Pontiff Knight Great Scythe
Pontiff Knight Great Scythe | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Slash | 0 | ||
0 | |||
300 | 30 | ||
Yes | 0 | ||
Combat | |||
Frost | 55 | ||
150 | 20 | ||
N/A | 7.5 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
137.5 | 40 | ||
0 | 25 | ||
0 | 20 | ||
0 | 20 | ||
0 | 25 | ||
Requirements | |||
12 | 32 | ||
0 | 0 |
Lore
Great scythe wielded by the Pontiff's knights, frigid spirits that linger in Irithyll.
The large blade appears to be eaten away by insects, making it lightweight but also brittle.
Skill: Frost
Create a bone-chilling frost with each swing of the greatscythe that causes a temporary frost effect.
Effect
Availability
Item drop
- Dropped by the Pontiff Knight found in Irithyll of the Boreal Valley.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 137.5 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 40 | 100 | 0 | 0 | 0 |
+1 | 141.25 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 40 | 100 | 0 | 0 | 0 |
+2 | 145 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 40 | 100 | 0 | 0 | 0 |
+3 | 148.75 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 40 | 100 | 0 | 0 | 0 |
+4 | 152.5 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 40 | 100 | 0 | 0 | 0 |
+5 | 156.25 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 40 | 100 | 0 | 0 | 0 |
+6 | 160 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 40 | 100 | 0 | 0 | 0 |
+7 | 163.75 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 40 | 100 | 0 | 0 | 0 |
+8 | 167.5 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 40 | 100 | 0 | 0 | 0 |
+9 | 171.25 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 40 | 100 | 0 | 0 | 0 |
+10 | 175 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 40 | 100 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 137.5 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 | 40 | 38.5 | 20 | 20 | 25 | syntax error near `.*1.05` |
+1 | 141.25 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 | 40 | 39.2 | 20 | 20 | 25 | syntax error near `.*1.07` |
+2 | 145 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 | 40 | 39.9 | 20 | 20 | 25 | syntax error near `.*1.09` |
+3 | 148.75 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 | 40 | 40.6 | 20 | 20 | 25 | syntax error near `.*1.11` |
+4 | 152.5 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 | 40 | 41.3 | 20 | 20 | 25 | syntax error near `.*1.13` |
+5 | 156.25 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 | 40 | 42 | 20 | 20 | 25 | syntax error near `.*1.15` |
+6 | 160 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 | 40 | 42.7 | 20 | 20 | 25 | syntax error near `.*1.17` |
+7 | 163.75 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 | 40 | 43.4 | 20 | 20 | 25 | syntax error near `.*1.19` |
+8 | 167.5 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 | 40 | 44.1 | 20 | 20 | 25 | syntax error near `.*1.21` |
+9 | 171.25 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 | 40 | 44.8 | 20 | 20 | 25 | syntax error near `.*1.23` |
+10 | 175 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 | 40 | 45.5 | 20 | 20 | 25 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 137.5 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 40 | 100 | 0 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 137.5 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 50 | 125 | 0 | 0 | 0 |
Other Infusions | 137.5 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 40 | 100 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 68.2 | 148.5 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 40 | 100 | 150 | 0 | 0 |
+1 | 70.06 | 152.55 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 40 | 100 | 150 | 0 | 0 |
+2 | 71.92 | 156.6 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 40 | 100 | 150 | 0 | 0 |
+3 | 73.78 | 160.65 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 40 | 100 | 150 | 0 | 0 |
+4 | 75.64 | 164.7 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 40 | 100 | 150 | 0 | 0 |
+5 | 77.5 | 168.75 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 40 | 100 | 150 | 0 | 0 |
+6 | 79.36 | 172.8 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 40 | 100 | 150 | 0 | 0 |
+7 | 81.22 | 176.85 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 40 | 100 | 150 | 0 | 0 |
+8 | 83.08 | 180.9 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 40 | 100 | 150 | 0 | 0 |
+9 | 84.94 | 184.95 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 40 | 100 | 150 | 0 | 0 |
+10 | 86.8 | 189 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 40 | 100 | 150 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 137.5 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 40 | 100 | 0 | 0 | 0 |
+1 | 141.25 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 40 | 100 | 0 | 0 | 0 |
+2 | 145 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 40 | 100 | 0 | 0 | 0 |
+3 | 148.75 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 40 | 100 | 0 | 0 | 0 |
+4 | 152.5 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 40 | 100 | 0 | 0 | 0 |
+5 | 156.25 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 40 | 100 | 0 | 0 | 0 |
+6 | 160 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 40 | 100 | 0 | 0 | 0 |
+7 | 163.75 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 40 | 100 | 0 | 0 | 0 |
+8 | 167.5 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 40 | 100 | 0 | 0 | 0 |
+9 | 171.25 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 40 | 100 | 0 | 0 | 0 |
+10 | 175 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 40 | 100 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 137.5 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 40 | 100 | 0 | 0 | 0 |
+1 | 141.25 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 40 | 100 | 0 | 0 | 0 |
+2 | 145 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 40 | 100 | 0 | 0 | 0 |
+3 | 148.75 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 40 | 100 | 0 | 0 | 0 |
+4 | 152.5 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 40 | 100 | 0 | 0 | 0 |
+5 | 156.25 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 40 | 100 | 0 | 0 | 0 |
+6 | 160 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 40 | 100 | 0 | 0 | 0 |
+7 | 163.75 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 40 | 100 | 0 | 0 | 0 |
+8 | 167.5 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 40 | 100 | 0 | 0 | 0 |
+9 | 171.25 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 40 | 100 | 0 | 0 | 0 |
+10 | 175 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 40 | 100 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 137.5 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 40 | 100 | 0 | 0 | 0 |
+1 | 141.25 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 40 | 100 | 0 | 0 | 0 |
+2 | 145 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 40 | 100 | 0 | 0 | 0 |
+3 | 148.75 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 40 | 100 | 0 | 0 | 0 |
+4 | 152.5 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 40 | 100 | 0 | 0 | 0 |
+5 | 156.25 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 40 | 100 | 0 | 0 | 0 |
+6 | 160 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 40 | 100 | 0 | 0 | 0 |
+7 | 163.75 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 40 | 100 | 0 | 0 | 0 |
+8 | 167.5 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 40 | 100 | 0 | 0 | 0 |
+9 | 171.25 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 40 | 100 | 0 | 0 | 0 |
+10 | 175 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 40 | 100 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 66, last edited: 14 Feb 2022 17:48