Scraping Spear
| Scraping Spear | |||
|---|---|---|---|
![]() |
| General | Aux Effects | ||
|---|---|---|---|
| Thrust | 35 | ||
| 0 | |||
| 100 | 0 | ||
| Yes | 0 | ||
| Combat | |||
| Acid Surge | 55 | ||
| 150 | 20 | ||
| N/A | 6.0 | ||
| N/A | 100 | ||
| Damage | Guard Absorption | ||
| 127.6 | 50 | ||
| 0 | 25 | ||
| 0 | 20 | ||
| 0 | 20 | ||
| 0 | 25 | ||
| Requirements | |||
| 16 | 16 | ||
| 0 | 0 | ||
Lore
A long spear with countless thorns on the tip.
It scrapes away at an opponent's equipment and lowers its durability.
Effect: reduces durability by 1 on hit.
Skill: Acid Surge
Stick weapon into earth and emit a cloud of corrosive mist.
Effect
- Deal 1 Durability damage to enemy on hit.
Availability
- Dropped by Nahor the Fallen.
Moveset
Notes
- The Weapon Art deals 5 Durability damage per tick.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 127.6 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 80 | 80 | 0 | 0 | 0 |
| +1 | 131.08 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 80 | 80 | 0 | 0 | 0 |
| +2 | 134.56 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 80 | 80 | 0 | 0 | 0 |
| +3 | 138.04 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 80 | 80 | 0 | 0 | 0 |
| +4 | 141.52 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 80 | 80 | 0 | 0 | 0 |
| +5 | 145 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 80 | 80 | 0 | 0 | 0 |
| +6 | 148.48 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 80 | 80 | 0 | 0 | 0 |
| +7 | 151.96 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 80 | 80 | 0 | 0 | 0 |
| +8 | 155.44 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 80 | 80 | 0 | 0 | 0 |
| +9 | 158.92 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 80 | 80 | 0 | 0 | 0 |
| +10 | 162.4 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 80 | 80 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
| +0 | 127.6 | 0 | 0 | 0 | 0 | 80 | 80 | 0 | 0 | 0 | 50 | 38.5 | 20 | 20 | 25 | syntax error near `.*1.05` |
| +1 | 131.08 | 0 | 0 | 0 | 0 | 80 | 80 | 0 | 0 | 0 | 50 | 39.2 | 20 | 20 | 25 | syntax error near `.*1.07` |
| +2 | 134.56 | 0 | 0 | 0 | 0 | 80 | 80 | 0 | 0 | 0 | 50 | 39.9 | 20 | 20 | 25 | syntax error near `.*1.09` |
| +3 | 138.04 | 0 | 0 | 0 | 0 | 80 | 80 | 0 | 0 | 0 | 50 | 40.6 | 20 | 20 | 25 | syntax error near `.*1.11` |
| +4 | 141.52 | 0 | 0 | 0 | 0 | 80 | 80 | 0 | 0 | 0 | 50 | 41.3 | 20 | 20 | 25 | syntax error near `.*1.13` |
| +5 | 145 | 0 | 0 | 0 | 0 | 80 | 80 | 0 | 0 | 0 | 50 | 42 | 20 | 20 | 25 | syntax error near `.*1.15` |
| +6 | 148.48 | 0 | 0 | 0 | 0 | 80 | 80 | 0 | 0 | 0 | 50 | 42.7 | 20 | 20 | 25 | syntax error near `.*1.17` |
| +7 | 151.96 | 0 | 0 | 0 | 0 | 80 | 80 | 0 | 0 | 0 | 50 | 43.4 | 20 | 20 | 25 | syntax error near `.*1.19` |
| +8 | 155.44 | 0 | 0 | 0 | 0 | 80 | 80 | 0 | 0 | 0 | 50 | 44.1 | 20 | 20 | 25 | syntax error near `.*1.21` |
| +9 | 158.92 | 0 | 0 | 0 | 0 | 80 | 80 | 0 | 0 | 0 | 50 | 44.8 | 20 | 20 | 25 | syntax error near `.*1.23` |
| +10 | 162.4 | 0 | 0 | 0 | 0 | 80 | 80 | 0 | 0 | 0 | 50 | 45.5 | 20 | 20 | 25 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
| Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
| Uninfused | 127.6 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 80 | 80 | 0 | 0 | 0 |
| Laughing | 0 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Unstable | 127.6 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
| Other Infusions | 127.6 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 80 | 80 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 63.8 | 140.8 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 80 | 80 | 170 | 0 | 0 |
| +1 | 65.54 | 144.64 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 80 | 80 | 170 | 0 | 0 |
| +2 | 67.28 | 148.48 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 80 | 80 | 170 | 0 | 0 |
| +3 | 69.02 | 152.32 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 80 | 80 | 170 | 0 | 0 |
| +4 | 70.76 | 156.16 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 80 | 80 | 170 | 0 | 0 |
| +5 | 72.5 | 160 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 80 | 80 | 170 | 0 | 0 |
| +6 | 74.24 | 163.84 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 80 | 80 | 170 | 0 | 0 |
| +7 | 75.98 | 167.68 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 80 | 80 | 170 | 0 | 0 |
| +8 | 77.72 | 171.52 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 80 | 80 | 170 | 0 | 0 |
| +9 | 79.46 | 175.36 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 80 | 80 | 170 | 0 | 0 |
| +10 | 81.2 | 179.2 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 80 | 80 | 170 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 127.6 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 80 | 80 | 0 | 0 | 0 |
| +1 | 131.08 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 80 | 80 | 0 | 0 | 0 |
| +2 | 134.56 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 80 | 80 | 0 | 0 | 0 |
| +3 | 138.04 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 80 | 80 | 0 | 0 | 0 |
| +4 | 141.52 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 80 | 80 | 0 | 0 | 0 |
| +5 | 145 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 80 | 80 | 0 | 0 | 0 |
| +6 | 148.48 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 80 | 80 | 0 | 0 | 0 |
| +7 | 151.96 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 80 | 80 | 0 | 0 | 0 |
| +8 | 155.44 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 80 | 80 | 0 | 0 | 0 |
| +9 | 158.92 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 80 | 80 | 0 | 0 | 0 |
| +10 | 162.4 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 80 | 80 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 127.6 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 80 | 80 | 0 | 0 | 0 |
| +1 | 131.08 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 80 | 80 | 0 | 0 | 0 |
| +2 | 134.56 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 80 | 80 | 0 | 0 | 0 |
| +3 | 138.04 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 80 | 80 | 0 | 0 | 0 |
| +4 | 141.52 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 80 | 80 | 0 | 0 | 0 |
| +5 | 145 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 80 | 80 | 0 | 0 | 0 |
| +6 | 148.48 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 80 | 80 | 0 | 0 | 0 |
| +7 | 151.96 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 80 | 80 | 0 | 0 | 0 |
| +8 | 155.44 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 80 | 80 | 0 | 0 | 0 |
| +9 | 158.92 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 80 | 80 | 0 | 0 | 0 |
| +10 | 162.4 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 80 | 80 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 127.6 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 80 | 80 | 0 | 0 | 0 |
| +1 | 131.08 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 80 | 80 | 0 | 0 | 0 |
| +2 | 134.56 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 80 | 80 | 0 | 0 | 0 |
| +3 | 138.04 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 80 | 80 | 0 | 0 | 0 |
| +4 | 141.52 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 80 | 80 | 0 | 0 | 0 |
| +5 | 145 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 80 | 80 | 0 | 0 | 0 |
| +6 | 148.48 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 80 | 80 | 0 | 0 | 0 |
| +7 | 151.96 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 80 | 80 | 0 | 0 | 0 |
| +8 | 155.44 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 80 | 80 | 0 | 0 | 0 |
| +9 | 158.92 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 80 | 80 | 0 | 0 | 0 |
| +10 | 162.4 | 0 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 80 | 80 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 68, last edited: 14 Feb 2022 17:52

