Scholar's Bow
Scholar's Bow | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Projectile | 0 | ||
0 | |||
1,000 | 0 | ||
No | 0 | ||
Combat | |||
Rapid Fire | - | ||
-(30/30) | 40 | ||
N/A | 3.5 | ||
42 | 100 | ||
Damage | Guard Absorption | ||
82.5 | - | ||
0 | - | ||
0 | - | ||
0 | - | ||
0 | - | ||
Requirements | |||
10 | 15 | ||
25 | 0 |
Lore
Composite short bow imbued with crystal magic. Its size allows for quick shots.
Intelligence adjusts the power of this bow.
Effect: increases max FP by 5%.
Skill: Rapid Fire
Swiftly nocks arrows with finesse after drawing the bow, allowing for consecutive shots.
Effect
- Increases max FP by 5%.
Availability
- Firelink Shrine - Transposed from the Soul of a Crystal Sage.
Moveset
Notes
- Considered an Enchanted Weapon.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 82.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 120 | 0 | 0 |
+1 | 84.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 120 | 0 | 0 |
+2 | 87 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 120 | 0 | 0 |
+3 | 89.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 120 | 0 | 0 |
+4 | 91.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 120 | 0 | 0 |
+5 | 93.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 120 | 0 | 0 |
+6 | 96 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 120 | 0 | 0 |
+7 | 98.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 120 | 0 | 0 |
+8 | 100.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 120 | 0 | 0 |
+9 | 102.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 120 | 0 | 0 |
+10 | 105 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 120 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 82.5 | 0 | 0 | 0 | 0 | 40 | 100 | 120 | 0 | 0 | - | -11 | - | - | - | syntax error near `.*1.05` |
+1 | 84.75 | 0 | 0 | 0 | 0 | 40 | 100 | 120 | 0 | 0 | - | -11.2 | - | - | - | syntax error near `.*1.07` |
+2 | 87 | 0 | 0 | 0 | 0 | 40 | 100 | 120 | 0 | 0 | - | -11.4 | - | - | - | syntax error near `.*1.09` |
+3 | 89.25 | 0 | 0 | 0 | 0 | 40 | 100 | 120 | 0 | 0 | - | -11.6 | - | - | - | syntax error near `.*1.11` |
+4 | 91.5 | 0 | 0 | 0 | 0 | 40 | 100 | 120 | 0 | 0 | - | -11.8 | - | - | - | syntax error near `.*1.13` |
+5 | 93.75 | 0 | 0 | 0 | 0 | 40 | 100 | 120 | 0 | 0 | - | -12 | - | - | - | syntax error near `.*1.15` |
+6 | 96 | 0 | 0 | 0 | 0 | 40 | 100 | 120 | 0 | 0 | - | -12.2 | - | - | - | syntax error near `.*1.17` |
+7 | 98.25 | 0 | 0 | 0 | 0 | 40 | 100 | 120 | 0 | 0 | - | -12.4 | - | - | - | syntax error near `.*1.19` |
+8 | 100.5 | 0 | 0 | 0 | 0 | 40 | 100 | 120 | 0 | 0 | - | -12.6 | - | - | - | syntax error near `.*1.21` |
+9 | 102.75 | 0 | 0 | 0 | 0 | 40 | 100 | 120 | 0 | 0 | - | -12.8 | - | - | - | syntax error near `.*1.23` |
+10 | 105 | 0 | 0 | 0 | 0 | 40 | 100 | 120 | 0 | 0 | - | -13 | - | - | - | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 82.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 120 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 82.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 125 | 150 | 0 | 0 |
Other Infusions | 82.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 120 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+10 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 82.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 120 | 0 | 0 |
+1 | 84.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 120 | 0 | 0 |
+2 | 87 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 120 | 0 | 0 |
+3 | 89.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 120 | 0 | 0 |
+4 | 91.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 120 | 0 | 0 |
+5 | 93.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 120 | 0 | 0 |
+6 | 96 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 120 | 0 | 0 |
+7 | 98.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 120 | 0 | 0 |
+8 | 100.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 120 | 0 | 0 |
+9 | 102.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 120 | 0 | 0 |
+10 | 105 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 120 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 82.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 120 | 0 | 0 |
+1 | 84.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 120 | 0 | 0 |
+2 | 87 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 120 | 0 | 0 |
+3 | 89.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 120 | 0 | 0 |
+4 | 91.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 120 | 0 | 0 |
+5 | 93.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 120 | 0 | 0 |
+6 | 96 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 120 | 0 | 0 |
+7 | 98.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 120 | 0 | 0 |
+8 | 100.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 120 | 0 | 0 |
+9 | 102.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 120 | 0 | 0 |
+10 | 105 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 120 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 82.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 120 | 0 | 0 |
+1 | 84.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 120 | 0 | 0 |
+2 | 87 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 120 | 0 | 0 |
+3 | 89.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 120 | 0 | 0 |
+4 | 91.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 120 | 0 | 0 |
+5 | 93.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 120 | 0 | 0 |
+6 | 96 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 120 | 0 | 0 |
+7 | 98.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 120 | 0 | 0 |
+8 | 100.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 120 | 0 | 0 |
+9 | 102.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 120 | 0 | 0 |
+10 | 105 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 120 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
- Cinders Mod
Information here is accurate for version 2.15.
page revision: 46, last edited: 14 Feb 2022 17:01