Manus Catalyst
Manus Catalyst | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Strike | 0 | ||
0 | |||
100 | 0 | ||
Yes | 0 | ||
Combat | |||
Fury of Manus | 50 | ||
150 | 20 | ||
300 | 5.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
110 | 25 | ||
0 | 20 | ||
0 | 10 | ||
0 | 10 | ||
33 | 15 | ||
Requirements | |||
0 | 0 | ||
40 | 15 |
Lore
A sorcery catalyst born from the soul of Manus, Father of the Abyss.
A rough, old wooden catalyst large enough to be used as a strike weapon.
Can cast Sorceries.
Spell Buff is determined by INT.
Affinity for Dark damage. Presence of other catalysts in hand will nullify affinity.
Skill: Fury of Manus
Let loose the fury of Manus and beckon various manifestations of his power into this world.
Effect
Availability
- Dropped by a Mimic found in Irithyll Dungeon.
Moveset
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 110 | 0 | 0 | 0 | 33 | 0 | 0 | 0 | 0 | 100 | 20 | 200 | 0 | 0 |
+1 | 113 | 0 | 0 | 0 | 33.9 | 0 | 0 | 0 | 0 | 100 | 20 | 200 | 0 | 0 |
+2 | 116 | 0 | 0 | 0 | 34.8 | 0 | 0 | 0 | 0 | 100 | 20 | 200 | 0 | 0 |
+3 | 119 | 0 | 0 | 0 | 35.7 | 0 | 0 | 0 | 0 | 100 | 20 | 200 | 0 | 0 |
+4 | 122 | 0 | 0 | 0 | 36.6 | 0 | 0 | 0 | 0 | 100 | 20 | 200 | 0 | 0 |
+5 | 125 | 0 | 0 | 0 | 37.5 | 0 | 0 | 0 | 0 | 100 | 20 | 200 | 0 | 0 |
+6 | 128 | 0 | 0 | 0 | 38.4 | 0 | 0 | 0 | 0 | 100 | 20 | 200 | 0 | 0 |
+7 | 131 | 0 | 0 | 0 | 39.3 | 0 | 0 | 0 | 0 | 100 | 20 | 200 | 0 | 0 |
+8 | 134 | 0 | 0 | 0 | 40.2 | 0 | 0 | 0 | 0 | 100 | 20 | 200 | 0 | 0 |
+9 | 137 | 0 | 0 | 0 | 41.1 | 0 | 0 | 0 | 0 | 100 | 20 | 200 | 0 | 0 |
+10 | 140 | 0 | 0 | 0 | 42 | 0 | 0 | 0 | 0 | 100 | 20 | 200 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 110 | 0 | 0 | 0 | 33 | 100 | 20 | 200 | 0 | 0 | 25 | 33 | 10 | 10 | 15 | syntax error near `.*1.05` |
+1 | 113 | 0 | 0 | 0 | 33.9 | 100 | 20 | 200 | 0 | 0 | 25 | 33.6 | 10 | 10 | 15 | syntax error near `.*1.07` |
+2 | 116 | 0 | 0 | 0 | 34.8 | 100 | 20 | 200 | 0 | 0 | 25 | 34.2 | 10 | 10 | 15 | syntax error near `.*1.09` |
+3 | 119 | 0 | 0 | 0 | 35.7 | 100 | 20 | 200 | 0 | 0 | 25 | 34.8 | 10 | 10 | 15 | syntax error near `.*1.11` |
+4 | 122 | 0 | 0 | 0 | 36.6 | 100 | 20 | 200 | 0 | 0 | 25 | 35.4 | 10 | 10 | 15 | syntax error near `.*1.13` |
+5 | 125 | 0 | 0 | 0 | 37.5 | 100 | 20 | 200 | 0 | 0 | 25 | 36 | 10 | 10 | 15 | syntax error near `.*1.15` |
+6 | 128 | 0 | 0 | 0 | 38.4 | 100 | 20 | 200 | 0 | 0 | 25 | 36.6 | 10 | 10 | 15 | syntax error near `.*1.17` |
+7 | 131 | 0 | 0 | 0 | 39.3 | 100 | 20 | 200 | 0 | 0 | 25 | 37.2 | 10 | 10 | 15 | syntax error near `.*1.19` |
+8 | 134 | 0 | 0 | 0 | 40.2 | 100 | 20 | 200 | 0 | 0 | 25 | 37.8 | 10 | 10 | 15 | syntax error near `.*1.21` |
+9 | 137 | 0 | 0 | 0 | 41.1 | 100 | 20 | 200 | 0 | 0 | 25 | 38.4 | 10 | 10 | 15 | syntax error near `.*1.23` |
+10 | 140 | 0 | 0 | 0 | 42 | 100 | 20 | 200 | 0 | 0 | 25 | 39 | 10 | 10 | 15 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 110 | 0 | 0 | 0 | 33 | 0 | 0 | 0 | 0 | 100 | 20 | 200 | 0 | 0 |
Laughing | 110 | 0 | 0 | 0 | 33 | 0 | 0 | 0 | 0 | 100 | 20 | 0 | 0 | 200 |
Unstable | 110 | 0 | 0 | 0 | 33 | 0 | 0 | 0 | 0 | 125 | 25 | 250 | 0 | 0 |
Other Infusions | 110 | 0 | 0 | 0 | 33 | 0 | 0 | 0 | 0 | 100 | 20 | 200 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+10 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 110 | 0 | 0 | 0 | 33 | 0 | 0 | 0 | 0 | 100 | 20 | 200 | 0 | 0 |
+1 | 113 | 0 | 0 | 0 | 33.9 | 0 | 0 | 0 | 0 | 100 | 20 | 200 | 0 | 0 |
+2 | 116 | 0 | 0 | 0 | 34.8 | 0 | 0 | 0 | 0 | 100 | 20 | 200 | 0 | 0 |
+3 | 119 | 0 | 0 | 0 | 35.7 | 0 | 0 | 0 | 0 | 100 | 20 | 200 | 0 | 0 |
+4 | 122 | 0 | 0 | 0 | 36.6 | 0 | 0 | 0 | 0 | 100 | 20 | 200 | 0 | 0 |
+5 | 125 | 0 | 0 | 0 | 37.5 | 0 | 0 | 0 | 0 | 100 | 20 | 200 | 0 | 0 |
+6 | 128 | 0 | 0 | 0 | 38.4 | 0 | 0 | 0 | 0 | 100 | 20 | 200 | 0 | 0 |
+7 | 131 | 0 | 0 | 0 | 39.3 | 0 | 0 | 0 | 0 | 100 | 20 | 200 | 0 | 0 |
+8 | 134 | 0 | 0 | 0 | 40.2 | 0 | 0 | 0 | 0 | 100 | 20 | 200 | 0 | 0 |
+9 | 137 | 0 | 0 | 0 | 41.1 | 0 | 0 | 0 | 0 | 100 | 20 | 200 | 0 | 0 |
+10 | 140 | 0 | 0 | 0 | 42 | 0 | 0 | 0 | 0 | 100 | 20 | 200 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 110 | 0 | 0 | 0 | 33 | 0 | 0 | 0 | 0 | 100 | 20 | 200 | 0 | 0 |
+1 | 113 | 0 | 0 | 0 | 33.9 | 0 | 0 | 0 | 0 | 100 | 20 | 200 | 0 | 0 |
+2 | 116 | 0 | 0 | 0 | 34.8 | 0 | 0 | 0 | 0 | 100 | 20 | 200 | 0 | 0 |
+3 | 119 | 0 | 0 | 0 | 35.7 | 0 | 0 | 0 | 0 | 100 | 20 | 200 | 0 | 0 |
+4 | 122 | 0 | 0 | 0 | 36.6 | 0 | 0 | 0 | 0 | 100 | 20 | 200 | 0 | 0 |
+5 | 125 | 0 | 0 | 0 | 37.5 | 0 | 0 | 0 | 0 | 100 | 20 | 200 | 0 | 0 |
+6 | 128 | 0 | 0 | 0 | 38.4 | 0 | 0 | 0 | 0 | 100 | 20 | 200 | 0 | 0 |
+7 | 131 | 0 | 0 | 0 | 39.3 | 0 | 0 | 0 | 0 | 100 | 20 | 200 | 0 | 0 |
+8 | 134 | 0 | 0 | 0 | 40.2 | 0 | 0 | 0 | 0 | 100 | 20 | 200 | 0 | 0 |
+9 | 137 | 0 | 0 | 0 | 41.1 | 0 | 0 | 0 | 0 | 100 | 20 | 200 | 0 | 0 |
+10 | 140 | 0 | 0 | 0 | 42 | 0 | 0 | 0 | 0 | 100 | 20 | 200 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 110 | 0 | 0 | 0 | 33 | 0 | 0 | 0 | 0 | 100 | 20 | 200 | 0 | 0 |
+1 | 113 | 0 | 0 | 0 | 33.9 | 0 | 0 | 0 | 0 | 100 | 20 | 200 | 0 | 0 |
+2 | 116 | 0 | 0 | 0 | 34.8 | 0 | 0 | 0 | 0 | 100 | 20 | 200 | 0 | 0 |
+3 | 119 | 0 | 0 | 0 | 35.7 | 0 | 0 | 0 | 0 | 100 | 20 | 200 | 0 | 0 |
+4 | 122 | 0 | 0 | 0 | 36.6 | 0 | 0 | 0 | 0 | 100 | 20 | 200 | 0 | 0 |
+5 | 125 | 0 | 0 | 0 | 37.5 | 0 | 0 | 0 | 0 | 100 | 20 | 200 | 0 | 0 |
+6 | 128 | 0 | 0 | 0 | 38.4 | 0 | 0 | 0 | 0 | 100 | 20 | 200 | 0 | 0 |
+7 | 131 | 0 | 0 | 0 | 39.3 | 0 | 0 | 0 | 0 | 100 | 20 | 200 | 0 | 0 |
+8 | 134 | 0 | 0 | 0 | 40.2 | 0 | 0 | 0 | 0 | 100 | 20 | 200 | 0 | 0 |
+9 | 137 | 0 | 0 | 0 | 41.1 | 0 | 0 | 0 | 0 | 100 | 20 | 200 | 0 | 0 |
+10 | 140 | 0 | 0 | 0 | 42 | 0 | 0 | 0 | 0 | 100 | 20 | 200 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 124, last edited: 14 Feb 2022 18:37