Pickaxe
Pickaxe
Pickaxe Image
General Aux Effects
Physical Damage Type Thrust Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 100 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Galvanize Stability 65~75
Skill FP Cost 150 Durability 40
Spell Buff N/A Weight 12.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 220 Physical Absorption 50~100
Magic Damage 0 Magic Absorption 35~55
Fire Damage 0 Fire Absorption 30~55
Lightning Damage 0 Lightning Absorption 30~35
Dark Damage 0 Dark Absorption 35~55
Requirements
Strength Requirement 25 Dexterity Requirement 0
Intelligence Requirement 0 Faith Requirement 0

Lore

Tool used by a miner for digging up earth. Not intended for use in battle.

Yet the strong downward swing of this tool once shattered large boulders, and easily punctures weaker armor.

The Guard Absorption of this weapon scales with Dexterity, and its Stability with Strength.

Skill: Galvanize
Temporarily boost stamina recovery speed by 30 for 30 seconds, which an old miner needed to get through the day.

Effect

Availability

Merchants

Treasure

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 220 0 0 0 0 0 0 0 0 120 0 0 0 0
+1 226 0 0 0 0 0 0 0 0 120 0 0 0 0
+2 232 0 0 0 0 0 0 0 0 120 0 0 0 0
+3 238 0 0 0 0 0 0 0 0 120 0 0 0 0
+4 244 0 0 0 0 0 0 0 0 120 0 0 0 0
+5 250 0 0 0 0 0 0 0 0 120 0 0 0 0
+6 256 0 0 0 0 0 0 0 0 120 0 0 0 0
+7 262 0 0 0 0 0 0 0 0 120 0 0 0 0
+8 268 0 0 0 0 0 0 0 0 120 0 0 0 0
+9 274 0 0 0 0 0 0 0 0 120 0 0 0 0
+10 280 0 0 0 0 0 0 0 0 120 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 220 0 0 0 0 120 0 0 0 0 50~100 syntax error near `~55+10)*1.` 30~55 30~35 35~55 syntax error near `.*1.05`
+1 226 0 0 0 0 120 0 0 0 0 50~100 syntax error near `~55+10)*1.` 30~55 30~35 35~55 syntax error near `.*1.07`
+2 232 0 0 0 0 120 0 0 0 0 50~100 syntax error near `~55+10)*1.` 30~55 30~35 35~55 syntax error near `.*1.09`
+3 238 0 0 0 0 120 0 0 0 0 50~100 syntax error near `~55+10)*1.` 30~55 30~35 35~55 syntax error near `.*1.11`
+4 244 0 0 0 0 120 0 0 0 0 50~100 syntax error near `~55+10)*1.` 30~55 30~35 35~55 syntax error near `.*1.13`
+5 250 0 0 0 0 120 0 0 0 0 50~100 syntax error near `~55+10)*1.` 30~55 30~35 35~55 syntax error near `.*1.15`
+6 256 0 0 0 0 120 0 0 0 0 50~100 syntax error near `~55+10)*1.` 30~55 30~35 35~55 syntax error near `.*1.17`
+7 262 0 0 0 0 120 0 0 0 0 50~100 syntax error near `~55+10)*1.` 30~55 30~35 35~55 syntax error near `.*1.19`
+8 268 0 0 0 0 120 0 0 0 0 50~100 syntax error near `~55+10)*1.` 30~55 30~35 35~55 syntax error near `.*1.21`
+9 274 0 0 0 0 120 0 0 0 0 50~100 syntax error near `~55+10)*1.` 30~55 30~35 35~55 syntax error near `.*1.23`
+10 280 0 0 0 0 120 0 0 0 0 50~100 syntax error near `~55+10)*1.` 30~55 30~35 35~55 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 220 0 0 0 0 0 0 0 0 90 0 0 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Other Infusions 220 0 0 0 0 0 0 0 0 90 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 110 220 0 0 0 0 0 0 0 120 0 130 0 0
+1 113 226 0 0 0 0 0 0 0 120 0 130 0 0
+2 116 232 0 0 0 0 0 0 0 120 0 130 0 0
+3 119 238 0 0 0 0 0 0 0 120 0 130 0 0
+4 122 244 0 0 0 0 0 0 0 120 0 130 0 0
+5 125 250 0 0 0 0 0 0 0 120 0 130 0 0
+6 128 256 0 0 0 0 0 0 0 120 0 130 0 0
+7 131 262 0 0 0 0 0 0 0 120 0 130 0 0
+8 134 268 0 0 0 0 0 0 0 120 0 130 0 0
+9 137 274 0 0 0 0 0 0 0 120 0 130 0 0
+10 140 280 0 0 0 0 0 0 0 120 0 130 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 220 0 0 0 0 0 0 0 0 120 0 0 0 0
+1 226 0 0 0 0 0 0 0 0 120 0 0 0 0
+2 232 0 0 0 0 0 0 0 0 120 0 0 0 0
+3 238 0 0 0 0 0 0 0 0 120 0 0 0 0
+4 244 0 0 0 0 0 0 0 0 120 0 0 0 0
+5 250 0 0 0 0 0 0 0 0 120 0 0 0 0
+6 256 0 0 0 0 0 0 0 0 120 0 0 0 0
+7 262 0 0 0 0 0 0 0 0 120 0 0 0 0
+8 268 0 0 0 0 0 0 0 0 120 0 0 0 0
+9 274 0 0 0 0 0 0 0 0 120 0 0 0 0
+10 280 0 0 0 0 0 0 0 0 120 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 220 0 0 0 0 0 0 0 0 120 0 0 0 0
+1 226 0 0 0 0 0 0 0 0 120 0 0 0 0
+2 232 0 0 0 0 0 0 0 0 120 0 0 0 0
+3 238 0 0 0 0 0 0 0 0 120 0 0 0 0
+4 244 0 0 0 0 0 0 0 0 120 0 0 0 0
+5 250 0 0 0 0 0 0 0 0 120 0 0 0 0
+6 256 0 0 0 0 0 0 0 0 120 0 0 0 0
+7 262 0 0 0 0 0 0 0 0 120 0 0 0 0
+8 268 0 0 0 0 0 0 0 0 120 0 0 0 0
+9 274 0 0 0 0 0 0 0 0 120 0 0 0 0
+10 280 0 0 0 0 0 0 0 0 120 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 220 0 0 0 0 0 0 0 0 90 0 0 0 0
+1 226 0 0 0 0 0 0 0 0 90 0 0 0 0
+2 232 0 0 0 0 0 0 0 0 90 0 0 0 0
+3 238 0 0 0 0 0 0 0 0 90 0 0 0 0
+4 244 0 0 0 0 0 0 0 0 90 0 0 0 0
+5 250 0 0 0 0 0 0 0 0 90 0 0 0 0
+6 256 0 0 0 0 0 0 0 0 90 0 0 0 0
+7 262 0 0 0 0 0 0 0 0 90 0 0 0 0
+8 268 0 0 0 0 0 0 0 0 90 0 0 0 0
+9 274 0 0 0 0 0 0 0 0 90 0 0 0 0
+10 280 0 0 0 0 0 0 0 0 90 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.10.

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