Priscilla's Scythe
Priscilla's Scythe | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Slash | 20 | ||
0 | |||
100 | 0 | ||
Yes | 0 | ||
Combat | |||
Neck Swipe | 55 | ||
100 | 20 | ||
N/A | 8.0 | ||
N/A | 150 | ||
Damage | Guard Absorption | ||
129.8 | 40 | ||
0 | 25 | ||
0 | 20 | ||
0 | 20 | ||
0 | 25 | ||
Requirements | |||
12 | 36 | ||
0 | 0 |
Lore
Scythe born from the soul of Priscilla, the stark white crossbreed trapped inside the painted world of Ariamis.
Even the Gods feared Priscilla's lifehunt ability, and in the hands of a mortal, its power will turn upon its wielder.
Effect: inflicts potent Bleed upon the enemy and oneself.
Skill: Neck Swipe
This attack aims for the scruff of a foe's neck, and when successful, functions as a head shot, inflicting heavy damage.
Availability
- Darkmoon Faithful transposition in exchange for 15 Proof of a Concord Kept and 50,000 Souls.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 129.8 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+1 | 133.34 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+2 | 136.88 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+3 | 140.42 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+4 | 143.96 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+5 | 147.5 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+6 | 151.04 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+7 | 154.58 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+8 | 158.12 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+9 | 161.66 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+10 | 165.2 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 129.8 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 | 40 | 38.5 | 20 | 20 | 25 | syntax error near `.*1.05` |
+1 | 133.34 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 | 40 | 39.2 | 20 | 20 | 25 | syntax error near `.*1.07` |
+2 | 136.88 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 | 40 | 39.9 | 20 | 20 | 25 | syntax error near `.*1.09` |
+3 | 140.42 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 | 40 | 40.6 | 20 | 20 | 25 | syntax error near `.*1.11` |
+4 | 143.96 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 | 40 | 41.3 | 20 | 20 | 25 | syntax error near `.*1.13` |
+5 | 147.5 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 | 40 | 42 | 20 | 20 | 25 | syntax error near `.*1.15` |
+6 | 151.04 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 | 40 | 42.7 | 20 | 20 | 25 | syntax error near `.*1.17` |
+7 | 154.58 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 | 40 | 43.4 | 20 | 20 | 25 | syntax error near `.*1.19` |
+8 | 158.12 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 | 40 | 44.1 | 20 | 20 | 25 | syntax error near `.*1.21` |
+9 | 161.66 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 | 40 | 44.8 | 20 | 20 | 25 | syntax error near `.*1.23` |
+10 | 165.2 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 | 40 | 45.5 | 20 | 20 | 25 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 129.8 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 129.8 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 25 | 175 | 0 | 0 | 0 |
Other Infusions | 129.8 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 64.9 | 143 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 20 | 140 | 170 | 0 | 0 |
+1 | 66.67 | 146.9 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 20 | 140 | 170 | 0 | 0 |
+2 | 68.44 | 150.8 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 20 | 140 | 170 | 0 | 0 |
+3 | 70.21 | 154.7 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 20 | 140 | 170 | 0 | 0 |
+4 | 71.98 | 158.6 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 20 | 140 | 170 | 0 | 0 |
+5 | 73.75 | 162.5 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 20 | 140 | 170 | 0 | 0 |
+6 | 75.52 | 166.4 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 20 | 140 | 170 | 0 | 0 |
+7 | 77.29 | 170.3 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 20 | 140 | 170 | 0 | 0 |
+8 | 79.06 | 174.2 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 20 | 140 | 170 | 0 | 0 |
+9 | 80.83 | 178.1 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 20 | 140 | 170 | 0 | 0 |
+10 | 82.6 | 182 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 20 | 140 | 170 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 129.8 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+1 | 133.34 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+2 | 136.88 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+3 | 140.42 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+4 | 143.96 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+5 | 147.5 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+6 | 151.04 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+7 | 154.58 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+8 | 158.12 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+9 | 161.66 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+10 | 165.2 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 129.8 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+1 | 133.34 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+2 | 136.88 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+3 | 140.42 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+4 | 143.96 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+5 | 147.5 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+6 | 151.04 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+7 | 154.58 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+8 | 158.12 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+9 | 161.66 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+10 | 165.2 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 129.8 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+1 | 133.34 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+2 | 136.88 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+3 | 140.42 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+4 | 143.96 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+5 | 147.5 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+6 | 151.04 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+7 | 154.58 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+8 | 158.12 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+9 | 161.66 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
+10 | 165.2 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 75, last edited: 14 Feb 2022 17:48