Pickaxe
Pickaxe | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Thrust | 0 | ||
0 | |||
100 | 0 | ||
Yes | 0 | ||
Combat | |||
Galvanize | 65~75 | ||
150 | 40 | ||
N/A | 12.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
220 | 50~100 | ||
0 | 35~55 | ||
0 | 30~55 | ||
0 | 30~35 | ||
0 | 35~55 | ||
Requirements | |||
25 | 0 | ||
0 | 0 |
Lore
Tool used by a miner for digging up earth. Not intended for use in battle.
Yet the strong downward swing of this tool once shattered large boulders, and easily punctures weaker armor.
The Guard Absorption of this weapon scales with Dexterity, and its Stability with Strength.
Skill: Galvanize
Temporarily boost stamina recovery speed by 30 for 30 seconds, which an old miner needed to get through the day.
Effect
Availability
Merchants
- Sold by Blacksmith Andre for 8,000 Souls.
Treasure
- Found in The Dreg Heap.
Moveset
Notes
- The Guard Absorption and Stability of this weapon scale with stats.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 220 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+1 | 226 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+2 | 232 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+3 | 238 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+4 | 244 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+5 | 250 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+6 | 256 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+7 | 262 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+8 | 268 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+9 | 274 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+10 | 280 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 220 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 | 50~100 | syntax error near `~55+10)*1.` | 30~55 | 30~35 | 35~55 | syntax error near `.*1.05` |
+1 | 226 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 | 50~100 | syntax error near `~55+10)*1.` | 30~55 | 30~35 | 35~55 | syntax error near `.*1.07` |
+2 | 232 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 | 50~100 | syntax error near `~55+10)*1.` | 30~55 | 30~35 | 35~55 | syntax error near `.*1.09` |
+3 | 238 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 | 50~100 | syntax error near `~55+10)*1.` | 30~55 | 30~35 | 35~55 | syntax error near `.*1.11` |
+4 | 244 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 | 50~100 | syntax error near `~55+10)*1.` | 30~55 | 30~35 | 35~55 | syntax error near `.*1.13` |
+5 | 250 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 | 50~100 | syntax error near `~55+10)*1.` | 30~55 | 30~35 | 35~55 | syntax error near `.*1.15` |
+6 | 256 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 | 50~100 | syntax error near `~55+10)*1.` | 30~55 | 30~35 | 35~55 | syntax error near `.*1.17` |
+7 | 262 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 | 50~100 | syntax error near `~55+10)*1.` | 30~55 | 30~35 | 35~55 | syntax error near `.*1.19` |
+8 | 268 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 | 50~100 | syntax error near `~55+10)*1.` | 30~55 | 30~35 | 35~55 | syntax error near `.*1.21` |
+9 | 274 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 | 50~100 | syntax error near `~55+10)*1.` | 30~55 | 30~35 | 35~55 | syntax error near `.*1.23` |
+10 | 280 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 | 50~100 | syntax error near `~55+10)*1.` | 30~55 | 30~35 | 35~55 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 220 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 220 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 150 | 0 | 0 | 0 | 0 |
Other Infusions | 220 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 110 | 220 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 130 | 0 | 0 |
+1 | 113 | 226 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 130 | 0 | 0 |
+2 | 116 | 232 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 130 | 0 | 0 |
+3 | 119 | 238 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 130 | 0 | 0 |
+4 | 122 | 244 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 130 | 0 | 0 |
+5 | 125 | 250 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 130 | 0 | 0 |
+6 | 128 | 256 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 130 | 0 | 0 |
+7 | 131 | 262 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 130 | 0 | 0 |
+8 | 134 | 268 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 130 | 0 | 0 |
+9 | 137 | 274 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 130 | 0 | 0 |
+10 | 140 | 280 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 130 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 220 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+1 | 226 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+2 | 232 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+3 | 238 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+4 | 244 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+5 | 250 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+6 | 256 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+7 | 262 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+8 | 268 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+9 | 274 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+10 | 280 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 220 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+1 | 226 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+2 | 232 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+3 | 238 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+4 | 244 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+5 | 250 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+6 | 256 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+7 | 262 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+8 | 268 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+9 | 274 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+10 | 280 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 220 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+1 | 226 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+2 | 232 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+3 | 238 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+4 | 244 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+5 | 250 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+6 | 256 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+7 | 262 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+8 | 268 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+9 | 274 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
+10 | 280 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 55, last edited: 14 Feb 2022 17:25