Runelock
Runelock
Runelock Image
General Aux Effects
Physical Damage Type Standard/Strike/Thrust Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 500 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Rune Stance Stability 55~65
Skill FP Cost -(30/75) Durability 25
Spell Buff N/A Weight 5.5
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 55 Physical Absorption 70~80
Magic Damage 82.5 Magic Absorption 100
Fire Damage 0 Fire Absorption 100
Lightning Damage 0 Lightning Absorption 100
Dark Damage 0 Dark Absorption 100
Requirements
Strength Requirement 10 Dexterity Requirement 16
Intelligence Requirement 36 Faith Requirement 0

Lore

Weapon once wielded by the Runelock, a wizard of malicious intent. A special paired set consisting of a rune sword and a rune shield.

Runelock hunted those in posession of artifacts of power, until time bested him. In the end, his only legacy would be that of his sword and shield.

The Guard Absorption of this weapon scales with Dexterity, and its Stability with Strength.

Effect: increases Magic absorption by 5%.

Skill: Rune Stance
While in stance, use normal attack to thrust forward with shield up, and strong attack to execute a shield bash with a magical explosion.

Effect

  • Increases Magic absorption by 5%.

Availability

Item drop

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 55 82.5 0 0 0 0 0 0 0 40 80 100 0 0
+1 56.5 84.75 0 0 0 0 0 0 0 40 80 100 0 0
+2 58 87 0 0 0 0 0 0 0 40 80 100 0 0
+3 59.5 89.25 0 0 0 0 0 0 0 40 80 100 0 0
+4 61 91.5 0 0 0 0 0 0 0 40 80 100 0 0
+5 62.5 93.75 0 0 0 0 0 0 0 40 80 100 0 0
+6 64 96 0 0 0 0 0 0 0 40 80 100 0 0
+7 65.5 98.25 0 0 0 0 0 0 0 40 80 100 0 0
+8 67 100.5 0 0 0 0 0 0 0 40 80 100 0 0
+9 68.5 102.75 0 0 0 0 0 0 0 40 80 100 0 0
+10 70 105 0 0 0 0 0 0 0 40 80 100 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 55 82.5 0 0 0 40 80 100 0 0 70~80 121 100 100 100 syntax error near `.*1.05`
+1 56.5 84.75 0 0 0 40 80 100 0 0 70~80 123.2 100 100 100 syntax error near `.*1.07`
+2 58 87 0 0 0 40 80 100 0 0 70~80 125.4 100 100 100 syntax error near `.*1.09`
+3 59.5 89.25 0 0 0 40 80 100 0 0 70~80 127.6 100 100 100 syntax error near `.*1.11`
+4 61 91.5 0 0 0 40 80 100 0 0 70~80 129.8 100 100 100 syntax error near `.*1.13`
+5 62.5 93.75 0 0 0 40 80 100 0 0 70~80 132 100 100 100 syntax error near `.*1.15`
+6 64 96 0 0 0 40 80 100 0 0 70~80 134.2 100 100 100 syntax error near `.*1.17`
+7 65.5 98.25 0 0 0 40 80 100 0 0 70~80 136.4 100 100 100 syntax error near `.*1.19`
+8 67 100.5 0 0 0 40 80 100 0 0 70~80 138.6 100 100 100 syntax error near `.*1.21`
+9 68.5 102.75 0 0 0 40 80 100 0 0 70~80 140.8 100 100 100 syntax error near `.*1.23`
+10 70 105 0 0 0 40 80 100 0 0 70~80 143 100 100 100 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 55 82.5 0 0 0 0 0 0 0 40 80 100 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Unstable 55 82.5 0 0 0 0 0 0 0 50 100 125 0 0
Other Infusions 55 82.5 0 0 0 0 0 0 0 40 80 100 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 27.5 132 0 0 0 0 0 0 0 40 80 180 0 0
+1 28.25 135.6 0 0 0 0 0 0 0 40 80 180 0 0
+2 29 139.2 0 0 0 0 0 0 0 40 80 180 0 0
+3 29.75 142.8 0 0 0 0 0 0 0 40 80 180 0 0
+4 30.5 146.4 0 0 0 0 0 0 0 40 80 180 0 0
+5 31.25 150 0 0 0 0 0 0 0 40 80 180 0 0
+6 32 153.6 0 0 0 0 0 0 0 40 80 180 0 0
+7 32.75 157.2 0 0 0 0 0 0 0 40 80 180 0 0
+8 33.5 160.8 0 0 0 0 0 0 0 40 80 180 0 0
+9 34.25 164.4 0 0 0 0 0 0 0 40 80 180 0 0
+10 35 168 0 0 0 0 0 0 0 40 80 180 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 55 82.5 0 0 0 0 0 0 0 40 80 100 0 0
+1 56.5 84.75 0 0 0 0 0 0 0 40 80 100 0 0
+2 58 87 0 0 0 0 0 0 0 40 80 100 0 0
+3 59.5 89.25 0 0 0 0 0 0 0 40 80 100 0 0
+4 61 91.5 0 0 0 0 0 0 0 40 80 100 0 0
+5 62.5 93.75 0 0 0 0 0 0 0 40 80 100 0 0
+6 64 96 0 0 0 0 0 0 0 40 80 100 0 0
+7 65.5 98.25 0 0 0 0 0 0 0 40 80 100 0 0
+8 67 100.5 0 0 0 0 0 0 0 40 80 100 0 0
+9 68.5 102.75 0 0 0 0 0 0 0 40 80 100 0 0
+10 70 105 0 0 0 0 0 0 0 40 80 100 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 55 82.5 0 0 0 0 0 0 0 40 80 100 0 0
+1 56.5 84.75 0 0 0 0 0 0 0 40 80 100 0 0
+2 58 87 0 0 0 0 0 0 0 40 80 100 0 0
+3 59.5 89.25 0 0 0 0 0 0 0 40 80 100 0 0
+4 61 91.5 0 0 0 0 0 0 0 40 80 100 0 0
+5 62.5 93.75 0 0 0 0 0 0 0 40 80 100 0 0
+6 64 96 0 0 0 0 0 0 0 40 80 100 0 0
+7 65.5 98.25 0 0 0 0 0 0 0 40 80 100 0 0
+8 67 100.5 0 0 0 0 0 0 0 40 80 100 0 0
+9 68.5 102.75 0 0 0 0 0 0 0 40 80 100 0 0
+10 70 105 0 0 0 0 0 0 0 40 80 100 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 55 82.5 0 0 0 0 0 0 0 40 80 100 0 0
+1 56.5 84.75 0 0 0 0 0 0 0 40 80 100 0 0
+2 58 87 0 0 0 0 0 0 0 40 80 100 0 0
+3 59.5 89.25 0 0 0 0 0 0 0 40 80 100 0 0
+4 61 91.5 0 0 0 0 0 0 0 40 80 100 0 0
+5 62.5 93.75 0 0 0 0 0 0 0 40 80 100 0 0
+6 64 96 0 0 0 0 0 0 0 40 80 100 0 0
+7 65.5 98.25 0 0 0 0 0 0 0 40 80 100 0 0
+8 67 100.5 0 0 0 0 0 0 0 40 80 100 0 0
+9 68.5 102.75 0 0 0 0 0 0 0 40 80 100 0 0
+10 70 105 0 0 0 0 0 0 0 40 80 100 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

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