Old King's Great Hammer
Old King's Great Hammer
Old King's Great Hammer Image
General Aux Effects
Physical Damage Type Strike Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 1,000 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Molten Perseverance Stability 65~80
Skill FP Cost 30(-/75) Durability 50
Spell Buff N/A Weight 18.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 176 Physical Absorption 60~100
Magic Damage 0 Magic Absorption 45~55
Fire Damage 71.5 Fire Absorption 40~100
Lightning Damage 0 Lightning Absorption 40~45
Dark Damage 0 Dark Absorption 45~55
Requirements
Strength Requirement 32 Dexterity Requirement 0
Intelligence Requirement 20 Faith Requirement 20

Lore

Great Hammer of the Old Demon King.

This weapon has survived since old Izalith, and is imbued with remnants of the Chaos Flame.

The Guard Absorption of this weapon scales with Dexterity, and its Stability with Strength.

Skill: Molten Perseverance
Anchor weapon in earth to temporarily boost poise, and use strong attack to repeatedly stab earth to trigger molten explosions.

Effect

Availability

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 176 0 71.5 0 0 0 0 0 0 80 20 50 50 0
+1 180.8 0 73.45 0 0 0 0 0 0 80 20 50 50 0
+2 185.6 0 75.4 0 0 0 0 0 0 80 20 50 50 0
+3 190.4 0 77.35 0 0 0 0 0 0 80 20 50 50 0
+4 195.2 0 79.3 0 0 0 0 0 0 80 20 50 50 0
+5 200 0 81.25 0 0 0 0 0 0 80 20 50 50 0
+6 204.8 0 83.2 0 0 0 0 0 0 80 20 50 50 0
+7 209.6 0 85.15 0 0 0 0 0 0 80 20 50 50 0
+8 214.4 0 87.1 0 0 0 0 0 0 80 20 50 50 0
+9 219.2 0 89.05 0 0 0 0 0 0 80 20 50 50 0
+10 224 0 91 0 0 0 0 0 0 80 20 50 50 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 176 0 71.5 0 0 80 20 50 50 0 60~100 syntax error near `~55+10)*1.` 40~100 40~45 45~55 syntax error near `.*1.05`
+1 180.8 0 73.45 0 0 80 20 50 50 0 60~100 syntax error near `~55+10)*1.` 40~100 40~45 45~55 syntax error near `.*1.07`
+2 185.6 0 75.4 0 0 80 20 50 50 0 60~100 syntax error near `~55+10)*1.` 40~100 40~45 45~55 syntax error near `.*1.09`
+3 190.4 0 77.35 0 0 80 20 50 50 0 60~100 syntax error near `~55+10)*1.` 40~100 40~45 45~55 syntax error near `.*1.11`
+4 195.2 0 79.3 0 0 80 20 50 50 0 60~100 syntax error near `~55+10)*1.` 40~100 40~45 45~55 syntax error near `.*1.13`
+5 200 0 81.25 0 0 80 20 50 50 0 60~100 syntax error near `~55+10)*1.` 40~100 40~45 45~55 syntax error near `.*1.15`
+6 204.8 0 83.2 0 0 80 20 50 50 0 60~100 syntax error near `~55+10)*1.` 40~100 40~45 45~55 syntax error near `.*1.17`
+7 209.6 0 85.15 0 0 80 20 50 50 0 60~100 syntax error near `~55+10)*1.` 40~100 40~45 45~55 syntax error near `.*1.19`
+8 214.4 0 87.1 0 0 80 20 50 50 0 60~100 syntax error near `~55+10)*1.` 40~100 40~45 45~55 syntax error near `.*1.21`
+9 219.2 0 89.05 0 0 80 20 50 50 0 60~100 syntax error near `~55+10)*1.` 40~100 40~45 45~55 syntax error near `.*1.23`
+10 224 0 91 0 0 80 20 50 50 0 60~100 syntax error near `~55+10)*1.` 40~100 40~45 45~55 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 176 0 71.5 0 0 0 0 0 0 60 15 37.5 37.5 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Other Infusions 176 0 71.5 0 0 0 0 0 0 60 15 37.5 37.5 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 88 176 0 0 0 0 0 0 0 80 20 240 0 0
+1 90.4 180.8 0 0 0 0 0 0 0 80 20 240 0 0
+2 92.8 185.6 0 0 0 0 0 0 0 80 20 240 0 0
+3 95.2 190.4 0 0 0 0 0 0 0 80 20 240 0 0
+4 97.6 195.2 0 0 0 0 0 0 0 80 20 240 0 0
+5 100 200 0 0 0 0 0 0 0 80 20 240 0 0
+6 102.4 204.8 0 0 0 0 0 0 0 80 20 240 0 0
+7 104.8 209.6 0 0 0 0 0 0 0 80 20 240 0 0
+8 107.2 214.4 0 0 0 0 0 0 0 80 20 240 0 0
+9 109.6 219.2 0 0 0 0 0 0 0 80 20 240 0 0
+10 112 224 0 0 0 0 0 0 0 80 20 240 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 176 0 71.5 0 0 0 0 0 0 80 20 50 50 0
+1 180.8 0 73.45 0 0 0 0 0 0 80 20 50 50 0
+2 185.6 0 75.4 0 0 0 0 0 0 80 20 50 50 0
+3 190.4 0 77.35 0 0 0 0 0 0 80 20 50 50 0
+4 195.2 0 79.3 0 0 0 0 0 0 80 20 50 50 0
+5 200 0 81.25 0 0 0 0 0 0 80 20 50 50 0
+6 204.8 0 83.2 0 0 0 0 0 0 80 20 50 50 0
+7 209.6 0 85.15 0 0 0 0 0 0 80 20 50 50 0
+8 214.4 0 87.1 0 0 0 0 0 0 80 20 50 50 0
+9 219.2 0 89.05 0 0 0 0 0 0 80 20 50 50 0
+10 224 0 91 0 0 0 0 0 0 80 20 50 50 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 176 0 71.5 0 0 0 0 0 0 80 20 50 50 0
+1 180.8 0 73.45 0 0 0 0 0 0 80 20 50 50 0
+2 185.6 0 75.4 0 0 0 0 0 0 80 20 50 50 0
+3 190.4 0 77.35 0 0 0 0 0 0 80 20 50 50 0
+4 195.2 0 79.3 0 0 0 0 0 0 80 20 50 50 0
+5 200 0 81.25 0 0 0 0 0 0 80 20 50 50 0
+6 204.8 0 83.2 0 0 0 0 0 0 80 20 50 50 0
+7 209.6 0 85.15 0 0 0 0 0 0 80 20 50 50 0
+8 214.4 0 87.1 0 0 0 0 0 0 80 20 50 50 0
+9 219.2 0 89.05 0 0 0 0 0 0 80 20 50 50 0
+10 224 0 91 0 0 0 0 0 0 80 20 50 50 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 176 0 71.5 0 0 0 0 0 0 60 15 37.5 37.5 0
+1 180.8 0 73.45 0 0 0 0 0 0 60 15 37.5 37.5 0
+2 185.6 0 75.4 0 0 0 0 0 0 60 15 37.5 37.5 0
+3 190.4 0 77.35 0 0 0 0 0 0 60 15 37.5 37.5 0
+4 195.2 0 79.3 0 0 0 0 0 0 60 15 37.5 37.5 0
+5 200 0 81.25 0 0 0 0 0 0 60 15 37.5 37.5 0
+6 204.8 0 83.2 0 0 0 0 0 0 60 15 37.5 37.5 0
+7 209.6 0 85.15 0 0 0 0 0 0 60 15 37.5 37.5 0
+8 214.4 0 87.1 0 0 0 0 0 0 60 15 37.5 37.5 0
+9 219.2 0 89.05 0 0 0 0 0 0 60 15 37.5 37.5 0
+10 224 0 91 0 0 0 0 0 0 60 15 37.5 37.5 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.10.

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