Pike
Pike | |||
---|---|---|---|
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General | Aux Effects | ||
---|---|---|---|
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Thrust | ![]() |
0 |
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0 | ||
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100 | ![]() |
0 |
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Yes | ![]() |
0 |
Combat | |||
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Charge (1) | ![]() |
55 |
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30(-/75) | ![]() |
25 |
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N/A | ![]() |
7.5 |
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N/A | ![]() |
100 |
Damage | Guard Absorption | ||
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118.8 | ![]() |
45 |
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0 | ![]() |
30 |
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0 | ![]() |
25 |
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0 | ![]() |
25 |
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0 | ![]() |
30 |
Requirements | |||
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18 | ![]() |
14 |
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0 | ![]() |
0 |
Lore
Long spear with a very long hilt. Designed for long-range thrusting.
Has the longest range of the non-projectile weapons, but its very length makes it unwieldy in certain situations.
Skill: Charge
Hold spear at waist and charge at foe. Use strong attack while charging to extend distance.
Effect
Availability
Merchants
- Sold by Blacksmith Andre for 2,000 Souls.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 118.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+1 | 122.04 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+2 | 125.28 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+3 | 128.52 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+4 | 131.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+5 | 135 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+6 | 138.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+7 | 141.48 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+8 | 144.72 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+9 | 147.96 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+10 | 151.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 118.8 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 | 45 | 44 | 25 | 25 | 30 | syntax error near `.*1.05` |
+1 | 122.04 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 | 45 | 44.8 | 25 | 25 | 30 | syntax error near `.*1.07` |
+2 | 125.28 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 | 45 | 45.6 | 25 | 25 | 30 | syntax error near `.*1.09` |
+3 | 128.52 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 | 45 | 46.4 | 25 | 25 | 30 | syntax error near `.*1.11` |
+4 | 131.76 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 | 45 | 47.2 | 25 | 25 | 30 | syntax error near `.*1.13` |
+5 | 135 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 | 45 | 48 | 25 | 25 | 30 | syntax error near `.*1.15` |
+6 | 138.24 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 | 45 | 48.8 | 25 | 25 | 30 | syntax error near `.*1.17` |
+7 | 141.48 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 | 45 | 49.6 | 25 | 25 | 30 | syntax error near `.*1.19` |
+8 | 144.72 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 | 45 | 50.4 | 25 | 25 | 30 | syntax error near `.*1.21` |
+9 | 147.96 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 | 45 | 51.2 | 25 | 25 | 30 | syntax error near `.*1.23` |
+10 | 151.2 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 | 45 | 52 | 25 | 25 | 30 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 118.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 118.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 75 | 150 | 0 | 0 | 0 |
Other Infusions | 118.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 59.4 | 132 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 190 | 0 | 0 |
+1 | 61.02 | 135.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 190 | 0 | 0 |
+2 | 62.64 | 139.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 190 | 0 | 0 |
+3 | 64.26 | 142.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 190 | 0 | 0 |
+4 | 65.88 | 146.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 190 | 0 | 0 |
+5 | 67.5 | 150 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 190 | 0 | 0 |
+6 | 69.12 | 153.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 190 | 0 | 0 |
+7 | 70.74 | 157.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 190 | 0 | 0 |
+8 | 72.36 | 160.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 190 | 0 | 0 |
+9 | 73.98 | 164.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 190 | 0 | 0 |
+10 | 75.6 | 168 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 190 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 118.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+1 | 122.04 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+2 | 125.28 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+3 | 128.52 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+4 | 131.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+5 | 135 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+6 | 138.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+7 | 141.48 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+8 | 144.72 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+9 | 147.96 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+10 | 151.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 118.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+1 | 122.04 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+2 | 125.28 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+3 | 128.52 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+4 | 131.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+5 | 135 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+6 | 138.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+7 | 141.48 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+8 | 144.72 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+9 | 147.96 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+10 | 151.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 118.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+1 | 122.04 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+2 | 125.28 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+3 | 128.52 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+4 | 131.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+5 | 135 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+6 | 138.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+7 | 141.48 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+8 | 144.72 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+9 | 147.96 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+10 | 151.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 53, last edited: 14 Feb 2022 17:47