Sanctus
Sanctus
Sanctus Image
General Aux Effects
Physical Damage Type Strike Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 300 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Parry Stability 57
Skill FP Cost - Durability 30
Spell Buff N/A Weight 8.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 99 Physical Absorption 100
Magic Damage 0 Magic Absorption 70
Fire Damage 0 Fire Absorption 80
Lightning Damage 0 Lightning Absorption 90
Dark Damage 0 Dark Absorption 80
Requirements Scaling
Strength Requirement 15 Base Strength Scaling 80
Dexterity Requirement 0 Base Dexterity Scaling 40
Intelligence Requirement 0 Base Intelligence Scaling 0
Faith Requirement 20 Base Faith Scaling 0
Luck Requirement 0 Base Luck Scaling 0

Lore

A legendary weapon of the Way of the White, granted to an Undead paladin long ago.

Once blessed with the protection of a white flame, but its power has all but faded, all that remains are slight restorative properties.

Effect: restores 2 HP every second.

Skill: Parry
Repel an attack at the right time to follow up with a critical hit.

Effect

  • Restores 2 HP every second.

Availability

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 99 0 0 0 0 0 0 0 0 80 40 0 0 0
+1 101.7 0 0 0 0 0 0 0 0 80 40 0 0 0
+2 104.4 0 0 0 0 0 0 0 0 80 40 0 0 0
+3 107.1 0 0 0 0 0 0 0 0 80 40 0 0 0
+4 109.8 0 0 0 0 0 0 0 0 80 40 0 0 0
+5 112.5 0 0 0 0 0 0 0 0 80 40 0 0 0
+6 115.2 0 0 0 0 0 0 0 0 80 40 0 0 0
+7 117.9 0 0 0 0 0 0 0 0 80 40 0 0 0
+8 120.6 0 0 0 0 0 0 0 0 80 40 0 0 0
+9 123.3 0 0 0 0 0 0 0 0 80 40 0 0 0
+10 126 0 0 0 0 0 0 0 0 80 40 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 99 0 0 0 0 80 40 0 0 0 100 88 80 90 80 57.75
+1 101.7 0 0 0 0 80 40 0 0 0 100 89.6 80 90 80 58.85
+2 104.4 0 0 0 0 80 40 0 0 0 100 91.2 80 90 80 59.95
+3 107.1 0 0 0 0 80 40 0 0 0 100 92.8 80 90 80 61.05
+4 109.8 0 0 0 0 80 40 0 0 0 100 94.4 80 90 80 62.15
+5 112.5 0 0 0 0 80 40 0 0 0 100 96 80 90 80 63.25
+6 115.2 0 0 0 0 80 40 0 0 0 100 97.6 80 90 80 64.35
+7 117.9 0 0 0 0 80 40 0 0 0 100 99.2 80 90 80 65.45
+8 120.6 0 0 0 0 80 40 0 0 0 100 100.8 80 90 80 66.55
+9 123.3 0 0 0 0 80 40 0 0 0 100 102.4 80 90 80 67.65
+10 126 0 0 0 0 80 40 0 0 0 100 104 80 90 80 68.75
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 99 0 0 0 0 0 0 0 0 80 40 0 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Other Infusions 99 0 0 0 0 0 0 0 0 80 40 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+2 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+5 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+6 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+7 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+8 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+9 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+10 0 0 0 0 0 0 0 0 0 0 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 99 0 0 0 0 0 0 0 0 80 40 0 0 0
+1 101.7 0 0 0 0 0 0 0 0 80 40 0 0 0
+2 104.4 0 0 0 0 0 0 0 0 80 40 0 0 0
+3 107.1 0 0 0 0 0 0 0 0 80 40 0 0 0
+4 109.8 0 0 0 0 0 0 0 0 80 40 0 0 0
+5 112.5 0 0 0 0 0 0 0 0 80 40 0 0 0
+6 115.2 0 0 0 0 0 0 0 0 80 40 0 0 0
+7 117.9 0 0 0 0 0 0 0 0 80 40 0 0 0
+8 120.6 0 0 0 0 0 0 0 0 80 40 0 0 0
+9 123.3 0 0 0 0 0 0 0 0 80 40 0 0 0
+10 126 0 0 0 0 0 0 0 0 80 40 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 99 0 0 0 0 0 0 0 0 80 40 0 0 0
+1 101.7 0 0 0 0 0 0 0 0 80 40 0 0 0
+2 104.4 0 0 0 0 0 0 0 0 80 40 0 0 0
+3 107.1 0 0 0 0 0 0 0 0 80 40 0 0 0
+4 109.8 0 0 0 0 0 0 0 0 80 40 0 0 0
+5 112.5 0 0 0 0 0 0 0 0 80 40 0 0 0
+6 115.2 0 0 0 0 0 0 0 0 80 40 0 0 0
+7 117.9 0 0 0 0 0 0 0 0 80 40 0 0 0
+8 120.6 0 0 0 0 0 0 0 0 80 40 0 0 0
+9 123.3 0 0 0 0 0 0 0 0 80 40 0 0 0
+10 126 0 0 0 0 0 0 0 0 80 40 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.07.

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