Missionary Axes
Missionary Axes
Missionary Axes Image
General Aux Effects
Physical Damage Type Standard Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 100 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Spin Slash (1) Stability 65~75
Skill FP Cost 30(-/75) Durability 25
Spell Buff N/A Weight 14.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 176 Physical Absorption 45~100
Magic Damage 0 Magic Absorption 30~40
Fire Damage 0 Fire Absorption 25~40
Lightning Damage 0 Lightning Absorption 25~40
Dark Damage 0 Dark Absorption 30~50
Requirements
Strength Requirement 16 Dexterity Requirement 16
Intelligence Requirement 0 Faith Requirement 0

Lore

Paired axes used by the missionaries who endeavored to propagate the Undead Settlement, as well as its surrounding lands.

The only salvation they offer is death, and any who disobey their teachings will be broken in two.

The Guard Absorption of this weapon scales with Dexterity, and its Stability with Strength.

Skill: Spin Slash
Slice into foes with a large spinning motion, and continue spinning to transition into a devastating attack.

Effect

Availability

Merchants

Treasure

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 176 0 0 0 0 0 0 0 0 70 50 0 0 0
+1 180.8 0 0 0 0 0 0 0 0 70 50 0 0 0
+2 185.6 0 0 0 0 0 0 0 0 70 50 0 0 0
+3 190.4 0 0 0 0 0 0 0 0 70 50 0 0 0
+4 195.2 0 0 0 0 0 0 0 0 70 50 0 0 0
+5 200 0 0 0 0 0 0 0 0 70 50 0 0 0
+6 204.8 0 0 0 0 0 0 0 0 70 50 0 0 0
+7 209.6 0 0 0 0 0 0 0 0 70 50 0 0 0
+8 214.4 0 0 0 0 0 0 0 0 70 50 0 0 0
+9 219.2 0 0 0 0 0 0 0 0 70 50 0 0 0
+10 224 0 0 0 0 0 0 0 0 70 50 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 176 0 0 0 0 70 50 0 0 0 45~100 syntax error near `~40+10)*1.` 25~40 25~40 30~50 syntax error near `.*1.05`
+1 180.8 0 0 0 0 70 50 0 0 0 45~100 syntax error near `~40+10)*1.` 25~40 25~40 30~50 syntax error near `.*1.07`
+2 185.6 0 0 0 0 70 50 0 0 0 45~100 syntax error near `~40+10)*1.` 25~40 25~40 30~50 syntax error near `.*1.09`
+3 190.4 0 0 0 0 70 50 0 0 0 45~100 syntax error near `~40+10)*1.` 25~40 25~40 30~50 syntax error near `.*1.11`
+4 195.2 0 0 0 0 70 50 0 0 0 45~100 syntax error near `~40+10)*1.` 25~40 25~40 30~50 syntax error near `.*1.13`
+5 200 0 0 0 0 70 50 0 0 0 45~100 syntax error near `~40+10)*1.` 25~40 25~40 30~50 syntax error near `.*1.15`
+6 204.8 0 0 0 0 70 50 0 0 0 45~100 syntax error near `~40+10)*1.` 25~40 25~40 30~50 syntax error near `.*1.17`
+7 209.6 0 0 0 0 70 50 0 0 0 45~100 syntax error near `~40+10)*1.` 25~40 25~40 30~50 syntax error near `.*1.19`
+8 214.4 0 0 0 0 70 50 0 0 0 45~100 syntax error near `~40+10)*1.` 25~40 25~40 30~50 syntax error near `.*1.21`
+9 219.2 0 0 0 0 70 50 0 0 0 45~100 syntax error near `~40+10)*1.` 25~40 25~40 30~50 syntax error near `.*1.23`
+10 224 0 0 0 0 70 50 0 0 0 45~100 syntax error near `~40+10)*1.` 25~40 25~40 30~50 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 176 0 0 0 0 0 0 0 0 70 50 0 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Unstable 176 0 0 0 0 0 0 0 0 87.5 62.5 0 0 0
Other Infusions 176 0 0 0 0 0 0 0 0 70 50 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 88 198 0 0 0 0 0 0 0 70 50 128 0 0
+1 90.4 203.4 0 0 0 0 0 0 0 70 50 128 0 0
+2 92.8 208.8 0 0 0 0 0 0 0 70 50 128 0 0
+3 95.2 214.2 0 0 0 0 0 0 0 70 50 128 0 0
+4 97.6 219.6 0 0 0 0 0 0 0 70 50 128 0 0
+5 100 225 0 0 0 0 0 0 0 70 50 128 0 0
+6 102.4 230.4 0 0 0 0 0 0 0 70 50 128 0 0
+7 104.8 235.8 0 0 0 0 0 0 0 70 50 128 0 0
+8 107.2 241.2 0 0 0 0 0 0 0 70 50 128 0 0
+9 109.6 246.6 0 0 0 0 0 0 0 70 50 128 0 0
+10 112 252 0 0 0 0 0 0 0 70 50 128 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 176 0 0 0 0 0 0 0 0 70 50 0 0 0
+1 180.8 0 0 0 0 0 0 0 0 70 50 0 0 0
+2 185.6 0 0 0 0 0 0 0 0 70 50 0 0 0
+3 190.4 0 0 0 0 0 0 0 0 70 50 0 0 0
+4 195.2 0 0 0 0 0 0 0 0 70 50 0 0 0
+5 200 0 0 0 0 0 0 0 0 70 50 0 0 0
+6 204.8 0 0 0 0 0 0 0 0 70 50 0 0 0
+7 209.6 0 0 0 0 0 0 0 0 70 50 0 0 0
+8 214.4 0 0 0 0 0 0 0 0 70 50 0 0 0
+9 219.2 0 0 0 0 0 0 0 0 70 50 0 0 0
+10 224 0 0 0 0 0 0 0 0 70 50 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 176 0 0 0 0 0 0 0 0 70 50 0 0 0
+1 180.8 0 0 0 0 0 0 0 0 70 50 0 0 0
+2 185.6 0 0 0 0 0 0 0 0 70 50 0 0 0
+3 190.4 0 0 0 0 0 0 0 0 70 50 0 0 0
+4 195.2 0 0 0 0 0 0 0 0 70 50 0 0 0
+5 200 0 0 0 0 0 0 0 0 70 50 0 0 0
+6 204.8 0 0 0 0 0 0 0 0 70 50 0 0 0
+7 209.6 0 0 0 0 0 0 0 0 70 50 0 0 0
+8 214.4 0 0 0 0 0 0 0 0 70 50 0 0 0
+9 219.2 0 0 0 0 0 0 0 0 70 50 0 0 0
+10 224 0 0 0 0 0 0 0 0 70 50 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 176 0 0 0 0 0 0 0 0 70 50 0 0 0
+1 180.8 0 0 0 0 0 0 0 0 70 50 0 0 0
+2 185.6 0 0 0 0 0 0 0 0 70 50 0 0 0
+3 190.4 0 0 0 0 0 0 0 0 70 50 0 0 0
+4 195.2 0 0 0 0 0 0 0 0 70 50 0 0 0
+5 200 0 0 0 0 0 0 0 0 70 50 0 0 0
+6 204.8 0 0 0 0 0 0 0 0 70 50 0 0 0
+7 209.6 0 0 0 0 0 0 0 0 70 50 0 0 0
+8 214.4 0 0 0 0 0 0 0 0 70 50 0 0 0
+9 219.2 0 0 0 0 0 0 0 0 70 50 0 0 0
+10 224 0 0 0 0 0 0 0 0 70 50 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

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