Mendicant's Staff
Mendicant's Staff | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Strike | 0 | ||
0 | |||
200 | 0 | ||
No | 0 | ||
Combat | |||
Serpentine Orbs | 50 | ||
100 | 20 | ||
250 | 2.5 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
115.5 | 25 | ||
0 | 25 | ||
0 | 10 | ||
0 | 10 | ||
0 | 15 | ||
Requirements | |||
0 | 0 | ||
20 | 0 |
Lore
A staff with a small bowl attached to the tip, similar to a mendicant's crook.
Can cast Sorceries and Miracles.
Spell Buff is determined by INT.
Affinity for Physical damage. Presence of other catalysts in hand will nullify affinity.
Effect: increases soul absorption by 20%.
Skill: Serpentine Orbs
Summon forth five golden serpentine orbs that seek nearby foes.
Effect
- Increases Souls gained from defeated enemies by 20%.
Availability
- Found in Archdragon Peak.
Moveset
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 115.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
+1 | 118.65 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
+2 | 121.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
+3 | 124.95 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
+4 | 128.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
+5 | 131.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
+6 | 134.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
+7 | 137.55 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
+8 | 140.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
+9 | 143.85 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
+10 | 147 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 115.5 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 | 25 | 38.5 | 10 | 10 | 15 | syntax error near `.*1.05` |
+1 | 118.65 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 | 25 | 39.2 | 10 | 10 | 15 | syntax error near `.*1.07` |
+2 | 121.8 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 | 25 | 39.9 | 10 | 10 | 15 | syntax error near `.*1.09` |
+3 | 124.95 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 | 25 | 40.6 | 10 | 10 | 15 | syntax error near `.*1.11` |
+4 | 128.1 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 | 25 | 41.3 | 10 | 10 | 15 | syntax error near `.*1.13` |
+5 | 131.25 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 | 25 | 42 | 10 | 10 | 15 | syntax error near `.*1.15` |
+6 | 134.4 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 | 25 | 42.7 | 10 | 10 | 15 | syntax error near `.*1.17` |
+7 | 137.55 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 | 25 | 43.4 | 10 | 10 | 15 | syntax error near `.*1.19` |
+8 | 140.7 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 | 25 | 44.1 | 10 | 10 | 15 | syntax error near `.*1.21` |
+9 | 143.85 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 | 25 | 44.8 | 10 | 10 | 15 | syntax error near `.*1.23` |
+10 | 147 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 | 25 | 45.5 | 10 | 10 | 15 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 115.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
Laughing | 115.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 0 | 0 | 150 |
Unstable | 115.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 75 | 25 | 187.5 | 0 | 0 |
Other Infusions | 115.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+10 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 115.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
+1 | 118.65 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
+2 | 121.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
+3 | 124.95 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
+4 | 128.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
+5 | 131.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
+6 | 134.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
+7 | 137.55 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
+8 | 140.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
+9 | 143.85 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
+10 | 147 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 115.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
+1 | 118.65 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
+2 | 121.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
+3 | 124.95 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
+4 | 128.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
+5 | 131.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
+6 | 134.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
+7 | 137.55 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
+8 | 140.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
+9 | 143.85 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
+10 | 147 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 115.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
+1 | 118.65 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
+2 | 121.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
+3 | 124.95 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
+4 | 128.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
+5 | 131.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
+6 | 134.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
+7 | 137.55 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
+8 | 140.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
+9 | 143.85 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
+10 | 147 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 104, last edited: 14 Feb 2022 18:29