Pursuer's Ultra Greatsword
Pursuer's Ultra Greatsword | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Standard | 0 | ||
0 | |||
100 | 0 | ||
Yes | 0 | ||
Combat | |||
Stomp (2) | 65~75 | ||
50(-/80) | 40 | ||
N/A | 14.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
176 | 65~100 | ||
0 | 50~60 | ||
0 | 45~55 | ||
0 | 45~55 | ||
0 | 50~100 | ||
Requirements | |||
50 | 18 | ||
0 | 0 |
Lore
The greatsword of the Pursuer. Known as the mightiest of the straight swords, it demands great strength and dexterity of its wielder.
The Pursuer hunts down those branded by the curse, as if each Undead soul that he claims will atone one of his sins.
The Guard Absorption of this weapon scales with Dexterity, and its Stability with Strength.
Effect: Boosts damage against Hollow enemies by 5%.
Skill: Stomp
Use one's weight to lunge forward with a low stance and increased poise, and follow with strong attack for a upwards slash.
Effect
- Bonus damage against Hollow enemies: 5%.
Availability
Item drop
- Consumed King's Garden - After the elevator that leads to the shortcut on the upper section of the area.
Moveset
Notes
- The Guard Absorption and Stability of this weapon scale with stats.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 176 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
+1 | 180.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
+2 | 185.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
+3 | 190.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
+4 | 195.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
+5 | 200 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
+6 | 204.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
+7 | 209.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
+8 | 214.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
+9 | 219.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
+10 | 224 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 176 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 | 65~100 | syntax error near `~60+10)*1.` | 45~55 | 45~55 | 50~100 | syntax error near `.*1.05` |
+1 | 180.8 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 | 65~100 | syntax error near `~60+10)*1.` | 45~55 | 45~55 | 50~100 | syntax error near `.*1.07` |
+2 | 185.6 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 | 65~100 | syntax error near `~60+10)*1.` | 45~55 | 45~55 | 50~100 | syntax error near `.*1.09` |
+3 | 190.4 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 | 65~100 | syntax error near `~60+10)*1.` | 45~55 | 45~55 | 50~100 | syntax error near `.*1.11` |
+4 | 195.2 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 | 65~100 | syntax error near `~60+10)*1.` | 45~55 | 45~55 | 50~100 | syntax error near `.*1.13` |
+5 | 200 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 | 65~100 | syntax error near `~60+10)*1.` | 45~55 | 45~55 | 50~100 | syntax error near `.*1.15` |
+6 | 204.8 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 | 65~100 | syntax error near `~60+10)*1.` | 45~55 | 45~55 | 50~100 | syntax error near `.*1.17` |
+7 | 209.6 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 | 65~100 | syntax error near `~60+10)*1.` | 45~55 | 45~55 | 50~100 | syntax error near `.*1.19` |
+8 | 214.4 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 | 65~100 | syntax error near `~60+10)*1.` | 45~55 | 45~55 | 50~100 | syntax error near `.*1.21` |
+9 | 219.2 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 | 65~100 | syntax error near `~60+10)*1.` | 45~55 | 45~55 | 50~100 | syntax error near `.*1.23` |
+10 | 224 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 | 65~100 | syntax error near `~60+10)*1.` | 45~55 | 45~55 | 50~100 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 176 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 176 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 175 | 50 | 0 | 0 | 0 |
Other Infusions | 176 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 88 | 176 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 190 | 0 | 0 |
+1 | 90.4 | 180.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 190 | 0 | 0 |
+2 | 92.8 | 185.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 190 | 0 | 0 |
+3 | 95.2 | 190.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 190 | 0 | 0 |
+4 | 97.6 | 195.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 190 | 0 | 0 |
+5 | 100 | 200 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 190 | 0 | 0 |
+6 | 102.4 | 204.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 190 | 0 | 0 |
+7 | 104.8 | 209.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 190 | 0 | 0 |
+8 | 107.2 | 214.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 190 | 0 | 0 |
+9 | 109.6 | 219.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 190 | 0 | 0 |
+10 | 112 | 224 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 190 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 176 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
+1 | 180.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
+2 | 185.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
+3 | 190.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
+4 | 195.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
+5 | 200 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
+6 | 204.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
+7 | 209.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
+8 | 214.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
+9 | 219.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
+10 | 224 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 176 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
+1 | 180.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
+2 | 185.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
+3 | 190.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
+4 | 195.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
+5 | 200 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
+6 | 204.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
+7 | 209.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
+8 | 214.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
+9 | 219.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
+10 | 224 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 176 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
+1 | 180.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
+2 | 185.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
+3 | 190.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
+4 | 195.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
+5 | 200 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
+6 | 204.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
+7 | 209.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
+8 | 214.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
+9 | 219.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
+10 | 224 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 81, last edited: 14 Feb 2022 18:07