Mace
Mace | |||
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General | Aux Effects | ||
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Strike | ![]() |
0 |
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0 | ||
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100 | ![]() |
0 |
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Yes | ![]() |
0 |
Combat | |||
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Perseverance (2) | ![]() |
55 |
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150 | ![]() |
25 |
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N/A | ![]() |
5.0 |
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N/A | ![]() |
100 |
Damage | Guard Absorption | ||
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127.6 | ![]() |
45 |
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0 | ![]() |
30 |
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0 | ![]() |
25 |
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0 | ![]() |
25 |
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0 | ![]() |
30 |
Requirements | |||
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12 | ![]() |
8 |
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0 | ![]() |
0 |
Lore
Iron hammer designed for use in battle. A common weapon for clerics.
This bladeless strike weapon is effective against most foes, and can break the guard of a shield.
Skill: Perseverance
Assume an unfaltering stance of prayer to temporarily boost poise. Damage reduced while activated.
Effect
Availability
Merchants
- Sold by Blacksmith Andre for 1,000 Souls.
- Sold by Greirat of the Undead Settlement for 1,000 Souls.
Treasure
- Starting equipment of the Cleric class.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 127.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+1 | 131.08 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+2 | 134.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+3 | 138.04 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+4 | 141.52 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+5 | 145 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+6 | 148.48 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+7 | 151.96 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+8 | 155.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+9 | 158.92 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+10 | 162.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 127.6 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 | 45 | 44 | 25 | 25 | 30 | syntax error near `.*1.05` |
+1 | 131.08 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 | 45 | 44.8 | 25 | 25 | 30 | syntax error near `.*1.07` |
+2 | 134.56 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 | 45 | 45.6 | 25 | 25 | 30 | syntax error near `.*1.09` |
+3 | 138.04 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 | 45 | 46.4 | 25 | 25 | 30 | syntax error near `.*1.11` |
+4 | 141.52 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 | 45 | 47.2 | 25 | 25 | 30 | syntax error near `.*1.13` |
+5 | 145 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 | 45 | 48 | 25 | 25 | 30 | syntax error near `.*1.15` |
+6 | 148.48 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 | 45 | 48.8 | 25 | 25 | 30 | syntax error near `.*1.17` |
+7 | 151.96 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 | 45 | 49.6 | 25 | 25 | 30 | syntax error near `.*1.19` |
+8 | 155.44 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 | 45 | 50.4 | 25 | 25 | 30 | syntax error near `.*1.21` |
+9 | 158.92 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 | 45 | 51.2 | 25 | 25 | 30 | syntax error near `.*1.23` |
+10 | 162.4 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 | 45 | 52 | 25 | 25 | 30 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 127.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 127.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 150 | 50 | 0 | 0 | 0 |
Other Infusions | 127.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 63.8 | 137.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 170 | 0 | 0 |
+1 | 65.54 | 141.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 170 | 0 | 0 |
+2 | 67.28 | 145 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 170 | 0 | 0 |
+3 | 69.02 | 148.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 170 | 0 | 0 |
+4 | 70.76 | 152.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 170 | 0 | 0 |
+5 | 72.5 | 156.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 170 | 0 | 0 |
+6 | 74.24 | 160 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 170 | 0 | 0 |
+7 | 75.98 | 163.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 170 | 0 | 0 |
+8 | 77.72 | 167.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 170 | 0 | 0 |
+9 | 79.46 | 171.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 170 | 0 | 0 |
+10 | 81.2 | 175 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 170 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 127.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+1 | 131.08 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+2 | 134.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+3 | 138.04 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+4 | 141.52 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+5 | 145 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+6 | 148.48 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+7 | 151.96 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+8 | 155.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+9 | 158.92 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+10 | 162.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 127.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+1 | 131.08 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+2 | 134.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+3 | 138.04 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+4 | 141.52 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+5 | 145 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+6 | 148.48 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+7 | 151.96 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+8 | 155.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+9 | 158.92 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+10 | 162.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 127.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+1 | 131.08 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+2 | 134.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+3 | 138.04 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+4 | 141.52 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+5 | 145 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+6 | 148.48 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+7 | 151.96 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+8 | 155.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+9 | 158.92 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
+10 | 162.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 55, last edited: 14 Feb 2022 17:42