Quicksilver Shield
Quicksilver Shield
Quicksilver Shield Image
General Aux Effects
Physical Damage Type Strike Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 170 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Parry Stability 57
Skill FP Cost - Durability 20
Spell Buff N/A Weight 8.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 96.8 Physical Absorption 100
Magic Damage 0 Magic Absorption 60
Fire Damage 0 Fire Absorption 50
Lightning Damage 0 Lightning Absorption 50
Dark Damage 0 Dark Absorption 90
Requirements
Strength Requirement 12 Dexterity Requirement 0
Intelligence Requirement 0 Faith Requirement 0

Lore

The quicksilver shield said to be emblematic of a forgotten legacy.

Quicksilver is said to purify darkness, and this shield is no exception.

Effect: increases Dark absorption by 5%.

Skill: Parry
Repel an attack at the right time to follow up with a critical hit.

Effect

  • Increases Dark absorption by 5%.

Availability

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 96.8 0 0 0 0 0 0 0 0 58 0 0 0 0
+1 99.44 0 0 0 0 0 0 0 0 58 0 0 0 0
+2 102.08 0 0 0 0 0 0 0 0 58 0 0 0 0
+3 104.72 0 0 0 0 0 0 0 0 58 0 0 0 0
+4 107.36 0 0 0 0 0 0 0 0 58 0 0 0 0
+5 110 0 0 0 0 0 0 0 0 58 0 0 0 0
+6 112.64 0 0 0 0 0 0 0 0 58 0 0 0 0
+7 115.28 0 0 0 0 0 0 0 0 58 0 0 0 0
+8 117.92 0 0 0 0 0 0 0 0 58 0 0 0 0
+9 120.56 0 0 0 0 0 0 0 0 58 0 0 0 0
+10 123.2 0 0 0 0 0 0 0 0 58 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 96.8 0 0 0 0 58 0 0 0 0 100 77 50 50 90 57.75
+1 99.44 0 0 0 0 58 0 0 0 0 100 78.4 50 50 90 58.85
+2 102.08 0 0 0 0 58 0 0 0 0 100 79.8 50 50 90 59.95
+3 104.72 0 0 0 0 58 0 0 0 0 100 81.2 50 50 90 61.05
+4 107.36 0 0 0 0 58 0 0 0 0 100 82.6 50 50 90 62.15
+5 110 0 0 0 0 58 0 0 0 0 100 84 50 50 90 63.25
+6 112.64 0 0 0 0 58 0 0 0 0 100 85.4 50 50 90 64.35
+7 115.28 0 0 0 0 58 0 0 0 0 100 86.8 50 50 90 65.45
+8 117.92 0 0 0 0 58 0 0 0 0 100 88.2 50 50 90 66.55
+9 120.56 0 0 0 0 58 0 0 0 0 100 89.6 50 50 90 67.65
+10 123.2 0 0 0 0 58 0 0 0 0 100 91 50 50 90 68.75
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 96.8 0 0 0 0 0 0 0 0 58 0 0 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Unstable 96.8 0 0 0 0 0 0 0 0 72.5 0 0 0 0
Other Infusions 96.8 0 0 0 0 0 0 0 0 58 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+2 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+5 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+6 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+7 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+8 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+9 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+10 0 0 0 0 0 0 0 0 0 0 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 96.8 0 0 0 0 0 0 0 0 58 0 0 0 0
+1 99.44 0 0 0 0 0 0 0 0 58 0 0 0 0
+2 102.08 0 0 0 0 0 0 0 0 58 0 0 0 0
+3 104.72 0 0 0 0 0 0 0 0 58 0 0 0 0
+4 107.36 0 0 0 0 0 0 0 0 58 0 0 0 0
+5 110 0 0 0 0 0 0 0 0 58 0 0 0 0
+6 112.64 0 0 0 0 0 0 0 0 58 0 0 0 0
+7 115.28 0 0 0 0 0 0 0 0 58 0 0 0 0
+8 117.92 0 0 0 0 0 0 0 0 58 0 0 0 0
+9 120.56 0 0 0 0 0 0 0 0 58 0 0 0 0
+10 123.2 0 0 0 0 0 0 0 0 58 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 96.8 0 0 0 0 0 0 0 0 58 0 0 0 0
+1 99.44 0 0 0 0 0 0 0 0 58 0 0 0 0
+2 102.08 0 0 0 0 0 0 0 0 58 0 0 0 0
+3 104.72 0 0 0 0 0 0 0 0 58 0 0 0 0
+4 107.36 0 0 0 0 0 0 0 0 58 0 0 0 0
+5 110 0 0 0 0 0 0 0 0 58 0 0 0 0
+6 112.64 0 0 0 0 0 0 0 0 58 0 0 0 0
+7 115.28 0 0 0 0 0 0 0 0 58 0 0 0 0
+8 117.92 0 0 0 0 0 0 0 0 58 0 0 0 0
+9 120.56 0 0 0 0 0 0 0 0 58 0 0 0 0
+10 123.2 0 0 0 0 0 0 0 0 58 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 96.8 0 0 0 0 0 0 0 0 58 0 0 0 0
+1 99.44 0 0 0 0 0 0 0 0 58 0 0 0 0
+2 102.08 0 0 0 0 0 0 0 0 58 0 0 0 0
+3 104.72 0 0 0 0 0 0 0 0 58 0 0 0 0
+4 107.36 0 0 0 0 0 0 0 0 58 0 0 0 0
+5 110 0 0 0 0 0 0 0 0 58 0 0 0 0
+6 112.64 0 0 0 0 0 0 0 0 58 0 0 0 0
+7 115.28 0 0 0 0 0 0 0 0 58 0 0 0 0
+8 117.92 0 0 0 0 0 0 0 0 58 0 0 0 0
+9 120.56 0 0 0 0 0 0 0 0 58 0 0 0 0
+10 123.2 0 0 0 0 0 0 0 0 58 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

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