Rampart Golem Lance
Rampart Golem Lance
Rampart Golem Lance Image
General Aux Effects
Physical Damage Type Thrust Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 100 Frost Effect 30
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Chilling Wind Stability 60
Skill FP Cost 150 Durability 20
Spell Buff N/A Weight 12.5
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 107.8 Physical Absorption 50
Magic Damage 55 Magic Absorption 30
Fire Damage 0 Fire Absorption 25
Lightning Damage 0 Lightning Absorption 25
Dark Damage 0 Dark Absorption 30
Requirements
Strength Requirement 14 Dexterity Requirement 14
Intelligence Requirement 25 Faith Requirement 0

Lore

Lance wielded by the rampart golems, granted life by the Ivory King.

The golems were charged with the containment of the creatures of chaos whithin the boundaries of the wall.

When the doors of Eleum Loyce were flung open, the place turned frigid and lifeless, but the golems remained dutifully on guard.

Skill: Chilling Wind
Emit a chilling wind that inflicts heavy frostbite to anything caught within its vicinity.

Effect

Availability

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 107.8 55 0 0 0 0 0 30 0 100 40 60 0 0
+1 110.74 56.5 0 0 0 0 0 30 0 100 40 60 0 0
+2 113.68 58 0 0 0 0 0 30 0 100 40 60 0 0
+3 116.62 59.5 0 0 0 0 0 30 0 100 40 60 0 0
+4 119.56 61 0 0 0 0 0 30 0 100 40 60 0 0
+5 122.5 62.5 0 0 0 0 0 30 0 100 40 60 0 0
+6 125.44 64 0 0 0 0 0 30 0 100 40 60 0 0
+7 128.38 65.5 0 0 0 0 0 30 0 100 40 60 0 0
+8 131.32 67 0 0 0 0 0 30 0 100 40 60 0 0
+9 134.26 68.5 0 0 0 0 0 30 0 100 40 60 0 0
+10 137.2 70 0 0 0 0 0 30 0 100 40 60 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 107.8 55 0 0 0 100 40 60 0 0 50 44 25 25 30 syntax error near `.*1.05`
+1 110.74 56.5 0 0 0 100 40 60 0 0 50 44.8 25 25 30 syntax error near `.*1.07`
+2 113.68 58 0 0 0 100 40 60 0 0 50 45.6 25 25 30 syntax error near `.*1.09`
+3 116.62 59.5 0 0 0 100 40 60 0 0 50 46.4 25 25 30 syntax error near `.*1.11`
+4 119.56 61 0 0 0 100 40 60 0 0 50 47.2 25 25 30 syntax error near `.*1.13`
+5 122.5 62.5 0 0 0 100 40 60 0 0 50 48 25 25 30 syntax error near `.*1.15`
+6 125.44 64 0 0 0 100 40 60 0 0 50 48.8 25 25 30 syntax error near `.*1.17`
+7 128.38 65.5 0 0 0 100 40 60 0 0 50 49.6 25 25 30 syntax error near `.*1.19`
+8 131.32 67 0 0 0 100 40 60 0 0 50 50.4 25 25 30 syntax error near `.*1.21`
+9 134.26 68.5 0 0 0 100 40 60 0 0 50 51.2 25 25 30 syntax error near `.*1.23`
+10 137.2 70 0 0 0 100 40 60 0 0 50 52 25 25 30 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 107.8 55 0 0 0 0 0 30 0 100 40 60 0 0
Laughing 0 0 0 0 0 0 0 30 0 0 0 0 0 0
Unstable 107.8 55 0 0 0 0 0 30 0 125 50 75 0 0
Other Infusions 107.8 55 0 0 0 0 0 30 0 100 40 60 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 55 137.5 0 0 0 0 0 30 0 100 40 220 0 0
+1 56.5 141.25 0 0 0 0 0 30 0 100 40 220 0 0
+2 58 145 0 0 0 0 0 30 0 100 40 220 0 0
+3 59.5 148.75 0 0 0 0 0 30 0 100 40 220 0 0
+4 61 152.5 0 0 0 0 0 30 0 100 40 220 0 0
+5 62.5 156.25 0 0 0 0 0 30 0 100 40 220 0 0
+6 64 160 0 0 0 0 0 30 0 100 40 220 0 0
+7 65.5 163.75 0 0 0 0 0 30 0 100 40 220 0 0
+8 67 167.5 0 0 0 0 0 30 0 100 40 220 0 0
+9 68.5 171.25 0 0 0 0 0 30 0 100 40 220 0 0
+10 70 175 0 0 0 0 0 30 0 100 40 220 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 107.8 55 0 0 0 0 0 30 0 100 40 60 0 0
+1 110.74 56.5 0 0 0 0 0 30 0 100 40 60 0 0
+2 113.68 58 0 0 0 0 0 30 0 100 40 60 0 0
+3 116.62 59.5 0 0 0 0 0 30 0 100 40 60 0 0
+4 119.56 61 0 0 0 0 0 30 0 100 40 60 0 0
+5 122.5 62.5 0 0 0 0 0 30 0 100 40 60 0 0
+6 125.44 64 0 0 0 0 0 30 0 100 40 60 0 0
+7 128.38 65.5 0 0 0 0 0 30 0 100 40 60 0 0
+8 131.32 67 0 0 0 0 0 30 0 100 40 60 0 0
+9 134.26 68.5 0 0 0 0 0 30 0 100 40 60 0 0
+10 137.2 70 0 0 0 0 0 30 0 100 40 60 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 107.8 55 0 0 0 0 0 30 0 100 40 60 0 0
+1 110.74 56.5 0 0 0 0 0 30 0 100 40 60 0 0
+2 113.68 58 0 0 0 0 0 30 0 100 40 60 0 0
+3 116.62 59.5 0 0 0 0 0 30 0 100 40 60 0 0
+4 119.56 61 0 0 0 0 0 30 0 100 40 60 0 0
+5 122.5 62.5 0 0 0 0 0 30 0 100 40 60 0 0
+6 125.44 64 0 0 0 0 0 30 0 100 40 60 0 0
+7 128.38 65.5 0 0 0 0 0 30 0 100 40 60 0 0
+8 131.32 67 0 0 0 0 0 30 0 100 40 60 0 0
+9 134.26 68.5 0 0 0 0 0 30 0 100 40 60 0 0
+10 137.2 70 0 0 0 0 0 30 0 100 40 60 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 107.8 55 0 0 0 0 0 30 0 100 40 60 0 0
+1 110.74 56.5 0 0 0 0 0 30 0 100 40 60 0 0
+2 113.68 58 0 0 0 0 0 30 0 100 40 60 0 0
+3 116.62 59.5 0 0 0 0 0 30 0 100 40 60 0 0
+4 119.56 61 0 0 0 0 0 30 0 100 40 60 0 0
+5 122.5 62.5 0 0 0 0 0 30 0 100 40 60 0 0
+6 125.44 64 0 0 0 0 0 30 0 100 40 60 0 0
+7 128.38 65.5 0 0 0 0 0 30 0 100 40 60 0 0
+8 131.32 67 0 0 0 0 0 30 0 100 40 60 0 0
+9 134.26 68.5 0 0 0 0 0 30 0 100 40 60 0 0
+10 137.2 70 0 0 0 0 0 30 0 100 40 60 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

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