Sage's Stiletto
| Sage's Stiletto | |||
|---|---|---|---|
![]() |
| General | Aux Effects | ||
|---|---|---|---|
| Slash/Thrust | 0 | ||
| 0 | |||
| 100 | 0 | ||
| Yes | 0 | ||
| Combat | |||
| Shield Splitter | 50 | ||
| 75 | 20 | ||
| N/A | 1.0 | ||
| N/A | 130 | ||
| Damage | Guard Absorption | ||
| 59.4 | 35 | ||
| 0 | 20 | ||
| 0 | 15 | ||
| 0 | 15 | ||
| 0 | 20 | ||
| Requirements | |||
| 10 | 12 | ||
| 36 | 0 | ||
Lore
An extremely small rapier. Dagger-sized and bladeless, it is imbued with special magic.
Used by the enigmatic sages, who are known for their magical crafts.
Effect: reduces all spell FP cost by 10%.
Skill: Shield Splitter
Aim carefully, and attack in a large forward lunge to pierce through enemy shields and inflict damage directly.
Availability
- Firelink Shrine - Transposed from the Soul of a Crystal Sage.
Moveset
Notes
- Considered an Enchanted Weapon.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 59.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 120 | 0 | 0 |
| +1 | 61.02 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 120 | 0 | 0 |
| +2 | 62.64 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 120 | 0 | 0 |
| +3 | 64.26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 120 | 0 | 0 |
| +4 | 65.88 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 120 | 0 | 0 |
| +5 | 67.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 120 | 0 | 0 |
| +6 | 69.12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 120 | 0 | 0 |
| +7 | 70.74 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 120 | 0 | 0 |
| +8 | 72.36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 120 | 0 | 0 |
| +9 | 73.98 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 120 | 0 | 0 |
| +10 | 75.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 120 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
| +0 | 59.4 | 0 | 0 | 0 | 0 | 40 | 40 | 120 | 0 | 0 | 35 | 33 | 15 | 15 | 20 | syntax error near `.*1.05` |
| +1 | 61.02 | 0 | 0 | 0 | 0 | 40 | 40 | 120 | 0 | 0 | 35 | 33.6 | 15 | 15 | 20 | syntax error near `.*1.07` |
| +2 | 62.64 | 0 | 0 | 0 | 0 | 40 | 40 | 120 | 0 | 0 | 35 | 34.2 | 15 | 15 | 20 | syntax error near `.*1.09` |
| +3 | 64.26 | 0 | 0 | 0 | 0 | 40 | 40 | 120 | 0 | 0 | 35 | 34.8 | 15 | 15 | 20 | syntax error near `.*1.11` |
| +4 | 65.88 | 0 | 0 | 0 | 0 | 40 | 40 | 120 | 0 | 0 | 35 | 35.4 | 15 | 15 | 20 | syntax error near `.*1.13` |
| +5 | 67.5 | 0 | 0 | 0 | 0 | 40 | 40 | 120 | 0 | 0 | 35 | 36 | 15 | 15 | 20 | syntax error near `.*1.15` |
| +6 | 69.12 | 0 | 0 | 0 | 0 | 40 | 40 | 120 | 0 | 0 | 35 | 36.6 | 15 | 15 | 20 | syntax error near `.*1.17` |
| +7 | 70.74 | 0 | 0 | 0 | 0 | 40 | 40 | 120 | 0 | 0 | 35 | 37.2 | 15 | 15 | 20 | syntax error near `.*1.19` |
| +8 | 72.36 | 0 | 0 | 0 | 0 | 40 | 40 | 120 | 0 | 0 | 35 | 37.8 | 15 | 15 | 20 | syntax error near `.*1.21` |
| +9 | 73.98 | 0 | 0 | 0 | 0 | 40 | 40 | 120 | 0 | 0 | 35 | 38.4 | 15 | 15 | 20 | syntax error near `.*1.23` |
| +10 | 75.6 | 0 | 0 | 0 | 0 | 40 | 40 | 120 | 0 | 0 | 35 | 39 | 15 | 15 | 20 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
| Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
| Uninfused | 59.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 120 | 0 | 0 |
| Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Unstable | 59.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 150 | 0 | 0 |
| Other Infusions | 59.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 120 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 29.7 | 66 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 200 | 0 | 0 |
| +1 | 30.51 | 67.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 200 | 0 | 0 |
| +2 | 31.32 | 69.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 200 | 0 | 0 |
| +3 | 32.13 | 71.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 200 | 0 | 0 |
| +4 | 32.94 | 73.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 200 | 0 | 0 |
| +5 | 33.75 | 75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 200 | 0 | 0 |
| +6 | 34.56 | 76.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 200 | 0 | 0 |
| +7 | 35.37 | 78.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 200 | 0 | 0 |
| +8 | 36.18 | 80.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 200 | 0 | 0 |
| +9 | 36.99 | 82.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 200 | 0 | 0 |
| +10 | 37.8 | 84 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 200 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 59.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 120 | 0 | 0 |
| +1 | 61.02 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 120 | 0 | 0 |
| +2 | 62.64 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 120 | 0 | 0 |
| +3 | 64.26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 120 | 0 | 0 |
| +4 | 65.88 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 120 | 0 | 0 |
| +5 | 67.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 120 | 0 | 0 |
| +6 | 69.12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 120 | 0 | 0 |
| +7 | 70.74 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 120 | 0 | 0 |
| +8 | 72.36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 120 | 0 | 0 |
| +9 | 73.98 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 120 | 0 | 0 |
| +10 | 75.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 120 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 59.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 120 | 0 | 0 |
| +1 | 61.02 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 120 | 0 | 0 |
| +2 | 62.64 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 120 | 0 | 0 |
| +3 | 64.26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 120 | 0 | 0 |
| +4 | 65.88 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 120 | 0 | 0 |
| +5 | 67.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 120 | 0 | 0 |
| +6 | 69.12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 120 | 0 | 0 |
| +7 | 70.74 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 120 | 0 | 0 |
| +8 | 72.36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 120 | 0 | 0 |
| +9 | 73.98 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 120 | 0 | 0 |
| +10 | 75.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 120 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 59.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 120 | 0 | 0 |
| +1 | 61.02 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 120 | 0 | 0 |
| +2 | 62.64 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 120 | 0 | 0 |
| +3 | 64.26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 120 | 0 | 0 |
| +4 | 65.88 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 120 | 0 | 0 |
| +5 | 67.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 120 | 0 | 0 |
| +6 | 69.12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 120 | 0 | 0 |
| +7 | 70.74 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 120 | 0 | 0 |
| +8 | 72.36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 120 | 0 | 0 |
| +9 | 73.98 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 120 | 0 | 0 |
| +10 | 75.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 120 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 66, last edited: 14 Feb 2022 17:19
