Onikiri and Ubadachi
Onikiri and Ubadachi | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Slash/Thrust | 15 | ||
0 | |||
300 | 0 | ||
Yes | 0 | ||
Combat | |||
Onislayer | 55 | ||
100 | 25 | ||
N/A | 8.5 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
99 | 45 | ||
0 | 25 | ||
0 | 20 | ||
0 | 20 | ||
0 | 25 | ||
Requirements | |||
16 | 16 | ||
0 | 0 |
Lore
The hunters known as the King's Black Hands wielded paired weapons. These belonged to Kamui, who looked after the prince.
Kamui brought Onikiri with him to the Undead Settlement, where he forged Ubadachi, and was finally prepared to join the ranks of the royal hunters.
Skill: Onislayer
Leap forward and slash mercilessly with both blades, cutting open foes.
Effect
Availability
Item drop
- Dropped by Black Hand Kamui.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 99 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+1 | 101.7 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+2 | 104.4 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+3 | 107.1 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+4 | 109.8 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+5 | 112.5 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+6 | 115.2 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+7 | 117.9 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+8 | 120.6 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+9 | 123.3 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+10 | 126 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 99 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 | 45 | 38.5 | 20 | 20 | 25 | syntax error near `.*1.05` |
+1 | 101.7 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 | 45 | 39.2 | 20 | 20 | 25 | syntax error near `.*1.07` |
+2 | 104.4 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 | 45 | 39.9 | 20 | 20 | 25 | syntax error near `.*1.09` |
+3 | 107.1 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 | 45 | 40.6 | 20 | 20 | 25 | syntax error near `.*1.11` |
+4 | 109.8 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 | 45 | 41.3 | 20 | 20 | 25 | syntax error near `.*1.13` |
+5 | 112.5 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 | 45 | 42 | 20 | 20 | 25 | syntax error near `.*1.15` |
+6 | 115.2 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 | 45 | 42.7 | 20 | 20 | 25 | syntax error near `.*1.17` |
+7 | 117.9 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 | 45 | 43.4 | 20 | 20 | 25 | syntax error near `.*1.19` |
+8 | 120.6 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 | 45 | 44.1 | 20 | 20 | 25 | syntax error near `.*1.21` |
+9 | 123.3 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 | 45 | 44.8 | 20 | 20 | 25 | syntax error near `.*1.23` |
+10 | 126 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 | 45 | 45.5 | 20 | 20 | 25 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 99 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 99 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 75 | 150 | 0 | 0 | 0 |
Other Infusions | 99 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 49.5 | 110 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 190 | 0 | 0 |
+1 | 50.85 | 113 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 190 | 0 | 0 |
+2 | 52.2 | 116 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 190 | 0 | 0 |
+3 | 53.55 | 119 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 190 | 0 | 0 |
+4 | 54.9 | 122 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 190 | 0 | 0 |
+5 | 56.25 | 125 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 190 | 0 | 0 |
+6 | 57.6 | 128 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 190 | 0 | 0 |
+7 | 58.95 | 131 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 190 | 0 | 0 |
+8 | 60.3 | 134 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 190 | 0 | 0 |
+9 | 61.65 | 137 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 190 | 0 | 0 |
+10 | 63 | 140 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 190 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 99 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+1 | 101.7 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+2 | 104.4 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+3 | 107.1 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+4 | 109.8 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+5 | 112.5 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+6 | 115.2 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+7 | 117.9 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+8 | 120.6 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+9 | 123.3 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+10 | 126 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 99 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+1 | 101.7 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+2 | 104.4 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+3 | 107.1 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+4 | 109.8 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+5 | 112.5 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+6 | 115.2 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+7 | 117.9 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+8 | 120.6 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+9 | 123.3 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+10 | 126 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 99 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+1 | 101.7 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+2 | 104.4 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+3 | 107.1 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+4 | 109.8 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+5 | 112.5 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+6 | 115.2 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+7 | 117.9 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+8 | 120.6 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+9 | 123.3 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+10 | 126 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 62, last edited: 14 Feb 2022 18:11