Mace
| Mace | |||
|---|---|---|---|
![]() |
| General | Aux Effects | ||
|---|---|---|---|
| Strike | 0 | ||
| 0 | |||
| 100 | 0 | ||
| Yes | 0 | ||
| Combat | |||
| Perseverance (2) | 55 | ||
| 150 | 25 | ||
| N/A | 5.0 | ||
| N/A | 100 | ||
| Damage | Guard Absorption | ||
| 127.6 | 45 | ||
| 0 | 30 | ||
| 0 | 25 | ||
| 0 | 25 | ||
| 0 | 30 | ||
| Requirements | |||
| 12 | 8 | ||
| 0 | 0 | ||
Lore
Iron hammer designed for use in battle. A common weapon for clerics.
This bladeless strike weapon is effective against most foes, and can break the guard of a shield.
Skill: Perseverance
Assume an unfaltering stance of prayer to temporarily boost poise. Damage reduced while activated.
Effect
Availability
Merchants
- Sold by Blacksmith Andre for 1,000 Souls.
- Sold by Greirat of the Undead Settlement for 1,000 Souls.
Treasure
- Starting equipment of the Cleric class.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 127.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +1 | 131.08 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +2 | 134.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +3 | 138.04 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +4 | 141.52 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +5 | 145 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +6 | 148.48 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +7 | 151.96 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +8 | 155.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +9 | 158.92 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +10 | 162.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
| +0 | 127.6 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 | 45 | 44 | 25 | 25 | 30 | syntax error near `.*1.05` |
| +1 | 131.08 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 | 45 | 44.8 | 25 | 25 | 30 | syntax error near `.*1.07` |
| +2 | 134.56 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 | 45 | 45.6 | 25 | 25 | 30 | syntax error near `.*1.09` |
| +3 | 138.04 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 | 45 | 46.4 | 25 | 25 | 30 | syntax error near `.*1.11` |
| +4 | 141.52 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 | 45 | 47.2 | 25 | 25 | 30 | syntax error near `.*1.13` |
| +5 | 145 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 | 45 | 48 | 25 | 25 | 30 | syntax error near `.*1.15` |
| +6 | 148.48 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 | 45 | 48.8 | 25 | 25 | 30 | syntax error near `.*1.17` |
| +7 | 151.96 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 | 45 | 49.6 | 25 | 25 | 30 | syntax error near `.*1.19` |
| +8 | 155.44 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 | 45 | 50.4 | 25 | 25 | 30 | syntax error near `.*1.21` |
| +9 | 158.92 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 | 45 | 51.2 | 25 | 25 | 30 | syntax error near `.*1.23` |
| +10 | 162.4 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 | 45 | 52 | 25 | 25 | 30 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
| Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
| Uninfused | 127.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Unstable | 127.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 150 | 50 | 0 | 0 | 0 |
| Other Infusions | 127.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 63.8 | 137.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 170 | 0 | 0 |
| +1 | 65.54 | 141.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 170 | 0 | 0 |
| +2 | 67.28 | 145 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 170 | 0 | 0 |
| +3 | 69.02 | 148.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 170 | 0 | 0 |
| +4 | 70.76 | 152.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 170 | 0 | 0 |
| +5 | 72.5 | 156.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 170 | 0 | 0 |
| +6 | 74.24 | 160 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 170 | 0 | 0 |
| +7 | 75.98 | 163.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 170 | 0 | 0 |
| +8 | 77.72 | 167.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 170 | 0 | 0 |
| +9 | 79.46 | 171.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 170 | 0 | 0 |
| +10 | 81.2 | 175 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 170 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 127.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +1 | 131.08 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +2 | 134.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +3 | 138.04 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +4 | 141.52 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +5 | 145 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +6 | 148.48 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +7 | 151.96 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +8 | 155.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +9 | 158.92 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +10 | 162.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 127.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +1 | 131.08 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +2 | 134.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +3 | 138.04 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +4 | 141.52 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +5 | 145 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +6 | 148.48 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +7 | 151.96 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +8 | 155.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +9 | 158.92 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +10 | 162.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 127.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +1 | 131.08 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +2 | 134.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +3 | 138.04 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +4 | 141.52 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +5 | 145 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +6 | 148.48 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +7 | 151.96 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +8 | 155.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +9 | 158.92 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
| +10 | 162.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 55, last edited: 14 Feb 2022 17:42
