Rampart Golem Lance
Rampart Golem Lance | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Thrust | 0 | ||
0 | |||
100 | 30 | ||
Yes | 0 | ||
Combat | |||
Chilling Wind | 60 | ||
150 | 20 | ||
N/A | 12.5 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
107.8 | 50 | ||
55 | 30 | ||
0 | 25 | ||
0 | 25 | ||
0 | 30 | ||
Requirements | |||
14 | 14 | ||
25 | 0 |
Lore
Lance wielded by the rampart golems, granted life by the Ivory King.
The golems were charged with the containment of the creatures of chaos whithin the boundaries of the wall.
When the doors of Eleum Loyce were flung open, the place turned frigid and lifeless, but the golems remained dutifully on guard.
Skill: Chilling Wind
Emit a chilling wind that inflicts heavy frostbite to anything caught within its vicinity.
Effect
Availability
- Found in the Painted World of Ariandel.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 107.8 | 55 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 100 | 40 | 60 | 0 | 0 |
+1 | 110.74 | 56.5 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 100 | 40 | 60 | 0 | 0 |
+2 | 113.68 | 58 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 100 | 40 | 60 | 0 | 0 |
+3 | 116.62 | 59.5 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 100 | 40 | 60 | 0 | 0 |
+4 | 119.56 | 61 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 100 | 40 | 60 | 0 | 0 |
+5 | 122.5 | 62.5 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 100 | 40 | 60 | 0 | 0 |
+6 | 125.44 | 64 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 100 | 40 | 60 | 0 | 0 |
+7 | 128.38 | 65.5 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 100 | 40 | 60 | 0 | 0 |
+8 | 131.32 | 67 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 100 | 40 | 60 | 0 | 0 |
+9 | 134.26 | 68.5 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 100 | 40 | 60 | 0 | 0 |
+10 | 137.2 | 70 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 100 | 40 | 60 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 107.8 | 55 | 0 | 0 | 0 | 100 | 40 | 60 | 0 | 0 | 50 | 44 | 25 | 25 | 30 | syntax error near `.*1.05` |
+1 | 110.74 | 56.5 | 0 | 0 | 0 | 100 | 40 | 60 | 0 | 0 | 50 | 44.8 | 25 | 25 | 30 | syntax error near `.*1.07` |
+2 | 113.68 | 58 | 0 | 0 | 0 | 100 | 40 | 60 | 0 | 0 | 50 | 45.6 | 25 | 25 | 30 | syntax error near `.*1.09` |
+3 | 116.62 | 59.5 | 0 | 0 | 0 | 100 | 40 | 60 | 0 | 0 | 50 | 46.4 | 25 | 25 | 30 | syntax error near `.*1.11` |
+4 | 119.56 | 61 | 0 | 0 | 0 | 100 | 40 | 60 | 0 | 0 | 50 | 47.2 | 25 | 25 | 30 | syntax error near `.*1.13` |
+5 | 122.5 | 62.5 | 0 | 0 | 0 | 100 | 40 | 60 | 0 | 0 | 50 | 48 | 25 | 25 | 30 | syntax error near `.*1.15` |
+6 | 125.44 | 64 | 0 | 0 | 0 | 100 | 40 | 60 | 0 | 0 | 50 | 48.8 | 25 | 25 | 30 | syntax error near `.*1.17` |
+7 | 128.38 | 65.5 | 0 | 0 | 0 | 100 | 40 | 60 | 0 | 0 | 50 | 49.6 | 25 | 25 | 30 | syntax error near `.*1.19` |
+8 | 131.32 | 67 | 0 | 0 | 0 | 100 | 40 | 60 | 0 | 0 | 50 | 50.4 | 25 | 25 | 30 | syntax error near `.*1.21` |
+9 | 134.26 | 68.5 | 0 | 0 | 0 | 100 | 40 | 60 | 0 | 0 | 50 | 51.2 | 25 | 25 | 30 | syntax error near `.*1.23` |
+10 | 137.2 | 70 | 0 | 0 | 0 | 100 | 40 | 60 | 0 | 0 | 50 | 52 | 25 | 25 | 30 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 107.8 | 55 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 100 | 40 | 60 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 107.8 | 55 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 125 | 50 | 75 | 0 | 0 |
Other Infusions | 107.8 | 55 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 100 | 40 | 60 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 55 | 137.5 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 100 | 40 | 220 | 0 | 0 |
+1 | 56.5 | 141.25 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 100 | 40 | 220 | 0 | 0 |
+2 | 58 | 145 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 100 | 40 | 220 | 0 | 0 |
+3 | 59.5 | 148.75 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 100 | 40 | 220 | 0 | 0 |
+4 | 61 | 152.5 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 100 | 40 | 220 | 0 | 0 |
+5 | 62.5 | 156.25 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 100 | 40 | 220 | 0 | 0 |
+6 | 64 | 160 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 100 | 40 | 220 | 0 | 0 |
+7 | 65.5 | 163.75 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 100 | 40 | 220 | 0 | 0 |
+8 | 67 | 167.5 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 100 | 40 | 220 | 0 | 0 |
+9 | 68.5 | 171.25 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 100 | 40 | 220 | 0 | 0 |
+10 | 70 | 175 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 100 | 40 | 220 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 107.8 | 55 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 100 | 40 | 60 | 0 | 0 |
+1 | 110.74 | 56.5 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 100 | 40 | 60 | 0 | 0 |
+2 | 113.68 | 58 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 100 | 40 | 60 | 0 | 0 |
+3 | 116.62 | 59.5 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 100 | 40 | 60 | 0 | 0 |
+4 | 119.56 | 61 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 100 | 40 | 60 | 0 | 0 |
+5 | 122.5 | 62.5 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 100 | 40 | 60 | 0 | 0 |
+6 | 125.44 | 64 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 100 | 40 | 60 | 0 | 0 |
+7 | 128.38 | 65.5 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 100 | 40 | 60 | 0 | 0 |
+8 | 131.32 | 67 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 100 | 40 | 60 | 0 | 0 |
+9 | 134.26 | 68.5 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 100 | 40 | 60 | 0 | 0 |
+10 | 137.2 | 70 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 100 | 40 | 60 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 107.8 | 55 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 100 | 40 | 60 | 0 | 0 |
+1 | 110.74 | 56.5 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 100 | 40 | 60 | 0 | 0 |
+2 | 113.68 | 58 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 100 | 40 | 60 | 0 | 0 |
+3 | 116.62 | 59.5 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 100 | 40 | 60 | 0 | 0 |
+4 | 119.56 | 61 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 100 | 40 | 60 | 0 | 0 |
+5 | 122.5 | 62.5 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 100 | 40 | 60 | 0 | 0 |
+6 | 125.44 | 64 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 100 | 40 | 60 | 0 | 0 |
+7 | 128.38 | 65.5 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 100 | 40 | 60 | 0 | 0 |
+8 | 131.32 | 67 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 100 | 40 | 60 | 0 | 0 |
+9 | 134.26 | 68.5 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 100 | 40 | 60 | 0 | 0 |
+10 | 137.2 | 70 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 100 | 40 | 60 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 107.8 | 55 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 100 | 40 | 60 | 0 | 0 |
+1 | 110.74 | 56.5 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 100 | 40 | 60 | 0 | 0 |
+2 | 113.68 | 58 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 100 | 40 | 60 | 0 | 0 |
+3 | 116.62 | 59.5 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 100 | 40 | 60 | 0 | 0 |
+4 | 119.56 | 61 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 100 | 40 | 60 | 0 | 0 |
+5 | 122.5 | 62.5 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 100 | 40 | 60 | 0 | 0 |
+6 | 125.44 | 64 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 100 | 40 | 60 | 0 | 0 |
+7 | 128.38 | 65.5 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 100 | 40 | 60 | 0 | 0 |
+8 | 131.32 | 67 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 100 | 40 | 60 | 0 | 0 |
+9 | 134.26 | 68.5 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 100 | 40 | 60 | 0 | 0 |
+10 | 137.2 | 70 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 100 | 40 | 60 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 64, last edited: 22 Feb 2022 18:22