Partizan
Partizan | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Standard/Thrust | 0 | ||
0 | |||
100 | 0 | ||
Yes | 0 | ||
Combat | |||
Spin Sweep | 55 | ||
30(-/75) | 25 | ||
N/A | 6.5 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
112.2 | 40 | ||
0 | 25 | ||
0 | 20 | ||
0 | 20 | ||
0 | 25 | ||
Requirements | |||
14 | 10 | ||
0 | 0 |
Lore
Spear with blade attached to broad point.
Long reach, and can be used with shield up.
This weapon can utilize its blade for slicing attacks, and is generally adaptable to many situations, but in cramped quarters, its slices ricochet off walls.
Skill: Spin Sweep
Sweep foes in a large spinning motion, and utilize momentum to transition into an overhanded strong attack smash.
Effect
Availability
Merchants
- Sold by Blacksmith Andre for 2,000 Souls.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 112.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+1 | 115.26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+2 | 118.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+3 | 121.38 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+4 | 124.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+5 | 127.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+6 | 130.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+7 | 133.62 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+8 | 136.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+9 | 139.74 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+10 | 142.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 112.2 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 | 40 | 38.5 | 20 | 20 | 25 | syntax error near `.*1.05` |
+1 | 115.26 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 | 40 | 39.2 | 20 | 20 | 25 | syntax error near `.*1.07` |
+2 | 118.32 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 | 40 | 39.9 | 20 | 20 | 25 | syntax error near `.*1.09` |
+3 | 121.38 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 | 40 | 40.6 | 20 | 20 | 25 | syntax error near `.*1.11` |
+4 | 124.44 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 | 40 | 41.3 | 20 | 20 | 25 | syntax error near `.*1.13` |
+5 | 127.5 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 | 40 | 42 | 20 | 20 | 25 | syntax error near `.*1.15` |
+6 | 130.56 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 | 40 | 42.7 | 20 | 20 | 25 | syntax error near `.*1.17` |
+7 | 133.62 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 | 40 | 43.4 | 20 | 20 | 25 | syntax error near `.*1.19` |
+8 | 136.68 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 | 40 | 44.1 | 20 | 20 | 25 | syntax error near `.*1.21` |
+9 | 139.74 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 | 40 | 44.8 | 20 | 20 | 25 | syntax error near `.*1.23` |
+10 | 142.8 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 | 40 | 45.5 | 20 | 20 | 25 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 112.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 112.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 125 | 125 | 0 | 0 | 0 |
Other Infusions | 112.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 56.1 | 126.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 100 | 210 | 0 | 0 |
+1 | 57.63 | 129.95 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 100 | 210 | 0 | 0 |
+2 | 59.16 | 133.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 100 | 210 | 0 | 0 |
+3 | 60.69 | 136.85 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 100 | 210 | 0 | 0 |
+4 | 62.22 | 140.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 100 | 210 | 0 | 0 |
+5 | 63.75 | 143.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 100 | 210 | 0 | 0 |
+6 | 65.28 | 147.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 100 | 210 | 0 | 0 |
+7 | 66.81 | 150.65 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 100 | 210 | 0 | 0 |
+8 | 68.34 | 154.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 100 | 210 | 0 | 0 |
+9 | 69.87 | 157.55 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 100 | 210 | 0 | 0 |
+10 | 71.4 | 161 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 100 | 210 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 112.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+1 | 115.26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+2 | 118.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+3 | 121.38 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+4 | 124.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+5 | 127.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+6 | 130.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+7 | 133.62 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+8 | 136.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+9 | 139.74 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+10 | 142.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 112.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+1 | 115.26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+2 | 118.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+3 | 121.38 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+4 | 124.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+5 | 127.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+6 | 130.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+7 | 133.62 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+8 | 136.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+9 | 139.74 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+10 | 142.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 112.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+1 | 115.26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+2 | 118.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+3 | 121.38 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+4 | 124.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+5 | 127.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+6 | 130.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+7 | 133.62 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+8 | 136.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+9 | 139.74 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
+10 | 142.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 100 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 54, last edited: 14 Feb 2022 17:53