Ringed Knight Straight Sword
Ringed Knight Straight Sword | |||
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General | Aux Effects | ||
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Standard/Thrust | ![]() |
0 |
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0 | ||
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800 | ![]() |
0 |
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Yes | ![]() |
0 |
Combat | |||
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Ember (2) | ![]() |
55 |
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-(40/75) | ![]() |
25 |
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N/A | ![]() |
4.5 |
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N/A | ![]() |
100 |
Damage | Guard Absorption | ||
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77 | ![]() |
45 |
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0 | ![]() |
30 |
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38.5 | ![]() |
25 |
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0 | ![]() |
25 |
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0 | ![]() |
30 |
Requirements | |||
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18 | ![]() |
16 |
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16 | ![]() |
16 |
Lore
Straight sword wielded by the Ringed Knights.
The arms of early men were forged in the Abyss, and betray a smidgen of life.
For this reason the gods cast a seal of fire upon these swords, and those who possessed them.
The appearance of this weapon is affected by the Fire infusion.
Skill: Ember
Stand ready with the timeworn blade as it restores its ancient brilliance.
From this stance, transition to normal or strong attack.
Effect
Availability
- Dropped by a Ringed Knight found in the The Ringed City.
Moveset
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 77 | 0 | 38.5 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 80 | 40 | 40 | 0 |
+1 | 79.1 | 0 | 39.55 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 80 | 40 | 40 | 0 |
+2 | 81.2 | 0 | 40.6 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 80 | 40 | 40 | 0 |
+3 | 83.3 | 0 | 41.65 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 80 | 40 | 40 | 0 |
+4 | 85.4 | 0 | 42.7 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 80 | 40 | 40 | 0 |
+5 | 87.5 | 0 | 43.75 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 80 | 40 | 40 | 0 |
+6 | 89.6 | 0 | 44.8 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 80 | 40 | 40 | 0 |
+7 | 91.7 | 0 | 45.85 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 80 | 40 | 40 | 0 |
+8 | 93.8 | 0 | 46.9 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 80 | 40 | 40 | 0 |
+9 | 95.9 | 0 | 47.95 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 80 | 40 | 40 | 0 |
+10 | 98 | 0 | 49 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 80 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 77 | 0 | 38.5 | 0 | 0 | 100 | 80 | 40 | 40 | 0 | 45 | 44 | 25 | 25 | 30 | syntax error near `.*1.05` |
+1 | 79.1 | 0 | 39.55 | 0 | 0 | 100 | 80 | 40 | 40 | 0 | 45 | 44.8 | 25 | 25 | 30 | syntax error near `.*1.07` |
+2 | 81.2 | 0 | 40.6 | 0 | 0 | 100 | 80 | 40 | 40 | 0 | 45 | 45.6 | 25 | 25 | 30 | syntax error near `.*1.09` |
+3 | 83.3 | 0 | 41.65 | 0 | 0 | 100 | 80 | 40 | 40 | 0 | 45 | 46.4 | 25 | 25 | 30 | syntax error near `.*1.11` |
+4 | 85.4 | 0 | 42.7 | 0 | 0 | 100 | 80 | 40 | 40 | 0 | 45 | 47.2 | 25 | 25 | 30 | syntax error near `.*1.13` |
+5 | 87.5 | 0 | 43.75 | 0 | 0 | 100 | 80 | 40 | 40 | 0 | 45 | 48 | 25 | 25 | 30 | syntax error near `.*1.15` |
+6 | 89.6 | 0 | 44.8 | 0 | 0 | 100 | 80 | 40 | 40 | 0 | 45 | 48.8 | 25 | 25 | 30 | syntax error near `.*1.17` |
+7 | 91.7 | 0 | 45.85 | 0 | 0 | 100 | 80 | 40 | 40 | 0 | 45 | 49.6 | 25 | 25 | 30 | syntax error near `.*1.19` |
+8 | 93.8 | 0 | 46.9 | 0 | 0 | 100 | 80 | 40 | 40 | 0 | 45 | 50.4 | 25 | 25 | 30 | syntax error near `.*1.21` |
+9 | 95.9 | 0 | 47.95 | 0 | 0 | 100 | 80 | 40 | 40 | 0 | 45 | 51.2 | 25 | 25 | 30 | syntax error near `.*1.23` |
+10 | 98 | 0 | 49 | 0 | 0 | 100 | 80 | 40 | 40 | 0 | 45 | 52 | 25 | 25 | 30 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 77 | 0 | 38.5 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 80 | 40 | 40 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 77 | 0 | 38.5 | 0 | 0 | 0 | 0 | 0 | 0 | 125 | 100 | 50 | 50 | 0 |
Other Infusions | 77 | 0 | 38.5 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 80 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 38.5 | 99 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 80 | 260 | 0 | 0 |
+1 | 39.55 | 101.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 80 | 260 | 0 | 0 |
+2 | 40.6 | 104.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 80 | 260 | 0 | 0 |
+3 | 41.65 | 107.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 80 | 260 | 0 | 0 |
+4 | 42.7 | 109.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 80 | 260 | 0 | 0 |
+5 | 43.75 | 112.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 80 | 260 | 0 | 0 |
+6 | 44.8 | 115.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 80 | 260 | 0 | 0 |
+7 | 45.85 | 117.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 80 | 260 | 0 | 0 |
+8 | 46.9 | 120.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 80 | 260 | 0 | 0 |
+9 | 47.95 | 123.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 80 | 260 | 0 | 0 |
+10 | 49 | 126 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 80 | 260 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 77 | 0 | 38.5 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 80 | 40 | 40 | 0 |
+1 | 79.1 | 0 | 39.55 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 80 | 40 | 40 | 0 |
+2 | 81.2 | 0 | 40.6 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 80 | 40 | 40 | 0 |
+3 | 83.3 | 0 | 41.65 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 80 | 40 | 40 | 0 |
+4 | 85.4 | 0 | 42.7 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 80 | 40 | 40 | 0 |
+5 | 87.5 | 0 | 43.75 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 80 | 40 | 40 | 0 |
+6 | 89.6 | 0 | 44.8 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 80 | 40 | 40 | 0 |
+7 | 91.7 | 0 | 45.85 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 80 | 40 | 40 | 0 |
+8 | 93.8 | 0 | 46.9 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 80 | 40 | 40 | 0 |
+9 | 95.9 | 0 | 47.95 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 80 | 40 | 40 | 0 |
+10 | 98 | 0 | 49 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 80 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 77 | 0 | 38.5 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 80 | 40 | 40 | 0 |
+1 | 79.1 | 0 | 39.55 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 80 | 40 | 40 | 0 |
+2 | 81.2 | 0 | 40.6 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 80 | 40 | 40 | 0 |
+3 | 83.3 | 0 | 41.65 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 80 | 40 | 40 | 0 |
+4 | 85.4 | 0 | 42.7 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 80 | 40 | 40 | 0 |
+5 | 87.5 | 0 | 43.75 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 80 | 40 | 40 | 0 |
+6 | 89.6 | 0 | 44.8 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 80 | 40 | 40 | 0 |
+7 | 91.7 | 0 | 45.85 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 80 | 40 | 40 | 0 |
+8 | 93.8 | 0 | 46.9 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 80 | 40 | 40 | 0 |
+9 | 95.9 | 0 | 47.95 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 80 | 40 | 40 | 0 |
+10 | 98 | 0 | 49 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 80 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 77 | 0 | 38.5 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 80 | 40 | 40 | 0 |
+1 | 79.1 | 0 | 39.55 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 80 | 40 | 40 | 0 |
+2 | 81.2 | 0 | 40.6 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 80 | 40 | 40 | 0 |
+3 | 83.3 | 0 | 41.65 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 80 | 40 | 40 | 0 |
+4 | 85.4 | 0 | 42.7 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 80 | 40 | 40 | 0 |
+5 | 87.5 | 0 | 43.75 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 80 | 40 | 40 | 0 |
+6 | 89.6 | 0 | 44.8 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 80 | 40 | 40 | 0 |
+7 | 91.7 | 0 | 45.85 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 80 | 40 | 40 | 0 |
+8 | 93.8 | 0 | 46.9 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 80 | 40 | 40 | 0 |
+9 | 95.9 | 0 | 47.95 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 80 | 40 | 40 | 0 |
+10 | 98 | 0 | 49 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 80 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 64, last edited: 14 Feb 2022 17:55