Old Wolf Curved Sword
Old Wolf Curved Sword
Old Wolf Curved Sword Image
General Aux Effects
Physical Damage Type Slash Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 1,000 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Wolf Leap Stability 60
Skill FP Cost 40(-/75) Durability 30
Spell Buff N/A Weight 13.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 154 Physical Absorption 55
Magic Damage 0 Magic Absorption 45
Fire Damage 0 Fire Absorption 40
Lightning Damage 0 Lightning Absorption 40
Dark Damage 0 Dark Absorption 45
Requirements
Strength Requirement 0 Dexterity Requirement 40
Intelligence Requirement 0 Faith Requirement 0

Lore

Curved sword bearing the soul of the old wolf that stays with the Watchdogs of Farron.

Effect: Boosts damage against Abyssal enemies by 20%. Recovers HP with successive attacks, restoring 2% + 75 HP per attack once triggered.

Skill: Wolf Leap
Slice into foes with a large spinning motion, then leap out of harm's way and follow with strong attack

Effect

  • Bonus damage against Abyssal enemies: 20%.
  • Restores 2% + 75 HP with successive attacks.

Availability

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 154 0 0 0 0 0 0 0 0 20 140 0 0 0
+1 158.2 0 0 0 0 0 0 0 0 20 140 0 0 0
+2 162.4 0 0 0 0 0 0 0 0 20 140 0 0 0
+3 166.6 0 0 0 0 0 0 0 0 20 140 0 0 0
+4 170.8 0 0 0 0 0 0 0 0 20 140 0 0 0
+5 175 0 0 0 0 0 0 0 0 20 140 0 0 0
+6 179.2 0 0 0 0 0 0 0 0 20 140 0 0 0
+7 183.4 0 0 0 0 0 0 0 0 20 140 0 0 0
+8 187.6 0 0 0 0 0 0 0 0 20 140 0 0 0
+9 191.8 0 0 0 0 0 0 0 0 20 140 0 0 0
+10 196 0 0 0 0 0 0 0 0 20 140 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 154 0 0 0 0 20 140 0 0 0 55 60.5 40 40 45 syntax error near `.*1.05`
+1 158.2 0 0 0 0 20 140 0 0 0 55 61.6 40 40 45 syntax error near `.*1.07`
+2 162.4 0 0 0 0 20 140 0 0 0 55 62.7 40 40 45 syntax error near `.*1.09`
+3 166.6 0 0 0 0 20 140 0 0 0 55 63.8 40 40 45 syntax error near `.*1.11`
+4 170.8 0 0 0 0 20 140 0 0 0 55 64.9 40 40 45 syntax error near `.*1.13`
+5 175 0 0 0 0 20 140 0 0 0 55 66 40 40 45 syntax error near `.*1.15`
+6 179.2 0 0 0 0 20 140 0 0 0 55 67.1 40 40 45 syntax error near `.*1.17`
+7 183.4 0 0 0 0 20 140 0 0 0 55 68.2 40 40 45 syntax error near `.*1.19`
+8 187.6 0 0 0 0 20 140 0 0 0 55 69.3 40 40 45 syntax error near `.*1.21`
+9 191.8 0 0 0 0 20 140 0 0 0 55 70.4 40 40 45 syntax error near `.*1.23`
+10 196 0 0 0 0 20 140 0 0 0 55 71.5 40 40 45 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 154 0 0 0 0 0 0 0 0 20 140 0 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Unstable 154 0 0 0 0 0 0 0 0 25 175 0 0 0
Other Infusions 154 0 0 0 0 0 0 0 0 20 140 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 77 154 0 0 0 0 0 0 0 20 140 170 0 0
+1 79.1 158.2 0 0 0 0 0 0 0 20 140 170 0 0
+2 81.2 162.4 0 0 0 0 0 0 0 20 140 170 0 0
+3 83.3 166.6 0 0 0 0 0 0 0 20 140 170 0 0
+4 85.4 170.8 0 0 0 0 0 0 0 20 140 170 0 0
+5 87.5 175 0 0 0 0 0 0 0 20 140 170 0 0
+6 89.6 179.2 0 0 0 0 0 0 0 20 140 170 0 0
+7 91.7 183.4 0 0 0 0 0 0 0 20 140 170 0 0
+8 93.8 187.6 0 0 0 0 0 0 0 20 140 170 0 0
+9 95.9 191.8 0 0 0 0 0 0 0 20 140 170 0 0
+10 98 196 0 0 0 0 0 0 0 20 140 170 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 154 0 0 0 0 0 0 0 0 20 140 0 0 0
+1 158.2 0 0 0 0 0 0 0 0 20 140 0 0 0
+2 162.4 0 0 0 0 0 0 0 0 20 140 0 0 0
+3 166.6 0 0 0 0 0 0 0 0 20 140 0 0 0
+4 170.8 0 0 0 0 0 0 0 0 20 140 0 0 0
+5 175 0 0 0 0 0 0 0 0 20 140 0 0 0
+6 179.2 0 0 0 0 0 0 0 0 20 140 0 0 0
+7 183.4 0 0 0 0 0 0 0 0 20 140 0 0 0
+8 187.6 0 0 0 0 0 0 0 0 20 140 0 0 0
+9 191.8 0 0 0 0 0 0 0 0 20 140 0 0 0
+10 196 0 0 0 0 0 0 0 0 20 140 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 154 0 0 0 0 0 0 0 0 20 140 0 0 0
+1 158.2 0 0 0 0 0 0 0 0 20 140 0 0 0
+2 162.4 0 0 0 0 0 0 0 0 20 140 0 0 0
+3 166.6 0 0 0 0 0 0 0 0 20 140 0 0 0
+4 170.8 0 0 0 0 0 0 0 0 20 140 0 0 0
+5 175 0 0 0 0 0 0 0 0 20 140 0 0 0
+6 179.2 0 0 0 0 0 0 0 0 20 140 0 0 0
+7 183.4 0 0 0 0 0 0 0 0 20 140 0 0 0
+8 187.6 0 0 0 0 0 0 0 0 20 140 0 0 0
+9 191.8 0 0 0 0 0 0 0 0 20 140 0 0 0
+10 196 0 0 0 0 0 0 0 0 20 140 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 154 0 0 0 0 0 0 0 0 20 140 0 0 0
+1 158.2 0 0 0 0 0 0 0 0 20 140 0 0 0
+2 162.4 0 0 0 0 0 0 0 0 20 140 0 0 0
+3 166.6 0 0 0 0 0 0 0 0 20 140 0 0 0
+4 170.8 0 0 0 0 0 0 0 0 20 140 0 0 0
+5 175 0 0 0 0 0 0 0 0 20 140 0 0 0
+6 179.2 0 0 0 0 0 0 0 0 20 140 0 0 0
+7 183.4 0 0 0 0 0 0 0 0 20 140 0 0 0
+8 187.6 0 0 0 0 0 0 0 0 20 140 0 0 0
+9 191.8 0 0 0 0 0 0 0 0 20 140 0 0 0
+10 196 0 0 0 0 0 0 0 0 20 140 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

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