Sage's Stiletto
Sage's Stiletto
Sage's Stiletto Image
General Aux Effects
Physical Damage Type Slash/Thrust Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 100 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Shield Splitter Stability 50
Skill FP Cost 75 Durability 20
Spell Buff N/A Weight 1.0
Range N/A Critical Damage 130
Damage Guard Absorption
Physical Damage 59.4 Physical Absorption 35
Magic Damage 0 Magic Absorption 20
Fire Damage 0 Fire Absorption 15
Lightning Damage 0 Lightning Absorption 15
Dark Damage 0 Dark Absorption 20
Requirements
Strength Requirement 10 Dexterity Requirement 12
Intelligence Requirement 36 Faith Requirement 0

Lore

An extremely small rapier. Dagger-sized and bladeless, it is imbued with special magic.

Used by the enigmatic sages, who are known for their magical crafts.

Effect: reduces all spell FP cost by 10%.

Skill: Shield Splitter
Aim carefully, and attack in a large forward lunge to pierce through enemy shields and inflict damage directly.

Effect

  • Reduces all spell FP cost by 10%.

Availability

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 59.4 0 0 0 0 0 0 0 0 40 40 120 0 0
+1 61.02 0 0 0 0 0 0 0 0 40 40 120 0 0
+2 62.64 0 0 0 0 0 0 0 0 40 40 120 0 0
+3 64.26 0 0 0 0 0 0 0 0 40 40 120 0 0
+4 65.88 0 0 0 0 0 0 0 0 40 40 120 0 0
+5 67.5 0 0 0 0 0 0 0 0 40 40 120 0 0
+6 69.12 0 0 0 0 0 0 0 0 40 40 120 0 0
+7 70.74 0 0 0 0 0 0 0 0 40 40 120 0 0
+8 72.36 0 0 0 0 0 0 0 0 40 40 120 0 0
+9 73.98 0 0 0 0 0 0 0 0 40 40 120 0 0
+10 75.6 0 0 0 0 0 0 0 0 40 40 120 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 59.4 0 0 0 0 40 40 120 0 0 35 33 15 15 20 syntax error near `.*1.05`
+1 61.02 0 0 0 0 40 40 120 0 0 35 33.6 15 15 20 syntax error near `.*1.07`
+2 62.64 0 0 0 0 40 40 120 0 0 35 34.2 15 15 20 syntax error near `.*1.09`
+3 64.26 0 0 0 0 40 40 120 0 0 35 34.8 15 15 20 syntax error near `.*1.11`
+4 65.88 0 0 0 0 40 40 120 0 0 35 35.4 15 15 20 syntax error near `.*1.13`
+5 67.5 0 0 0 0 40 40 120 0 0 35 36 15 15 20 syntax error near `.*1.15`
+6 69.12 0 0 0 0 40 40 120 0 0 35 36.6 15 15 20 syntax error near `.*1.17`
+7 70.74 0 0 0 0 40 40 120 0 0 35 37.2 15 15 20 syntax error near `.*1.19`
+8 72.36 0 0 0 0 40 40 120 0 0 35 37.8 15 15 20 syntax error near `.*1.21`
+9 73.98 0 0 0 0 40 40 120 0 0 35 38.4 15 15 20 syntax error near `.*1.23`
+10 75.6 0 0 0 0 40 40 120 0 0 35 39 15 15 20 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 59.4 0 0 0 0 0 0 0 0 30 30 90 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Other Infusions 59.4 0 0 0 0 0 0 0 0 30 30 90 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 29.7 66 0 0 0 0 0 0 0 40 40 200 0 0
+1 30.51 67.8 0 0 0 0 0 0 0 40 40 200 0 0
+2 31.32 69.6 0 0 0 0 0 0 0 40 40 200 0 0
+3 32.13 71.4 0 0 0 0 0 0 0 40 40 200 0 0
+4 32.94 73.2 0 0 0 0 0 0 0 40 40 200 0 0
+5 33.75 75 0 0 0 0 0 0 0 40 40 200 0 0
+6 34.56 76.8 0 0 0 0 0 0 0 40 40 200 0 0
+7 35.37 78.6 0 0 0 0 0 0 0 40 40 200 0 0
+8 36.18 80.4 0 0 0 0 0 0 0 40 40 200 0 0
+9 36.99 82.2 0 0 0 0 0 0 0 40 40 200 0 0
+10 37.8 84 0 0 0 0 0 0 0 40 40 200 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 59.4 0 0 0 0 0 0 0 0 40 40 120 0 0
+1 61.02 0 0 0 0 0 0 0 0 40 40 120 0 0
+2 62.64 0 0 0 0 0 0 0 0 40 40 120 0 0
+3 64.26 0 0 0 0 0 0 0 0 40 40 120 0 0
+4 65.88 0 0 0 0 0 0 0 0 40 40 120 0 0
+5 67.5 0 0 0 0 0 0 0 0 40 40 120 0 0
+6 69.12 0 0 0 0 0 0 0 0 40 40 120 0 0
+7 70.74 0 0 0 0 0 0 0 0 40 40 120 0 0
+8 72.36 0 0 0 0 0 0 0 0 40 40 120 0 0
+9 73.98 0 0 0 0 0 0 0 0 40 40 120 0 0
+10 75.6 0 0 0 0 0 0 0 0 40 40 120 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 59.4 0 0 0 0 0 0 0 0 40 40 120 0 0
+1 61.02 0 0 0 0 0 0 0 0 40 40 120 0 0
+2 62.64 0 0 0 0 0 0 0 0 40 40 120 0 0
+3 64.26 0 0 0 0 0 0 0 0 40 40 120 0 0
+4 65.88 0 0 0 0 0 0 0 0 40 40 120 0 0
+5 67.5 0 0 0 0 0 0 0 0 40 40 120 0 0
+6 69.12 0 0 0 0 0 0 0 0 40 40 120 0 0
+7 70.74 0 0 0 0 0 0 0 0 40 40 120 0 0
+8 72.36 0 0 0 0 0 0 0 0 40 40 120 0 0
+9 73.98 0 0 0 0 0 0 0 0 40 40 120 0 0
+10 75.6 0 0 0 0 0 0 0 0 40 40 120 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 59.4 0 0 0 0 0 0 0 0 30 30 90 0 0
+1 61.02 0 0 0 0 0 0 0 0 30 30 90 0 0
+2 62.64 0 0 0 0 0 0 0 0 30 30 90 0 0
+3 64.26 0 0 0 0 0 0 0 0 30 30 90 0 0
+4 65.88 0 0 0 0 0 0 0 0 30 30 90 0 0
+5 67.5 0 0 0 0 0 0 0 0 30 30 90 0 0
+6 69.12 0 0 0 0 0 0 0 0 30 30 90 0 0
+7 70.74 0 0 0 0 0 0 0 0 30 30 90 0 0
+8 72.36 0 0 0 0 0 0 0 0 30 30 90 0 0
+9 73.98 0 0 0 0 0 0 0 0 30 30 90 0 0
+10 75.6 0 0 0 0 0 0 0 0 30 30 90 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.10.

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