Oak Crossbow
Oak Crossbow | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Projectile | 0 | ||
0 | |||
100 | 0 | ||
No | 0 | ||
Combat | |||
Tackle | - | ||
50 | 60 | ||
N/A | 4.5 | ||
50 | 100 | ||
Damage | Guard Absorption | ||
105.6 | - | ||
0 | - | ||
0 | - | ||
0 | - | ||
0 | - | ||
Requirements | |||
16 | 10 | ||
0 | 0 |
Lore
A large, powerful crossbow. Must be readied before firing.
Bolts must be equipped in order to use crossbows. Up to two kinds of bolt can be equipped at a time, and these can be switched as necessary.
Skill: Tackle
Lunge into a shoulder tackle, pushing back enemies to create distance.
Effect
Availability
Merchants
- Sold by Blacksmith Andre for 3,000 Souls.
Treasure
- Starting equipment of the Huntsman class.
- Dropped by a Cathedral Knight found in the Cathedral of the Deep.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 105.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 70 | 0 | 0 | 0 |
+1 | 108.48 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 70 | 0 | 0 | 0 |
+2 | 111.36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 70 | 0 | 0 | 0 |
+3 | 114.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 70 | 0 | 0 | 0 |
+4 | 117.12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 70 | 0 | 0 | 0 |
+5 | 120 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 70 | 0 | 0 | 0 |
+6 | 122.88 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 70 | 0 | 0 | 0 |
+7 | 125.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 70 | 0 | 0 | 0 |
+8 | 128.64 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 70 | 0 | 0 | 0 |
+9 | 131.52 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 70 | 0 | 0 | 0 |
+10 | 134.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 70 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 105.6 | 0 | 0 | 0 | 0 | 120 | 70 | 0 | 0 | 0 | - | -11 | - | - | - | syntax error near `.*1.05` |
+1 | 108.48 | 0 | 0 | 0 | 0 | 120 | 70 | 0 | 0 | 0 | - | -11.2 | - | - | - | syntax error near `.*1.07` |
+2 | 111.36 | 0 | 0 | 0 | 0 | 120 | 70 | 0 | 0 | 0 | - | -11.4 | - | - | - | syntax error near `.*1.09` |
+3 | 114.24 | 0 | 0 | 0 | 0 | 120 | 70 | 0 | 0 | 0 | - | -11.6 | - | - | - | syntax error near `.*1.11` |
+4 | 117.12 | 0 | 0 | 0 | 0 | 120 | 70 | 0 | 0 | 0 | - | -11.8 | - | - | - | syntax error near `.*1.13` |
+5 | 120 | 0 | 0 | 0 | 0 | 120 | 70 | 0 | 0 | 0 | - | -12 | - | - | - | syntax error near `.*1.15` |
+6 | 122.88 | 0 | 0 | 0 | 0 | 120 | 70 | 0 | 0 | 0 | - | -12.2 | - | - | - | syntax error near `.*1.17` |
+7 | 125.76 | 0 | 0 | 0 | 0 | 120 | 70 | 0 | 0 | 0 | - | -12.4 | - | - | - | syntax error near `.*1.19` |
+8 | 128.64 | 0 | 0 | 0 | 0 | 120 | 70 | 0 | 0 | 0 | - | -12.6 | - | - | - | syntax error near `.*1.21` |
+9 | 131.52 | 0 | 0 | 0 | 0 | 120 | 70 | 0 | 0 | 0 | - | -12.8 | - | - | - | syntax error near `.*1.23` |
+10 | 134.4 | 0 | 0 | 0 | 0 | 120 | 70 | 0 | 0 | 0 | - | -13 | - | - | - | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 105.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 70 | 0 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 105.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 150 | 87.5 | 0 | 0 | 0 |
Other Infusions | 105.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 70 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+10 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 105.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 70 | 0 | 0 | 0 |
+1 | 108.48 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 70 | 0 | 0 | 0 |
+2 | 111.36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 70 | 0 | 0 | 0 |
+3 | 114.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 70 | 0 | 0 | 0 |
+4 | 117.12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 70 | 0 | 0 | 0 |
+5 | 120 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 70 | 0 | 0 | 0 |
+6 | 122.88 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 70 | 0 | 0 | 0 |
+7 | 125.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 70 | 0 | 0 | 0 |
+8 | 128.64 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 70 | 0 | 0 | 0 |
+9 | 131.52 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 70 | 0 | 0 | 0 |
+10 | 134.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 70 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 105.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 70 | 0 | 0 | 0 |
+1 | 108.48 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 70 | 0 | 0 | 0 |
+2 | 111.36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 70 | 0 | 0 | 0 |
+3 | 114.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 70 | 0 | 0 | 0 |
+4 | 117.12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 70 | 0 | 0 | 0 |
+5 | 120 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 70 | 0 | 0 | 0 |
+6 | 122.88 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 70 | 0 | 0 | 0 |
+7 | 125.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 70 | 0 | 0 | 0 |
+8 | 128.64 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 70 | 0 | 0 | 0 |
+9 | 131.52 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 70 | 0 | 0 | 0 |
+10 | 134.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 70 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 105.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 70 | 0 | 0 | 0 |
+1 | 108.48 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 70 | 0 | 0 | 0 |
+2 | 111.36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 70 | 0 | 0 | 0 |
+3 | 114.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 70 | 0 | 0 | 0 |
+4 | 117.12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 70 | 0 | 0 | 0 |
+5 | 120 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 70 | 0 | 0 | 0 |
+6 | 122.88 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 70 | 0 | 0 | 0 |
+7 | 125.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 70 | 0 | 0 | 0 |
+8 | 128.64 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 70 | 0 | 0 | 0 |
+9 | 131.52 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 70 | 0 | 0 | 0 |
+10 | 134.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 70 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 57, last edited: 14 Feb 2022 17:06