Old Knight Battle Axe
Old Knight Battle Axe
Old Knight Battle Axe Image
General Aux Effects
Physical Damage Type Standard/Thrust Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 100 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Warcry (2) Stability 65~80
Skill FP Cost 200 Durability 15
Spell Buff N/A Weight 22.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 341 Physical Absorption 60~100
Magic Damage 0 Magic Absorption 45~70
Fire Damage 0 Fire Absorption 45~70
Lightning Damage 0 Lightning Absorption 45~70
Dark Damage 0 Dark Absorption 45~70
Requirements
Strength Requirement 28 Dexterity Requirement 28
Intelligence Requirement 0 Faith Requirement 0

Lore

An undated battle axe.

Wielded by a warrior from a time so ancient that there exists no record of his endeavors.

Has extremely low durability.

Sometimes, just as a thing falls to pieces, it unleashes its last flash of great power…

The Guard Absorption of this weapon scales with Dexterity, and its Stability with Strength.

Skill: Warcry
Let out a spirited warcry that temporarily boosts attack by 15% for 20 seconds, and enables a special consecutive strong attack.

Effect

Availability

Merchants

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 341 0 0 0 0 0 0 0 0 30 30 0 0 0
+1 350.3 0 0 0 0 0 0 0 0 30 30 0 0 0
+2 359.6 0 0 0 0 0 0 0 0 30 30 0 0 0
+3 368.9 0 0 0 0 0 0 0 0 30 30 0 0 0
+4 378.2 0 0 0 0 0 0 0 0 30 30 0 0 0
+5 387.5 0 0 0 0 0 0 0 0 30 30 0 0 0
+6 396.8 0 0 0 0 0 0 0 0 30 30 0 0 0
+7 406.1 0 0 0 0 0 0 0 0 30 30 0 0 0
+8 415.4 0 0 0 0 0 0 0 0 30 30 0 0 0
+9 424.7 0 0 0 0 0 0 0 0 30 30 0 0 0
+10 434 0 0 0 0 0 0 0 0 30 30 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 341 0 0 0 0 30 30 0 0 0 60~100 syntax error near `~70+10)*1.` 45~70 45~70 45~70 syntax error near `.*1.05`
+1 350.3 0 0 0 0 30 30 0 0 0 60~100 syntax error near `~70+10)*1.` 45~70 45~70 45~70 syntax error near `.*1.07`
+2 359.6 0 0 0 0 30 30 0 0 0 60~100 syntax error near `~70+10)*1.` 45~70 45~70 45~70 syntax error near `.*1.09`
+3 368.9 0 0 0 0 30 30 0 0 0 60~100 syntax error near `~70+10)*1.` 45~70 45~70 45~70 syntax error near `.*1.11`
+4 378.2 0 0 0 0 30 30 0 0 0 60~100 syntax error near `~70+10)*1.` 45~70 45~70 45~70 syntax error near `.*1.13`
+5 387.5 0 0 0 0 30 30 0 0 0 60~100 syntax error near `~70+10)*1.` 45~70 45~70 45~70 syntax error near `.*1.15`
+6 396.8 0 0 0 0 30 30 0 0 0 60~100 syntax error near `~70+10)*1.` 45~70 45~70 45~70 syntax error near `.*1.17`
+7 406.1 0 0 0 0 30 30 0 0 0 60~100 syntax error near `~70+10)*1.` 45~70 45~70 45~70 syntax error near `.*1.19`
+8 415.4 0 0 0 0 30 30 0 0 0 60~100 syntax error near `~70+10)*1.` 45~70 45~70 45~70 syntax error near `.*1.21`
+9 424.7 0 0 0 0 30 30 0 0 0 60~100 syntax error near `~70+10)*1.` 45~70 45~70 45~70 syntax error near `.*1.23`
+10 434 0 0 0 0 30 30 0 0 0 60~100 syntax error near `~70+10)*1.` 45~70 45~70 45~70 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 341 0 0 0 0 0 0 0 0 30 30 0 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Unstable 341 0 0 0 0 0 0 0 0 37.5 37.5 0 0 0
Other Infusions 341 0 0 0 0 0 0 0 0 30 30 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 187 253 0 0 0 0 0 0 0 30 30 60 0 0
+1 192.1 259.9 0 0 0 0 0 0 0 30 30 60 0 0
+2 197.2 266.8 0 0 0 0 0 0 0 30 30 60 0 0
+3 202.3 273.7 0 0 0 0 0 0 0 30 30 60 0 0
+4 207.4 280.6 0 0 0 0 0 0 0 30 30 60 0 0
+5 212.5 287.5 0 0 0 0 0 0 0 30 30 60 0 0
+6 217.6 294.4 0 0 0 0 0 0 0 30 30 60 0 0
+7 222.7 301.3 0 0 0 0 0 0 0 30 30 60 0 0
+8 227.8 308.2 0 0 0 0 0 0 0 30 30 60 0 0
+9 232.9 315.1 0 0 0 0 0 0 0 30 30 60 0 0
+10 238 322 0 0 0 0 0 0 0 30 30 60 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 341 0 0 0 0 0 0 0 0 30 30 0 0 0
+1 350.3 0 0 0 0 0 0 0 0 30 30 0 0 0
+2 359.6 0 0 0 0 0 0 0 0 30 30 0 0 0
+3 368.9 0 0 0 0 0 0 0 0 30 30 0 0 0
+4 378.2 0 0 0 0 0 0 0 0 30 30 0 0 0
+5 387.5 0 0 0 0 0 0 0 0 30 30 0 0 0
+6 396.8 0 0 0 0 0 0 0 0 30 30 0 0 0
+7 406.1 0 0 0 0 0 0 0 0 30 30 0 0 0
+8 415.4 0 0 0 0 0 0 0 0 30 30 0 0 0
+9 424.7 0 0 0 0 0 0 0 0 30 30 0 0 0
+10 434 0 0 0 0 0 0 0 0 30 30 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 341 0 0 0 0 0 0 0 0 30 30 0 0 0
+1 350.3 0 0 0 0 0 0 0 0 30 30 0 0 0
+2 359.6 0 0 0 0 0 0 0 0 30 30 0 0 0
+3 368.9 0 0 0 0 0 0 0 0 30 30 0 0 0
+4 378.2 0 0 0 0 0 0 0 0 30 30 0 0 0
+5 387.5 0 0 0 0 0 0 0 0 30 30 0 0 0
+6 396.8 0 0 0 0 0 0 0 0 30 30 0 0 0
+7 406.1 0 0 0 0 0 0 0 0 30 30 0 0 0
+8 415.4 0 0 0 0 0 0 0 0 30 30 0 0 0
+9 424.7 0 0 0 0 0 0 0 0 30 30 0 0 0
+10 434 0 0 0 0 0 0 0 0 30 30 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 341 0 0 0 0 0 0 0 0 30 30 0 0 0
+1 350.3 0 0 0 0 0 0 0 0 30 30 0 0 0
+2 359.6 0 0 0 0 0 0 0 0 30 30 0 0 0
+3 368.9 0 0 0 0 0 0 0 0 30 30 0 0 0
+4 378.2 0 0 0 0 0 0 0 0 30 30 0 0 0
+5 387.5 0 0 0 0 0 0 0 0 30 30 0 0 0
+6 396.8 0 0 0 0 0 0 0 0 30 30 0 0 0
+7 406.1 0 0 0 0 0 0 0 0 30 30 0 0 0
+8 415.4 0 0 0 0 0 0 0 0 30 30 0 0 0
+9 424.7 0 0 0 0 0 0 0 0 30 30 0 0 0
+10 434 0 0 0 0 0 0 0 0 30 30 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

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