Onikiri and Ubadachi
Onikiri and Ubadachi
Onikiri and Ubadachi Image
General Aux Effects
Physical Damage Type Slash/Thrust Bleed Effect 15
Poison Damage 0
Sell Price / Soul Value 300 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Onislayer Stability 55
Skill FP Cost 100 Durability 25
Spell Buff N/A Weight 8.5
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 99 Physical Absorption 45
Magic Damage 0 Magic Absorption 25
Fire Damage 0 Fire Absorption 20
Lightning Damage 0 Lightning Absorption 20
Dark Damage 0 Dark Absorption 25
Requirements
Strength Requirement 16 Dexterity Requirement 16
Intelligence Requirement 0 Faith Requirement 0

Lore

The hunters known as the King's Black Hands wielded paired weapons. These belonged to Kamui, who looked after the prince.

Kamui brought Onikiri with him to the Undead Settlement, where he forged Ubadachi, and was finally prepared to join the ranks of the royal hunters.

Skill: Onislayer
Leap forward and slash mercilessly with both blades, cutting open foes.

Effect

Availability

Item drop

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 99 0 0 0 0 15 0 0 0 60 120 0 0 0
+1 101.7 0 0 0 0 15 0 0 0 60 120 0 0 0
+2 104.4 0 0 0 0 15 0 0 0 60 120 0 0 0
+3 107.1 0 0 0 0 15 0 0 0 60 120 0 0 0
+4 109.8 0 0 0 0 15 0 0 0 60 120 0 0 0
+5 112.5 0 0 0 0 15 0 0 0 60 120 0 0 0
+6 115.2 0 0 0 0 15 0 0 0 60 120 0 0 0
+7 117.9 0 0 0 0 15 0 0 0 60 120 0 0 0
+8 120.6 0 0 0 0 15 0 0 0 60 120 0 0 0
+9 123.3 0 0 0 0 15 0 0 0 60 120 0 0 0
+10 126 0 0 0 0 15 0 0 0 60 120 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 99 0 0 0 0 60 120 0 0 0 45 38.5 20 20 25 syntax error near `.*1.05`
+1 101.7 0 0 0 0 60 120 0 0 0 45 39.2 20 20 25 syntax error near `.*1.07`
+2 104.4 0 0 0 0 60 120 0 0 0 45 39.9 20 20 25 syntax error near `.*1.09`
+3 107.1 0 0 0 0 60 120 0 0 0 45 40.6 20 20 25 syntax error near `.*1.11`
+4 109.8 0 0 0 0 60 120 0 0 0 45 41.3 20 20 25 syntax error near `.*1.13`
+5 112.5 0 0 0 0 60 120 0 0 0 45 42 20 20 25 syntax error near `.*1.15`
+6 115.2 0 0 0 0 60 120 0 0 0 45 42.7 20 20 25 syntax error near `.*1.17`
+7 117.9 0 0 0 0 60 120 0 0 0 45 43.4 20 20 25 syntax error near `.*1.19`
+8 120.6 0 0 0 0 60 120 0 0 0 45 44.1 20 20 25 syntax error near `.*1.21`
+9 123.3 0 0 0 0 60 120 0 0 0 45 44.8 20 20 25 syntax error near `.*1.23`
+10 126 0 0 0 0 60 120 0 0 0 45 45.5 20 20 25 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 99 0 0 0 0 15 0 0 0 60 120 0 0 0
Laughing 0 0 0 0 0 15 0 0 0 0 0 0 0 0
Unstable 99 0 0 0 0 15 0 0 0 75 150 0 0 0
Other Infusions 99 0 0 0 0 15 0 0 0 60 120 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 49.5 110 0 0 0 15 0 0 0 60 120 190 0 0
+1 50.85 113 0 0 0 15 0 0 0 60 120 190 0 0
+2 52.2 116 0 0 0 15 0 0 0 60 120 190 0 0
+3 53.55 119 0 0 0 15 0 0 0 60 120 190 0 0
+4 54.9 122 0 0 0 15 0 0 0 60 120 190 0 0
+5 56.25 125 0 0 0 15 0 0 0 60 120 190 0 0
+6 57.6 128 0 0 0 15 0 0 0 60 120 190 0 0
+7 58.95 131 0 0 0 15 0 0 0 60 120 190 0 0
+8 60.3 134 0 0 0 15 0 0 0 60 120 190 0 0
+9 61.65 137 0 0 0 15 0 0 0 60 120 190 0 0
+10 63 140 0 0 0 15 0 0 0 60 120 190 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 99 0 0 0 0 15 0 0 0 60 120 0 0 0
+1 101.7 0 0 0 0 15 0 0 0 60 120 0 0 0
+2 104.4 0 0 0 0 15 0 0 0 60 120 0 0 0
+3 107.1 0 0 0 0 15 0 0 0 60 120 0 0 0
+4 109.8 0 0 0 0 15 0 0 0 60 120 0 0 0
+5 112.5 0 0 0 0 15 0 0 0 60 120 0 0 0
+6 115.2 0 0 0 0 15 0 0 0 60 120 0 0 0
+7 117.9 0 0 0 0 15 0 0 0 60 120 0 0 0
+8 120.6 0 0 0 0 15 0 0 0 60 120 0 0 0
+9 123.3 0 0 0 0 15 0 0 0 60 120 0 0 0
+10 126 0 0 0 0 15 0 0 0 60 120 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 99 0 0 0 0 15 0 0 0 60 120 0 0 0
+1 101.7 0 0 0 0 15 0 0 0 60 120 0 0 0
+2 104.4 0 0 0 0 15 0 0 0 60 120 0 0 0
+3 107.1 0 0 0 0 15 0 0 0 60 120 0 0 0
+4 109.8 0 0 0 0 15 0 0 0 60 120 0 0 0
+5 112.5 0 0 0 0 15 0 0 0 60 120 0 0 0
+6 115.2 0 0 0 0 15 0 0 0 60 120 0 0 0
+7 117.9 0 0 0 0 15 0 0 0 60 120 0 0 0
+8 120.6 0 0 0 0 15 0 0 0 60 120 0 0 0
+9 123.3 0 0 0 0 15 0 0 0 60 120 0 0 0
+10 126 0 0 0 0 15 0 0 0 60 120 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 99 0 0 0 0 15 0 0 0 60 120 0 0 0
+1 101.7 0 0 0 0 15 0 0 0 60 120 0 0 0
+2 104.4 0 0 0 0 15 0 0 0 60 120 0 0 0
+3 107.1 0 0 0 0 15 0 0 0 60 120 0 0 0
+4 109.8 0 0 0 0 15 0 0 0 60 120 0 0 0
+5 112.5 0 0 0 0 15 0 0 0 60 120 0 0 0
+6 115.2 0 0 0 0 15 0 0 0 60 120 0 0 0
+7 117.9 0 0 0 0 15 0 0 0 60 120 0 0 0
+8 120.6 0 0 0 0 15 0 0 0 60 120 0 0 0
+9 123.3 0 0 0 0 15 0 0 0 60 120 0 0 0
+10 126 0 0 0 0 15 0 0 0 60 120 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

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