Preacher's Right Arm
Preacher's Right Arm
Preacher's Right Arm Image
General Aux Effects
Physical Damage Type Strike/Thrust Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 300 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Feasting Branch Stability 70
Skill FP Cost 60 Durability 25
Spell Buff 250 Weight 8.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 38.5 Physical Absorption 25
Magic Damage 93.5 Magic Absorption 20
Fire Damage 0 Fire Absorption 10
Lightning Damage 0 Lightning Absorption 10
Dark Damage 0 Dark Absorption 15
Requirements
Strength Requirement 20 Dexterity Requirement 0
Intelligence Requirement 25 Faith Requirement 10

Lore

The desiccated right hand of a white-faced locust that rose from an abyssal swamp.

Can cast Sorceries.
Spell Buff is determined by INT.
Affinity for Magic damage. Presence of other catalysts in hand will nullify affinity.

Effect: increases equipment load by 10%.

Skill: Feasting Branch
Use souls to weave a sharp branch to fillet prey.
Can be used repeatedly.

Effect

Availability

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 38.5 93.5 0 0 0 0 0 0 0 100 40 150 0 0
+1 39.55 96.05 0 0 0 0 0 0 0 100 40 150 0 0
+2 40.6 98.6 0 0 0 0 0 0 0 100 40 150 0 0
+3 41.65 101.15 0 0 0 0 0 0 0 100 40 150 0 0
+4 42.7 103.7 0 0 0 0 0 0 0 100 40 150 0 0
+5 43.75 106.25 0 0 0 0 0 0 0 100 40 150 0 0
+6 44.8 108.8 0 0 0 0 0 0 0 100 40 150 0 0
+7 45.85 111.35 0 0 0 0 0 0 0 100 40 150 0 0
+8 46.9 113.9 0 0 0 0 0 0 0 100 40 150 0 0
+9 47.95 116.45 0 0 0 0 0 0 0 100 40 150 0 0
+10 49 119 0 0 0 0 0 0 0 100 40 150 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 38.5 93.5 0 0 0 100 40 150 0 0 25 33 10 10 15 syntax error near `.*1.05`
+1 39.55 96.05 0 0 0 100 40 150 0 0 25 33.6 10 10 15 syntax error near `.*1.07`
+2 40.6 98.6 0 0 0 100 40 150 0 0 25 34.2 10 10 15 syntax error near `.*1.09`
+3 41.65 101.15 0 0 0 100 40 150 0 0 25 34.8 10 10 15 syntax error near `.*1.11`
+4 42.7 103.7 0 0 0 100 40 150 0 0 25 35.4 10 10 15 syntax error near `.*1.13`
+5 43.75 106.25 0 0 0 100 40 150 0 0 25 36 10 10 15 syntax error near `.*1.15`
+6 44.8 108.8 0 0 0 100 40 150 0 0 25 36.6 10 10 15 syntax error near `.*1.17`
+7 45.85 111.35 0 0 0 100 40 150 0 0 25 37.2 10 10 15 syntax error near `.*1.19`
+8 46.9 113.9 0 0 0 100 40 150 0 0 25 37.8 10 10 15 syntax error near `.*1.21`
+9 47.95 116.45 0 0 0 100 40 150 0 0 25 38.4 10 10 15 syntax error near `.*1.23`
+10 49 119 0 0 0 100 40 150 0 0 25 39 10 10 15 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 38.5 93.5 0 0 0 0 0 0 0 100 40 150 0 0
Laughing 38.5 93.5 0 0 0 0 0 0 0 100 40 0 0 150
Unstable 38.5 93.5 0 0 0 0 0 0 0 125 50 187.5 0 0
Other Infusions 38.5 93.5 0 0 0 0 0 0 0 100 40 150 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+2 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+5 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+6 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+7 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+8 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+9 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+10 0 0 0 0 0 0 0 0 0 0 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 38.5 93.5 0 0 0 0 0 0 0 100 40 150 0 0
+1 39.55 96.05 0 0 0 0 0 0 0 100 40 150 0 0
+2 40.6 98.6 0 0 0 0 0 0 0 100 40 150 0 0
+3 41.65 101.15 0 0 0 0 0 0 0 100 40 150 0 0
+4 42.7 103.7 0 0 0 0 0 0 0 100 40 150 0 0
+5 43.75 106.25 0 0 0 0 0 0 0 100 40 150 0 0
+6 44.8 108.8 0 0 0 0 0 0 0 100 40 150 0 0
+7 45.85 111.35 0 0 0 0 0 0 0 100 40 150 0 0
+8 46.9 113.9 0 0 0 0 0 0 0 100 40 150 0 0
+9 47.95 116.45 0 0 0 0 0 0 0 100 40 150 0 0
+10 49 119 0 0 0 0 0 0 0 100 40 150 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 38.5 93.5 0 0 0 0 0 0 0 100 40 150 0 0
+1 39.55 96.05 0 0 0 0 0 0 0 100 40 150 0 0
+2 40.6 98.6 0 0 0 0 0 0 0 100 40 150 0 0
+3 41.65 101.15 0 0 0 0 0 0 0 100 40 150 0 0
+4 42.7 103.7 0 0 0 0 0 0 0 100 40 150 0 0
+5 43.75 106.25 0 0 0 0 0 0 0 100 40 150 0 0
+6 44.8 108.8 0 0 0 0 0 0 0 100 40 150 0 0
+7 45.85 111.35 0 0 0 0 0 0 0 100 40 150 0 0
+8 46.9 113.9 0 0 0 0 0 0 0 100 40 150 0 0
+9 47.95 116.45 0 0 0 0 0 0 0 100 40 150 0 0
+10 49 119 0 0 0 0 0 0 0 100 40 150 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 38.5 93.5 0 0 0 0 0 0 0 100 40 150 0 0
+1 39.55 96.05 0 0 0 0 0 0 0 100 40 150 0 0
+2 40.6 98.6 0 0 0 0 0 0 0 100 40 150 0 0
+3 41.65 101.15 0 0 0 0 0 0 0 100 40 150 0 0
+4 42.7 103.7 0 0 0 0 0 0 0 100 40 150 0 0
+5 43.75 106.25 0 0 0 0 0 0 0 100 40 150 0 0
+6 44.8 108.8 0 0 0 0 0 0 0 100 40 150 0 0
+7 45.85 111.35 0 0 0 0 0 0 0 100 40 150 0 0
+8 46.9 113.9 0 0 0 0 0 0 0 100 40 150 0 0
+9 47.95 116.45 0 0 0 0 0 0 0 100 40 150 0 0
+10 49 119 0 0 0 0 0 0 0 100 40 150 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License