Murky Warstaff
Murky Warstaff | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Strike | 0 | ||
0 | |||
100 | 0 | ||
Yes | 15 | ||
Combat | |||
Concussive Blows | 60 | ||
30(-/60) | 30 | ||
N/A | 4.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
99 | 25 | ||
0 | 20 | ||
0 | 10 | ||
0 | 10 | ||
55 | 15 | ||
Requirements | |||
10 | 12 | ||
15 | 15 |
Lore
A murky battlestaff used by the denizens of the swamp.
Skill: Concussive Blows
Execute relentless consecutive attacks while tracing a circle.
Effect
Availability
- Dropped by a Mimic found in the Cathedral of the Deep.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 99 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 15 | 40 | 60 | 0 | 50 | 0 |
+1 | 101.7 | 0 | 0 | 0 | 56.5 | 0 | 0 | 0 | 15 | 40 | 60 | 0 | 50 | 0 |
+2 | 104.4 | 0 | 0 | 0 | 58 | 0 | 0 | 0 | 15 | 40 | 60 | 0 | 50 | 0 |
+3 | 107.1 | 0 | 0 | 0 | 59.5 | 0 | 0 | 0 | 15 | 40 | 60 | 0 | 50 | 0 |
+4 | 109.8 | 0 | 0 | 0 | 61 | 0 | 0 | 0 | 15 | 40 | 60 | 0 | 50 | 0 |
+5 | 112.5 | 0 | 0 | 0 | 62.5 | 0 | 0 | 0 | 15 | 40 | 60 | 0 | 50 | 0 |
+6 | 115.2 | 0 | 0 | 0 | 64 | 0 | 0 | 0 | 15 | 40 | 60 | 0 | 50 | 0 |
+7 | 117.9 | 0 | 0 | 0 | 65.5 | 0 | 0 | 0 | 15 | 40 | 60 | 0 | 50 | 0 |
+8 | 120.6 | 0 | 0 | 0 | 67 | 0 | 0 | 0 | 15 | 40 | 60 | 0 | 50 | 0 |
+9 | 123.3 | 0 | 0 | 0 | 68.5 | 0 | 0 | 0 | 15 | 40 | 60 | 0 | 50 | 0 |
+10 | 126 | 0 | 0 | 0 | 70 | 0 | 0 | 0 | 15 | 40 | 60 | 0 | 50 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 99 | 0 | 0 | 0 | 55 | 40 | 60 | 0 | 50 | 0 | 25 | 33 | 10 | 10 | 15 | syntax error near `.*1.05` |
+1 | 101.7 | 0 | 0 | 0 | 56.5 | 40 | 60 | 0 | 50 | 0 | 25 | 33.6 | 10 | 10 | 15 | syntax error near `.*1.07` |
+2 | 104.4 | 0 | 0 | 0 | 58 | 40 | 60 | 0 | 50 | 0 | 25 | 34.2 | 10 | 10 | 15 | syntax error near `.*1.09` |
+3 | 107.1 | 0 | 0 | 0 | 59.5 | 40 | 60 | 0 | 50 | 0 | 25 | 34.8 | 10 | 10 | 15 | syntax error near `.*1.11` |
+4 | 109.8 | 0 | 0 | 0 | 61 | 40 | 60 | 0 | 50 | 0 | 25 | 35.4 | 10 | 10 | 15 | syntax error near `.*1.13` |
+5 | 112.5 | 0 | 0 | 0 | 62.5 | 40 | 60 | 0 | 50 | 0 | 25 | 36 | 10 | 10 | 15 | syntax error near `.*1.15` |
+6 | 115.2 | 0 | 0 | 0 | 64 | 40 | 60 | 0 | 50 | 0 | 25 | 36.6 | 10 | 10 | 15 | syntax error near `.*1.17` |
+7 | 117.9 | 0 | 0 | 0 | 65.5 | 40 | 60 | 0 | 50 | 0 | 25 | 37.2 | 10 | 10 | 15 | syntax error near `.*1.19` |
+8 | 120.6 | 0 | 0 | 0 | 67 | 40 | 60 | 0 | 50 | 0 | 25 | 37.8 | 10 | 10 | 15 | syntax error near `.*1.21` |
+9 | 123.3 | 0 | 0 | 0 | 68.5 | 40 | 60 | 0 | 50 | 0 | 25 | 38.4 | 10 | 10 | 15 | syntax error near `.*1.23` |
+10 | 126 | 0 | 0 | 0 | 70 | 40 | 60 | 0 | 50 | 0 | 25 | 39 | 10 | 10 | 15 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 99 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 15 | 40 | 60 | 0 | 50 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 0 | 0 |
Unstable | 99 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 15 | 50 | 75 | 0 | 62.5 | 0 |
Other Infusions | 99 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 15 | 40 | 60 | 0 | 50 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 49.5 | 132 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 40 | 60 | 160 | 0 | 0 |
+1 | 50.85 | 135.6 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 40 | 60 | 160 | 0 | 0 |
+2 | 52.2 | 139.2 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 40 | 60 | 160 | 0 | 0 |
+3 | 53.55 | 142.8 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 40 | 60 | 160 | 0 | 0 |
+4 | 54.9 | 146.4 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 40 | 60 | 160 | 0 | 0 |
+5 | 56.25 | 150 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 40 | 60 | 160 | 0 | 0 |
+6 | 57.6 | 153.6 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 40 | 60 | 160 | 0 | 0 |
+7 | 58.95 | 157.2 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 40 | 60 | 160 | 0 | 0 |
+8 | 60.3 | 160.8 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 40 | 60 | 160 | 0 | 0 |
+9 | 61.65 | 164.4 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 40 | 60 | 160 | 0 | 0 |
+10 | 63 | 168 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 40 | 60 | 160 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 99 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 15 | 40 | 60 | 0 | 50 | 0 |
+1 | 101.7 | 0 | 0 | 0 | 56.5 | 0 | 0 | 0 | 15 | 40 | 60 | 0 | 50 | 0 |
+2 | 104.4 | 0 | 0 | 0 | 58 | 0 | 0 | 0 | 15 | 40 | 60 | 0 | 50 | 0 |
+3 | 107.1 | 0 | 0 | 0 | 59.5 | 0 | 0 | 0 | 15 | 40 | 60 | 0 | 50 | 0 |
+4 | 109.8 | 0 | 0 | 0 | 61 | 0 | 0 | 0 | 15 | 40 | 60 | 0 | 50 | 0 |
+5 | 112.5 | 0 | 0 | 0 | 62.5 | 0 | 0 | 0 | 15 | 40 | 60 | 0 | 50 | 0 |
+6 | 115.2 | 0 | 0 | 0 | 64 | 0 | 0 | 0 | 15 | 40 | 60 | 0 | 50 | 0 |
+7 | 117.9 | 0 | 0 | 0 | 65.5 | 0 | 0 | 0 | 15 | 40 | 60 | 0 | 50 | 0 |
+8 | 120.6 | 0 | 0 | 0 | 67 | 0 | 0 | 0 | 15 | 40 | 60 | 0 | 50 | 0 |
+9 | 123.3 | 0 | 0 | 0 | 68.5 | 0 | 0 | 0 | 15 | 40 | 60 | 0 | 50 | 0 |
+10 | 126 | 0 | 0 | 0 | 70 | 0 | 0 | 0 | 15 | 40 | 60 | 0 | 50 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 99 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 15 | 40 | 60 | 0 | 50 | 0 |
+1 | 101.7 | 0 | 0 | 0 | 56.5 | 0 | 0 | 0 | 15 | 40 | 60 | 0 | 50 | 0 |
+2 | 104.4 | 0 | 0 | 0 | 58 | 0 | 0 | 0 | 15 | 40 | 60 | 0 | 50 | 0 |
+3 | 107.1 | 0 | 0 | 0 | 59.5 | 0 | 0 | 0 | 15 | 40 | 60 | 0 | 50 | 0 |
+4 | 109.8 | 0 | 0 | 0 | 61 | 0 | 0 | 0 | 15 | 40 | 60 | 0 | 50 | 0 |
+5 | 112.5 | 0 | 0 | 0 | 62.5 | 0 | 0 | 0 | 15 | 40 | 60 | 0 | 50 | 0 |
+6 | 115.2 | 0 | 0 | 0 | 64 | 0 | 0 | 0 | 15 | 40 | 60 | 0 | 50 | 0 |
+7 | 117.9 | 0 | 0 | 0 | 65.5 | 0 | 0 | 0 | 15 | 40 | 60 | 0 | 50 | 0 |
+8 | 120.6 | 0 | 0 | 0 | 67 | 0 | 0 | 0 | 15 | 40 | 60 | 0 | 50 | 0 |
+9 | 123.3 | 0 | 0 | 0 | 68.5 | 0 | 0 | 0 | 15 | 40 | 60 | 0 | 50 | 0 |
+10 | 126 | 0 | 0 | 0 | 70 | 0 | 0 | 0 | 15 | 40 | 60 | 0 | 50 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 99 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 15 | 40 | 60 | 0 | 50 | 0 |
+1 | 101.7 | 0 | 0 | 0 | 56.5 | 0 | 0 | 0 | 15 | 40 | 60 | 0 | 50 | 0 |
+2 | 104.4 | 0 | 0 | 0 | 58 | 0 | 0 | 0 | 15 | 40 | 60 | 0 | 50 | 0 |
+3 | 107.1 | 0 | 0 | 0 | 59.5 | 0 | 0 | 0 | 15 | 40 | 60 | 0 | 50 | 0 |
+4 | 109.8 | 0 | 0 | 0 | 61 | 0 | 0 | 0 | 15 | 40 | 60 | 0 | 50 | 0 |
+5 | 112.5 | 0 | 0 | 0 | 62.5 | 0 | 0 | 0 | 15 | 40 | 60 | 0 | 50 | 0 |
+6 | 115.2 | 0 | 0 | 0 | 64 | 0 | 0 | 0 | 15 | 40 | 60 | 0 | 50 | 0 |
+7 | 117.9 | 0 | 0 | 0 | 65.5 | 0 | 0 | 0 | 15 | 40 | 60 | 0 | 50 | 0 |
+8 | 120.6 | 0 | 0 | 0 | 67 | 0 | 0 | 0 | 15 | 40 | 60 | 0 | 50 | 0 |
+9 | 123.3 | 0 | 0 | 0 | 68.5 | 0 | 0 | 0 | 15 | 40 | 60 | 0 | 50 | 0 |
+10 | 126 | 0 | 0 | 0 | 70 | 0 | 0 | 0 | 15 | 40 | 60 | 0 | 50 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
- Cinders Mod
Information here is accurate for version 2.15.
page revision: 76, last edited: 14 Feb 2022 17:00