Manus Catalyst
Manus Catalyst
Manus Catalyst Image
General Aux Effects
Physical Damage Type Strike Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 100 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Fury of Manus Stability 50
Skill FP Cost 150 Durability 20
Spell Buff 300 Weight 5.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 110 Physical Absorption 25
Magic Damage 0 Magic Absorption 20
Fire Damage 0 Fire Absorption 10
Lightning Damage 0 Lightning Absorption 10
Dark Damage 33 Dark Absorption 15
Requirements
Strength Requirement 0 Dexterity Requirement 0
Intelligence Requirement 40 Faith Requirement 15

Lore

A sorcery catalyst born from the soul of Manus, Father of the Abyss.

A rough, old wooden catalyst large enough to be used as a strike weapon.

Can cast Sorceries.
Spell Buff is determined by INT.
Affinity for Dark damage. Presence of other catalysts in hand will nullify affinity.

Skill: Fury of Manus
Let loose the fury of Manus and beckon various manifestations of his power into this world.

Effect

Availability

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 110 0 0 0 33 0 0 0 0 100 20 200 0 0
+1 113 0 0 0 33.9 0 0 0 0 100 20 200 0 0
+2 116 0 0 0 34.8 0 0 0 0 100 20 200 0 0
+3 119 0 0 0 35.7 0 0 0 0 100 20 200 0 0
+4 122 0 0 0 36.6 0 0 0 0 100 20 200 0 0
+5 125 0 0 0 37.5 0 0 0 0 100 20 200 0 0
+6 128 0 0 0 38.4 0 0 0 0 100 20 200 0 0
+7 131 0 0 0 39.3 0 0 0 0 100 20 200 0 0
+8 134 0 0 0 40.2 0 0 0 0 100 20 200 0 0
+9 137 0 0 0 41.1 0 0 0 0 100 20 200 0 0
+10 140 0 0 0 42 0 0 0 0 100 20 200 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 110 0 0 0 33 100 20 200 0 0 25 33 10 10 15 syntax error near `.*1.05`
+1 113 0 0 0 33.9 100 20 200 0 0 25 33.6 10 10 15 syntax error near `.*1.07`
+2 116 0 0 0 34.8 100 20 200 0 0 25 34.2 10 10 15 syntax error near `.*1.09`
+3 119 0 0 0 35.7 100 20 200 0 0 25 34.8 10 10 15 syntax error near `.*1.11`
+4 122 0 0 0 36.6 100 20 200 0 0 25 35.4 10 10 15 syntax error near `.*1.13`
+5 125 0 0 0 37.5 100 20 200 0 0 25 36 10 10 15 syntax error near `.*1.15`
+6 128 0 0 0 38.4 100 20 200 0 0 25 36.6 10 10 15 syntax error near `.*1.17`
+7 131 0 0 0 39.3 100 20 200 0 0 25 37.2 10 10 15 syntax error near `.*1.19`
+8 134 0 0 0 40.2 100 20 200 0 0 25 37.8 10 10 15 syntax error near `.*1.21`
+9 137 0 0 0 41.1 100 20 200 0 0 25 38.4 10 10 15 syntax error near `.*1.23`
+10 140 0 0 0 42 100 20 200 0 0 25 39 10 10 15 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 110 0 0 0 33 0 0 0 0 100 20 200 0 0
Laughing 110 0 0 0 33 0 0 0 0 100 20 0 0 200
Unstable 110 0 0 0 33 0 0 0 0 125 25 250 0 0
Other Infusions 110 0 0 0 33 0 0 0 0 100 20 200 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+2 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+5 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+6 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+7 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+8 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+9 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+10 0 0 0 0 0 0 0 0 0 0 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 110 0 0 0 33 0 0 0 0 100 20 200 0 0
+1 113 0 0 0 33.9 0 0 0 0 100 20 200 0 0
+2 116 0 0 0 34.8 0 0 0 0 100 20 200 0 0
+3 119 0 0 0 35.7 0 0 0 0 100 20 200 0 0
+4 122 0 0 0 36.6 0 0 0 0 100 20 200 0 0
+5 125 0 0 0 37.5 0 0 0 0 100 20 200 0 0
+6 128 0 0 0 38.4 0 0 0 0 100 20 200 0 0
+7 131 0 0 0 39.3 0 0 0 0 100 20 200 0 0
+8 134 0 0 0 40.2 0 0 0 0 100 20 200 0 0
+9 137 0 0 0 41.1 0 0 0 0 100 20 200 0 0
+10 140 0 0 0 42 0 0 0 0 100 20 200 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 110 0 0 0 33 0 0 0 0 100 20 200 0 0
+1 113 0 0 0 33.9 0 0 0 0 100 20 200 0 0
+2 116 0 0 0 34.8 0 0 0 0 100 20 200 0 0
+3 119 0 0 0 35.7 0 0 0 0 100 20 200 0 0
+4 122 0 0 0 36.6 0 0 0 0 100 20 200 0 0
+5 125 0 0 0 37.5 0 0 0 0 100 20 200 0 0
+6 128 0 0 0 38.4 0 0 0 0 100 20 200 0 0
+7 131 0 0 0 39.3 0 0 0 0 100 20 200 0 0
+8 134 0 0 0 40.2 0 0 0 0 100 20 200 0 0
+9 137 0 0 0 41.1 0 0 0 0 100 20 200 0 0
+10 140 0 0 0 42 0 0 0 0 100 20 200 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 110 0 0 0 33 0 0 0 0 100 20 200 0 0
+1 113 0 0 0 33.9 0 0 0 0 100 20 200 0 0
+2 116 0 0 0 34.8 0 0 0 0 100 20 200 0 0
+3 119 0 0 0 35.7 0 0 0 0 100 20 200 0 0
+4 122 0 0 0 36.6 0 0 0 0 100 20 200 0 0
+5 125 0 0 0 37.5 0 0 0 0 100 20 200 0 0
+6 128 0 0 0 38.4 0 0 0 0 100 20 200 0 0
+7 131 0 0 0 39.3 0 0 0 0 100 20 200 0 0
+8 134 0 0 0 40.2 0 0 0 0 100 20 200 0 0
+9 137 0 0 0 41.1 0 0 0 0 100 20 200 0 0
+10 140 0 0 0 42 0 0 0 0 100 20 200 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.13.

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