Morion Blade
Morion Blade
Morion Blade Image
General Aux Effects
Physical Damage Type Standard/Thrust Bleed Effect 15
Poison Damage 0
Sell Price / Soul Value 1,000 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Stance (1) Stability 55
Skill FP Cost -(25/50) Durability 25
Spell Buff N/A Weight 4.0
Range N/A Critical Damage 120
Damage Guard Absorption
Physical Damage 79.2 Physical Absorption 45
Magic Damage 0 Magic Absorption 35
Fire Damage 0 Fire Absorption 25
Lightning Damage 0 Lightning Absorption 25
Dark Damage 55 Dark Absorption 35
Requirements
Strength Requirement 12 Dexterity Requirement 20
Intelligence Requirement 16 Faith Requirement 16

Lore

A twisted sword resembling the towers of Londor's Sable Church. Eight branching blades and thorns induce bleeding.
The Church's blessing makes the weapon revel in the agony of its owner.

Effect: boosts all damage by 10% whilst below 25% health.

Skill: Stance
While in stance, use normal attack to break a foe's guard from below, and strong attack to slash upwards with a forward lunge.

Effect

  • Boosts all damage dealt by 10% whilst below 25% HP.

Availability

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 79.2 0 0 0 55 15 0 0 0 40 120 20 20 0
+1 81.36 0 0 0 56.5 15 0 0 0 40 120 20 20 0
+2 83.52 0 0 0 58 15 0 0 0 40 120 20 20 0
+3 85.68 0 0 0 59.5 15 0 0 0 40 120 20 20 0
+4 87.84 0 0 0 61 15 0 0 0 40 120 20 20 0
+5 90 0 0 0 62.5 15 0 0 0 40 120 20 20 0
+6 92.16 0 0 0 64 15 0 0 0 40 120 20 20 0
+7 94.32 0 0 0 65.5 15 0 0 0 40 120 20 20 0
+8 96.48 0 0 0 67 15 0 0 0 40 120 20 20 0
+9 98.64 0 0 0 68.5 15 0 0 0 40 120 20 20 0
+10 100.8 0 0 0 70 15 0 0 0 40 120 20 20 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 79.2 0 0 0 55 40 120 20 20 0 45 49.5 25 25 35 syntax error near `.*1.05`
+1 81.36 0 0 0 56.5 40 120 20 20 0 45 50.4 25 25 35 syntax error near `.*1.07`
+2 83.52 0 0 0 58 40 120 20 20 0 45 51.3 25 25 35 syntax error near `.*1.09`
+3 85.68 0 0 0 59.5 40 120 20 20 0 45 52.2 25 25 35 syntax error near `.*1.11`
+4 87.84 0 0 0 61 40 120 20 20 0 45 53.1 25 25 35 syntax error near `.*1.13`
+5 90 0 0 0 62.5 40 120 20 20 0 45 54 25 25 35 syntax error near `.*1.15`
+6 92.16 0 0 0 64 40 120 20 20 0 45 54.9 25 25 35 syntax error near `.*1.17`
+7 94.32 0 0 0 65.5 40 120 20 20 0 45 55.8 25 25 35 syntax error near `.*1.19`
+8 96.48 0 0 0 67 40 120 20 20 0 45 56.7 25 25 35 syntax error near `.*1.21`
+9 98.64 0 0 0 68.5 40 120 20 20 0 45 57.6 25 25 35 syntax error near `.*1.23`
+10 100.8 0 0 0 70 40 120 20 20 0 45 58.5 25 25 35 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 79.2 0 0 0 55 15 0 0 0 30 90 15 15 0
Laughing 0 0 0 0 0 15 0 0 0 0 0 0 0 0
Other Infusions 79.2 0 0 0 55 15 0 0 0 30 90 15 15 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 39.6 116.6 0 0 0 15 0 0 0 40 120 200 0 0
+1 40.68 119.78 0 0 0 15 0 0 0 40 120 200 0 0
+2 41.76 122.96 0 0 0 15 0 0 0 40 120 200 0 0
+3 42.84 126.14 0 0 0 15 0 0 0 40 120 200 0 0
+4 43.92 129.32 0 0 0 15 0 0 0 40 120 200 0 0
+5 45 132.5 0 0 0 15 0 0 0 40 120 200 0 0
+6 46.08 135.68 0 0 0 15 0 0 0 40 120 200 0 0
+7 47.16 138.86 0 0 0 15 0 0 0 40 120 200 0 0
+8 48.24 142.04 0 0 0 15 0 0 0 40 120 200 0 0
+9 49.32 145.22 0 0 0 15 0 0 0 40 120 200 0 0
+10 50.4 148.4 0 0 0 15 0 0 0 40 120 200 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 79.2 0 0 0 55 15 0 0 0 40 120 20 20 0
+1 81.36 0 0 0 56.5 15 0 0 0 40 120 20 20 0
+2 83.52 0 0 0 58 15 0 0 0 40 120 20 20 0
+3 85.68 0 0 0 59.5 15 0 0 0 40 120 20 20 0
+4 87.84 0 0 0 61 15 0 0 0 40 120 20 20 0
+5 90 0 0 0 62.5 15 0 0 0 40 120 20 20 0
+6 92.16 0 0 0 64 15 0 0 0 40 120 20 20 0
+7 94.32 0 0 0 65.5 15 0 0 0 40 120 20 20 0
+8 96.48 0 0 0 67 15 0 0 0 40 120 20 20 0
+9 98.64 0 0 0 68.5 15 0 0 0 40 120 20 20 0
+10 100.8 0 0 0 70 15 0 0 0 40 120 20 20 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 79.2 0 0 0 55 15 0 0 0 40 120 20 20 0
+1 81.36 0 0 0 56.5 15 0 0 0 40 120 20 20 0
+2 83.52 0 0 0 58 15 0 0 0 40 120 20 20 0
+3 85.68 0 0 0 59.5 15 0 0 0 40 120 20 20 0
+4 87.84 0 0 0 61 15 0 0 0 40 120 20 20 0
+5 90 0 0 0 62.5 15 0 0 0 40 120 20 20 0
+6 92.16 0 0 0 64 15 0 0 0 40 120 20 20 0
+7 94.32 0 0 0 65.5 15 0 0 0 40 120 20 20 0
+8 96.48 0 0 0 67 15 0 0 0 40 120 20 20 0
+9 98.64 0 0 0 68.5 15 0 0 0 40 120 20 20 0
+10 100.8 0 0 0 70 15 0 0 0 40 120 20 20 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 79.2 0 0 0 55 15 0 0 0 30 90 15 15 0
+1 81.36 0 0 0 56.5 15 0 0 0 30 90 15 15 0
+2 83.52 0 0 0 58 15 0 0 0 30 90 15 15 0
+3 85.68 0 0 0 59.5 15 0 0 0 30 90 15 15 0
+4 87.84 0 0 0 61 15 0 0 0 30 90 15 15 0
+5 90 0 0 0 62.5 15 0 0 0 30 90 15 15 0
+6 92.16 0 0 0 64 15 0 0 0 30 90 15 15 0
+7 94.32 0 0 0 65.5 15 0 0 0 30 90 15 15 0
+8 96.48 0 0 0 67 15 0 0 0 30 90 15 15 0
+9 98.64 0 0 0 68.5 15 0 0 0 30 90 15 15 0
+10 100.8 0 0 0 70 15 0 0 0 30 90 15 15 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.10.

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