Sanctus
| Sanctus | |||
|---|---|---|---|
![]() |
| General | Aux Effects | ||
|---|---|---|---|
| Strike | 0 | ||
| 0 | |||
| 300 | 0 | ||
| Yes | 0 | ||
| Combat | |||
| Parry | 57 | ||
| - | 30 | ||
| N/A | 8.0 | ||
| N/A | 100 | ||
| Damage | Guard Absorption | ||
| 99 | 100 | ||
| 0 | 70 | ||
| 0 | 80 | ||
| 0 | 90 | ||
| 0 | 80 | ||
| Requirements | |||
| 15 | 0 | ||
| 0 | 20 | ||
Lore
A legendary weapon of the Way of the White, granted to an Undead paladin long ago.
Once blessed with the protection of a white flame, but its power has all but faded, all that remains are slight restorative properties.
Effect: restores 2 HP every second.
Skill: Parry
Repel an attack at the right time to follow up with a critical hit.
Effect
- Restores 2 HP every second.
Availability
- Found in the Smouldering Lake.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 99 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
| +1 | 101.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
| +2 | 104.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
| +3 | 107.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
| +4 | 109.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
| +5 | 112.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
| +6 | 115.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
| +7 | 117.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
| +8 | 120.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
| +9 | 123.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
| +10 | 126 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
| +0 | 99 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 | 100 | 88 | 80 | 90 | 80 | 57.75 |
| +1 | 101.7 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 | 100 | 89.6 | 80 | 90 | 80 | 58.85 |
| +2 | 104.4 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 | 100 | 91.2 | 80 | 90 | 80 | 59.95 |
| +3 | 107.1 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 | 100 | 92.8 | 80 | 90 | 80 | 61.05 |
| +4 | 109.8 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 | 100 | 94.4 | 80 | 90 | 80 | 62.15 |
| +5 | 112.5 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 | 100 | 96 | 80 | 90 | 80 | 63.25 |
| +6 | 115.2 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 | 100 | 97.6 | 80 | 90 | 80 | 64.35 |
| +7 | 117.9 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 | 100 | 99.2 | 80 | 90 | 80 | 65.45 |
| +8 | 120.6 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 | 100 | 100.8 | 80 | 90 | 80 | 66.55 |
| +9 | 123.3 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 | 100 | 102.4 | 80 | 90 | 80 | 67.65 |
| +10 | 126 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 | 100 | 104 | 80 | 90 | 80 | 68.75 |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
| Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
| Uninfused | 99 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
| Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Unstable | 99 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 50 | 0 | 0 | 0 |
| Other Infusions | 99 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| +1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| +2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| +3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| +4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| +5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| +6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| +7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| +8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| +9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| +10 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 99 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
| +1 | 101.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
| +2 | 104.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
| +3 | 107.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
| +4 | 109.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
| +5 | 112.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
| +6 | 115.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
| +7 | 117.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
| +8 | 120.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
| +9 | 123.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
| +10 | 126 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 99 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
| +1 | 101.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
| +2 | 104.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
| +3 | 107.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
| +4 | 109.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
| +5 | 112.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
| +6 | 115.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
| +7 | 117.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
| +8 | 120.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
| +9 | 123.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
| +10 | 126 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 99 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
| +1 | 101.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
| +2 | 104.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
| +3 | 107.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
| +4 | 109.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
| +5 | 112.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
| +6 | 115.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
| +7 | 117.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
| +8 | 120.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
| +9 | 123.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
| +10 | 126 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 37, last edited: 14 Feb 2022 18:20

