Needle of Eternal Agony
Needle of Eternal Agony | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Slash | 0 | ||
0 | |||
100 | 0 | ||
Yes | 15 | ||
Combat | |||
Quickstep | 50 | ||
30 | 20 | ||
N/A | 1.0 | ||
N/A | 130 | ||
Damage | Guard Absorption | ||
55 | 35 | ||
0 | 20 | ||
0 | 15 | ||
0 | 15 | ||
55 | 20 | ||
Requirements | |||
10 | 15 | ||
12 | 12 |
Lore
A large, curved needle with barbed stingers.
This weapon was forged from the remains of a maneater. It stabs its target, hooks into the flesh, and slowly grinds away at its soul.
Skill: Quickstep
Instantly step behind or around the side of foes.
Especially effective when locked on to target.
Effect
Availability
Merchants
- Pilgrims of Dark transposition in exchange for 3 Abyssal Fragment and 4,000 Souls.
Treasure
- Dropped by a Mimic in the Road of Sacrifices.
Moveset
Notes
- Dark damage of this weapon has no scaling.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 55 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
+1 | 56.5 | 0 | 0 | 0 | 56.5 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
+2 | 58 | 0 | 0 | 0 | 58 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
+3 | 59.5 | 0 | 0 | 0 | 59.5 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
+4 | 61 | 0 | 0 | 0 | 61 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
+5 | 62.5 | 0 | 0 | 0 | 62.5 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
+6 | 64 | 0 | 0 | 0 | 64 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
+7 | 65.5 | 0 | 0 | 0 | 65.5 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
+8 | 67 | 0 | 0 | 0 | 67 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
+9 | 68.5 | 0 | 0 | 0 | 68.5 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
+10 | 70 | 0 | 0 | 0 | 70 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 55 | 0 | 0 | 0 | 55 | 60 | 120 | 0 | 0 | 0 | 35 | 33 | 15 | 15 | 20 | syntax error near `.*1.05` |
+1 | 56.5 | 0 | 0 | 0 | 56.5 | 60 | 120 | 0 | 0 | 0 | 35 | 33.6 | 15 | 15 | 20 | syntax error near `.*1.07` |
+2 | 58 | 0 | 0 | 0 | 58 | 60 | 120 | 0 | 0 | 0 | 35 | 34.2 | 15 | 15 | 20 | syntax error near `.*1.09` |
+3 | 59.5 | 0 | 0 | 0 | 59.5 | 60 | 120 | 0 | 0 | 0 | 35 | 34.8 | 15 | 15 | 20 | syntax error near `.*1.11` |
+4 | 61 | 0 | 0 | 0 | 61 | 60 | 120 | 0 | 0 | 0 | 35 | 35.4 | 15 | 15 | 20 | syntax error near `.*1.13` |
+5 | 62.5 | 0 | 0 | 0 | 62.5 | 60 | 120 | 0 | 0 | 0 | 35 | 36 | 15 | 15 | 20 | syntax error near `.*1.15` |
+6 | 64 | 0 | 0 | 0 | 64 | 60 | 120 | 0 | 0 | 0 | 35 | 36.6 | 15 | 15 | 20 | syntax error near `.*1.17` |
+7 | 65.5 | 0 | 0 | 0 | 65.5 | 60 | 120 | 0 | 0 | 0 | 35 | 37.2 | 15 | 15 | 20 | syntax error near `.*1.19` |
+8 | 67 | 0 | 0 | 0 | 67 | 60 | 120 | 0 | 0 | 0 | 35 | 37.8 | 15 | 15 | 20 | syntax error near `.*1.21` |
+9 | 68.5 | 0 | 0 | 0 | 68.5 | 60 | 120 | 0 | 0 | 0 | 35 | 38.4 | 15 | 15 | 20 | syntax error near `.*1.23` |
+10 | 70 | 0 | 0 | 0 | 70 | 60 | 120 | 0 | 0 | 0 | 35 | 39 | 15 | 15 | 20 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 55 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 0 | 0 |
Unstable | 55 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 15 | 75 | 150 | 0 | 0 | 0 |
Other Infusions | 55 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 22 | 66 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 60 | 120 | 240 | 0 | 0 |
+1 | 22.6 | 67.8 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 60 | 120 | 240 | 0 | 0 |
+2 | 23.2 | 69.6 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 60 | 120 | 240 | 0 | 0 |
+3 | 23.8 | 71.4 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 60 | 120 | 240 | 0 | 0 |
+4 | 24.4 | 73.2 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 60 | 120 | 240 | 0 | 0 |
+5 | 25 | 75 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 60 | 120 | 240 | 0 | 0 |
+6 | 25.6 | 76.8 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 60 | 120 | 240 | 0 | 0 |
+7 | 26.2 | 78.6 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 60 | 120 | 240 | 0 | 0 |
+8 | 26.8 | 80.4 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 60 | 120 | 240 | 0 | 0 |
+9 | 27.4 | 82.2 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 60 | 120 | 240 | 0 | 0 |
+10 | 28 | 84 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 60 | 120 | 240 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 55 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
+1 | 56.5 | 0 | 0 | 0 | 56.5 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
+2 | 58 | 0 | 0 | 0 | 58 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
+3 | 59.5 | 0 | 0 | 0 | 59.5 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
+4 | 61 | 0 | 0 | 0 | 61 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
+5 | 62.5 | 0 | 0 | 0 | 62.5 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
+6 | 64 | 0 | 0 | 0 | 64 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
+7 | 65.5 | 0 | 0 | 0 | 65.5 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
+8 | 67 | 0 | 0 | 0 | 67 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
+9 | 68.5 | 0 | 0 | 0 | 68.5 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
+10 | 70 | 0 | 0 | 0 | 70 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 55 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
+1 | 56.5 | 0 | 0 | 0 | 56.5 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
+2 | 58 | 0 | 0 | 0 | 58 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
+3 | 59.5 | 0 | 0 | 0 | 59.5 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
+4 | 61 | 0 | 0 | 0 | 61 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
+5 | 62.5 | 0 | 0 | 0 | 62.5 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
+6 | 64 | 0 | 0 | 0 | 64 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
+7 | 65.5 | 0 | 0 | 0 | 65.5 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
+8 | 67 | 0 | 0 | 0 | 67 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
+9 | 68.5 | 0 | 0 | 0 | 68.5 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
+10 | 70 | 0 | 0 | 0 | 70 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 55 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
+1 | 56.5 | 0 | 0 | 0 | 56.5 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
+2 | 58 | 0 | 0 | 0 | 58 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
+3 | 59.5 | 0 | 0 | 0 | 59.5 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
+4 | 61 | 0 | 0 | 0 | 61 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
+5 | 62.5 | 0 | 0 | 0 | 62.5 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
+6 | 64 | 0 | 0 | 0 | 64 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
+7 | 65.5 | 0 | 0 | 0 | 65.5 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
+8 | 67 | 0 | 0 | 0 | 67 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
+9 | 68.5 | 0 | 0 | 0 | 68.5 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
+10 | 70 | 0 | 0 | 0 | 70 | 0 | 0 | 0 | 15 | 60 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 85, last edited: 14 Feb 2022 17:19