Quelaag's Fury Sword
| Quelaag's Fury Sword | |||
|---|---|---|---|
![]() |
| General | Aux Effects | ||
|---|---|---|---|
| Slash | 0 | ||
| 0 | |||
| 150 | 0 | ||
| Yes | 0 | ||
| Combat | |||
| Quelaag's Fury | 55 | ||
| 120 | 25 | ||
| N/A | 6.0 | ||
| N/A | 100 | ||
| Damage | Guard Absorption | ||
| 90.2 | 55 | ||
| 0 | 35 | ||
| 66 | 30 | ||
| 0 | 30 | ||
| 0 | 35 | ||
| Requirements | |||
| 14 | 18 | ||
| 20 | 20 | ||
Lore
A curved sword born from the soul of
Quelaag, daughter of the Witch of Izalith,
who was transformed into a chaos demon.
Like Quelaag's body, the sword features
shells, spikes, and a coating of chaos fire.
Effect: Reduces Fire absorption by 1% for 5 seconds. Stacks.
Skill: Quelaag's Fury
Thrust sword into to earth, releasing untamed chaos.
Once it has landed, the chaos fire lingers.
Effect
- Reduces Fire absorption by 1% for 5 seconds. Stacks.
Availability
- Found in the Smouldering Lake, requires reloading the area after killing the Old Demon King.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 90.2 | 0 | 66 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
| +1 | 92.66 | 0 | 67.8 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
| +2 | 95.12 | 0 | 69.6 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
| +3 | 97.58 | 0 | 71.4 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
| +4 | 100.04 | 0 | 73.2 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
| +5 | 102.5 | 0 | 75 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
| +6 | 104.96 | 0 | 76.8 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
| +7 | 107.42 | 0 | 78.6 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
| +8 | 109.88 | 0 | 80.4 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
| +9 | 112.34 | 0 | 82.2 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
| +10 | 114.8 | 0 | 84 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
| +0 | 90.2 | 0 | 66 | 0 | 0 | 20 | 60 | 40 | 40 | 0 | 55 | 49.5 | 30 | 30 | 35 | syntax error near `.*1.05` |
| +1 | 92.66 | 0 | 67.8 | 0 | 0 | 20 | 60 | 40 | 40 | 0 | 55 | 50.4 | 30 | 30 | 35 | syntax error near `.*1.07` |
| +2 | 95.12 | 0 | 69.6 | 0 | 0 | 20 | 60 | 40 | 40 | 0 | 55 | 51.3 | 30 | 30 | 35 | syntax error near `.*1.09` |
| +3 | 97.58 | 0 | 71.4 | 0 | 0 | 20 | 60 | 40 | 40 | 0 | 55 | 52.2 | 30 | 30 | 35 | syntax error near `.*1.11` |
| +4 | 100.04 | 0 | 73.2 | 0 | 0 | 20 | 60 | 40 | 40 | 0 | 55 | 53.1 | 30 | 30 | 35 | syntax error near `.*1.13` |
| +5 | 102.5 | 0 | 75 | 0 | 0 | 20 | 60 | 40 | 40 | 0 | 55 | 54 | 30 | 30 | 35 | syntax error near `.*1.15` |
| +6 | 104.96 | 0 | 76.8 | 0 | 0 | 20 | 60 | 40 | 40 | 0 | 55 | 54.9 | 30 | 30 | 35 | syntax error near `.*1.17` |
| +7 | 107.42 | 0 | 78.6 | 0 | 0 | 20 | 60 | 40 | 40 | 0 | 55 | 55.8 | 30 | 30 | 35 | syntax error near `.*1.19` |
| +8 | 109.88 | 0 | 80.4 | 0 | 0 | 20 | 60 | 40 | 40 | 0 | 55 | 56.7 | 30 | 30 | 35 | syntax error near `.*1.21` |
| +9 | 112.34 | 0 | 82.2 | 0 | 0 | 20 | 60 | 40 | 40 | 0 | 55 | 57.6 | 30 | 30 | 35 | syntax error near `.*1.23` |
| +10 | 114.8 | 0 | 84 | 0 | 0 | 20 | 60 | 40 | 40 | 0 | 55 | 58.5 | 30 | 30 | 35 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
| Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
| Uninfused | 90.2 | 0 | 66 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
| Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Unstable | 90.2 | 0 | 66 | 0 | 0 | 0 | 0 | 0 | 0 | 25 | 75 | 50 | 50 | 0 |
| Other Infusions | 90.2 | 0 | 66 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 45.1 | 123.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 200 | 0 | 0 |
| +1 | 46.33 | 126.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 200 | 0 | 0 |
| +2 | 47.56 | 129.92 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 200 | 0 | 0 |
| +3 | 48.79 | 133.28 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 200 | 0 | 0 |
| +4 | 50.02 | 136.64 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 200 | 0 | 0 |
| +5 | 51.25 | 140 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 200 | 0 | 0 |
| +6 | 52.48 | 143.36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 200 | 0 | 0 |
| +7 | 53.71 | 146.72 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 200 | 0 | 0 |
| +8 | 54.94 | 150.08 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 200 | 0 | 0 |
| +9 | 56.17 | 153.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 200 | 0 | 0 |
| +10 | 57.4 | 156.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 200 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 90.2 | 0 | 66 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
| +1 | 92.66 | 0 | 67.8 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
| +2 | 95.12 | 0 | 69.6 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
| +3 | 97.58 | 0 | 71.4 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
| +4 | 100.04 | 0 | 73.2 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
| +5 | 102.5 | 0 | 75 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
| +6 | 104.96 | 0 | 76.8 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
| +7 | 107.42 | 0 | 78.6 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
| +8 | 109.88 | 0 | 80.4 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
| +9 | 112.34 | 0 | 82.2 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
| +10 | 114.8 | 0 | 84 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 90.2 | 0 | 66 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
| +1 | 92.66 | 0 | 67.8 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
| +2 | 95.12 | 0 | 69.6 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
| +3 | 97.58 | 0 | 71.4 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
| +4 | 100.04 | 0 | 73.2 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
| +5 | 102.5 | 0 | 75 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
| +6 | 104.96 | 0 | 76.8 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
| +7 | 107.42 | 0 | 78.6 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
| +8 | 109.88 | 0 | 80.4 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
| +9 | 112.34 | 0 | 82.2 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
| +10 | 114.8 | 0 | 84 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 90.2 | 0 | 66 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
| +1 | 92.66 | 0 | 67.8 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
| +2 | 95.12 | 0 | 69.6 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
| +3 | 97.58 | 0 | 71.4 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
| +4 | 100.04 | 0 | 73.2 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
| +5 | 102.5 | 0 | 75 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
| +6 | 104.96 | 0 | 76.8 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
| +7 | 107.42 | 0 | 78.6 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
| +8 | 109.88 | 0 | 80.4 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
| +9 | 112.34 | 0 | 82.2 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
| +10 | 114.8 | 0 | 84 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 76, last edited: 14 Feb 2022 17:11

