Morion Blade
| Morion Blade | |||
|---|---|---|---|
![]() |
| General | Aux Effects | ||
|---|---|---|---|
| Standard/Thrust | 15 | ||
| 0 | |||
| 1,000 | 0 | ||
| Yes | 0 | ||
| Combat | |||
| Stance (1) | 55 | ||
| -(25/50) | 25 | ||
| N/A | 4.0 | ||
| N/A | 120 | ||
| Damage | Guard Absorption | ||
| 79.2 | 45 | ||
| 0 | 35 | ||
| 0 | 25 | ||
| 0 | 25 | ||
| 55 | 35 | ||
| Requirements | |||
| 12 | 20 | ||
| 16 | 16 | ||
Lore
A twisted sword resembling the towers of Londor's Sable Church. Eight branching blades and thorns induce bleeding.
The Church's blessing makes the weapon revel in the agony of its owner.
Effect: boosts all damage by 10% whilst below 25% health.
Skill: Stance
While in stance, use normal attack to break a foe's guard from below, and strong attack to slash upwards with a forward lunge.
Effect
- Boosts all damage dealt by 10% whilst below 25% HP.
Availability
- Sold by Yuria of Londor for 24,000 Souls.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 79.2 | 0 | 0 | 0 | 55 | 15 | 0 | 0 | 0 | 40 | 120 | 20 | 20 | 0 |
| +1 | 81.36 | 0 | 0 | 0 | 56.5 | 15 | 0 | 0 | 0 | 40 | 120 | 20 | 20 | 0 |
| +2 | 83.52 | 0 | 0 | 0 | 58 | 15 | 0 | 0 | 0 | 40 | 120 | 20 | 20 | 0 |
| +3 | 85.68 | 0 | 0 | 0 | 59.5 | 15 | 0 | 0 | 0 | 40 | 120 | 20 | 20 | 0 |
| +4 | 87.84 | 0 | 0 | 0 | 61 | 15 | 0 | 0 | 0 | 40 | 120 | 20 | 20 | 0 |
| +5 | 90 | 0 | 0 | 0 | 62.5 | 15 | 0 | 0 | 0 | 40 | 120 | 20 | 20 | 0 |
| +6 | 92.16 | 0 | 0 | 0 | 64 | 15 | 0 | 0 | 0 | 40 | 120 | 20 | 20 | 0 |
| +7 | 94.32 | 0 | 0 | 0 | 65.5 | 15 | 0 | 0 | 0 | 40 | 120 | 20 | 20 | 0 |
| +8 | 96.48 | 0 | 0 | 0 | 67 | 15 | 0 | 0 | 0 | 40 | 120 | 20 | 20 | 0 |
| +9 | 98.64 | 0 | 0 | 0 | 68.5 | 15 | 0 | 0 | 0 | 40 | 120 | 20 | 20 | 0 |
| +10 | 100.8 | 0 | 0 | 0 | 70 | 15 | 0 | 0 | 0 | 40 | 120 | 20 | 20 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
| +0 | 79.2 | 0 | 0 | 0 | 55 | 40 | 120 | 20 | 20 | 0 | 45 | 49.5 | 25 | 25 | 35 | syntax error near `.*1.05` |
| +1 | 81.36 | 0 | 0 | 0 | 56.5 | 40 | 120 | 20 | 20 | 0 | 45 | 50.4 | 25 | 25 | 35 | syntax error near `.*1.07` |
| +2 | 83.52 | 0 | 0 | 0 | 58 | 40 | 120 | 20 | 20 | 0 | 45 | 51.3 | 25 | 25 | 35 | syntax error near `.*1.09` |
| +3 | 85.68 | 0 | 0 | 0 | 59.5 | 40 | 120 | 20 | 20 | 0 | 45 | 52.2 | 25 | 25 | 35 | syntax error near `.*1.11` |
| +4 | 87.84 | 0 | 0 | 0 | 61 | 40 | 120 | 20 | 20 | 0 | 45 | 53.1 | 25 | 25 | 35 | syntax error near `.*1.13` |
| +5 | 90 | 0 | 0 | 0 | 62.5 | 40 | 120 | 20 | 20 | 0 | 45 | 54 | 25 | 25 | 35 | syntax error near `.*1.15` |
| +6 | 92.16 | 0 | 0 | 0 | 64 | 40 | 120 | 20 | 20 | 0 | 45 | 54.9 | 25 | 25 | 35 | syntax error near `.*1.17` |
| +7 | 94.32 | 0 | 0 | 0 | 65.5 | 40 | 120 | 20 | 20 | 0 | 45 | 55.8 | 25 | 25 | 35 | syntax error near `.*1.19` |
| +8 | 96.48 | 0 | 0 | 0 | 67 | 40 | 120 | 20 | 20 | 0 | 45 | 56.7 | 25 | 25 | 35 | syntax error near `.*1.21` |
| +9 | 98.64 | 0 | 0 | 0 | 68.5 | 40 | 120 | 20 | 20 | 0 | 45 | 57.6 | 25 | 25 | 35 | syntax error near `.*1.23` |
| +10 | 100.8 | 0 | 0 | 0 | 70 | 40 | 120 | 20 | 20 | 0 | 45 | 58.5 | 25 | 25 | 35 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
| Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
| Uninfused | 79.2 | 0 | 0 | 0 | 55 | 15 | 0 | 0 | 0 | 40 | 120 | 20 | 20 | 0 |
| Laughing | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Unstable | 79.2 | 0 | 0 | 0 | 55 | 15 | 0 | 0 | 0 | 50 | 150 | 25 | 25 | 0 |
| Other Infusions | 79.2 | 0 | 0 | 0 | 55 | 15 | 0 | 0 | 0 | 40 | 120 | 20 | 20 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 39.6 | 116.6 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 200 | 0 | 0 |
| +1 | 40.68 | 119.78 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 200 | 0 | 0 |
| +2 | 41.76 | 122.96 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 200 | 0 | 0 |
| +3 | 42.84 | 126.14 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 200 | 0 | 0 |
| +4 | 43.92 | 129.32 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 200 | 0 | 0 |
| +5 | 45 | 132.5 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 200 | 0 | 0 |
| +6 | 46.08 | 135.68 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 200 | 0 | 0 |
| +7 | 47.16 | 138.86 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 200 | 0 | 0 |
| +8 | 48.24 | 142.04 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 200 | 0 | 0 |
| +9 | 49.32 | 145.22 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 200 | 0 | 0 |
| +10 | 50.4 | 148.4 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 120 | 200 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 79.2 | 0 | 0 | 0 | 55 | 15 | 0 | 0 | 0 | 40 | 120 | 20 | 20 | 0 |
| +1 | 81.36 | 0 | 0 | 0 | 56.5 | 15 | 0 | 0 | 0 | 40 | 120 | 20 | 20 | 0 |
| +2 | 83.52 | 0 | 0 | 0 | 58 | 15 | 0 | 0 | 0 | 40 | 120 | 20 | 20 | 0 |
| +3 | 85.68 | 0 | 0 | 0 | 59.5 | 15 | 0 | 0 | 0 | 40 | 120 | 20 | 20 | 0 |
| +4 | 87.84 | 0 | 0 | 0 | 61 | 15 | 0 | 0 | 0 | 40 | 120 | 20 | 20 | 0 |
| +5 | 90 | 0 | 0 | 0 | 62.5 | 15 | 0 | 0 | 0 | 40 | 120 | 20 | 20 | 0 |
| +6 | 92.16 | 0 | 0 | 0 | 64 | 15 | 0 | 0 | 0 | 40 | 120 | 20 | 20 | 0 |
| +7 | 94.32 | 0 | 0 | 0 | 65.5 | 15 | 0 | 0 | 0 | 40 | 120 | 20 | 20 | 0 |
| +8 | 96.48 | 0 | 0 | 0 | 67 | 15 | 0 | 0 | 0 | 40 | 120 | 20 | 20 | 0 |
| +9 | 98.64 | 0 | 0 | 0 | 68.5 | 15 | 0 | 0 | 0 | 40 | 120 | 20 | 20 | 0 |
| +10 | 100.8 | 0 | 0 | 0 | 70 | 15 | 0 | 0 | 0 | 40 | 120 | 20 | 20 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 79.2 | 0 | 0 | 0 | 55 | 15 | 0 | 0 | 0 | 40 | 120 | 20 | 20 | 0 |
| +1 | 81.36 | 0 | 0 | 0 | 56.5 | 15 | 0 | 0 | 0 | 40 | 120 | 20 | 20 | 0 |
| +2 | 83.52 | 0 | 0 | 0 | 58 | 15 | 0 | 0 | 0 | 40 | 120 | 20 | 20 | 0 |
| +3 | 85.68 | 0 | 0 | 0 | 59.5 | 15 | 0 | 0 | 0 | 40 | 120 | 20 | 20 | 0 |
| +4 | 87.84 | 0 | 0 | 0 | 61 | 15 | 0 | 0 | 0 | 40 | 120 | 20 | 20 | 0 |
| +5 | 90 | 0 | 0 | 0 | 62.5 | 15 | 0 | 0 | 0 | 40 | 120 | 20 | 20 | 0 |
| +6 | 92.16 | 0 | 0 | 0 | 64 | 15 | 0 | 0 | 0 | 40 | 120 | 20 | 20 | 0 |
| +7 | 94.32 | 0 | 0 | 0 | 65.5 | 15 | 0 | 0 | 0 | 40 | 120 | 20 | 20 | 0 |
| +8 | 96.48 | 0 | 0 | 0 | 67 | 15 | 0 | 0 | 0 | 40 | 120 | 20 | 20 | 0 |
| +9 | 98.64 | 0 | 0 | 0 | 68.5 | 15 | 0 | 0 | 0 | 40 | 120 | 20 | 20 | 0 |
| +10 | 100.8 | 0 | 0 | 0 | 70 | 15 | 0 | 0 | 0 | 40 | 120 | 20 | 20 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 79.2 | 0 | 0 | 0 | 55 | 15 | 0 | 0 | 0 | 40 | 120 | 20 | 20 | 0 |
| +1 | 81.36 | 0 | 0 | 0 | 56.5 | 15 | 0 | 0 | 0 | 40 | 120 | 20 | 20 | 0 |
| +2 | 83.52 | 0 | 0 | 0 | 58 | 15 | 0 | 0 | 0 | 40 | 120 | 20 | 20 | 0 |
| +3 | 85.68 | 0 | 0 | 0 | 59.5 | 15 | 0 | 0 | 0 | 40 | 120 | 20 | 20 | 0 |
| +4 | 87.84 | 0 | 0 | 0 | 61 | 15 | 0 | 0 | 0 | 40 | 120 | 20 | 20 | 0 |
| +5 | 90 | 0 | 0 | 0 | 62.5 | 15 | 0 | 0 | 0 | 40 | 120 | 20 | 20 | 0 |
| +6 | 92.16 | 0 | 0 | 0 | 64 | 15 | 0 | 0 | 0 | 40 | 120 | 20 | 20 | 0 |
| +7 | 94.32 | 0 | 0 | 0 | 65.5 | 15 | 0 | 0 | 0 | 40 | 120 | 20 | 20 | 0 |
| +8 | 96.48 | 0 | 0 | 0 | 67 | 15 | 0 | 0 | 0 | 40 | 120 | 20 | 20 | 0 |
| +9 | 98.64 | 0 | 0 | 0 | 68.5 | 15 | 0 | 0 | 0 | 40 | 120 | 20 | 20 | 0 |
| +10 | 100.8 | 0 | 0 | 0 | 70 | 15 | 0 | 0 | 0 | 40 | 120 | 20 | 20 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 85, last edited: 14 Feb 2022 17:54
