Saint Bident
Saint Bident | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Thrust | 0 | ||
0 | |||
1,000 | 0 | ||
Yes | 0 | ||
Combat | |||
Stance (6) | 55 | ||
-(30/75) | 25 | ||
N/A | 6.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
94.6 | 45 | ||
0 | 30 | ||
0 | 25 | ||
0 | 25 | ||
0 | 30 | ||
Requirements | |||
12 | 12 | ||
0 | 30 |
Lore
A silver bident decorated by a holy symbol, formerly wielded by Saint Klimt. He discarded this weapon, that draws upon one's faith, on the day that he put his own faith behind him.
Skill: Stance
While in stance, use normal attack to break a foe's guard with an upward thrust, and strong attack to charge at foe.
Effect
Availability
Treasure
- Found in the Cathedral of the Deep.
Moveset
Notes
- Considered a Holy Weapon.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 94.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 140 | 0 |
+1 | 97.18 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 140 | 0 |
+2 | 99.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 140 | 0 |
+3 | 102.34 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 140 | 0 |
+4 | 104.92 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 140 | 0 |
+5 | 107.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 140 | 0 |
+6 | 110.08 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 140 | 0 |
+7 | 112.66 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 140 | 0 |
+8 | 115.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 140 | 0 |
+9 | 117.82 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 140 | 0 |
+10 | 120.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 140 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 94.6 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 140 | 0 | 45 | 44 | 25 | 25 | 30 | syntax error near `.*1.05` |
+1 | 97.18 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 140 | 0 | 45 | 44.8 | 25 | 25 | 30 | syntax error near `.*1.07` |
+2 | 99.76 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 140 | 0 | 45 | 45.6 | 25 | 25 | 30 | syntax error near `.*1.09` |
+3 | 102.34 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 140 | 0 | 45 | 46.4 | 25 | 25 | 30 | syntax error near `.*1.11` |
+4 | 104.92 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 140 | 0 | 45 | 47.2 | 25 | 25 | 30 | syntax error near `.*1.13` |
+5 | 107.5 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 140 | 0 | 45 | 48 | 25 | 25 | 30 | syntax error near `.*1.15` |
+6 | 110.08 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 140 | 0 | 45 | 48.8 | 25 | 25 | 30 | syntax error near `.*1.17` |
+7 | 112.66 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 140 | 0 | 45 | 49.6 | 25 | 25 | 30 | syntax error near `.*1.19` |
+8 | 115.24 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 140 | 0 | 45 | 50.4 | 25 | 25 | 30 | syntax error near `.*1.21` |
+9 | 117.82 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 140 | 0 | 45 | 51.2 | 25 | 25 | 30 | syntax error near `.*1.23` |
+10 | 120.4 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 140 | 0 | 45 | 52 | 25 | 25 | 30 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 94.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 140 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 94.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 100 | 0 | 175 | 0 |
Other Infusions | 94.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 140 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 47.3 | 104.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 334 | 0 | 0 |
+1 | 48.59 | 107.35 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 334 | 0 | 0 |
+2 | 49.88 | 110.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 334 | 0 | 0 |
+3 | 51.17 | 113.05 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 334 | 0 | 0 |
+4 | 52.46 | 115.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 334 | 0 | 0 |
+5 | 53.75 | 118.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 334 | 0 | 0 |
+6 | 55.04 | 121.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 334 | 0 | 0 |
+7 | 56.33 | 124.45 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 334 | 0 | 0 |
+8 | 57.62 | 127.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 334 | 0 | 0 |
+9 | 58.91 | 130.15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 334 | 0 | 0 |
+10 | 60.2 | 133 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 334 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 94.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 140 | 0 |
+1 | 97.18 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 140 | 0 |
+2 | 99.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 140 | 0 |
+3 | 102.34 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 140 | 0 |
+4 | 104.92 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 140 | 0 |
+5 | 107.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 140 | 0 |
+6 | 110.08 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 140 | 0 |
+7 | 112.66 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 140 | 0 |
+8 | 115.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 140 | 0 |
+9 | 117.82 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 140 | 0 |
+10 | 120.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 140 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 94.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 140 | 0 |
+1 | 97.18 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 140 | 0 |
+2 | 99.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 140 | 0 |
+3 | 102.34 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 140 | 0 |
+4 | 104.92 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 140 | 0 |
+5 | 107.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 140 | 0 |
+6 | 110.08 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 140 | 0 |
+7 | 112.66 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 140 | 0 |
+8 | 115.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 140 | 0 |
+9 | 117.82 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 140 | 0 |
+10 | 120.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 140 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 94.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 140 | 0 |
+1 | 97.18 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 140 | 0 |
+2 | 99.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 140 | 0 |
+3 | 102.34 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 140 | 0 |
+4 | 104.92 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 140 | 0 |
+5 | 107.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 140 | 0 |
+6 | 110.08 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 140 | 0 |
+7 | 112.66 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 140 | 0 |
+8 | 115.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 140 | 0 |
+9 | 117.82 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 140 | 0 |
+10 | 120.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 140 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 64, last edited: 14 Feb 2022 17:52