Notched Whip
Notched Whip | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Slash | 15 | ||
0 | |||
150 | 0 | ||
Yes | 0 | ||
Combat | |||
Impact | 50 | ||
100 | 25 | ||
N/A | 2.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
129.8 | 25 | ||
0 | 15 | ||
0 | 10 | ||
0 | 10 | ||
0 | 15 | ||
Requirements | |||
0 | 16 | ||
0 | 0 |
Lore
A whip with thorny spikes that shred skin, causing heavy bleeding.
The Cleansing Chapel uses whips such as these in order to produce the drops and puddles to wipe clean during its rituals.
Skill: Impact
Strike from the left to evade shields and deal a stinging blow that temporarily slows stamina recovery.
Effect
Availability
- Dropped by a Mimic found in the Undead Settlement.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 129.8 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 0 | 0 |
+1 | 133.34 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 0 | 0 |
+2 | 136.88 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 0 | 0 |
+3 | 140.42 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 0 | 0 |
+4 | 143.96 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 0 | 0 |
+5 | 147.5 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 0 | 0 |
+6 | 151.04 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 0 | 0 |
+7 | 154.58 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 0 | 0 |
+8 | 158.12 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 0 | 0 |
+9 | 161.66 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 0 | 0 |
+10 | 165.2 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 129.8 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 0 | 0 | 25 | 27.5 | 10 | 10 | 15 | syntax error near `.*1.05` |
+1 | 133.34 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 0 | 0 | 25 | 28 | 10 | 10 | 15 | syntax error near `.*1.07` |
+2 | 136.88 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 0 | 0 | 25 | 28.5 | 10 | 10 | 15 | syntax error near `.*1.09` |
+3 | 140.42 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 0 | 0 | 25 | 29 | 10 | 10 | 15 | syntax error near `.*1.11` |
+4 | 143.96 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 0 | 0 | 25 | 29.5 | 10 | 10 | 15 | syntax error near `.*1.13` |
+5 | 147.5 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 0 | 0 | 25 | 30 | 10 | 10 | 15 | syntax error near `.*1.15` |
+6 | 151.04 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 0 | 0 | 25 | 30.5 | 10 | 10 | 15 | syntax error near `.*1.17` |
+7 | 154.58 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 0 | 0 | 25 | 31 | 10 | 10 | 15 | syntax error near `.*1.19` |
+8 | 158.12 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 0 | 0 | 25 | 31.5 | 10 | 10 | 15 | syntax error near `.*1.21` |
+9 | 161.66 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 0 | 0 | 25 | 32 | 10 | 10 | 15 | syntax error near `.*1.23` |
+10 | 165.2 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 0 | 0 | 25 | 32.5 | 10 | 10 | 15 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 129.8 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 129.8 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 50 | 100 | 0 | 0 | 0 |
Other Infusions | 129.8 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 64.9 | 143 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 130 | 0 | 0 |
+1 | 66.67 | 146.9 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 130 | 0 | 0 |
+2 | 68.44 | 150.8 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 130 | 0 | 0 |
+3 | 70.21 | 154.7 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 130 | 0 | 0 |
+4 | 71.98 | 158.6 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 130 | 0 | 0 |
+5 | 73.75 | 162.5 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 130 | 0 | 0 |
+6 | 75.52 | 166.4 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 130 | 0 | 0 |
+7 | 77.29 | 170.3 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 130 | 0 | 0 |
+8 | 79.06 | 174.2 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 130 | 0 | 0 |
+9 | 80.83 | 178.1 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 130 | 0 | 0 |
+10 | 82.6 | 182 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 130 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 129.8 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 0 | 0 |
+1 | 133.34 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 0 | 0 |
+2 | 136.88 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 0 | 0 |
+3 | 140.42 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 0 | 0 |
+4 | 143.96 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 0 | 0 |
+5 | 147.5 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 0 | 0 |
+6 | 151.04 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 0 | 0 |
+7 | 154.58 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 0 | 0 |
+8 | 158.12 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 0 | 0 |
+9 | 161.66 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 0 | 0 |
+10 | 165.2 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 129.8 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 0 | 0 |
+1 | 133.34 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 0 | 0 |
+2 | 136.88 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 0 | 0 |
+3 | 140.42 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 0 | 0 |
+4 | 143.96 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 0 | 0 |
+5 | 147.5 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 0 | 0 |
+6 | 151.04 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 0 | 0 |
+7 | 154.58 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 0 | 0 |
+8 | 158.12 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 0 | 0 |
+9 | 161.66 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 0 | 0 |
+10 | 165.2 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 129.8 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 0 | 0 |
+1 | 133.34 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 0 | 0 |
+2 | 136.88 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 0 | 0 |
+3 | 140.42 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 0 | 0 |
+4 | 143.96 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 0 | 0 |
+5 | 147.5 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 0 | 0 |
+6 | 151.04 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 0 | 0 |
+7 | 154.58 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 0 | 0 |
+8 | 158.12 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 0 | 0 |
+9 | 161.66 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 0 | 0 |
+10 | 165.2 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 73, last edited: 14 Feb 2022 18:09