Old Wolf Curved Sword
| Old Wolf Curved Sword | |||
|---|---|---|---|
![]() |
| General | Aux Effects | ||
|---|---|---|---|
| Slash | 0 | ||
| 0 | |||
| 1,000 | 0 | ||
| Yes | 0 | ||
| Combat | |||
| Wolf Leap | 60 | ||
| 40(-/75) | 30 | ||
| N/A | 13.0 | ||
| N/A | 100 | ||
| Damage | Guard Absorption | ||
| 154 | 55 | ||
| 0 | 45 | ||
| 0 | 40 | ||
| 0 | 40 | ||
| 0 | 45 | ||
| Requirements | |||
| 0 | 40 | ||
| 0 | 0 | ||
Lore
Curved sword bearing the soul of the old wolf that stays with the Watchdogs of Farron.
Effect: Boosts damage against Abyssal enemies by 20%. Recovers HP with successive attacks, restoring 2% + 75 HP per attack once triggered.
Skill: Wolf Leap
Slice into foes with a large spinning motion, then leap out of harm's way and follow with strong attack
Effect
- Bonus damage against Abyssal enemies: 20%.
- Restores 2% + 75 HP with successive attacks.
Availability
- Watchdogs of Farron transposition in exchange for 15 Wolf's Blood Swordgrass and 16,000 Souls.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 154 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
| +1 | 158.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
| +2 | 162.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
| +3 | 166.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
| +4 | 170.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
| +5 | 175 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
| +6 | 179.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
| +7 | 183.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
| +8 | 187.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
| +9 | 191.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
| +10 | 196 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
| +0 | 154 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 | 55 | 60.5 | 40 | 40 | 45 | syntax error near `.*1.05` |
| +1 | 158.2 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 | 55 | 61.6 | 40 | 40 | 45 | syntax error near `.*1.07` |
| +2 | 162.4 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 | 55 | 62.7 | 40 | 40 | 45 | syntax error near `.*1.09` |
| +3 | 166.6 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 | 55 | 63.8 | 40 | 40 | 45 | syntax error near `.*1.11` |
| +4 | 170.8 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 | 55 | 64.9 | 40 | 40 | 45 | syntax error near `.*1.13` |
| +5 | 175 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 | 55 | 66 | 40 | 40 | 45 | syntax error near `.*1.15` |
| +6 | 179.2 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 | 55 | 67.1 | 40 | 40 | 45 | syntax error near `.*1.17` |
| +7 | 183.4 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 | 55 | 68.2 | 40 | 40 | 45 | syntax error near `.*1.19` |
| +8 | 187.6 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 | 55 | 69.3 | 40 | 40 | 45 | syntax error near `.*1.21` |
| +9 | 191.8 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 | 55 | 70.4 | 40 | 40 | 45 | syntax error near `.*1.23` |
| +10 | 196 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 | 55 | 71.5 | 40 | 40 | 45 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
| Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
| Uninfused | 154 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
| Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Unstable | 154 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 25 | 175 | 0 | 0 | 0 |
| Other Infusions | 154 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 77 | 154 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 140 | 170 | 0 | 0 |
| +1 | 79.1 | 158.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 140 | 170 | 0 | 0 |
| +2 | 81.2 | 162.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 140 | 170 | 0 | 0 |
| +3 | 83.3 | 166.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 140 | 170 | 0 | 0 |
| +4 | 85.4 | 170.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 140 | 170 | 0 | 0 |
| +5 | 87.5 | 175 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 140 | 170 | 0 | 0 |
| +6 | 89.6 | 179.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 140 | 170 | 0 | 0 |
| +7 | 91.7 | 183.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 140 | 170 | 0 | 0 |
| +8 | 93.8 | 187.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 140 | 170 | 0 | 0 |
| +9 | 95.9 | 191.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 140 | 170 | 0 | 0 |
| +10 | 98 | 196 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 140 | 170 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 154 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
| +1 | 158.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
| +2 | 162.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
| +3 | 166.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
| +4 | 170.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
| +5 | 175 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
| +6 | 179.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
| +7 | 183.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
| +8 | 187.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
| +9 | 191.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
| +10 | 196 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 154 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
| +1 | 158.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
| +2 | 162.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
| +3 | 166.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
| +4 | 170.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
| +5 | 175 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
| +6 | 179.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
| +7 | 183.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
| +8 | 187.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
| +9 | 191.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
| +10 | 196 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 154 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
| +1 | 158.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
| +2 | 162.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
| +3 | 166.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
| +4 | 170.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
| +5 | 175 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
| +6 | 179.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
| +7 | 183.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
| +8 | 187.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
| +9 | 191.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
| +10 | 196 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 64, last edited: 14 Feb 2022 17:14
