Phosphorescent Pole | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Thrust | 0 | ||
0 | |||
100 | 0 | ||
Yes | 0 | ||
Combat | |||
Phosphorescent Madness | 55 | ||
180 | 20 | ||
N/A | 5.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
55 | 25 | ||
55 | 20 | ||
55 | 10 | ||
55 | 10 | ||
55 | 15 | ||
Requirements | |||
20 | 20 | ||
20 | 20 |
Lore
A long staff inlaid with a prismatic jewel, kept lightweight by way of latent magic.
Once belonging to a Witch in the sky, Lord Rydyell in one of his most storied exploits stole it from her.
Despite all his brilliance however, he could never unlock its true power, the witch long having sealed it after deeming it far too dangerous.
Time however, wears away all things, even the Witch's seal…
Effect: Latent magic saps away enemy defences, reducing all absorptions by 2% per hit. Lasts 10 seconds, stacks.
Skill: Phosphorescent Madness
Raise the staff into the sky to unleash primal magic sealed deep within, driving the wielder temporarily insane, enabling flurries of savage heavy attacks and boosting Physical, Magic, Fire, Lightning and Dark damage by 20 for 30 seconds.
Effect
- Reduces all absorptions by 2% for 10 seconds. Stacks.
Availability
Item drop
- Dropped by a Mimic in the Undead Settlement.
Moveset
Notes
- Considered a Lucky Weapon.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 55 | 55 | 55 | 55 | 55 | 0 | 0 | 0 | 0 | 20 | 20 | 20 | 20 | 20 |
+1 | 56.5 | 56.5 | 56.5 | 56.5 | 56.5 | 0 | 0 | 0 | 0 | 20 | 20 | 20 | 20 | 20 |
+2 | 58 | 58 | 58 | 58 | 58 | 0 | 0 | 0 | 0 | 20 | 20 | 20 | 20 | 20 |
+3 | 59.5 | 59.5 | 59.5 | 59.5 | 59.5 | 0 | 0 | 0 | 0 | 20 | 20 | 20 | 20 | 20 |
+4 | 61 | 61 | 61 | 61 | 61 | 0 | 0 | 0 | 0 | 20 | 20 | 20 | 20 | 20 |
+5 | 62.5 | 62.5 | 62.5 | 62.5 | 62.5 | 0 | 0 | 0 | 0 | 20 | 20 | 20 | 20 | 20 |
+6 | 64 | 64 | 64 | 64 | 64 | 0 | 0 | 0 | 0 | 20 | 20 | 20 | 20 | 20 |
+7 | 65.5 | 65.5 | 65.5 | 65.5 | 65.5 | 0 | 0 | 0 | 0 | 20 | 20 | 20 | 20 | 20 |
+8 | 67 | 67 | 67 | 67 | 67 | 0 | 0 | 0 | 0 | 20 | 20 | 20 | 20 | 20 |
+9 | 68.5 | 68.5 | 68.5 | 68.5 | 68.5 | 0 | 0 | 0 | 0 | 20 | 20 | 20 | 20 | 20 |
+10 | 70 | 70 | 70 | 70 | 70 | 0 | 0 | 0 | 0 | 20 | 20 | 20 | 20 | 20 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 55 | 55 | 55 | 55 | 55 | 20 | 20 | 20 | 20 | 20 | 25 | 33 | 10 | 10 | 15 | syntax error near `.*1.05` |
+1 | 56.5 | 56.5 | 56.5 | 56.5 | 56.5 | 20 | 20 | 20 | 20 | 20 | 25 | 33.6 | 10 | 10 | 15 | syntax error near `.*1.07` |
+2 | 58 | 58 | 58 | 58 | 58 | 20 | 20 | 20 | 20 | 20 | 25 | 34.2 | 10 | 10 | 15 | syntax error near `.*1.09` |
+3 | 59.5 | 59.5 | 59.5 | 59.5 | 59.5 | 20 | 20 | 20 | 20 | 20 | 25 | 34.8 | 10 | 10 | 15 | syntax error near `.*1.11` |
+4 | 61 | 61 | 61 | 61 | 61 | 20 | 20 | 20 | 20 | 20 | 25 | 35.4 | 10 | 10 | 15 | syntax error near `.*1.13` |
+5 | 62.5 | 62.5 | 62.5 | 62.5 | 62.5 | 20 | 20 | 20 | 20 | 20 | 25 | 36 | 10 | 10 | 15 | syntax error near `.*1.15` |
+6 | 64 | 64 | 64 | 64 | 64 | 20 | 20 | 20 | 20 | 20 | 25 | 36.6 | 10 | 10 | 15 | syntax error near `.*1.17` |
+7 | 65.5 | 65.5 | 65.5 | 65.5 | 65.5 | 20 | 20 | 20 | 20 | 20 | 25 | 37.2 | 10 | 10 | 15 | syntax error near `.*1.19` |
+8 | 67 | 67 | 67 | 67 | 67 | 20 | 20 | 20 | 20 | 20 | 25 | 37.8 | 10 | 10 | 15 | syntax error near `.*1.21` |
+9 | 68.5 | 68.5 | 68.5 | 68.5 | 68.5 | 20 | 20 | 20 | 20 | 20 | 25 | 38.4 | 10 | 10 | 15 | syntax error near `.*1.23` |
+10 | 70 | 70 | 70 | 70 | 70 | 20 | 20 | 20 | 20 | 20 | 25 | 39 | 10 | 10 | 15 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 55 | 55 | 55 | 55 | 55 | 0 | 0 | 0 | 0 | 20 | 20 | 20 | 20 | 20 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 55 | 55 | 55 | 55 | 55 | 0 | 0 | 0 | 0 | 25 | 25 | 25 | 25 | 25 |
Other Infusions | 55 | 55 | 55 | 55 | 55 | 0 | 0 | 0 | 0 | 20 | 20 | 20 | 20 | 20 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 27.5 | 220 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 20 | 140 | 0 | 20 |
+1 | 28.25 | 226 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 20 | 140 | 0 | 20 |
+2 | 29 | 232 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 20 | 140 | 0 | 20 |
+3 | 29.75 | 238 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 20 | 140 | 0 | 20 |
+4 | 30.5 | 244 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 20 | 140 | 0 | 20 |
+5 | 31.25 | 250 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 20 | 140 | 0 | 20 |
+6 | 32 | 256 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 20 | 140 | 0 | 20 |
+7 | 32.75 | 262 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 20 | 140 | 0 | 20 |
+8 | 33.5 | 268 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 20 | 140 | 0 | 20 |
+9 | 34.25 | 274 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 20 | 140 | 0 | 20 |
+10 | 35 | 280 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 20 | 140 | 0 | 20 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 55 | 55 | 55 | 55 | 55 | 0 | 0 | 0 | 0 | 20 | 20 | 20 | 20 | 20 |
+1 | 56.5 | 56.5 | 56.5 | 56.5 | 56.5 | 0 | 0 | 0 | 0 | 20 | 20 | 20 | 20 | 20 |
+2 | 58 | 58 | 58 | 58 | 58 | 0 | 0 | 0 | 0 | 20 | 20 | 20 | 20 | 20 |
+3 | 59.5 | 59.5 | 59.5 | 59.5 | 59.5 | 0 | 0 | 0 | 0 | 20 | 20 | 20 | 20 | 20 |
+4 | 61 | 61 | 61 | 61 | 61 | 0 | 0 | 0 | 0 | 20 | 20 | 20 | 20 | 20 |
+5 | 62.5 | 62.5 | 62.5 | 62.5 | 62.5 | 0 | 0 | 0 | 0 | 20 | 20 | 20 | 20 | 20 |
+6 | 64 | 64 | 64 | 64 | 64 | 0 | 0 | 0 | 0 | 20 | 20 | 20 | 20 | 20 |
+7 | 65.5 | 65.5 | 65.5 | 65.5 | 65.5 | 0 | 0 | 0 | 0 | 20 | 20 | 20 | 20 | 20 |
+8 | 67 | 67 | 67 | 67 | 67 | 0 | 0 | 0 | 0 | 20 | 20 | 20 | 20 | 20 |
+9 | 68.5 | 68.5 | 68.5 | 68.5 | 68.5 | 0 | 0 | 0 | 0 | 20 | 20 | 20 | 20 | 20 |
+10 | 70 | 70 | 70 | 70 | 70 | 0 | 0 | 0 | 0 | 20 | 20 | 20 | 20 | 20 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 55 | 55 | 55 | 55 | 55 | 0 | 0 | 0 | 0 | 20 | 20 | 20 | 20 | 20 |
+1 | 56.5 | 56.5 | 56.5 | 56.5 | 56.5 | 0 | 0 | 0 | 0 | 20 | 20 | 20 | 20 | 20 |
+2 | 58 | 58 | 58 | 58 | 58 | 0 | 0 | 0 | 0 | 20 | 20 | 20 | 20 | 20 |
+3 | 59.5 | 59.5 | 59.5 | 59.5 | 59.5 | 0 | 0 | 0 | 0 | 20 | 20 | 20 | 20 | 20 |
+4 | 61 | 61 | 61 | 61 | 61 | 0 | 0 | 0 | 0 | 20 | 20 | 20 | 20 | 20 |
+5 | 62.5 | 62.5 | 62.5 | 62.5 | 62.5 | 0 | 0 | 0 | 0 | 20 | 20 | 20 | 20 | 20 |
+6 | 64 | 64 | 64 | 64 | 64 | 0 | 0 | 0 | 0 | 20 | 20 | 20 | 20 | 20 |
+7 | 65.5 | 65.5 | 65.5 | 65.5 | 65.5 | 0 | 0 | 0 | 0 | 20 | 20 | 20 | 20 | 20 |
+8 | 67 | 67 | 67 | 67 | 67 | 0 | 0 | 0 | 0 | 20 | 20 | 20 | 20 | 20 |
+9 | 68.5 | 68.5 | 68.5 | 68.5 | 68.5 | 0 | 0 | 0 | 0 | 20 | 20 | 20 | 20 | 20 |
+10 | 70 | 70 | 70 | 70 | 70 | 0 | 0 | 0 | 0 | 20 | 20 | 20 | 20 | 20 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 55 | 55 | 55 | 55 | 55 | 0 | 0 | 0 | 0 | 20 | 20 | 20 | 20 | 20 |
+1 | 56.5 | 56.5 | 56.5 | 56.5 | 56.5 | 0 | 0 | 0 | 0 | 20 | 20 | 20 | 20 | 20 |
+2 | 58 | 58 | 58 | 58 | 58 | 0 | 0 | 0 | 0 | 20 | 20 | 20 | 20 | 20 |
+3 | 59.5 | 59.5 | 59.5 | 59.5 | 59.5 | 0 | 0 | 0 | 0 | 20 | 20 | 20 | 20 | 20 |
+4 | 61 | 61 | 61 | 61 | 61 | 0 | 0 | 0 | 0 | 20 | 20 | 20 | 20 | 20 |
+5 | 62.5 | 62.5 | 62.5 | 62.5 | 62.5 | 0 | 0 | 0 | 0 | 20 | 20 | 20 | 20 | 20 |
+6 | 64 | 64 | 64 | 64 | 64 | 0 | 0 | 0 | 0 | 20 | 20 | 20 | 20 | 20 |
+7 | 65.5 | 65.5 | 65.5 | 65.5 | 65.5 | 0 | 0 | 0 | 0 | 20 | 20 | 20 | 20 | 20 |
+8 | 67 | 67 | 67 | 67 | 67 | 0 | 0 | 0 | 0 | 20 | 20 | 20 | 20 | 20 |
+9 | 68.5 | 68.5 | 68.5 | 68.5 | 68.5 | 0 | 0 | 0 | 0 | 20 | 20 | 20 | 20 | 20 |
+10 | 70 | 70 | 70 | 70 | 70 | 0 | 0 | 0 | 0 | 20 | 20 | 20 | 20 | 20 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.