Millwood Greatbow
Millwood Greatbow
Millwood Greatbow Image
General Aux Effects
Physical Damage Type Projectile Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 1,000 Frost Effect 0
Can this equipment be buffed? No Curse Effect 0
Combat
Skill Pierce Earth Stability -
Skill FP Cost -(100/100) Durability 60
Spell Buff N/A Weight 15.0
Range 50 Critical Damage 100
Damage Guard Absorption
Physical Damage 176 Physical Absorption -
Magic Damage 0 Magic Absorption -
Fire Damage 0 Fire Absorption -
Lightning Damage 0 Lightning Absorption -
Dark Damage 0 Dark Absorption -
Requirements
Strength Requirement 50 Dexterity Requirement 20
Intelligence Requirement 0 Faith Requirement 0

Lore

Greatbow crafted with black oak and wielded by Millwood Knights. Only specialized great arrows can be fired from the bow.

It is said that the Millwood Knights used these to face their sworn enemy, the Abyss Dragon.

Skill: Pierce Earth
Fire a greatarrow with a burst of strength and a prayer that violently shakes its target and explodes on impact.

Effect

Availability

Item Drop

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 176 0 0 0 0 0 0 0 0 160 20 0 0 0
+1 180.8 0 0 0 0 0 0 0 0 160 20 0 0 0
+2 185.6 0 0 0 0 0 0 0 0 160 20 0 0 0
+3 190.4 0 0 0 0 0 0 0 0 160 20 0 0 0
+4 195.2 0 0 0 0 0 0 0 0 160 20 0 0 0
+5 200 0 0 0 0 0 0 0 0 160 20 0 0 0
+6 204.8 0 0 0 0 0 0 0 0 160 20 0 0 0
+7 209.6 0 0 0 0 0 0 0 0 160 20 0 0 0
+8 214.4 0 0 0 0 0 0 0 0 160 20 0 0 0
+9 219.2 0 0 0 0 0 0 0 0 160 20 0 0 0
+10 224 0 0 0 0 0 0 0 0 160 20 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 176 0 0 0 0 160 20 0 0 0 - -11 - - - syntax error near `.*1.05`
+1 180.8 0 0 0 0 160 20 0 0 0 - -11.2 - - - syntax error near `.*1.07`
+2 185.6 0 0 0 0 160 20 0 0 0 - -11.4 - - - syntax error near `.*1.09`
+3 190.4 0 0 0 0 160 20 0 0 0 - -11.6 - - - syntax error near `.*1.11`
+4 195.2 0 0 0 0 160 20 0 0 0 - -11.8 - - - syntax error near `.*1.13`
+5 200 0 0 0 0 160 20 0 0 0 - -12 - - - syntax error near `.*1.15`
+6 204.8 0 0 0 0 160 20 0 0 0 - -12.2 - - - syntax error near `.*1.17`
+7 209.6 0 0 0 0 160 20 0 0 0 - -12.4 - - - syntax error near `.*1.19`
+8 214.4 0 0 0 0 160 20 0 0 0 - -12.6 - - - syntax error near `.*1.21`
+9 219.2 0 0 0 0 160 20 0 0 0 - -12.8 - - - syntax error near `.*1.23`
+10 224 0 0 0 0 160 20 0 0 0 - -13 - - - syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 176 0 0 0 0 0 0 0 0 160 20 0 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Unstable 176 0 0 0 0 0 0 0 0 200 25 0 0 0
Other Infusions 176 0 0 0 0 0 0 0 0 160 20 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+2 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+5 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+6 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+7 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+8 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+9 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+10 0 0 0 0 0 0 0 0 0 0 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 176 0 0 0 0 0 0 0 0 160 20 0 0 0
+1 180.8 0 0 0 0 0 0 0 0 160 20 0 0 0
+2 185.6 0 0 0 0 0 0 0 0 160 20 0 0 0
+3 190.4 0 0 0 0 0 0 0 0 160 20 0 0 0
+4 195.2 0 0 0 0 0 0 0 0 160 20 0 0 0
+5 200 0 0 0 0 0 0 0 0 160 20 0 0 0
+6 204.8 0 0 0 0 0 0 0 0 160 20 0 0 0
+7 209.6 0 0 0 0 0 0 0 0 160 20 0 0 0
+8 214.4 0 0 0 0 0 0 0 0 160 20 0 0 0
+9 219.2 0 0 0 0 0 0 0 0 160 20 0 0 0
+10 224 0 0 0 0 0 0 0 0 160 20 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 176 0 0 0 0 0 0 0 0 160 20 0 0 0
+1 180.8 0 0 0 0 0 0 0 0 160 20 0 0 0
+2 185.6 0 0 0 0 0 0 0 0 160 20 0 0 0
+3 190.4 0 0 0 0 0 0 0 0 160 20 0 0 0
+4 195.2 0 0 0 0 0 0 0 0 160 20 0 0 0
+5 200 0 0 0 0 0 0 0 0 160 20 0 0 0
+6 204.8 0 0 0 0 0 0 0 0 160 20 0 0 0
+7 209.6 0 0 0 0 0 0 0 0 160 20 0 0 0
+8 214.4 0 0 0 0 0 0 0 0 160 20 0 0 0
+9 219.2 0 0 0 0 0 0 0 0 160 20 0 0 0
+10 224 0 0 0 0 0 0 0 0 160 20 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 176 0 0 0 0 0 0 0 0 160 20 0 0 0
+1 180.8 0 0 0 0 0 0 0 0 160 20 0 0 0
+2 185.6 0 0 0 0 0 0 0 0 160 20 0 0 0
+3 190.4 0 0 0 0 0 0 0 0 160 20 0 0 0
+4 195.2 0 0 0 0 0 0 0 0 160 20 0 0 0
+5 200 0 0 0 0 0 0 0 0 160 20 0 0 0
+6 204.8 0 0 0 0 0 0 0 0 160 20 0 0 0
+7 209.6 0 0 0 0 0 0 0 0 160 20 0 0 0
+8 214.4 0 0 0 0 0 0 0 0 160 20 0 0 0
+9 219.2 0 0 0 0 0 0 0 0 160 20 0 0 0
+10 224 0 0 0 0 0 0 0 0 160 20 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

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