Ringed Knight Paired Greatswords
Ringed Knight Paired Greatswords | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Standard/Thrust | 0 | ||
0 | |||
1,000 | 0 | ||
Yes | 0 | ||
Combat | |||
Ember (4) | 65~20 | ||
25(75/75) | 30 | ||
N/A | 22.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
148.5 | 50~100 | ||
0 | 40~45 | ||
82.5 | 35~100 | ||
0 | 35~40 | ||
0 | 40~50 | ||
Requirements | |||
32 | 12 | ||
16 | 16 |
Lore
Paired black greatswords wielded by the Ringed Knights. The arms of early men were forged in the Abyss, and betray a smidgen of life. For this reason the gods cast a seal of fire upon such weapons, and those who possessed them.
The Guard Absorption of this weapon scales with Dexterity, and its Stability with Strength.
The appearance of this weapon is affected by the Fire infusion.
Skill: Ember
Cross the twin timeworn greatswords to reignite a short-lived flame. A lightning-quick upward heave slices the very air, and transitions into normal or strong attacks.
Effect
Availability
Item drop
- Dropped by the Ringed Knight next to the Spears of the Church altar in The Ringed City.
Moveset
Notes
- The Guard Absorption and Stability of this weapon scale with stats.
- Using the Fire infusion on this weapon transforms its appearance.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 148.5 | 0 | 82.5 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 20 | 20 | 0 |
+1 | 152.55 | 0 | 84.75 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 20 | 20 | 0 |
+2 | 156.6 | 0 | 87 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 20 | 20 | 0 |
+3 | 160.65 | 0 | 89.25 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 20 | 20 | 0 |
+4 | 164.7 | 0 | 91.5 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 20 | 20 | 0 |
+5 | 168.75 | 0 | 93.75 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 20 | 20 | 0 |
+6 | 172.8 | 0 | 96 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 20 | 20 | 0 |
+7 | 176.85 | 0 | 98.25 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 20 | 20 | 0 |
+8 | 180.9 | 0 | 100.5 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 20 | 20 | 0 |
+9 | 184.95 | 0 | 102.75 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 20 | 20 | 0 |
+10 | 189 | 0 | 105 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 20 | 20 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 148.5 | 0 | 82.5 | 0 | 0 | 100 | 40 | 20 | 20 | 0 | 50~100 | syntax error near `~45+10)*1.` | 35~100 | 35~40 | 40~50 | syntax error near `.*1.05` |
+1 | 152.55 | 0 | 84.75 | 0 | 0 | 100 | 40 | 20 | 20 | 0 | 50~100 | syntax error near `~45+10)*1.` | 35~100 | 35~40 | 40~50 | syntax error near `.*1.07` |
+2 | 156.6 | 0 | 87 | 0 | 0 | 100 | 40 | 20 | 20 | 0 | 50~100 | syntax error near `~45+10)*1.` | 35~100 | 35~40 | 40~50 | syntax error near `.*1.09` |
+3 | 160.65 | 0 | 89.25 | 0 | 0 | 100 | 40 | 20 | 20 | 0 | 50~100 | syntax error near `~45+10)*1.` | 35~100 | 35~40 | 40~50 | syntax error near `.*1.11` |
+4 | 164.7 | 0 | 91.5 | 0 | 0 | 100 | 40 | 20 | 20 | 0 | 50~100 | syntax error near `~45+10)*1.` | 35~100 | 35~40 | 40~50 | syntax error near `.*1.13` |
+5 | 168.75 | 0 | 93.75 | 0 | 0 | 100 | 40 | 20 | 20 | 0 | 50~100 | syntax error near `~45+10)*1.` | 35~100 | 35~40 | 40~50 | syntax error near `.*1.15` |
+6 | 172.8 | 0 | 96 | 0 | 0 | 100 | 40 | 20 | 20 | 0 | 50~100 | syntax error near `~45+10)*1.` | 35~100 | 35~40 | 40~50 | syntax error near `.*1.17` |
+7 | 176.85 | 0 | 98.25 | 0 | 0 | 100 | 40 | 20 | 20 | 0 | 50~100 | syntax error near `~45+10)*1.` | 35~100 | 35~40 | 40~50 | syntax error near `.*1.19` |
+8 | 180.9 | 0 | 100.5 | 0 | 0 | 100 | 40 | 20 | 20 | 0 | 50~100 | syntax error near `~45+10)*1.` | 35~100 | 35~40 | 40~50 | syntax error near `.*1.21` |
+9 | 184.95 | 0 | 102.75 | 0 | 0 | 100 | 40 | 20 | 20 | 0 | 50~100 | syntax error near `~45+10)*1.` | 35~100 | 35~40 | 40~50 | syntax error near `.*1.23` |
+10 | 189 | 0 | 105 | 0 | 0 | 100 | 40 | 20 | 20 | 0 | 50~100 | syntax error near `~45+10)*1.` | 35~100 | 35~40 | 40~50 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 148.5 | 0 | 82.5 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 20 | 20 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 148.5 | 0 | 82.5 | 0 | 0 | 0 | 0 | 0 | 0 | 125 | 50 | 25 | 25 | 0 |
Other Infusions | 148.5 | 0 | 82.5 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 20 | 20 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 85.8 | 148.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 240 | 0 | 0 |
+1 | 88.14 | 152.55 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 240 | 0 | 0 |
+2 | 90.48 | 156.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 240 | 0 | 0 |
+3 | 92.82 | 160.65 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 240 | 0 | 0 |
+4 | 95.16 | 164.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 240 | 0 | 0 |
+5 | 97.5 | 168.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 240 | 0 | 0 |
+6 | 99.84 | 172.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 240 | 0 | 0 |
+7 | 102.18 | 176.85 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 240 | 0 | 0 |
+8 | 104.52 | 180.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 240 | 0 | 0 |
+9 | 106.86 | 184.95 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 240 | 0 | 0 |
+10 | 109.2 | 189 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 240 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 148.5 | 0 | 82.5 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 20 | 20 | 0 |
+1 | 152.55 | 0 | 84.75 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 20 | 20 | 0 |
+2 | 156.6 | 0 | 87 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 20 | 20 | 0 |
+3 | 160.65 | 0 | 89.25 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 20 | 20 | 0 |
+4 | 164.7 | 0 | 91.5 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 20 | 20 | 0 |
+5 | 168.75 | 0 | 93.75 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 20 | 20 | 0 |
+6 | 172.8 | 0 | 96 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 20 | 20 | 0 |
+7 | 176.85 | 0 | 98.25 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 20 | 20 | 0 |
+8 | 180.9 | 0 | 100.5 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 20 | 20 | 0 |
+9 | 184.95 | 0 | 102.75 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 20 | 20 | 0 |
+10 | 189 | 0 | 105 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 20 | 20 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 148.5 | 0 | 82.5 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 20 | 20 | 0 |
+1 | 152.55 | 0 | 84.75 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 20 | 20 | 0 |
+2 | 156.6 | 0 | 87 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 20 | 20 | 0 |
+3 | 160.65 | 0 | 89.25 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 20 | 20 | 0 |
+4 | 164.7 | 0 | 91.5 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 20 | 20 | 0 |
+5 | 168.75 | 0 | 93.75 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 20 | 20 | 0 |
+6 | 172.8 | 0 | 96 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 20 | 20 | 0 |
+7 | 176.85 | 0 | 98.25 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 20 | 20 | 0 |
+8 | 180.9 | 0 | 100.5 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 20 | 20 | 0 |
+9 | 184.95 | 0 | 102.75 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 20 | 20 | 0 |
+10 | 189 | 0 | 105 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 20 | 20 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 148.5 | 0 | 82.5 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 20 | 20 | 0 |
+1 | 152.55 | 0 | 84.75 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 20 | 20 | 0 |
+2 | 156.6 | 0 | 87 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 20 | 20 | 0 |
+3 | 160.65 | 0 | 89.25 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 20 | 20 | 0 |
+4 | 164.7 | 0 | 91.5 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 20 | 20 | 0 |
+5 | 168.75 | 0 | 93.75 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 20 | 20 | 0 |
+6 | 172.8 | 0 | 96 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 20 | 20 | 0 |
+7 | 176.85 | 0 | 98.25 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 20 | 20 | 0 |
+8 | 180.9 | 0 | 100.5 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 20 | 20 | 0 |
+9 | 184.95 | 0 | 102.75 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 20 | 20 | 0 |
+10 | 189 | 0 | 105 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 20 | 20 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 65, last edited: 14 Feb 2022 18:10