Sanguinus
Sanguinus | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Strike | 20 | ||
0 | |||
100 | 0 | ||
Yes | 0 | ||
Combat | |||
Bloodlust | 55 | ||
120 | 25 | ||
N/A | 5.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
113.3 | 45 | ||
0 | 30 | ||
0 | 25 | ||
0 | 25 | ||
0 | 30 | ||
Requirements | |||
20 | 20 | ||
0 | 0 |
Lore
A powerful mace dripping with blood. One of the forbidden weapons sealed away deep within the Grand Archives.
Effect: replaces dodge with Hunter Dash if enabled at Benjin. Disabled if current equipment load is above 70% of max.
Skill: Bloodlust
Stain hammer with one's own blood to temporarily grant uncanny maiming, boosting attack by 30% for 60 seconds and adding 20 Bleed inflict.
For one driven by bloodlust, nothing deserves to remain standing.
Effect
- Changes the roll animation to Bloodborne's dodge while equipped.
Availability
- Found in Lothric Castle.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 113.3 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+1 | 116.39 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+2 | 119.48 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+3 | 122.57 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+4 | 125.66 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+5 | 128.75 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+6 | 131.84 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+7 | 134.93 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+8 | 138.02 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+9 | 141.11 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+10 | 144.2 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 113.3 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 | 45 | 44 | 25 | 25 | 30 | syntax error near `.*1.05` |
+1 | 116.39 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 | 45 | 44.8 | 25 | 25 | 30 | syntax error near `.*1.07` |
+2 | 119.48 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 | 45 | 45.6 | 25 | 25 | 30 | syntax error near `.*1.09` |
+3 | 122.57 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 | 45 | 46.4 | 25 | 25 | 30 | syntax error near `.*1.11` |
+4 | 125.66 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 | 45 | 47.2 | 25 | 25 | 30 | syntax error near `.*1.13` |
+5 | 128.75 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 | 45 | 48 | 25 | 25 | 30 | syntax error near `.*1.15` |
+6 | 131.84 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 | 45 | 48.8 | 25 | 25 | 30 | syntax error near `.*1.17` |
+7 | 134.93 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 | 45 | 49.6 | 25 | 25 | 30 | syntax error near `.*1.19` |
+8 | 138.02 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 | 45 | 50.4 | 25 | 25 | 30 | syntax error near `.*1.21` |
+9 | 141.11 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 | 45 | 51.2 | 25 | 25 | 30 | syntax error near `.*1.23` |
+10 | 144.2 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 | 45 | 52 | 25 | 25 | 30 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 113.3 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 113.3 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 125 | 125 | 0 | 0 | 0 |
Other Infusions | 113.3 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 57.2 | 123.2 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 100 | 100 | 210 | 0 | 0 |
+1 | 58.76 | 126.56 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 100 | 100 | 210 | 0 | 0 |
+2 | 60.32 | 129.92 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 100 | 100 | 210 | 0 | 0 |
+3 | 61.88 | 133.28 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 100 | 100 | 210 | 0 | 0 |
+4 | 63.44 | 136.64 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 100 | 100 | 210 | 0 | 0 |
+5 | 65 | 140 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 100 | 100 | 210 | 0 | 0 |
+6 | 66.56 | 143.36 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 100 | 100 | 210 | 0 | 0 |
+7 | 68.12 | 146.72 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 100 | 100 | 210 | 0 | 0 |
+8 | 69.68 | 150.08 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 100 | 100 | 210 | 0 | 0 |
+9 | 71.24 | 153.44 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 100 | 100 | 210 | 0 | 0 |
+10 | 72.8 | 156.8 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 100 | 100 | 210 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 113.3 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+1 | 116.39 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+2 | 119.48 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+3 | 122.57 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+4 | 125.66 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+5 | 128.75 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+6 | 131.84 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+7 | 134.93 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+8 | 138.02 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+9 | 141.11 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+10 | 144.2 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 113.3 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+1 | 116.39 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+2 | 119.48 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+3 | 122.57 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+4 | 125.66 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+5 | 128.75 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+6 | 131.84 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+7 | 134.93 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+8 | 138.02 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+9 | 141.11 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+10 | 144.2 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 113.3 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+1 | 116.39 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+2 | 119.48 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+3 | 122.57 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+4 | 125.66 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+5 | 128.75 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+6 | 131.84 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+7 | 134.93 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+8 | 138.02 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+9 | 141.11 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+10 | 144.2 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 69, last edited: 14 Feb 2022 17:42