Morion Great Blade
Morion Great Blade | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Standard/Thrust | 0 | ||
0 | |||
100 | 0 | ||
Yes | 0 | ||
Combat | |||
Stance (2) | 60 | ||
-(40/75) | 30 | ||
N/A | 8.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
125.4 | 50 | ||
0 | 35 | ||
0 | 30 | ||
0 | 30 | ||
0 | 35 | ||
Requirements | |||
16 | 25 | ||
0 | 0 |
Lore
A gnarled, thorny large sword of black quartz.
Forged from the remains of the proclaimed 'Storm King' it is actually the marrow of the storm beasts.
Effect: boosts all damage by 10% whilst below 25% health.
Skill: Stance
While in stance, use normal attack to break a foe's guard from below, and strong attack to slash upwards with a forward lunge.
Effect
- Boosts all damage dealt by 10% whilst below 25% HP.
Availability
Item drop
- Dropped by a Mimic found in the Painted World of Ariandel.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 125.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+1 | 128.82 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+2 | 132.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+3 | 135.66 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+4 | 139.08 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+5 | 142.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+6 | 145.92 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+7 | 149.34 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+8 | 152.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+9 | 156.18 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+10 | 159.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 125.4 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 | 50 | 49.5 | 30 | 30 | 35 | syntax error near `.*1.05` |
+1 | 128.82 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 | 50 | 50.4 | 30 | 30 | 35 | syntax error near `.*1.07` |
+2 | 132.24 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 | 50 | 51.3 | 30 | 30 | 35 | syntax error near `.*1.09` |
+3 | 135.66 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 | 50 | 52.2 | 30 | 30 | 35 | syntax error near `.*1.11` |
+4 | 139.08 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 | 50 | 53.1 | 30 | 30 | 35 | syntax error near `.*1.13` |
+5 | 142.5 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 | 50 | 54 | 30 | 30 | 35 | syntax error near `.*1.15` |
+6 | 145.92 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 | 50 | 54.9 | 30 | 30 | 35 | syntax error near `.*1.17` |
+7 | 149.34 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 | 50 | 55.8 | 30 | 30 | 35 | syntax error near `.*1.19` |
+8 | 152.76 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 | 50 | 56.7 | 30 | 30 | 35 | syntax error near `.*1.21` |
+9 | 156.18 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 | 50 | 57.6 | 30 | 30 | 35 | syntax error near `.*1.23` |
+10 | 159.6 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 | 50 | 58.5 | 30 | 30 | 35 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 125.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 125.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 75 | 175 | 0 | 0 | 0 |
Other Infusions | 125.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 62.7 | 125.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 210 | 0 | 0 |
+1 | 64.41 | 128.82 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 210 | 0 | 0 |
+2 | 66.12 | 132.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 210 | 0 | 0 |
+3 | 67.83 | 135.66 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 210 | 0 | 0 |
+4 | 69.54 | 139.08 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 210 | 0 | 0 |
+5 | 71.25 | 142.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 210 | 0 | 0 |
+6 | 72.96 | 145.92 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 210 | 0 | 0 |
+7 | 74.67 | 149.34 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 210 | 0 | 0 |
+8 | 76.38 | 152.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 210 | 0 | 0 |
+9 | 78.09 | 156.18 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 210 | 0 | 0 |
+10 | 79.8 | 159.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 210 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 125.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+1 | 128.82 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+2 | 132.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+3 | 135.66 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+4 | 139.08 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+5 | 142.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+6 | 145.92 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+7 | 149.34 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+8 | 152.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+9 | 156.18 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+10 | 159.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 125.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+1 | 128.82 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+2 | 132.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+3 | 135.66 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+4 | 139.08 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+5 | 142.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+6 | 145.92 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+7 | 149.34 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+8 | 152.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+9 | 156.18 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+10 | 159.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 125.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+1 | 128.82 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+2 | 132.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+3 | 135.66 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+4 | 139.08 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+5 | 142.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+6 | 145.92 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+7 | 149.34 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+8 | 152.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+9 | 156.18 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
+10 | 159.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 75, last edited: 14 Feb 2022 17:35