Pyromancy Flame
Pyromancy Flame
Pyromancy Flame Image
General Aux Effects
Physical Damage Type Strike Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 100 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Combustion Stability 50
Skill FP Cost 100 Durability 20
Spell Buff 250 Weight 0.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 0 Physical Absorption -
Magic Damage 0 Magic Absorption -
Fire Damage 88 Fire Absorption -
Lightning Damage 0 Lightning Absorption -
Dark Damage 0 Dark Absorption -
Requirements
Strength Requirement 0 Dexterity Requirement 0
Intelligence Requirement 0 Faith Requirement 0

Lore

Flame catalyst used by pyromancers.

Can cast Pyromancies.
Spell Buff is determined by INT and FTH.
Affinity for Fire damage. Presence of other catalysts in hand will nullify affinity.

Effect: increases stamina recovery speed by 20. Removes maggots.

Skill: Combustion
Creates a powerful flame in the wielder's hand. One of the most basic pyromancies, and for this very reason, the flame created is fierce.

Effect

Availability

Merchants

Treasure

Item drop

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 0 0 88 0 0 0 0 0 0 30 30 75 75 0
+1 0 0 90.4 0 0 0 0 0 0 30 30 75 75 0
+2 0 0 92.8 0 0 0 0 0 0 30 30 75 75 0
+3 0 0 95.2 0 0 0 0 0 0 30 30 75 75 0
+4 0 0 97.6 0 0 0 0 0 0 30 30 75 75 0
+5 0 0 100 0 0 0 0 0 0 30 30 75 75 0
+6 0 0 102.4 0 0 0 0 0 0 30 30 75 75 0
+7 0 0 104.8 0 0 0 0 0 0 30 30 75 75 0
+8 0 0 107.2 0 0 0 0 0 0 30 30 75 75 0
+9 0 0 109.6 0 0 0 0 0 0 30 30 75 75 0
+10 0 0 112 0 0 0 0 0 0 30 30 75 75 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 0 0 88 0 0 30 30 75 75 0 - -11 - - - syntax error near `.*1.05`
+1 0 0 90.4 0 0 30 30 75 75 0 - -11.2 - - - syntax error near `.*1.07`
+2 0 0 92.8 0 0 30 30 75 75 0 - -11.4 - - - syntax error near `.*1.09`
+3 0 0 95.2 0 0 30 30 75 75 0 - -11.6 - - - syntax error near `.*1.11`
+4 0 0 97.6 0 0 30 30 75 75 0 - -11.8 - - - syntax error near `.*1.13`
+5 0 0 100 0 0 30 30 75 75 0 - -12 - - - syntax error near `.*1.15`
+6 0 0 102.4 0 0 30 30 75 75 0 - -12.2 - - - syntax error near `.*1.17`
+7 0 0 104.8 0 0 30 30 75 75 0 - -12.4 - - - syntax error near `.*1.19`
+8 0 0 107.2 0 0 30 30 75 75 0 - -12.6 - - - syntax error near `.*1.21`
+9 0 0 109.6 0 0 30 30 75 75 0 - -12.8 - - - syntax error near `.*1.23`
+10 0 0 112 0 0 30 30 75 75 0 - -13 - - - syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 0 0 88 0 0 0 0 0 0 30 30 75 75 0
Laughing 0 0 88 0 0 0 0 0 0 30 30 0 0 150
Unstable 0 0 88 0 0 0 0 0 0 37.5 37.5 93.75 93.75 0
Other Infusions 0 0 88 0 0 0 0 0 0 30 30 75 75 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+2 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+5 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+6 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+7 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+8 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+9 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+10 0 0 0 0 0 0 0 0 0 0 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 0 0 88 0 0 0 0 0 0 30 30 75 75 0
+1 0 0 90.4 0 0 0 0 0 0 30 30 75 75 0
+2 0 0 92.8 0 0 0 0 0 0 30 30 75 75 0
+3 0 0 95.2 0 0 0 0 0 0 30 30 75 75 0
+4 0 0 97.6 0 0 0 0 0 0 30 30 75 75 0
+5 0 0 100 0 0 0 0 0 0 30 30 75 75 0
+6 0 0 102.4 0 0 0 0 0 0 30 30 75 75 0
+7 0 0 104.8 0 0 0 0 0 0 30 30 75 75 0
+8 0 0 107.2 0 0 0 0 0 0 30 30 75 75 0
+9 0 0 109.6 0 0 0 0 0 0 30 30 75 75 0
+10 0 0 112 0 0 0 0 0 0 30 30 75 75 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 0 0 88 0 0 0 0 0 0 30 30 75 75 0
+1 0 0 90.4 0 0 0 0 0 0 30 30 75 75 0
+2 0 0 92.8 0 0 0 0 0 0 30 30 75 75 0
+3 0 0 95.2 0 0 0 0 0 0 30 30 75 75 0
+4 0 0 97.6 0 0 0 0 0 0 30 30 75 75 0
+5 0 0 100 0 0 0 0 0 0 30 30 75 75 0
+6 0 0 102.4 0 0 0 0 0 0 30 30 75 75 0
+7 0 0 104.8 0 0 0 0 0 0 30 30 75 75 0
+8 0 0 107.2 0 0 0 0 0 0 30 30 75 75 0
+9 0 0 109.6 0 0 0 0 0 0 30 30 75 75 0
+10 0 0 112 0 0 0 0 0 0 30 30 75 75 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 0 0 88 0 0 0 0 0 0 30 30 75 75 0
+1 0 0 90.4 0 0 0 0 0 0 30 30 75 75 0
+2 0 0 92.8 0 0 0 0 0 0 30 30 75 75 0
+3 0 0 95.2 0 0 0 0 0 0 30 30 75 75 0
+4 0 0 97.6 0 0 0 0 0 0 30 30 75 75 0
+5 0 0 100 0 0 0 0 0 0 30 30 75 75 0
+6 0 0 102.4 0 0 0 0 0 0 30 30 75 75 0
+7 0 0 104.8 0 0 0 0 0 0 30 30 75 75 0
+8 0 0 107.2 0 0 0 0 0 0 30 30 75 75 0
+9 0 0 109.6 0 0 0 0 0 0 30 30 75 75 0
+10 0 0 112 0 0 0 0 0 0 30 30 75 75 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

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