Rotten Ghru Spear
Rotten Ghru Spear | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Thrust | 0 | ||
45 | |||
50 | 0 | ||
Yes | 0 | ||
Combat | |||
Charge (1) | 55 | ||
30(-/75) | 20 | ||
N/A | 5.5 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
118.8 | 40 | ||
0 | 25 | ||
0 | 20 | ||
0 | 20 | ||
0 | 25 | ||
Requirements | |||
10 | 12 | ||
0 | 0 |
Lore
A crude, half-rotten curved spear.
Choice weapon of the blunt-horned Ghrus, descendants of the acolytes of Farron Keep.
The rancid tip is drenched in rotten waste, making it acutely poisonous.
Skill: Charge
Hold spear at waist and charge at foe. Use strong attack while charging to extend the length of the charge.
Effect
Availability
Merchants
- Sold by Blacksmith Andre for 3,000 Souls after defeating the Abyss Watchers.
Treasure
- Dropped by a Bastard Ghru found in Farron Keep.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 118.8 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 80 | 100 | 0 | 0 | 0 |
+1 | 122.04 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 80 | 100 | 0 | 0 | 0 |
+2 | 125.28 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 80 | 100 | 0 | 0 | 0 |
+3 | 128.52 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 80 | 100 | 0 | 0 | 0 |
+4 | 131.76 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 80 | 100 | 0 | 0 | 0 |
+5 | 135 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 80 | 100 | 0 | 0 | 0 |
+6 | 138.24 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 80 | 100 | 0 | 0 | 0 |
+7 | 141.48 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 80 | 100 | 0 | 0 | 0 |
+8 | 144.72 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 80 | 100 | 0 | 0 | 0 |
+9 | 147.96 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 80 | 100 | 0 | 0 | 0 |
+10 | 151.2 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 80 | 100 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 118.8 | 0 | 0 | 0 | 0 | 80 | 100 | 0 | 0 | 0 | 40 | 38.5 | 20 | 20 | 25 | syntax error near `.*1.05` |
+1 | 122.04 | 0 | 0 | 0 | 0 | 80 | 100 | 0 | 0 | 0 | 40 | 39.2 | 20 | 20 | 25 | syntax error near `.*1.07` |
+2 | 125.28 | 0 | 0 | 0 | 0 | 80 | 100 | 0 | 0 | 0 | 40 | 39.9 | 20 | 20 | 25 | syntax error near `.*1.09` |
+3 | 128.52 | 0 | 0 | 0 | 0 | 80 | 100 | 0 | 0 | 0 | 40 | 40.6 | 20 | 20 | 25 | syntax error near `.*1.11` |
+4 | 131.76 | 0 | 0 | 0 | 0 | 80 | 100 | 0 | 0 | 0 | 40 | 41.3 | 20 | 20 | 25 | syntax error near `.*1.13` |
+5 | 135 | 0 | 0 | 0 | 0 | 80 | 100 | 0 | 0 | 0 | 40 | 42 | 20 | 20 | 25 | syntax error near `.*1.15` |
+6 | 138.24 | 0 | 0 | 0 | 0 | 80 | 100 | 0 | 0 | 0 | 40 | 42.7 | 20 | 20 | 25 | syntax error near `.*1.17` |
+7 | 141.48 | 0 | 0 | 0 | 0 | 80 | 100 | 0 | 0 | 0 | 40 | 43.4 | 20 | 20 | 25 | syntax error near `.*1.19` |
+8 | 144.72 | 0 | 0 | 0 | 0 | 80 | 100 | 0 | 0 | 0 | 40 | 44.1 | 20 | 20 | 25 | syntax error near `.*1.21` |
+9 | 147.96 | 0 | 0 | 0 | 0 | 80 | 100 | 0 | 0 | 0 | 40 | 44.8 | 20 | 20 | 25 | syntax error near `.*1.23` |
+10 | 151.2 | 0 | 0 | 0 | 0 | 80 | 100 | 0 | 0 | 0 | 40 | 45.5 | 20 | 20 | 25 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 118.8 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 80 | 100 | 0 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 118.8 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 100 | 125 | 0 | 0 | 0 |
Other Infusions | 118.8 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 80 | 100 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 59.4 | 132 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 80 | 100 | 190 | 0 | 0 |
+1 | 61.02 | 135.6 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 80 | 100 | 190 | 0 | 0 |
+2 | 62.64 | 139.2 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 80 | 100 | 190 | 0 | 0 |
+3 | 64.26 | 142.8 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 80 | 100 | 190 | 0 | 0 |
+4 | 65.88 | 146.4 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 80 | 100 | 190 | 0 | 0 |
+5 | 67.5 | 150 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 80 | 100 | 190 | 0 | 0 |
+6 | 69.12 | 153.6 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 80 | 100 | 190 | 0 | 0 |
+7 | 70.74 | 157.2 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 80 | 100 | 190 | 0 | 0 |
+8 | 72.36 | 160.8 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 80 | 100 | 190 | 0 | 0 |
+9 | 73.98 | 164.4 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 80 | 100 | 190 | 0 | 0 |
+10 | 75.6 | 168 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 80 | 100 | 190 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 118.8 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 80 | 100 | 0 | 0 | 0 |
+1 | 122.04 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 80 | 100 | 0 | 0 | 0 |
+2 | 125.28 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 80 | 100 | 0 | 0 | 0 |
+3 | 128.52 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 80 | 100 | 0 | 0 | 0 |
+4 | 131.76 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 80 | 100 | 0 | 0 | 0 |
+5 | 135 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 80 | 100 | 0 | 0 | 0 |
+6 | 138.24 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 80 | 100 | 0 | 0 | 0 |
+7 | 141.48 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 80 | 100 | 0 | 0 | 0 |
+8 | 144.72 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 80 | 100 | 0 | 0 | 0 |
+9 | 147.96 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 80 | 100 | 0 | 0 | 0 |
+10 | 151.2 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 80 | 100 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 118.8 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 80 | 100 | 0 | 0 | 0 |
+1 | 122.04 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 80 | 100 | 0 | 0 | 0 |
+2 | 125.28 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 80 | 100 | 0 | 0 | 0 |
+3 | 128.52 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 80 | 100 | 0 | 0 | 0 |
+4 | 131.76 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 80 | 100 | 0 | 0 | 0 |
+5 | 135 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 80 | 100 | 0 | 0 | 0 |
+6 | 138.24 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 80 | 100 | 0 | 0 | 0 |
+7 | 141.48 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 80 | 100 | 0 | 0 | 0 |
+8 | 144.72 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 80 | 100 | 0 | 0 | 0 |
+9 | 147.96 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 80 | 100 | 0 | 0 | 0 |
+10 | 151.2 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 80 | 100 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 118.8 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 80 | 100 | 0 | 0 | 0 |
+1 | 122.04 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 80 | 100 | 0 | 0 | 0 |
+2 | 125.28 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 80 | 100 | 0 | 0 | 0 |
+3 | 128.52 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 80 | 100 | 0 | 0 | 0 |
+4 | 131.76 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 80 | 100 | 0 | 0 | 0 |
+5 | 135 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 80 | 100 | 0 | 0 | 0 |
+6 | 138.24 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 80 | 100 | 0 | 0 | 0 |
+7 | 141.48 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 80 | 100 | 0 | 0 | 0 |
+8 | 144.72 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 80 | 100 | 0 | 0 | 0 |
+9 | 147.96 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 80 | 100 | 0 | 0 | 0 |
+10 | 151.2 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 80 | 100 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 68, last edited: 14 Feb 2022 17:53