Onyx Blade
| Onyx Blade | |||
|---|---|---|---|
![]() |
| General | Aux Effects | ||
|---|---|---|---|
| Standard/Thrust | 0 | ||
| 0 | |||
| 500 | 0 | ||
| Yes | 30 | ||
| Combat | |||
| Elfriede's Blackflame | 60 | ||
| 150 | 30 | ||
| N/A | 10.0 | ||
| N/A | 100 | ||
| Damage | Guard Absorption | ||
| 121 | 50 | ||
| 0 | 35 | ||
| 0 | 30 | ||
| 0 | 30 | ||
| 55 | 35 | ||
| Requirements | |||
| 10 | 12 | ||
| 16 | 16 | ||
Lore
Elfriede, the eldest amongst her sisters and leader of the Sable Church, bestowed this sword to her knight.
Only, the sword was a farewell gift, and acceptance signified the knight's resignation from Elfriede's service.
Skill: Elfriede's Blackflame
Enwreathe blade with blackflame, adding 145 Dark damage for 30 seconds. Born of the similarly-hued flame that smolders within her.
Effect
Availability
Item drop
- A drop from Sir Vilhelm, located in the library at the end of the Corvian Settlement inside the Painted World of Ariandel.
Moveset
Notes
- Self buff adds Dark damage.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 121 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 30 | 40 | 80 | 40 | 40 | 0 |
| +1 | 124.3 | 0 | 0 | 0 | 56.5 | 0 | 0 | 0 | 30 | 40 | 80 | 40 | 40 | 0 |
| +2 | 127.6 | 0 | 0 | 0 | 58 | 0 | 0 | 0 | 30 | 40 | 80 | 40 | 40 | 0 |
| +3 | 130.9 | 0 | 0 | 0 | 59.5 | 0 | 0 | 0 | 30 | 40 | 80 | 40 | 40 | 0 |
| +4 | 134.2 | 0 | 0 | 0 | 61 | 0 | 0 | 0 | 30 | 40 | 80 | 40 | 40 | 0 |
| +5 | 137.5 | 0 | 0 | 0 | 62.5 | 0 | 0 | 0 | 30 | 40 | 80 | 40 | 40 | 0 |
| +6 | 140.8 | 0 | 0 | 0 | 64 | 0 | 0 | 0 | 30 | 40 | 80 | 40 | 40 | 0 |
| +7 | 144.1 | 0 | 0 | 0 | 65.5 | 0 | 0 | 0 | 30 | 40 | 80 | 40 | 40 | 0 |
| +8 | 147.4 | 0 | 0 | 0 | 67 | 0 | 0 | 0 | 30 | 40 | 80 | 40 | 40 | 0 |
| +9 | 150.7 | 0 | 0 | 0 | 68.5 | 0 | 0 | 0 | 30 | 40 | 80 | 40 | 40 | 0 |
| +10 | 154 | 0 | 0 | 0 | 70 | 0 | 0 | 0 | 30 | 40 | 80 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
| +0 | 121 | 0 | 0 | 0 | 55 | 40 | 80 | 40 | 40 | 0 | 50 | 49.5 | 30 | 30 | 35 | syntax error near `.*1.05` |
| +1 | 124.3 | 0 | 0 | 0 | 56.5 | 40 | 80 | 40 | 40 | 0 | 50 | 50.4 | 30 | 30 | 35 | syntax error near `.*1.07` |
| +2 | 127.6 | 0 | 0 | 0 | 58 | 40 | 80 | 40 | 40 | 0 | 50 | 51.3 | 30 | 30 | 35 | syntax error near `.*1.09` |
| +3 | 130.9 | 0 | 0 | 0 | 59.5 | 40 | 80 | 40 | 40 | 0 | 50 | 52.2 | 30 | 30 | 35 | syntax error near `.*1.11` |
| +4 | 134.2 | 0 | 0 | 0 | 61 | 40 | 80 | 40 | 40 | 0 | 50 | 53.1 | 30 | 30 | 35 | syntax error near `.*1.13` |
| +5 | 137.5 | 0 | 0 | 0 | 62.5 | 40 | 80 | 40 | 40 | 0 | 50 | 54 | 30 | 30 | 35 | syntax error near `.*1.15` |
| +6 | 140.8 | 0 | 0 | 0 | 64 | 40 | 80 | 40 | 40 | 0 | 50 | 54.9 | 30 | 30 | 35 | syntax error near `.*1.17` |
| +7 | 144.1 | 0 | 0 | 0 | 65.5 | 40 | 80 | 40 | 40 | 0 | 50 | 55.8 | 30 | 30 | 35 | syntax error near `.*1.19` |
| +8 | 147.4 | 0 | 0 | 0 | 67 | 40 | 80 | 40 | 40 | 0 | 50 | 56.7 | 30 | 30 | 35 | syntax error near `.*1.21` |
| +9 | 150.7 | 0 | 0 | 0 | 68.5 | 40 | 80 | 40 | 40 | 0 | 50 | 57.6 | 30 | 30 | 35 | syntax error near `.*1.23` |
| +10 | 154 | 0 | 0 | 0 | 70 | 40 | 80 | 40 | 40 | 0 | 50 | 58.5 | 30 | 30 | 35 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
| Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
| Uninfused | 121 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 30 | 40 | 80 | 40 | 40 | 0 |
| Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 0 | 0 |
| Unstable | 121 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 30 | 50 | 100 | 50 | 50 | 0 |
| Other Infusions | 121 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 30 | 40 | 80 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 60.5 | 143 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 40 | 80 | 200 | 0 | 0 |
| +1 | 62.15 | 146.9 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 40 | 80 | 200 | 0 | 0 |
| +2 | 63.8 | 150.8 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 40 | 80 | 200 | 0 | 0 |
| +3 | 65.45 | 154.7 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 40 | 80 | 200 | 0 | 0 |
| +4 | 67.1 | 158.6 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 40 | 80 | 200 | 0 | 0 |
| +5 | 68.75 | 162.5 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 40 | 80 | 200 | 0 | 0 |
| +6 | 70.4 | 166.4 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 40 | 80 | 200 | 0 | 0 |
| +7 | 72.05 | 170.3 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 40 | 80 | 200 | 0 | 0 |
| +8 | 73.7 | 174.2 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 40 | 80 | 200 | 0 | 0 |
| +9 | 75.35 | 178.1 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 40 | 80 | 200 | 0 | 0 |
| +10 | 77 | 182 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 40 | 80 | 200 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 121 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 30 | 40 | 80 | 40 | 40 | 0 |
| +1 | 124.3 | 0 | 0 | 0 | 56.5 | 0 | 0 | 0 | 30 | 40 | 80 | 40 | 40 | 0 |
| +2 | 127.6 | 0 | 0 | 0 | 58 | 0 | 0 | 0 | 30 | 40 | 80 | 40 | 40 | 0 |
| +3 | 130.9 | 0 | 0 | 0 | 59.5 | 0 | 0 | 0 | 30 | 40 | 80 | 40 | 40 | 0 |
| +4 | 134.2 | 0 | 0 | 0 | 61 | 0 | 0 | 0 | 30 | 40 | 80 | 40 | 40 | 0 |
| +5 | 137.5 | 0 | 0 | 0 | 62.5 | 0 | 0 | 0 | 30 | 40 | 80 | 40 | 40 | 0 |
| +6 | 140.8 | 0 | 0 | 0 | 64 | 0 | 0 | 0 | 30 | 40 | 80 | 40 | 40 | 0 |
| +7 | 144.1 | 0 | 0 | 0 | 65.5 | 0 | 0 | 0 | 30 | 40 | 80 | 40 | 40 | 0 |
| +8 | 147.4 | 0 | 0 | 0 | 67 | 0 | 0 | 0 | 30 | 40 | 80 | 40 | 40 | 0 |
| +9 | 150.7 | 0 | 0 | 0 | 68.5 | 0 | 0 | 0 | 30 | 40 | 80 | 40 | 40 | 0 |
| +10 | 154 | 0 | 0 | 0 | 70 | 0 | 0 | 0 | 30 | 40 | 80 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 121 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 30 | 40 | 80 | 40 | 40 | 0 |
| +1 | 124.3 | 0 | 0 | 0 | 56.5 | 0 | 0 | 0 | 30 | 40 | 80 | 40 | 40 | 0 |
| +2 | 127.6 | 0 | 0 | 0 | 58 | 0 | 0 | 0 | 30 | 40 | 80 | 40 | 40 | 0 |
| +3 | 130.9 | 0 | 0 | 0 | 59.5 | 0 | 0 | 0 | 30 | 40 | 80 | 40 | 40 | 0 |
| +4 | 134.2 | 0 | 0 | 0 | 61 | 0 | 0 | 0 | 30 | 40 | 80 | 40 | 40 | 0 |
| +5 | 137.5 | 0 | 0 | 0 | 62.5 | 0 | 0 | 0 | 30 | 40 | 80 | 40 | 40 | 0 |
| +6 | 140.8 | 0 | 0 | 0 | 64 | 0 | 0 | 0 | 30 | 40 | 80 | 40 | 40 | 0 |
| +7 | 144.1 | 0 | 0 | 0 | 65.5 | 0 | 0 | 0 | 30 | 40 | 80 | 40 | 40 | 0 |
| +8 | 147.4 | 0 | 0 | 0 | 67 | 0 | 0 | 0 | 30 | 40 | 80 | 40 | 40 | 0 |
| +9 | 150.7 | 0 | 0 | 0 | 68.5 | 0 | 0 | 0 | 30 | 40 | 80 | 40 | 40 | 0 |
| +10 | 154 | 0 | 0 | 0 | 70 | 0 | 0 | 0 | 30 | 40 | 80 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 121 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 30 | 40 | 80 | 40 | 40 | 0 |
| +1 | 124.3 | 0 | 0 | 0 | 56.5 | 0 | 0 | 0 | 30 | 40 | 80 | 40 | 40 | 0 |
| +2 | 127.6 | 0 | 0 | 0 | 58 | 0 | 0 | 0 | 30 | 40 | 80 | 40 | 40 | 0 |
| +3 | 130.9 | 0 | 0 | 0 | 59.5 | 0 | 0 | 0 | 30 | 40 | 80 | 40 | 40 | 0 |
| +4 | 134.2 | 0 | 0 | 0 | 61 | 0 | 0 | 0 | 30 | 40 | 80 | 40 | 40 | 0 |
| +5 | 137.5 | 0 | 0 | 0 | 62.5 | 0 | 0 | 0 | 30 | 40 | 80 | 40 | 40 | 0 |
| +6 | 140.8 | 0 | 0 | 0 | 64 | 0 | 0 | 0 | 30 | 40 | 80 | 40 | 40 | 0 |
| +7 | 144.1 | 0 | 0 | 0 | 65.5 | 0 | 0 | 0 | 30 | 40 | 80 | 40 | 40 | 0 |
| +8 | 147.4 | 0 | 0 | 0 | 67 | 0 | 0 | 0 | 30 | 40 | 80 | 40 | 40 | 0 |
| +9 | 150.7 | 0 | 0 | 0 | 68.5 | 0 | 0 | 0 | 30 | 40 | 80 | 40 | 40 | 0 |
| +10 | 154 | 0 | 0 | 0 | 70 | 0 | 0 | 0 | 30 | 40 | 80 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 69, last edited: 14 Feb 2022 17:35

