Lucerne
Lucerne
Lucerne Image
General Aux Effects
Physical Damage Type Thrust Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 100 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Spin Sweep Stability 55
Skill FP Cost 30(-/75) Durability 25
Spell Buff N/A Weight 7.5
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 162.8 Physical Absorption 40
Magic Damage 0 Magic Absorption 25
Fire Damage 0 Fire Absorption 20
Lightning Damage 0 Lightning Absorption 20
Dark Damage 0 Dark Absorption 25
Requirements
Strength Requirement 14 Dexterity Requirement 20
Intelligence Requirement 0 Faith Requirement 0

Lore

A polearm with a sharp, hard pronged head that inflicts thrust attacks.

The Lucerne is wielded overhand like a hammer, or can be swung from the side to break through shields.

Skill: Spin Sweep
Sweep foes in a large spinning motion, and utilize momentum to transition into an overhanded strong attack smash.

Effect

Availability

Merchants

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 162.8 0 0 0 0 0 0 0 0 60 80 0 0 0
+1 167.24 0 0 0 0 0 0 0 0 60 80 0 0 0
+2 171.68 0 0 0 0 0 0 0 0 60 80 0 0 0
+3 176.12 0 0 0 0 0 0 0 0 60 80 0 0 0
+4 180.56 0 0 0 0 0 0 0 0 60 80 0 0 0
+5 185 0 0 0 0 0 0 0 0 60 80 0 0 0
+6 189.44 0 0 0 0 0 0 0 0 60 80 0 0 0
+7 193.88 0 0 0 0 0 0 0 0 60 80 0 0 0
+8 198.32 0 0 0 0 0 0 0 0 60 80 0 0 0
+9 202.76 0 0 0 0 0 0 0 0 60 80 0 0 0
+10 207.2 0 0 0 0 0 0 0 0 60 80 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 162.8 0 0 0 0 60 80 0 0 0 40 38.5 20 20 25 syntax error near `.*1.05`
+1 167.24 0 0 0 0 60 80 0 0 0 40 39.2 20 20 25 syntax error near `.*1.07`
+2 171.68 0 0 0 0 60 80 0 0 0 40 39.9 20 20 25 syntax error near `.*1.09`
+3 176.12 0 0 0 0 60 80 0 0 0 40 40.6 20 20 25 syntax error near `.*1.11`
+4 180.56 0 0 0 0 60 80 0 0 0 40 41.3 20 20 25 syntax error near `.*1.13`
+5 185 0 0 0 0 60 80 0 0 0 40 42 20 20 25 syntax error near `.*1.15`
+6 189.44 0 0 0 0 60 80 0 0 0 40 42.7 20 20 25 syntax error near `.*1.17`
+7 193.88 0 0 0 0 60 80 0 0 0 40 43.4 20 20 25 syntax error near `.*1.19`
+8 198.32 0 0 0 0 60 80 0 0 0 40 44.1 20 20 25 syntax error near `.*1.21`
+9 202.76 0 0 0 0 60 80 0 0 0 40 44.8 20 20 25 syntax error near `.*1.23`
+10 207.2 0 0 0 0 60 80 0 0 0 40 45.5 20 20 25 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 162.8 0 0 0 0 0 0 0 0 45 60 0 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Other Infusions 162.8 0 0 0 0 0 0 0 0 45 60 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 81.4 176 0 0 0 0 0 0 0 60 80 150 0 0
+1 83.62 180.8 0 0 0 0 0 0 0 60 80 150 0 0
+2 85.84 185.6 0 0 0 0 0 0 0 60 80 150 0 0
+3 88.06 190.4 0 0 0 0 0 0 0 60 80 150 0 0
+4 90.28 195.2 0 0 0 0 0 0 0 60 80 150 0 0
+5 92.5 200 0 0 0 0 0 0 0 60 80 150 0 0
+6 94.72 204.8 0 0 0 0 0 0 0 60 80 150 0 0
+7 96.94 209.6 0 0 0 0 0 0 0 60 80 150 0 0
+8 99.16 214.4 0 0 0 0 0 0 0 60 80 150 0 0
+9 101.38 219.2 0 0 0 0 0 0 0 60 80 150 0 0
+10 103.6 224 0 0 0 0 0 0 0 60 80 150 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 162.8 0 0 0 0 0 0 0 0 60 80 0 0 0
+1 167.24 0 0 0 0 0 0 0 0 60 80 0 0 0
+2 171.68 0 0 0 0 0 0 0 0 60 80 0 0 0
+3 176.12 0 0 0 0 0 0 0 0 60 80 0 0 0
+4 180.56 0 0 0 0 0 0 0 0 60 80 0 0 0
+5 185 0 0 0 0 0 0 0 0 60 80 0 0 0
+6 189.44 0 0 0 0 0 0 0 0 60 80 0 0 0
+7 193.88 0 0 0 0 0 0 0 0 60 80 0 0 0
+8 198.32 0 0 0 0 0 0 0 0 60 80 0 0 0
+9 202.76 0 0 0 0 0 0 0 0 60 80 0 0 0
+10 207.2 0 0 0 0 0 0 0 0 60 80 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 162.8 0 0 0 0 0 0 0 0 60 80 0 0 0
+1 167.24 0 0 0 0 0 0 0 0 60 80 0 0 0
+2 171.68 0 0 0 0 0 0 0 0 60 80 0 0 0
+3 176.12 0 0 0 0 0 0 0 0 60 80 0 0 0
+4 180.56 0 0 0 0 0 0 0 0 60 80 0 0 0
+5 185 0 0 0 0 0 0 0 0 60 80 0 0 0
+6 189.44 0 0 0 0 0 0 0 0 60 80 0 0 0
+7 193.88 0 0 0 0 0 0 0 0 60 80 0 0 0
+8 198.32 0 0 0 0 0 0 0 0 60 80 0 0 0
+9 202.76 0 0 0 0 0 0 0 0 60 80 0 0 0
+10 207.2 0 0 0 0 0 0 0 0 60 80 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 162.8 0 0 0 0 0 0 0 0 45 60 0 0 0
+1 167.24 0 0 0 0 0 0 0 0 45 60 0 0 0
+2 171.68 0 0 0 0 0 0 0 0 45 60 0 0 0
+3 176.12 0 0 0 0 0 0 0 0 45 60 0 0 0
+4 180.56 0 0 0 0 0 0 0 0 45 60 0 0 0
+5 185 0 0 0 0 0 0 0 0 45 60 0 0 0
+6 189.44 0 0 0 0 0 0 0 0 45 60 0 0 0
+7 193.88 0 0 0 0 0 0 0 0 45 60 0 0 0
+8 198.32 0 0 0 0 0 0 0 0 45 60 0 0 0
+9 202.76 0 0 0 0 0 0 0 0 45 60 0 0 0
+10 207.2 0 0 0 0 0 0 0 0 45 60 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.10.

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