Murakumo
Murakumo
Murakumo Image
General Aux Effects
Physical Damage Type Slash Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 150 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Spin Slash (4) Stability 60
Skill FP Cost 40(-/75) Durability 35
Spell Buff N/A Weight 11.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 143 Physical Absorption 55
Magic Damage 0 Magic Absorption 40
Fire Damage 0 Fire Absorption 35
Lightning Damage 0 Lightning Absorption 35
Dark Damage 0 Dark Absorption 40
Requirements
Strength Requirement 14 Dexterity Requirement 18
Intelligence Requirement 0 Faith Requirement 0

Lore

The curved greatsword of Alva, Seeker of the Spurned, specially forged in an eastern land. Sharp but heavy, this sword requires extreme strength and dexterity to wield.

The search for the spurned had no end, and so the wayfaring knight warmed to a most deformed weapon.

Skill: Spin Slash
Slice into foes with a large spinning motion, and continue spinning to transition into a strong attack.

Effect

Availability

Merchants

Treasure

  • Starting equipment of the Wayfarer class.

Item drop

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 143 0 0 0 0 0 0 0 0 60 120 0 0 0
+1 146.9 0 0 0 0 0 0 0 0 60 120 0 0 0
+2 150.8 0 0 0 0 0 0 0 0 60 120 0 0 0
+3 154.7 0 0 0 0 0 0 0 0 60 120 0 0 0
+4 158.6 0 0 0 0 0 0 0 0 60 120 0 0 0
+5 162.5 0 0 0 0 0 0 0 0 60 120 0 0 0
+6 166.4 0 0 0 0 0 0 0 0 60 120 0 0 0
+7 170.3 0 0 0 0 0 0 0 0 60 120 0 0 0
+8 174.2 0 0 0 0 0 0 0 0 60 120 0 0 0
+9 178.1 0 0 0 0 0 0 0 0 60 120 0 0 0
+10 182 0 0 0 0 0 0 0 0 60 120 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 143 0 0 0 0 60 120 0 0 0 55 55 35 35 40 syntax error near `.*1.05`
+1 146.9 0 0 0 0 60 120 0 0 0 55 56 35 35 40 syntax error near `.*1.07`
+2 150.8 0 0 0 0 60 120 0 0 0 55 57 35 35 40 syntax error near `.*1.09`
+3 154.7 0 0 0 0 60 120 0 0 0 55 58 35 35 40 syntax error near `.*1.11`
+4 158.6 0 0 0 0 60 120 0 0 0 55 59 35 35 40 syntax error near `.*1.13`
+5 162.5 0 0 0 0 60 120 0 0 0 55 60 35 35 40 syntax error near `.*1.15`
+6 166.4 0 0 0 0 60 120 0 0 0 55 61 35 35 40 syntax error near `.*1.17`
+7 170.3 0 0 0 0 60 120 0 0 0 55 62 35 35 40 syntax error near `.*1.19`
+8 174.2 0 0 0 0 60 120 0 0 0 55 63 35 35 40 syntax error near `.*1.21`
+9 178.1 0 0 0 0 60 120 0 0 0 55 64 35 35 40 syntax error near `.*1.23`
+10 182 0 0 0 0 60 120 0 0 0 55 65 35 35 40 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 143 0 0 0 0 0 0 0 0 60 120 0 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Unstable 143 0 0 0 0 0 0 0 0 75 150 0 0 0
Other Infusions 143 0 0 0 0 0 0 0 0 60 120 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 71.5 143 0 0 0 0 0 0 0 60 120 200 0 0
+1 73.45 146.9 0 0 0 0 0 0 0 60 120 200 0 0
+2 75.4 150.8 0 0 0 0 0 0 0 60 120 200 0 0
+3 77.35 154.7 0 0 0 0 0 0 0 60 120 200 0 0
+4 79.3 158.6 0 0 0 0 0 0 0 60 120 200 0 0
+5 81.25 162.5 0 0 0 0 0 0 0 60 120 200 0 0
+6 83.2 166.4 0 0 0 0 0 0 0 60 120 200 0 0
+7 85.15 170.3 0 0 0 0 0 0 0 60 120 200 0 0
+8 87.1 174.2 0 0 0 0 0 0 0 60 120 200 0 0
+9 89.05 178.1 0 0 0 0 0 0 0 60 120 200 0 0
+10 91 182 0 0 0 0 0 0 0 60 120 200 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 143 0 0 0 0 0 0 0 0 60 120 0 0 0
+1 146.9 0 0 0 0 0 0 0 0 60 120 0 0 0
+2 150.8 0 0 0 0 0 0 0 0 60 120 0 0 0
+3 154.7 0 0 0 0 0 0 0 0 60 120 0 0 0
+4 158.6 0 0 0 0 0 0 0 0 60 120 0 0 0
+5 162.5 0 0 0 0 0 0 0 0 60 120 0 0 0
+6 166.4 0 0 0 0 0 0 0 0 60 120 0 0 0
+7 170.3 0 0 0 0 0 0 0 0 60 120 0 0 0
+8 174.2 0 0 0 0 0 0 0 0 60 120 0 0 0
+9 178.1 0 0 0 0 0 0 0 0 60 120 0 0 0
+10 182 0 0 0 0 0 0 0 0 60 120 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 143 0 0 0 0 0 0 0 0 60 120 0 0 0
+1 146.9 0 0 0 0 0 0 0 0 60 120 0 0 0
+2 150.8 0 0 0 0 0 0 0 0 60 120 0 0 0
+3 154.7 0 0 0 0 0 0 0 0 60 120 0 0 0
+4 158.6 0 0 0 0 0 0 0 0 60 120 0 0 0
+5 162.5 0 0 0 0 0 0 0 0 60 120 0 0 0
+6 166.4 0 0 0 0 0 0 0 0 60 120 0 0 0
+7 170.3 0 0 0 0 0 0 0 0 60 120 0 0 0
+8 174.2 0 0 0 0 0 0 0 0 60 120 0 0 0
+9 178.1 0 0 0 0 0 0 0 0 60 120 0 0 0
+10 182 0 0 0 0 0 0 0 0 60 120 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 143 0 0 0 0 0 0 0 0 60 120 0 0 0
+1 146.9 0 0 0 0 0 0 0 0 60 120 0 0 0
+2 150.8 0 0 0 0 0 0 0 0 60 120 0 0 0
+3 154.7 0 0 0 0 0 0 0 0 60 120 0 0 0
+4 158.6 0 0 0 0 0 0 0 0 60 120 0 0 0
+5 162.5 0 0 0 0 0 0 0 0 60 120 0 0 0
+6 166.4 0 0 0 0 0 0 0 0 60 120 0 0 0
+7 170.3 0 0 0 0 0 0 0 0 60 120 0 0 0
+8 174.2 0 0 0 0 0 0 0 0 60 120 0 0 0
+9 178.1 0 0 0 0 0 0 0 0 60 120 0 0 0
+10 182 0 0 0 0 0 0 0 0 60 120 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

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