Morne's Great Hammer
Morne's Great Hammer
Morne's Great Hammer Image
General Aux Effects
Physical Damage Type Strike Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 1,000 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Morne's Rage Stability 65~80
Skill FP Cost 150 Durability 50
Spell Buff N/A Weight 18.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 165 Physical Absorption 70~100
Magic Damage 0 Magic Absorption 50~80
Fire Damage 0 Fire Absorption 45~50
Lightning Damage 0 Lightning Absorption 45~55
Dark Damage 0 Dark Absorption 50~100
Requirements
Strength Requirement 30 Dexterity Requirement 0
Intelligence Requirement 0 Faith Requirement 40

Lore

Great Hammer bestowed upon Carim Knights with demonstrate outstanding strength and unwavering faith.

Decorated by a warding charm of Carim Temple, and imbued with the twisted rage of Apostle Morne.

Skill: Morne's Rage
Stick weapon into earth and emit a powerful shockwave. Also, similar to Perseverance, temporarily boosts poise and reduces damage received.

Effect

Availability

Merchants

Item drop

Treasure

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 165 0 0 0 0 0 0 0 0 80 20 0 100 0
+1 169.5 0 0 0 0 0 0 0 0 80 20 0 100 0
+2 174 0 0 0 0 0 0 0 0 80 20 0 100 0
+3 178.5 0 0 0 0 0 0 0 0 80 20 0 100 0
+4 183 0 0 0 0 0 0 0 0 80 20 0 100 0
+5 187.5 0 0 0 0 0 0 0 0 80 20 0 100 0
+6 192 0 0 0 0 0 0 0 0 80 20 0 100 0
+7 196.5 0 0 0 0 0 0 0 0 80 20 0 100 0
+8 201 0 0 0 0 0 0 0 0 80 20 0 100 0
+9 205.5 0 0 0 0 0 0 0 0 80 20 0 100 0
+10 210 0 0 0 0 0 0 0 0 80 20 0 100 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 165 0 0 0 0 80 20 0 100 0 70~100 syntax error near `~80+10)*1.` 45~50 45~55 50~100 syntax error near `.*1.05`
+1 169.5 0 0 0 0 80 20 0 100 0 70~100 syntax error near `~80+10)*1.` 45~50 45~55 50~100 syntax error near `.*1.07`
+2 174 0 0 0 0 80 20 0 100 0 70~100 syntax error near `~80+10)*1.` 45~50 45~55 50~100 syntax error near `.*1.09`
+3 178.5 0 0 0 0 80 20 0 100 0 70~100 syntax error near `~80+10)*1.` 45~50 45~55 50~100 syntax error near `.*1.11`
+4 183 0 0 0 0 80 20 0 100 0 70~100 syntax error near `~80+10)*1.` 45~50 45~55 50~100 syntax error near `.*1.13`
+5 187.5 0 0 0 0 80 20 0 100 0 70~100 syntax error near `~80+10)*1.` 45~50 45~55 50~100 syntax error near `.*1.15`
+6 192 0 0 0 0 80 20 0 100 0 70~100 syntax error near `~80+10)*1.` 45~50 45~55 50~100 syntax error near `.*1.17`
+7 196.5 0 0 0 0 80 20 0 100 0 70~100 syntax error near `~80+10)*1.` 45~50 45~55 50~100 syntax error near `.*1.19`
+8 201 0 0 0 0 80 20 0 100 0 70~100 syntax error near `~80+10)*1.` 45~50 45~55 50~100 syntax error near `.*1.21`
+9 205.5 0 0 0 0 80 20 0 100 0 70~100 syntax error near `~80+10)*1.` 45~50 45~55 50~100 syntax error near `.*1.23`
+10 210 0 0 0 0 80 20 0 100 0 70~100 syntax error near `~80+10)*1.` 45~50 45~55 50~100 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 165 0 0 0 0 0 0 0 0 80 20 0 100 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Unstable 165 0 0 0 0 0 0 0 0 100 25 0 125 0
Other Infusions 165 0 0 0 0 0 0 0 0 80 20 0 100 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 82.5 165 0 0 0 0 0 0 0 80 20 256 0 0
+1 84.75 169.5 0 0 0 0 0 0 0 80 20 256 0 0
+2 87 174 0 0 0 0 0 0 0 80 20 256 0 0
+3 89.25 178.5 0 0 0 0 0 0 0 80 20 256 0 0
+4 91.5 183 0 0 0 0 0 0 0 80 20 256 0 0
+5 93.75 187.5 0 0 0 0 0 0 0 80 20 256 0 0
+6 96 192 0 0 0 0 0 0 0 80 20 256 0 0
+7 98.25 196.5 0 0 0 0 0 0 0 80 20 256 0 0
+8 100.5 201 0 0 0 0 0 0 0 80 20 256 0 0
+9 102.75 205.5 0 0 0 0 0 0 0 80 20 256 0 0
+10 105 210 0 0 0 0 0 0 0 80 20 256 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 165 0 0 0 0 0 0 0 0 80 20 0 100 0
+1 169.5 0 0 0 0 0 0 0 0 80 20 0 100 0
+2 174 0 0 0 0 0 0 0 0 80 20 0 100 0
+3 178.5 0 0 0 0 0 0 0 0 80 20 0 100 0
+4 183 0 0 0 0 0 0 0 0 80 20 0 100 0
+5 187.5 0 0 0 0 0 0 0 0 80 20 0 100 0
+6 192 0 0 0 0 0 0 0 0 80 20 0 100 0
+7 196.5 0 0 0 0 0 0 0 0 80 20 0 100 0
+8 201 0 0 0 0 0 0 0 0 80 20 0 100 0
+9 205.5 0 0 0 0 0 0 0 0 80 20 0 100 0
+10 210 0 0 0 0 0 0 0 0 80 20 0 100 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 165 0 0 0 0 0 0 0 0 80 20 0 100 0
+1 169.5 0 0 0 0 0 0 0 0 80 20 0 100 0
+2 174 0 0 0 0 0 0 0 0 80 20 0 100 0
+3 178.5 0 0 0 0 0 0 0 0 80 20 0 100 0
+4 183 0 0 0 0 0 0 0 0 80 20 0 100 0
+5 187.5 0 0 0 0 0 0 0 0 80 20 0 100 0
+6 192 0 0 0 0 0 0 0 0 80 20 0 100 0
+7 196.5 0 0 0 0 0 0 0 0 80 20 0 100 0
+8 201 0 0 0 0 0 0 0 0 80 20 0 100 0
+9 205.5 0 0 0 0 0 0 0 0 80 20 0 100 0
+10 210 0 0 0 0 0 0 0 0 80 20 0 100 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 165 0 0 0 0 0 0 0 0 80 20 0 100 0
+1 169.5 0 0 0 0 0 0 0 0 80 20 0 100 0
+2 174 0 0 0 0 0 0 0 0 80 20 0 100 0
+3 178.5 0 0 0 0 0 0 0 0 80 20 0 100 0
+4 183 0 0 0 0 0 0 0 0 80 20 0 100 0
+5 187.5 0 0 0 0 0 0 0 0 80 20 0 100 0
+6 192 0 0 0 0 0 0 0 0 80 20 0 100 0
+7 196.5 0 0 0 0 0 0 0 0 80 20 0 100 0
+8 201 0 0 0 0 0 0 0 0 80 20 0 100 0
+9 205.5 0 0 0 0 0 0 0 0 80 20 0 100 0
+10 210 0 0 0 0 0 0 0 0 80 20 0 100 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

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