Sanctum Shield
Sanctum Shield | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Strike | 0 | ||
0 | |||
1,500 | 0 | ||
Yes | 0 | ||
Combat | |||
Spell Cast | 52 | ||
- | 25 | ||
250 | 6.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
71.5 | 90 | ||
0 | 60 | ||
0 | 70 | ||
0 | 50 | ||
49.5 | 90 | ||
Requirements | |||
10 | 0 | ||
15 | 15 |
Lore
A shield with a curious design. One of the treasures of the Sunken King.
Most of the spells created in the Sanctum City were lost, but the quality of their armor and shields suggests highly advanced craftsmanship.
Effect: increases max FP by 5%.
Can cast Sorceries, Pyromancies and Miracles.
Spell Buff is determined by INT and FTH.
Affinity for Dark damage. Presence of other catalysts in hand will nullify affinity.
Skill: Spell Cast
Allows spell casting.
Effect
- Increases max FP by 5%.
Availability
- Pilgrims of Dark transposition in exchange for 10 Abyssal Fragment and 10,000 Souls.
Moveset
Notes
- Has Affinity for Dark damage.
- Can cast Sorceries, Pyromancies and Miracles.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 71.5 | 0 | 0 | 0 | 49.5 | 0 | 0 | 0 | 0 | 42 | 0 | 75 | 75 | 0 |
+1 | 73.45 | 0 | 0 | 0 | 50.85 | 0 | 0 | 0 | 0 | 42 | 0 | 75 | 75 | 0 |
+2 | 75.4 | 0 | 0 | 0 | 52.2 | 0 | 0 | 0 | 0 | 42 | 0 | 75 | 75 | 0 |
+3 | 77.35 | 0 | 0 | 0 | 53.55 | 0 | 0 | 0 | 0 | 42 | 0 | 75 | 75 | 0 |
+4 | 79.3 | 0 | 0 | 0 | 54.9 | 0 | 0 | 0 | 0 | 42 | 0 | 75 | 75 | 0 |
+5 | 81.25 | 0 | 0 | 0 | 56.25 | 0 | 0 | 0 | 0 | 42 | 0 | 75 | 75 | 0 |
+6 | 83.2 | 0 | 0 | 0 | 57.6 | 0 | 0 | 0 | 0 | 42 | 0 | 75 | 75 | 0 |
+7 | 85.15 | 0 | 0 | 0 | 58.95 | 0 | 0 | 0 | 0 | 42 | 0 | 75 | 75 | 0 |
+8 | 87.1 | 0 | 0 | 0 | 60.3 | 0 | 0 | 0 | 0 | 42 | 0 | 75 | 75 | 0 |
+9 | 89.05 | 0 | 0 | 0 | 61.65 | 0 | 0 | 0 | 0 | 42 | 0 | 75 | 75 | 0 |
+10 | 91 | 0 | 0 | 0 | 63 | 0 | 0 | 0 | 0 | 42 | 0 | 75 | 75 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 71.5 | 0 | 0 | 0 | 49.5 | 42 | 0 | 75 | 75 | 0 | 90 | 77 | 70 | 50 | 90 | 52.5 |
+1 | 73.45 | 0 | 0 | 0 | 50.85 | 42 | 0 | 75 | 75 | 0 | 90 | 78.4 | 70 | 50 | 90 | 53.5 |
+2 | 75.4 | 0 | 0 | 0 | 52.2 | 42 | 0 | 75 | 75 | 0 | 90 | 79.8 | 70 | 50 | 90 | 54.5 |
+3 | 77.35 | 0 | 0 | 0 | 53.55 | 42 | 0 | 75 | 75 | 0 | 90 | 81.2 | 70 | 50 | 90 | 55.5 |
+4 | 79.3 | 0 | 0 | 0 | 54.9 | 42 | 0 | 75 | 75 | 0 | 90 | 82.6 | 70 | 50 | 90 | 56.5 |
+5 | 81.25 | 0 | 0 | 0 | 56.25 | 42 | 0 | 75 | 75 | 0 | 90 | 84 | 70 | 50 | 90 | 57.5 |
+6 | 83.2 | 0 | 0 | 0 | 57.6 | 42 | 0 | 75 | 75 | 0 | 90 | 85.4 | 70 | 50 | 90 | 58.5 |
+7 | 85.15 | 0 | 0 | 0 | 58.95 | 42 | 0 | 75 | 75 | 0 | 90 | 86.8 | 70 | 50 | 90 | 59.5 |
+8 | 87.1 | 0 | 0 | 0 | 60.3 | 42 | 0 | 75 | 75 | 0 | 90 | 88.2 | 70 | 50 | 90 | 60.5 |
+9 | 89.05 | 0 | 0 | 0 | 61.65 | 42 | 0 | 75 | 75 | 0 | 90 | 89.6 | 70 | 50 | 90 | 61.5 |
+10 | 91 | 0 | 0 | 0 | 63 | 42 | 0 | 75 | 75 | 0 | 90 | 91 | 70 | 50 | 90 | 62.5 |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 71.5 | 0 | 0 | 0 | 49.5 | 0 | 0 | 0 | 0 | 42 | 0 | 75 | 75 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 71.5 | 0 | 0 | 0 | 49.5 | 0 | 0 | 0 | 0 | 52.5 | 0 | 93.75 | 93.75 | 0 |
Other Infusions | 71.5 | 0 | 0 | 0 | 49.5 | 0 | 0 | 0 | 0 | 42 | 0 | 75 | 75 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+10 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 71.5 | 0 | 0 | 0 | 49.5 | 0 | 0 | 0 | 0 | 42 | 0 | 75 | 75 | 0 |
+1 | 73.45 | 0 | 0 | 0 | 50.85 | 0 | 0 | 0 | 0 | 42 | 0 | 75 | 75 | 0 |
+2 | 75.4 | 0 | 0 | 0 | 52.2 | 0 | 0 | 0 | 0 | 42 | 0 | 75 | 75 | 0 |
+3 | 77.35 | 0 | 0 | 0 | 53.55 | 0 | 0 | 0 | 0 | 42 | 0 | 75 | 75 | 0 |
+4 | 79.3 | 0 | 0 | 0 | 54.9 | 0 | 0 | 0 | 0 | 42 | 0 | 75 | 75 | 0 |
+5 | 81.25 | 0 | 0 | 0 | 56.25 | 0 | 0 | 0 | 0 | 42 | 0 | 75 | 75 | 0 |
+6 | 83.2 | 0 | 0 | 0 | 57.6 | 0 | 0 | 0 | 0 | 42 | 0 | 75 | 75 | 0 |
+7 | 85.15 | 0 | 0 | 0 | 58.95 | 0 | 0 | 0 | 0 | 42 | 0 | 75 | 75 | 0 |
+8 | 87.1 | 0 | 0 | 0 | 60.3 | 0 | 0 | 0 | 0 | 42 | 0 | 75 | 75 | 0 |
+9 | 89.05 | 0 | 0 | 0 | 61.65 | 0 | 0 | 0 | 0 | 42 | 0 | 75 | 75 | 0 |
+10 | 91 | 0 | 0 | 0 | 63 | 0 | 0 | 0 | 0 | 42 | 0 | 75 | 75 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 71.5 | 0 | 0 | 0 | 49.5 | 0 | 0 | 0 | 0 | 42 | 0 | 75 | 75 | 0 |
+1 | 73.45 | 0 | 0 | 0 | 50.85 | 0 | 0 | 0 | 0 | 42 | 0 | 75 | 75 | 0 |
+2 | 75.4 | 0 | 0 | 0 | 52.2 | 0 | 0 | 0 | 0 | 42 | 0 | 75 | 75 | 0 |
+3 | 77.35 | 0 | 0 | 0 | 53.55 | 0 | 0 | 0 | 0 | 42 | 0 | 75 | 75 | 0 |
+4 | 79.3 | 0 | 0 | 0 | 54.9 | 0 | 0 | 0 | 0 | 42 | 0 | 75 | 75 | 0 |
+5 | 81.25 | 0 | 0 | 0 | 56.25 | 0 | 0 | 0 | 0 | 42 | 0 | 75 | 75 | 0 |
+6 | 83.2 | 0 | 0 | 0 | 57.6 | 0 | 0 | 0 | 0 | 42 | 0 | 75 | 75 | 0 |
+7 | 85.15 | 0 | 0 | 0 | 58.95 | 0 | 0 | 0 | 0 | 42 | 0 | 75 | 75 | 0 |
+8 | 87.1 | 0 | 0 | 0 | 60.3 | 0 | 0 | 0 | 0 | 42 | 0 | 75 | 75 | 0 |
+9 | 89.05 | 0 | 0 | 0 | 61.65 | 0 | 0 | 0 | 0 | 42 | 0 | 75 | 75 | 0 |
+10 | 91 | 0 | 0 | 0 | 63 | 0 | 0 | 0 | 0 | 42 | 0 | 75 | 75 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 71.5 | 0 | 0 | 0 | 49.5 | 0 | 0 | 0 | 0 | 42 | 0 | 75 | 75 | 0 |
+1 | 73.45 | 0 | 0 | 0 | 50.85 | 0 | 0 | 0 | 0 | 42 | 0 | 75 | 75 | 0 |
+2 | 75.4 | 0 | 0 | 0 | 52.2 | 0 | 0 | 0 | 0 | 42 | 0 | 75 | 75 | 0 |
+3 | 77.35 | 0 | 0 | 0 | 53.55 | 0 | 0 | 0 | 0 | 42 | 0 | 75 | 75 | 0 |
+4 | 79.3 | 0 | 0 | 0 | 54.9 | 0 | 0 | 0 | 0 | 42 | 0 | 75 | 75 | 0 |
+5 | 81.25 | 0 | 0 | 0 | 56.25 | 0 | 0 | 0 | 0 | 42 | 0 | 75 | 75 | 0 |
+6 | 83.2 | 0 | 0 | 0 | 57.6 | 0 | 0 | 0 | 0 | 42 | 0 | 75 | 75 | 0 |
+7 | 85.15 | 0 | 0 | 0 | 58.95 | 0 | 0 | 0 | 0 | 42 | 0 | 75 | 75 | 0 |
+8 | 87.1 | 0 | 0 | 0 | 60.3 | 0 | 0 | 0 | 0 | 42 | 0 | 75 | 75 | 0 |
+9 | 89.05 | 0 | 0 | 0 | 61.65 | 0 | 0 | 0 | 0 | 42 | 0 | 75 | 75 | 0 |
+10 | 91 | 0 | 0 | 0 | 63 | 0 | 0 | 0 | 0 | 42 | 0 | 75 | 75 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 6, last edited: 14 Feb 2022 18:37