Obsidian Greatsword
Obsidian Greatsword | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Standard | 0 | ||
0 | |||
100 | 0 | ||
Yes | 0 | ||
Combat | |||
Abyssal Fire | 60 | ||
150 | 999 | ||
N/A | 20.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
154 | 55 | ||
0 | 40 | ||
0 | 40 | ||
0 | 35 | ||
0 | 50 | ||
Requirements | |||
20 | 16 | ||
0 | 0 |
Lore
This greatsword, one of the rare dragon weapons,
is formed by the tail of the one-eyed black dragon Kalameet,
the last of the ancient dragons.
Skill: Abyssal Fire
Stick weapon into earth and emit abyssal fire. Also, similar to Perseverance, temporarily boosts poise and reduces damage received.
Effect
Availability
- Firelink Shrine - Transposed from the Soul of Darkeater Midir.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 154 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
+1 | 158.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
+2 | 162.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
+3 | 166.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
+4 | 170.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
+5 | 175 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
+6 | 179.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
+7 | 183.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
+8 | 187.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
+9 | 191.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
+10 | 196 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 154 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 | 55 | 55 | 40 | 35 | 50 | syntax error near `.*1.05` |
+1 | 158.2 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 | 55 | 56 | 40 | 35 | 50 | syntax error near `.*1.07` |
+2 | 162.4 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 | 55 | 57 | 40 | 35 | 50 | syntax error near `.*1.09` |
+3 | 166.6 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 | 55 | 58 | 40 | 35 | 50 | syntax error near `.*1.11` |
+4 | 170.8 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 | 55 | 59 | 40 | 35 | 50 | syntax error near `.*1.13` |
+5 | 175 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 | 55 | 60 | 40 | 35 | 50 | syntax error near `.*1.15` |
+6 | 179.2 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 | 55 | 61 | 40 | 35 | 50 | syntax error near `.*1.17` |
+7 | 183.4 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 | 55 | 62 | 40 | 35 | 50 | syntax error near `.*1.19` |
+8 | 187.6 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 | 55 | 63 | 40 | 35 | 50 | syntax error near `.*1.21` |
+9 | 191.8 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 | 55 | 64 | 40 | 35 | 50 | syntax error near `.*1.23` |
+10 | 196 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 | 55 | 65 | 40 | 35 | 50 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 154 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 154 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 175 | 25 | 0 | 0 | 0 |
Other Infusions | 154 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 77 | 154 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 170 | 0 | 0 |
+1 | 79.1 | 158.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 170 | 0 | 0 |
+2 | 81.2 | 162.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 170 | 0 | 0 |
+3 | 83.3 | 166.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 170 | 0 | 0 |
+4 | 85.4 | 170.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 170 | 0 | 0 |
+5 | 87.5 | 175 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 170 | 0 | 0 |
+6 | 89.6 | 179.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 170 | 0 | 0 |
+7 | 91.7 | 183.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 170 | 0 | 0 |
+8 | 93.8 | 187.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 170 | 0 | 0 |
+9 | 95.9 | 191.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 170 | 0 | 0 |
+10 | 98 | 196 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 170 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 154 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
+1 | 158.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
+2 | 162.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
+3 | 166.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
+4 | 170.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
+5 | 175 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
+6 | 179.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
+7 | 183.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
+8 | 187.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
+9 | 191.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
+10 | 196 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 154 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
+1 | 158.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
+2 | 162.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
+3 | 166.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
+4 | 170.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
+5 | 175 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
+6 | 179.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
+7 | 183.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
+8 | 187.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
+9 | 191.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
+10 | 196 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 154 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
+1 | 158.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
+2 | 162.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
+3 | 166.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
+4 | 170.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
+5 | 175 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
+6 | 179.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
+7 | 183.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
+8 | 187.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
+9 | 191.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
+10 | 196 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 20 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 66, last edited: 14 Feb 2022 17:35