Penetrating Sword
Penetrating Sword
Penetrating Sword Image
General Aux Effects
Physical Damage Type Standard/Thrust Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 500 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Shield Splitter Stability 50
Skill FP Cost 75 Durability 20
Spell Buff N/A Weight 3.0
Range N/A Critical Damage 130
Damage Guard Absorption
Physical Damage 110 Physical Absorption 35
Magic Damage 0 Magic Absorption 20
Fire Damage 0 Fire Absorption 15
Lightning Damage 0 Lightning Absorption 15
Dark Damage 0 Dark Absorption 20
Requirements
Strength Requirement 10 Dexterity Requirement 18
Intelligence Requirement 0 Faith Requirement 0

Lore

A long straight sword used by the Penetrator, a hero lost to the annals of history.

As the name states, its thrusts are especially powerful.
Because of its irregular size for a straight sword, it requires great strength and technique.

Skill: Shield Splitter
Aim carefully, and attack in a large forward lunge to pierce through enemy shields and inflict damage directly.

Effect

Availability

Item drop

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 110 0 0 0 0 0 0 0 0 80 80 0 0 0
+1 113 0 0 0 0 0 0 0 0 80 80 0 0 0
+2 116 0 0 0 0 0 0 0 0 80 80 0 0 0
+3 119 0 0 0 0 0 0 0 0 80 80 0 0 0
+4 122 0 0 0 0 0 0 0 0 80 80 0 0 0
+5 125 0 0 0 0 0 0 0 0 80 80 0 0 0
+6 128 0 0 0 0 0 0 0 0 80 80 0 0 0
+7 131 0 0 0 0 0 0 0 0 80 80 0 0 0
+8 134 0 0 0 0 0 0 0 0 80 80 0 0 0
+9 137 0 0 0 0 0 0 0 0 80 80 0 0 0
+10 140 0 0 0 0 0 0 0 0 80 80 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 110 0 0 0 0 80 80 0 0 0 35 33 15 15 20 syntax error near `.*1.05`
+1 113 0 0 0 0 80 80 0 0 0 35 33.6 15 15 20 syntax error near `.*1.07`
+2 116 0 0 0 0 80 80 0 0 0 35 34.2 15 15 20 syntax error near `.*1.09`
+3 119 0 0 0 0 80 80 0 0 0 35 34.8 15 15 20 syntax error near `.*1.11`
+4 122 0 0 0 0 80 80 0 0 0 35 35.4 15 15 20 syntax error near `.*1.13`
+5 125 0 0 0 0 80 80 0 0 0 35 36 15 15 20 syntax error near `.*1.15`
+6 128 0 0 0 0 80 80 0 0 0 35 36.6 15 15 20 syntax error near `.*1.17`
+7 131 0 0 0 0 80 80 0 0 0 35 37.2 15 15 20 syntax error near `.*1.19`
+8 134 0 0 0 0 80 80 0 0 0 35 37.8 15 15 20 syntax error near `.*1.21`
+9 137 0 0 0 0 80 80 0 0 0 35 38.4 15 15 20 syntax error near `.*1.23`
+10 140 0 0 0 0 80 80 0 0 0 35 39 15 15 20 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 110 0 0 0 0 0 0 0 0 80 80 0 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Unstable 110 0 0 0 0 0 0 0 0 100 100 0 0 0
Other Infusions 110 0 0 0 0 0 0 0 0 80 80 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 55 121 0 0 0 0 0 0 0 80 80 170 0 0
+1 56.5 124.3 0 0 0 0 0 0 0 80 80 170 0 0
+2 58 127.6 0 0 0 0 0 0 0 80 80 170 0 0
+3 59.5 130.9 0 0 0 0 0 0 0 80 80 170 0 0
+4 61 134.2 0 0 0 0 0 0 0 80 80 170 0 0
+5 62.5 137.5 0 0 0 0 0 0 0 80 80 170 0 0
+6 64 140.8 0 0 0 0 0 0 0 80 80 170 0 0
+7 65.5 144.1 0 0 0 0 0 0 0 80 80 170 0 0
+8 67 147.4 0 0 0 0 0 0 0 80 80 170 0 0
+9 68.5 150.7 0 0 0 0 0 0 0 80 80 170 0 0
+10 70 154 0 0 0 0 0 0 0 80 80 170 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 110 0 0 0 0 0 0 0 0 80 80 0 0 0
+1 113 0 0 0 0 0 0 0 0 80 80 0 0 0
+2 116 0 0 0 0 0 0 0 0 80 80 0 0 0
+3 119 0 0 0 0 0 0 0 0 80 80 0 0 0
+4 122 0 0 0 0 0 0 0 0 80 80 0 0 0
+5 125 0 0 0 0 0 0 0 0 80 80 0 0 0
+6 128 0 0 0 0 0 0 0 0 80 80 0 0 0
+7 131 0 0 0 0 0 0 0 0 80 80 0 0 0
+8 134 0 0 0 0 0 0 0 0 80 80 0 0 0
+9 137 0 0 0 0 0 0 0 0 80 80 0 0 0
+10 140 0 0 0 0 0 0 0 0 80 80 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 110 0 0 0 0 0 0 0 0 80 80 0 0 0
+1 113 0 0 0 0 0 0 0 0 80 80 0 0 0
+2 116 0 0 0 0 0 0 0 0 80 80 0 0 0
+3 119 0 0 0 0 0 0 0 0 80 80 0 0 0
+4 122 0 0 0 0 0 0 0 0 80 80 0 0 0
+5 125 0 0 0 0 0 0 0 0 80 80 0 0 0
+6 128 0 0 0 0 0 0 0 0 80 80 0 0 0
+7 131 0 0 0 0 0 0 0 0 80 80 0 0 0
+8 134 0 0 0 0 0 0 0 0 80 80 0 0 0
+9 137 0 0 0 0 0 0 0 0 80 80 0 0 0
+10 140 0 0 0 0 0 0 0 0 80 80 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 110 0 0 0 0 0 0 0 0 80 80 0 0 0
+1 113 0 0 0 0 0 0 0 0 80 80 0 0 0
+2 116 0 0 0 0 0 0 0 0 80 80 0 0 0
+3 119 0 0 0 0 0 0 0 0 80 80 0 0 0
+4 122 0 0 0 0 0 0 0 0 80 80 0 0 0
+5 125 0 0 0 0 0 0 0 0 80 80 0 0 0
+6 128 0 0 0 0 0 0 0 0 80 80 0 0 0
+7 131 0 0 0 0 0 0 0 0 80 80 0 0 0
+8 134 0 0 0 0 0 0 0 0 80 80 0 0 0
+9 137 0 0 0 0 0 0 0 0 80 80 0 0 0
+10 140 0 0 0 0 0 0 0 0 80 80 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

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