Ringed Knight Paired Greatswords
Ringed Knight Paired Greatswords
Ringed Knight Paired Greatswords Image
General Aux Effects
Physical Damage Type Standard/Thrust Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 1,000 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Ember (4) Stability 65~20
Skill FP Cost 25(75/75) Durability 30
Spell Buff N/A Weight 22.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 148.5 Physical Absorption 50~100
Magic Damage 0 Magic Absorption 40~45
Fire Damage 82.5 Fire Absorption 35~100
Lightning Damage 0 Lightning Absorption 35~40
Dark Damage 0 Dark Absorption 40~50
Requirements
Strength Requirement 32 Dexterity Requirement 12
Intelligence Requirement 16 Faith Requirement 16

Lore

Paired black greatswords wielded by the Ringed Knights. The arms of early men were forged in the Abyss, and betray a smidgen of life. For this reason the gods cast a seal of fire upon such weapons, and those who possessed them.

The Guard Absorption of this weapon scales with Dexterity, and its Stability with Strength.

The appearance of this weapon is affected by the Fire infusion.

Skill: Ember
Cross the twin timeworn greatswords to reignite a short-lived flame. A lightning-quick upward heave slices the very air, and transitions into normal or strong attacks.

Effect

Availability

Item drop

Moveset

Notes

Fire_Ringed_Knight_Paired_Greatswords.jpg

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 148.5 0 82.5 0 0 0 0 0 0 100 40 20 20 0
+1 152.55 0 84.75 0 0 0 0 0 0 100 40 20 20 0
+2 156.6 0 87 0 0 0 0 0 0 100 40 20 20 0
+3 160.65 0 89.25 0 0 0 0 0 0 100 40 20 20 0
+4 164.7 0 91.5 0 0 0 0 0 0 100 40 20 20 0
+5 168.75 0 93.75 0 0 0 0 0 0 100 40 20 20 0
+6 172.8 0 96 0 0 0 0 0 0 100 40 20 20 0
+7 176.85 0 98.25 0 0 0 0 0 0 100 40 20 20 0
+8 180.9 0 100.5 0 0 0 0 0 0 100 40 20 20 0
+9 184.95 0 102.75 0 0 0 0 0 0 100 40 20 20 0
+10 189 0 105 0 0 0 0 0 0 100 40 20 20 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 148.5 0 82.5 0 0 100 40 20 20 0 50~100 syntax error near `~45+10)*1.` 35~100 35~40 40~50 syntax error near `.*1.05`
+1 152.55 0 84.75 0 0 100 40 20 20 0 50~100 syntax error near `~45+10)*1.` 35~100 35~40 40~50 syntax error near `.*1.07`
+2 156.6 0 87 0 0 100 40 20 20 0 50~100 syntax error near `~45+10)*1.` 35~100 35~40 40~50 syntax error near `.*1.09`
+3 160.65 0 89.25 0 0 100 40 20 20 0 50~100 syntax error near `~45+10)*1.` 35~100 35~40 40~50 syntax error near `.*1.11`
+4 164.7 0 91.5 0 0 100 40 20 20 0 50~100 syntax error near `~45+10)*1.` 35~100 35~40 40~50 syntax error near `.*1.13`
+5 168.75 0 93.75 0 0 100 40 20 20 0 50~100 syntax error near `~45+10)*1.` 35~100 35~40 40~50 syntax error near `.*1.15`
+6 172.8 0 96 0 0 100 40 20 20 0 50~100 syntax error near `~45+10)*1.` 35~100 35~40 40~50 syntax error near `.*1.17`
+7 176.85 0 98.25 0 0 100 40 20 20 0 50~100 syntax error near `~45+10)*1.` 35~100 35~40 40~50 syntax error near `.*1.19`
+8 180.9 0 100.5 0 0 100 40 20 20 0 50~100 syntax error near `~45+10)*1.` 35~100 35~40 40~50 syntax error near `.*1.21`
+9 184.95 0 102.75 0 0 100 40 20 20 0 50~100 syntax error near `~45+10)*1.` 35~100 35~40 40~50 syntax error near `.*1.23`
+10 189 0 105 0 0 100 40 20 20 0 50~100 syntax error near `~45+10)*1.` 35~100 35~40 40~50 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 148.5 0 82.5 0 0 0 0 0 0 100 40 20 20 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Unstable 148.5 0 82.5 0 0 0 0 0 0 125 50 25 25 0
Other Infusions 148.5 0 82.5 0 0 0 0 0 0 100 40 20 20 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 85.8 148.5 0 0 0 0 0 0 0 100 40 240 0 0
+1 88.14 152.55 0 0 0 0 0 0 0 100 40 240 0 0
+2 90.48 156.6 0 0 0 0 0 0 0 100 40 240 0 0
+3 92.82 160.65 0 0 0 0 0 0 0 100 40 240 0 0
+4 95.16 164.7 0 0 0 0 0 0 0 100 40 240 0 0
+5 97.5 168.75 0 0 0 0 0 0 0 100 40 240 0 0
+6 99.84 172.8 0 0 0 0 0 0 0 100 40 240 0 0
+7 102.18 176.85 0 0 0 0 0 0 0 100 40 240 0 0
+8 104.52 180.9 0 0 0 0 0 0 0 100 40 240 0 0
+9 106.86 184.95 0 0 0 0 0 0 0 100 40 240 0 0
+10 109.2 189 0 0 0 0 0 0 0 100 40 240 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 148.5 0 82.5 0 0 0 0 0 0 100 40 20 20 0
+1 152.55 0 84.75 0 0 0 0 0 0 100 40 20 20 0
+2 156.6 0 87 0 0 0 0 0 0 100 40 20 20 0
+3 160.65 0 89.25 0 0 0 0 0 0 100 40 20 20 0
+4 164.7 0 91.5 0 0 0 0 0 0 100 40 20 20 0
+5 168.75 0 93.75 0 0 0 0 0 0 100 40 20 20 0
+6 172.8 0 96 0 0 0 0 0 0 100 40 20 20 0
+7 176.85 0 98.25 0 0 0 0 0 0 100 40 20 20 0
+8 180.9 0 100.5 0 0 0 0 0 0 100 40 20 20 0
+9 184.95 0 102.75 0 0 0 0 0 0 100 40 20 20 0
+10 189 0 105 0 0 0 0 0 0 100 40 20 20 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 148.5 0 82.5 0 0 0 0 0 0 100 40 20 20 0
+1 152.55 0 84.75 0 0 0 0 0 0 100 40 20 20 0
+2 156.6 0 87 0 0 0 0 0 0 100 40 20 20 0
+3 160.65 0 89.25 0 0 0 0 0 0 100 40 20 20 0
+4 164.7 0 91.5 0 0 0 0 0 0 100 40 20 20 0
+5 168.75 0 93.75 0 0 0 0 0 0 100 40 20 20 0
+6 172.8 0 96 0 0 0 0 0 0 100 40 20 20 0
+7 176.85 0 98.25 0 0 0 0 0 0 100 40 20 20 0
+8 180.9 0 100.5 0 0 0 0 0 0 100 40 20 20 0
+9 184.95 0 102.75 0 0 0 0 0 0 100 40 20 20 0
+10 189 0 105 0 0 0 0 0 0 100 40 20 20 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 148.5 0 82.5 0 0 0 0 0 0 100 40 20 20 0
+1 152.55 0 84.75 0 0 0 0 0 0 100 40 20 20 0
+2 156.6 0 87 0 0 0 0 0 0 100 40 20 20 0
+3 160.65 0 89.25 0 0 0 0 0 0 100 40 20 20 0
+4 164.7 0 91.5 0 0 0 0 0 0 100 40 20 20 0
+5 168.75 0 93.75 0 0 0 0 0 0 100 40 20 20 0
+6 172.8 0 96 0 0 0 0 0 0 100 40 20 20 0
+7 176.85 0 98.25 0 0 0 0 0 0 100 40 20 20 0
+8 180.9 0 100.5 0 0 0 0 0 0 100 40 20 20 0
+9 184.95 0 102.75 0 0 0 0 0 0 100 40 20 20 0
+10 189 0 105 0 0 0 0 0 0 100 40 20 20 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

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