Needle of Eternal Agony
| Needle of Eternal Agony | |||
|---|---|---|---|
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| General | Aux Effects | ||
|---|---|---|---|
| Slash | 0 | ||
| 0 | |||
| 100 | 0 | ||
| Yes | 15 | ||
| Combat | |||
| Quickstep | 50 | ||
| 30 | 20 | ||
| N/A | 1.0 | ||
| N/A | 130 | ||
| Damage | Guard Absorption | ||
| 55 | 35 | ||
| 0 | 20 | ||
| 0 | 15 | ||
| 0 | 15 | ||
| 55 | 20 | ||
| Requirements | |||
| 10 | 15 | ||
| 12 | 12 | ||
Lore
A large, curved needle with barbed stingers.
This weapon was forged from the remains of a maneater. It stabs its target, hooks into the flesh, and slowly grinds away at its soul.
Skill: Quickstep
Instantly step behind or around the side of foes.
Especially effective when locked on to target.
Effect
Availability
Merchants
- Pilgrims of Dark transposition in exchange for 3 Abyssal Fragment and 4,000 Souls.
Treasure
- Dropped by a Mimic in the Road of Sacrifices.
Moveset
Notes
- Dark damage of this weapon has no scaling.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 55 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
| +1 | 56.5 | 0 | 0 | 0 | 56.5 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
| +2 | 58 | 0 | 0 | 0 | 58 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
| +3 | 59.5 | 0 | 0 | 0 | 59.5 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
| +4 | 61 | 0 | 0 | 0 | 61 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
| +5 | 62.5 | 0 | 0 | 0 | 62.5 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
| +6 | 64 | 0 | 0 | 0 | 64 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
| +7 | 65.5 | 0 | 0 | 0 | 65.5 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
| +8 | 67 | 0 | 0 | 0 | 67 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
| +9 | 68.5 | 0 | 0 | 0 | 68.5 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
| +10 | 70 | 0 | 0 | 0 | 70 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
| +0 | 55 | 0 | 0 | 0 | 55 | 60 | 120 | 0 | 0 | 0 | 35 | 33 | 15 | 15 | 20 | syntax error near `.*1.05` |
| +1 | 56.5 | 0 | 0 | 0 | 56.5 | 60 | 120 | 0 | 0 | 0 | 35 | 33.6 | 15 | 15 | 20 | syntax error near `.*1.07` |
| +2 | 58 | 0 | 0 | 0 | 58 | 60 | 120 | 0 | 0 | 0 | 35 | 34.2 | 15 | 15 | 20 | syntax error near `.*1.09` |
| +3 | 59.5 | 0 | 0 | 0 | 59.5 | 60 | 120 | 0 | 0 | 0 | 35 | 34.8 | 15 | 15 | 20 | syntax error near `.*1.11` |
| +4 | 61 | 0 | 0 | 0 | 61 | 60 | 120 | 0 | 0 | 0 | 35 | 35.4 | 15 | 15 | 20 | syntax error near `.*1.13` |
| +5 | 62.5 | 0 | 0 | 0 | 62.5 | 60 | 120 | 0 | 0 | 0 | 35 | 36 | 15 | 15 | 20 | syntax error near `.*1.15` |
| +6 | 64 | 0 | 0 | 0 | 64 | 60 | 120 | 0 | 0 | 0 | 35 | 36.6 | 15 | 15 | 20 | syntax error near `.*1.17` |
| +7 | 65.5 | 0 | 0 | 0 | 65.5 | 60 | 120 | 0 | 0 | 0 | 35 | 37.2 | 15 | 15 | 20 | syntax error near `.*1.19` |
| +8 | 67 | 0 | 0 | 0 | 67 | 60 | 120 | 0 | 0 | 0 | 35 | 37.8 | 15 | 15 | 20 | syntax error near `.*1.21` |
| +9 | 68.5 | 0 | 0 | 0 | 68.5 | 60 | 120 | 0 | 0 | 0 | 35 | 38.4 | 15 | 15 | 20 | syntax error near `.*1.23` |
| +10 | 70 | 0 | 0 | 0 | 70 | 60 | 120 | 0 | 0 | 0 | 35 | 39 | 15 | 15 | 20 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
| Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
| Uninfused | 55 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
| Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 0 | 0 |
| Unstable | 55 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 15 | 75 | 150 | 0 | 0 | 0 |
| Other Infusions | 55 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 22 | 66 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 60 | 120 | 240 | 0 | 0 |
| +1 | 22.6 | 67.8 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 60 | 120 | 240 | 0 | 0 |
| +2 | 23.2 | 69.6 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 60 | 120 | 240 | 0 | 0 |
| +3 | 23.8 | 71.4 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 60 | 120 | 240 | 0 | 0 |
| +4 | 24.4 | 73.2 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 60 | 120 | 240 | 0 | 0 |
| +5 | 25 | 75 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 60 | 120 | 240 | 0 | 0 |
| +6 | 25.6 | 76.8 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 60 | 120 | 240 | 0 | 0 |
| +7 | 26.2 | 78.6 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 60 | 120 | 240 | 0 | 0 |
| +8 | 26.8 | 80.4 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 60 | 120 | 240 | 0 | 0 |
| +9 | 27.4 | 82.2 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 60 | 120 | 240 | 0 | 0 |
| +10 | 28 | 84 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 60 | 120 | 240 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 55 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
| +1 | 56.5 | 0 | 0 | 0 | 56.5 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
| +2 | 58 | 0 | 0 | 0 | 58 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
| +3 | 59.5 | 0 | 0 | 0 | 59.5 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
| +4 | 61 | 0 | 0 | 0 | 61 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
| +5 | 62.5 | 0 | 0 | 0 | 62.5 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
| +6 | 64 | 0 | 0 | 0 | 64 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
| +7 | 65.5 | 0 | 0 | 0 | 65.5 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
| +8 | 67 | 0 | 0 | 0 | 67 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
| +9 | 68.5 | 0 | 0 | 0 | 68.5 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
| +10 | 70 | 0 | 0 | 0 | 70 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 55 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
| +1 | 56.5 | 0 | 0 | 0 | 56.5 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
| +2 | 58 | 0 | 0 | 0 | 58 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
| +3 | 59.5 | 0 | 0 | 0 | 59.5 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
| +4 | 61 | 0 | 0 | 0 | 61 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
| +5 | 62.5 | 0 | 0 | 0 | 62.5 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
| +6 | 64 | 0 | 0 | 0 | 64 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
| +7 | 65.5 | 0 | 0 | 0 | 65.5 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
| +8 | 67 | 0 | 0 | 0 | 67 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
| +9 | 68.5 | 0 | 0 | 0 | 68.5 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
| +10 | 70 | 0 | 0 | 0 | 70 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 55 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
| +1 | 56.5 | 0 | 0 | 0 | 56.5 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
| +2 | 58 | 0 | 0 | 0 | 58 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
| +3 | 59.5 | 0 | 0 | 0 | 59.5 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
| +4 | 61 | 0 | 0 | 0 | 61 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
| +5 | 62.5 | 0 | 0 | 0 | 62.5 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
| +6 | 64 | 0 | 0 | 0 | 64 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
| +7 | 65.5 | 0 | 0 | 0 | 65.5 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
| +8 | 67 | 0 | 0 | 0 | 67 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
| +9 | 68.5 | 0 | 0 | 0 | 68.5 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
| +10 | 70 | 0 | 0 | 0 | 70 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 85, last edited: 14 Feb 2022 17:19

