Onyx Blade
Onyx Blade
Onyx Blade Image
General Aux Effects
Physical Damage Type Standard/Thrust Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 500 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 30
Combat
Skill Elfriede's Blackflame Stability 60
Skill FP Cost 150 Durability 30
Spell Buff N/A Weight 10.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 121 Physical Absorption 50
Magic Damage 0 Magic Absorption 35
Fire Damage 0 Fire Absorption 30
Lightning Damage 0 Lightning Absorption 30
Dark Damage 55 Dark Absorption 35
Requirements
Strength Requirement 10 Dexterity Requirement 12
Intelligence Requirement 16 Faith Requirement 16

Lore

Elfriede, the eldest amongst her sisters and leader of the Sable Church, bestowed this sword to her knight.

Only, the sword was a farewell gift, and acceptance signified the knight's resignation from Elfriede's service.

Skill: Elfriede's Blackflame
Enwreathe blade with blackflame, adding 145 Dark damage for 30 seconds. Born of the similarly-hued flame that smolders within her.

Effect

Availability

Item drop

Moveset

Notes

  • Self buff adds Dark damage.

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 121 0 0 0 55 0 0 0 30 40 80 40 40 0
+1 124.3 0 0 0 56.5 0 0 0 30 40 80 40 40 0
+2 127.6 0 0 0 58 0 0 0 30 40 80 40 40 0
+3 130.9 0 0 0 59.5 0 0 0 30 40 80 40 40 0
+4 134.2 0 0 0 61 0 0 0 30 40 80 40 40 0
+5 137.5 0 0 0 62.5 0 0 0 30 40 80 40 40 0
+6 140.8 0 0 0 64 0 0 0 30 40 80 40 40 0
+7 144.1 0 0 0 65.5 0 0 0 30 40 80 40 40 0
+8 147.4 0 0 0 67 0 0 0 30 40 80 40 40 0
+9 150.7 0 0 0 68.5 0 0 0 30 40 80 40 40 0
+10 154 0 0 0 70 0 0 0 30 40 80 40 40 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 121 0 0 0 55 40 80 40 40 0 50 49.5 30 30 35 syntax error near `.*1.05`
+1 124.3 0 0 0 56.5 40 80 40 40 0 50 50.4 30 30 35 syntax error near `.*1.07`
+2 127.6 0 0 0 58 40 80 40 40 0 50 51.3 30 30 35 syntax error near `.*1.09`
+3 130.9 0 0 0 59.5 40 80 40 40 0 50 52.2 30 30 35 syntax error near `.*1.11`
+4 134.2 0 0 0 61 40 80 40 40 0 50 53.1 30 30 35 syntax error near `.*1.13`
+5 137.5 0 0 0 62.5 40 80 40 40 0 50 54 30 30 35 syntax error near `.*1.15`
+6 140.8 0 0 0 64 40 80 40 40 0 50 54.9 30 30 35 syntax error near `.*1.17`
+7 144.1 0 0 0 65.5 40 80 40 40 0 50 55.8 30 30 35 syntax error near `.*1.19`
+8 147.4 0 0 0 67 40 80 40 40 0 50 56.7 30 30 35 syntax error near `.*1.21`
+9 150.7 0 0 0 68.5 40 80 40 40 0 50 57.6 30 30 35 syntax error near `.*1.23`
+10 154 0 0 0 70 40 80 40 40 0 50 58.5 30 30 35 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 121 0 0 0 55 0 0 0 30 40 80 40 40 0
Laughing 0 0 0 0 0 0 0 0 30 0 0 0 0 0
Unstable 121 0 0 0 55 0 0 0 30 50 100 50 50 0
Other Infusions 121 0 0 0 55 0 0 0 30 40 80 40 40 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 60.5 143 0 0 0 0 0 0 30 40 80 200 0 0
+1 62.15 146.9 0 0 0 0 0 0 30 40 80 200 0 0
+2 63.8 150.8 0 0 0 0 0 0 30 40 80 200 0 0
+3 65.45 154.7 0 0 0 0 0 0 30 40 80 200 0 0
+4 67.1 158.6 0 0 0 0 0 0 30 40 80 200 0 0
+5 68.75 162.5 0 0 0 0 0 0 30 40 80 200 0 0
+6 70.4 166.4 0 0 0 0 0 0 30 40 80 200 0 0
+7 72.05 170.3 0 0 0 0 0 0 30 40 80 200 0 0
+8 73.7 174.2 0 0 0 0 0 0 30 40 80 200 0 0
+9 75.35 178.1 0 0 0 0 0 0 30 40 80 200 0 0
+10 77 182 0 0 0 0 0 0 30 40 80 200 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 121 0 0 0 55 0 0 0 30 40 80 40 40 0
+1 124.3 0 0 0 56.5 0 0 0 30 40 80 40 40 0
+2 127.6 0 0 0 58 0 0 0 30 40 80 40 40 0
+3 130.9 0 0 0 59.5 0 0 0 30 40 80 40 40 0
+4 134.2 0 0 0 61 0 0 0 30 40 80 40 40 0
+5 137.5 0 0 0 62.5 0 0 0 30 40 80 40 40 0
+6 140.8 0 0 0 64 0 0 0 30 40 80 40 40 0
+7 144.1 0 0 0 65.5 0 0 0 30 40 80 40 40 0
+8 147.4 0 0 0 67 0 0 0 30 40 80 40 40 0
+9 150.7 0 0 0 68.5 0 0 0 30 40 80 40 40 0
+10 154 0 0 0 70 0 0 0 30 40 80 40 40 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 121 0 0 0 55 0 0 0 30 40 80 40 40 0
+1 124.3 0 0 0 56.5 0 0 0 30 40 80 40 40 0
+2 127.6 0 0 0 58 0 0 0 30 40 80 40 40 0
+3 130.9 0 0 0 59.5 0 0 0 30 40 80 40 40 0
+4 134.2 0 0 0 61 0 0 0 30 40 80 40 40 0
+5 137.5 0 0 0 62.5 0 0 0 30 40 80 40 40 0
+6 140.8 0 0 0 64 0 0 0 30 40 80 40 40 0
+7 144.1 0 0 0 65.5 0 0 0 30 40 80 40 40 0
+8 147.4 0 0 0 67 0 0 0 30 40 80 40 40 0
+9 150.7 0 0 0 68.5 0 0 0 30 40 80 40 40 0
+10 154 0 0 0 70 0 0 0 30 40 80 40 40 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 121 0 0 0 55 0 0 0 30 40 80 40 40 0
+1 124.3 0 0 0 56.5 0 0 0 30 40 80 40 40 0
+2 127.6 0 0 0 58 0 0 0 30 40 80 40 40 0
+3 130.9 0 0 0 59.5 0 0 0 30 40 80 40 40 0
+4 134.2 0 0 0 61 0 0 0 30 40 80 40 40 0
+5 137.5 0 0 0 62.5 0 0 0 30 40 80 40 40 0
+6 140.8 0 0 0 64 0 0 0 30 40 80 40 40 0
+7 144.1 0 0 0 65.5 0 0 0 30 40 80 40 40 0
+8 147.4 0 0 0 67 0 0 0 30 40 80 40 40 0
+9 150.7 0 0 0 68.5 0 0 0 30 40 80 40 40 0
+10 154 0 0 0 70 0 0 0 30 40 80 40 40 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License