20 | 100 | 0 | 0 | 0 |
+7 | 146.72 | 0 | 0 | 0 | 78.6 | 15 | 0 | 0 | 0 | 20 | 100 | 0 | 0 | 0 |
+8 | 150.08 | 0 | 0 | 0 | 80.4 | 15 | 0 | 0 | 0 | 20 | 100 | 0 | 0 | 0 |
+9 | 153.44 | 0 | 0 | 0 | 82.2 | 15 | 0 | 0 | 0 | 20 | 100 | 0 | 0 | 0 |
+10 | 156.8 | 0 | 0 | 0 | 84 | 15 | 0 | 0 | 0 | 20 | 100 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 123.2 | 0 | 0 | 0 | 66 | 15 | 0 | 0 | 0 | 20 | 100 | 0 | 0 | 0 |
+1 | 126.56 | 0 | 0 | 0 | 67.8 | 15 | 0 | 0 | 0 | 20 | 100 | 0 | 0 | 0 |
+2 | 129.92 | 0 | 0 | 0 | 69.6 | 15 | 0 | 0 | 0 | 20 | 100 | 0 | 0 | 0 |
+3 | 133.28 | 0 | 0 | 0 | 71.4 | 15 | 0 | 0 | 0 | 20 | 100 | 0 | 0 | 0 |
+4 | 136.64 | 0 | 0 | 0 | 73.2 | 15 | 0 | 0 | 0 | 20 | 100 | 0 | 0 | 0 |
+5 | 140 | 0 | 0 | 0 | 75 | 15 | 0 | 0 | 0 | 20 | 100 | 0 | 0 | 0 |
+6 | 143.36 | 0 | 0 | 0 | 76.8 | 15 | 0 | 0 | 0 | 20 | 100 | 0 | 0 | 0 |
+7 | 146.72 | 0 | 0 | 0 | 78.6 | 15 | 0 | 0 | 0 | 20 | 100 | 0 | 0 | 0 |
+8 | 150.08 | 0 | 0 | 0 | 80.4 | 15 | 0 | 0 | 0 | 20 | 100 | 0 | 0 | 0 |
+9 | 153.44 | 0 | 0 | 0 | 82.2 | 15 | 0 | 0 | 0 | 20 | 100 | 0 | 0 | 0 |
+10 | 156.8 | 0 | 0 | 0 | 84 | 15 | 0 | 0 | 0 | 20 | 100 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 68, last edited: 14 Feb 2022 17:51