Old Knight Maces
Old Knight Maces
Old Knight Maces Image
General Aux Effects
Physical Damage Type Strike Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 150 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Spin Bash Stability 50
Skill FP Cost 50(-/50) Durability 20
Spell Buff N/A Weight 11.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 198 Physical Absorption 45
Magic Damage 0 Magic Absorption 25
Fire Damage 0 Fire Absorption 25
Lightning Damage 0 Lightning Absorption 25
Dark Damage 0 Dark Absorption 25
Requirements
Strength Requirement 22 Dexterity Requirement 22
Intelligence Requirement 0 Faith Requirement 0

Lore

A pair of undated maces.

Wielded by a warrior from a time so ancient that there exists no record of his endeavors.

Has extremely low durability.

Sometimes, just as a thing falls to pieces, it unleashes its last flash of great power…

Skill: Spin Bash
Bash foes with a large spinning motion, and utilize momentum to transition into an overhanded strong attack smash.

Effect

Availability

Merchants

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 198 0 0 0 0 0 0 0 0 30 30 0 0 0
+1 203.4 0 0 0 0 0 0 0 0 30 30 0 0 0
+2 208.8 0 0 0 0 0 0 0 0 30 30 0 0 0
+3 214.2 0 0 0 0 0 0 0 0 30 30 0 0 0
+4 219.6 0 0 0 0 0 0 0 0 30 30 0 0 0
+5 225 0 0 0 0 0 0 0 0 30 30 0 0 0
+6 230.4 0 0 0 0 0 0 0 0 30 30 0 0 0
+7 235.8 0 0 0 0 0 0 0 0 30 30 0 0 0
+8 241.2 0 0 0 0 0 0 0 0 30 30 0 0 0
+9 246.6 0 0 0 0 0 0 0 0 30 30 0 0 0
+10 252 0 0 0 0 0 0 0 0 30 30 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 198 0 0 0 0 30 30 0 0 0 45 38.5 25 25 25 syntax error near `.*1.05`
+1 203.4 0 0 0 0 30 30 0 0 0 45 39.2 25 25 25 syntax error near `.*1.07`
+2 208.8 0 0 0 0 30 30 0 0 0 45 39.9 25 25 25 syntax error near `.*1.09`
+3 214.2 0 0 0 0 30 30 0 0 0 45 40.6 25 25 25 syntax error near `.*1.11`
+4 219.6 0 0 0 0 30 30 0 0 0 45 41.3 25 25 25 syntax error near `.*1.13`
+5 225 0 0 0 0 30 30 0 0 0 45 42 25 25 25 syntax error near `.*1.15`
+6 230.4 0 0 0 0 30 30 0 0 0 45 42.7 25 25 25 syntax error near `.*1.17`
+7 235.8 0 0 0 0 30 30 0 0 0 45 43.4 25 25 25 syntax error near `.*1.19`
+8 241.2 0 0 0 0 30 30 0 0 0 45 44.1 25 25 25 syntax error near `.*1.21`
+9 246.6 0 0 0 0 30 30 0 0 0 45 44.8 25 25 25 syntax error near `.*1.23`
+10 252 0 0 0 0 30 30 0 0 0 45 45.5 25 25 25 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 198 0 0 0 0 0 0 0 0 22.5 22.5 0 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Other Infusions 198 0 0 0 0 0 0 0 0 22.5 22.5 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 110 165 0 0 0 0 0 0 0 30 30 50 0 0
+1 113 169.5 0 0 0 0 0 0 0 30 30 50 0 0
+2 116 174 0 0 0 0 0 0 0 30 30 50 0 0
+3 119 178.5 0 0 0 0 0 0 0 30 30 50 0 0
+4 122 183 0 0 0 0 0 0 0 30 30 50 0 0
+5 125 187.5 0 0 0 0 0 0 0 30 30 50 0 0
+6 128 192 0 0 0 0 0 0 0 30 30 50 0 0
+7 131 196.5 0 0 0 0 0 0 0 30 30 50 0 0
+8 134 201 0 0 0 0 0 0 0 30 30 50 0 0
+9 137 205.5 0 0 0 0 0 0 0 30 30 50 0 0
+10 140 210 0 0 0 0 0 0 0 30 30 50 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 198 0 0 0 0 0 0 0 0 30 30 0 0 0
+1 203.4 0 0 0 0 0 0 0 0 30 30 0 0 0
+2 208.8 0 0 0 0 0 0 0 0 30 30 0 0 0
+3 214.2 0 0 0 0 0 0 0 0 30 30 0 0 0
+4 219.6 0 0 0 0 0 0 0 0 30 30 0 0 0
+5 225 0 0 0 0 0 0 0 0 30 30 0 0 0
+6 230.4 0 0 0 0 0 0 0 0 30 30 0 0 0
+7 235.8 0 0 0 0 0 0 0 0 30 30 0 0 0
+8 241.2 0 0 0 0 0 0 0 0 30 30 0 0 0
+9 246.6 0 0 0 0 0 0 0 0 30 30 0 0 0
+10 252 0 0 0 0 0 0 0 0 30 30 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 198 0 0 0 0 0 0 0 0 30 30 0 0 0
+1 203.4 0 0 0 0 0 0 0 0 30 30 0 0 0
+2 208.8 0 0 0 0 0 0 0 0 30 30 0 0 0
+3 214.2 0 0 0 0 0 0 0 0 30 30 0 0 0
+4 219.6 0 0 0 0 0 0 0 0 30 30 0 0 0
+5 225 0 0 0 0 0 0 0 0 30 30 0 0 0
+6 230.4 0 0 0 0 0 0 0 0 30 30 0 0 0
+7 235.8 0 0 0 0 0 0 0 0 30 30 0 0 0
+8 241.2 0 0 0 0 0 0 0 0 30 30 0 0 0
+9 246.6 0 0 0 0 0 0 0 0 30 30 0 0 0
+10 252 0 0 0 0 0 0 0 0 30 30 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 198 0 0 0 0 0 0 0 0 22.5 22.5 0 0 0
+1 203.4 0 0 0 0 0 0 0 0 22.5 22.5 0 0 0
+2 208.8 0 0 0 0 0 0 0 0 22.5 22.5 0 0 0
+3 214.2 0 0 0 0 0 0 0 0 22.5 22.5 0 0 0
+4 219.6 0 0 0 0 0 0 0 0 22.5 22.5 0 0 0
+5 225 0 0 0 0 0 0 0 0 22.5 22.5 0 0 0
+6 230.4 0 0 0 0 0 0 0 0 22.5 22.5 0 0 0
+7 235.8 0 0 0 0 0 0 0 0 22.5 22.5 0 0 0
+8 241.2 0 0 0 0 0 0 0 0 22.5 22.5 0 0 0
+9 246.6 0 0 0 0 0 0 0 0 22.5 22.5 0 0 0
+10 252 0 0 0 0 0 0 0 0 22.5 22.5 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.10.

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