Moonlight Butterfly Horn
Moonlight Butterfly Horn
Moonlight Butterfly Horn Image
General Aux Effects
Physical Damage Type Thrust Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 100 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Soul Barrage Stability 55
Skill FP Cost 30(-/75) Durability 25
Spell Buff N/A Weight 10.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 55 Physical Absorption 45
Magic Damage 110 Magic Absorption 30
Fire Damage 0 Fire Absorption 25
Lightning Damage 0 Lightning Absorption 25
Dark Damage 0 Dark Absorption 30
Requirements
Strength Requirement 10 Dexterity Requirement 10
Intelligence Requirement 40 Faith Requirement 0

Lore

Weapon born from the mystical creature of
Darkroot Garden, the Moonlight Butterfly.

The horns of the butterfly, a being created
by Seath, are imbued with a pure magic power.

Skill: Soul Barrage
Anchor weapon in earth and use strong attack to launch a soul barrage
from the tip of the spear.

Effect

Availability

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 55 110 0 0 0 0 0 0 0 20 60 120 0 0
+1 56.5 113 0 0 0 0 0 0 0 20 60 120 0 0
+2 58 116 0 0 0 0 0 0 0 20 60 120 0 0
+3 59.5 119 0 0 0 0 0 0 0 20 60 120 0 0
+4 61 122 0 0 0 0 0 0 0 20 60 120 0 0
+5 62.5 125 0 0 0 0 0 0 0 20 60 120 0 0
+6 64 128 0 0 0 0 0 0 0 20 60 120 0 0
+7 65.5 131 0 0 0 0 0 0 0 20 60 120 0 0
+8 67 134 0 0 0 0 0 0 0 20 60 120 0 0
+9 68.5 137 0 0 0 0 0 0 0 20 60 120 0 0
+10 70 140 0 0 0 0 0 0 0 20 60 120 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 55 110 0 0 0 20 60 120 0 0 45 44 25 25 30 syntax error near `.*1.05`
+1 56.5 113 0 0 0 20 60 120 0 0 45 44.8 25 25 30 syntax error near `.*1.07`
+2 58 116 0 0 0 20 60 120 0 0 45 45.6 25 25 30 syntax error near `.*1.09`
+3 59.5 119 0 0 0 20 60 120 0 0 45 46.4 25 25 30 syntax error near `.*1.11`
+4 61 122 0 0 0 20 60 120 0 0 45 47.2 25 25 30 syntax error near `.*1.13`
+5 62.5 125 0 0 0 20 60 120 0 0 45 48 25 25 30 syntax error near `.*1.15`
+6 64 128 0 0 0 20 60 120 0 0 45 48.8 25 25 30 syntax error near `.*1.17`
+7 65.5 131 0 0 0 20 60 120 0 0 45 49.6 25 25 30 syntax error near `.*1.19`
+8 67 134 0 0 0 20 60 120 0 0 45 50.4 25 25 30 syntax error near `.*1.21`
+9 68.5 137 0 0 0 20 60 120 0 0 45 51.2 25 25 30 syntax error near `.*1.23`
+10 70 140 0 0 0 20 60 120 0 0 45 52 25 25 30 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 55 110 0 0 0 0 0 0 0 20 60 120 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Unstable 55 110 0 0 0 0 0 0 0 25 75 150 0 0
Other Infusions 55 110 0 0 0 0 0 0 0 20 60 120 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 27.5 154 0 0 0 0 0 0 0 20 60 220 0 0
+1 28.25 158.2 0 0 0 0 0 0 0 20 60 220 0 0
+2 29 162.4 0 0 0 0 0 0 0 20 60 220 0 0
+3 29.75 166.6 0 0 0 0 0 0 0 20 60 220 0 0
+4 30.5 170.8 0 0 0 0 0 0 0 20 60 220 0 0
+5 31.25 175 0 0 0 0 0 0 0 20 60 220 0 0
+6 32 179.2 0 0 0 0 0 0 0 20 60 220 0 0
+7 32.75 183.4 0 0 0 0 0 0 0 20 60 220 0 0
+8 33.5 187.6 0 0 0 0 0 0 0 20 60 220 0 0
+9 34.25 191.8 0 0 0 0 0 0 0 20 60 220 0 0
+10 35 196 0 0 0 0 0 0 0 20 60 220 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 55 110 0 0 0 0 0 0 0 20 60 120 0 0
+1 56.5 113 0 0 0 0 0 0 0 20 60 120 0 0
+2 58 116 0 0 0 0 0 0 0 20 60 120 0 0
+3 59.5 119 0 0 0 0 0 0 0 20 60 120 0 0
+4 61 122 0 0 0 0 0 0 0 20 60 120 0 0
+5 62.5 125 0 0 0 0 0 0 0 20 60 120 0 0
+6 64 128 0 0 0 0 0 0 0 20 60 120 0 0
+7 65.5 131 0 0 0 0 0 0 0 20 60 120 0 0
+8 67 134 0 0 0 0 0 0 0 20 60 120 0 0
+9 68.5 137 0 0 0 0 0 0 0 20 60 120 0 0
+10 70 140 0 0 0 0 0 0 0 20 60 120 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 55 110 0 0 0 0 0 0 0 20 60 120 0 0
+1 56.5 113 0 0 0 0 0 0 0 20 60 120 0 0
+2 58 116 0 0 0 0 0 0 0 20 60 120 0 0
+3 59.5 119 0 0 0 0 0 0 0 20 60 120 0 0
+4 61 122 0 0 0 0 0 0 0 20 60 120 0 0
+5 62.5 125 0 0 0 0 0 0 0 20 60 120 0 0
+6 64 128 0 0 0 0 0 0 0 20 60 120 0 0
+7 65.5 131 0 0 0 0 0 0 0 20 60 120 0 0
+8 67 134 0 0 0 0 0 0 0 20 60 120 0 0
+9 68.5 137 0 0 0 0 0 0 0 20 60 120 0 0
+10 70 140 0 0 0 0 0 0 0 20 60 120 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 55 110 0 0 0 0 0 0 0 20 60 120 0 0
+1 56.5 113 0 0 0 0 0 0 0 20 60 120 0 0
+2 58 116 0 0 0 0 0 0 0 20 60 120 0 0
+3 59.5 119 0 0 0 0 0 0 0 20 60 120 0 0
+4 61 122 0 0 0 0 0 0 0 20 60 120 0 0
+5 62.5 125 0 0 0 0 0 0 0 20 60 120 0 0
+6 64 128 0 0 0 0 0 0 0 20 60 120 0 0
+7 65.5 131 0 0 0 0 0 0 0 20 60 120 0 0
+8 67 134 0 0 0 0 0 0 0 20 60 120 0 0
+9 68.5 137 0 0 0 0 0 0 0 20 60 120 0 0
+10 70 140 0 0 0 0 0 0 0 20 60 120 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

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