Morion Great Blade
| Morion Great Blade | |||
|---|---|---|---|
![]() |
| General | Aux Effects | ||
|---|---|---|---|
| Standard/Thrust | 0 | ||
| 0 | |||
| 100 | 0 | ||
| Yes | 0 | ||
| Combat | |||
| Stance (2) | 60 | ||
| -(40/75) | 30 | ||
| N/A | 8.0 | ||
| N/A | 100 | ||
| Damage | Guard Absorption | ||
| 125.4 | 50 | ||
| 0 | 35 | ||
| 0 | 30 | ||
| 0 | 30 | ||
| 0 | 35 | ||
| Requirements | |||
| 16 | 25 | ||
| 0 | 0 | ||
Lore
A gnarled, thorny large sword of black quartz.
Forged from the remains of the proclaimed 'Storm King' it is actually the marrow of the storm beasts.
Effect: boosts all damage by 10% whilst below 25% health.
Skill: Stance
While in stance, use normal attack to break a foe's guard from below, and strong attack to slash upwards with a forward lunge.
Effect
- Boosts all damage dealt by 10% whilst below 25% HP.
Availability
Item drop
- Dropped by a Mimic found in the Painted World of Ariandel.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 125.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +1 | 128.82 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +2 | 132.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +3 | 135.66 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +4 | 139.08 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +5 | 142.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +6 | 145.92 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +7 | 149.34 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +8 | 152.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +9 | 156.18 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +10 | 159.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
| +0 | 125.4 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 | 50 | 49.5 | 30 | 30 | 35 | syntax error near `.*1.05` |
| +1 | 128.82 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 | 50 | 50.4 | 30 | 30 | 35 | syntax error near `.*1.07` |
| +2 | 132.24 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 | 50 | 51.3 | 30 | 30 | 35 | syntax error near `.*1.09` |
| +3 | 135.66 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 | 50 | 52.2 | 30 | 30 | 35 | syntax error near `.*1.11` |
| +4 | 139.08 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 | 50 | 53.1 | 30 | 30 | 35 | syntax error near `.*1.13` |
| +5 | 142.5 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 | 50 | 54 | 30 | 30 | 35 | syntax error near `.*1.15` |
| +6 | 145.92 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 | 50 | 54.9 | 30 | 30 | 35 | syntax error near `.*1.17` |
| +7 | 149.34 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 | 50 | 55.8 | 30 | 30 | 35 | syntax error near `.*1.19` |
| +8 | 152.76 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 | 50 | 56.7 | 30 | 30 | 35 | syntax error near `.*1.21` |
| +9 | 156.18 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 | 50 | 57.6 | 30 | 30 | 35 | syntax error near `.*1.23` |
| +10 | 159.6 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 | 50 | 58.5 | 30 | 30 | 35 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
| Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
| Uninfused | 125.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Unstable | 125.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 75 | 175 | 0 | 0 | 0 |
| Other Infusions | 125.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 62.7 | 125.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 210 | 0 | 0 |
| +1 | 64.41 | 128.82 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 210 | 0 | 0 |
| +2 | 66.12 | 132.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 210 | 0 | 0 |
| +3 | 67.83 | 135.66 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 210 | 0 | 0 |
| +4 | 69.54 | 139.08 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 210 | 0 | 0 |
| +5 | 71.25 | 142.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 210 | 0 | 0 |
| +6 | 72.96 | 145.92 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 210 | 0 | 0 |
| +7 | 74.67 | 149.34 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 210 | 0 | 0 |
| +8 | 76.38 | 152.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 210 | 0 | 0 |
| +9 | 78.09 | 156.18 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 210 | 0 | 0 |
| +10 | 79.8 | 159.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 210 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 125.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +1 | 128.82 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +2 | 132.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +3 | 135.66 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +4 | 139.08 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +5 | 142.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +6 | 145.92 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +7 | 149.34 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +8 | 152.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +9 | 156.18 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +10 | 159.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 125.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +1 | 128.82 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +2 | 132.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +3 | 135.66 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +4 | 139.08 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +5 | 142.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +6 | 145.92 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +7 | 149.34 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +8 | 152.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +9 | 156.18 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +10 | 159.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 125.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +1 | 128.82 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +2 | 132.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +3 | 135.66 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +4 | 139.08 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +5 | 142.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +6 | 145.92 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +7 | 149.34 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +8 | 152.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +9 | 156.18 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
| +10 | 159.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 75, last edited: 14 Feb 2022 17:35

