Mendicant's Staff
| Mendicant's Staff | |||
|---|---|---|---|
![]() |
| General | Aux Effects | ||
|---|---|---|---|
| Strike | 0 | ||
| 0 | |||
| 200 | 0 | ||
| No | 0 | ||
| Combat | |||
| Serpentine Orbs | 50 | ||
| 100 | 20 | ||
| 250 | 2.5 | ||
| N/A | 100 | ||
| Damage | Guard Absorption | ||
| 115.5 | 25 | ||
| 0 | 25 | ||
| 0 | 10 | ||
| 0 | 10 | ||
| 0 | 15 | ||
| Requirements | |||
| 0 | 0 | ||
| 20 | 0 | ||
Lore
A staff with a small bowl attached to the tip, similar to a mendicant's crook.
Can cast Sorceries and Miracles.
Spell Buff is determined by INT.
Affinity for Physical damage. Presence of other catalysts in hand will nullify affinity.
Effect: increases soul absorption by 20%.
Skill: Serpentine Orbs
Summon forth five golden serpentine orbs that seek nearby foes.
Effect
- Increases Souls gained from defeated enemies by 20%.
Availability
- Found in Archdragon Peak.
Moveset
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 115.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
| +1 | 118.65 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
| +2 | 121.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
| +3 | 124.95 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
| +4 | 128.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
| +5 | 131.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
| +6 | 134.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
| +7 | 137.55 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
| +8 | 140.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
| +9 | 143.85 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
| +10 | 147 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
| +0 | 115.5 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 | 25 | 38.5 | 10 | 10 | 15 | syntax error near `.*1.05` |
| +1 | 118.65 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 | 25 | 39.2 | 10 | 10 | 15 | syntax error near `.*1.07` |
| +2 | 121.8 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 | 25 | 39.9 | 10 | 10 | 15 | syntax error near `.*1.09` |
| +3 | 124.95 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 | 25 | 40.6 | 10 | 10 | 15 | syntax error near `.*1.11` |
| +4 | 128.1 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 | 25 | 41.3 | 10 | 10 | 15 | syntax error near `.*1.13` |
| +5 | 131.25 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 | 25 | 42 | 10 | 10 | 15 | syntax error near `.*1.15` |
| +6 | 134.4 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 | 25 | 42.7 | 10 | 10 | 15 | syntax error near `.*1.17` |
| +7 | 137.55 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 | 25 | 43.4 | 10 | 10 | 15 | syntax error near `.*1.19` |
| +8 | 140.7 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 | 25 | 44.1 | 10 | 10 | 15 | syntax error near `.*1.21` |
| +9 | 143.85 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 | 25 | 44.8 | 10 | 10 | 15 | syntax error near `.*1.23` |
| +10 | 147 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 | 25 | 45.5 | 10 | 10 | 15 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
| Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
| Uninfused | 115.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
| Laughing | 115.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 0 | 0 | 150 |
| Unstable | 115.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 75 | 25 | 187.5 | 0 | 0 |
| Other Infusions | 115.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| +1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| +2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| +3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| +4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| +5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| +6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| +7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| +8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| +9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| +10 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 115.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
| +1 | 118.65 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
| +2 | 121.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
| +3 | 124.95 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
| +4 | 128.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
| +5 | 131.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
| +6 | 134.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
| +7 | 137.55 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
| +8 | 140.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
| +9 | 143.85 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
| +10 | 147 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 115.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
| +1 | 118.65 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
| +2 | 121.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
| +3 | 124.95 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
| +4 | 128.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
| +5 | 131.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
| +6 | 134.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
| +7 | 137.55 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
| +8 | 140.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
| +9 | 143.85 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
| +10 | 147 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 115.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
| +1 | 118.65 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
| +2 | 121.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
| +3 | 124.95 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
| +4 | 128.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
| +5 | 131.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
| +6 | 134.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
| +7 | 137.55 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
| +8 | 140.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
| +9 | 143.85 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
| +10 | 147 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 20 | 150 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 104, last edited: 14 Feb 2022 18:29

