Lothric's Scythe
| Lothric's Scythe | |||
|---|---|---|---|
![]() |
| General | Aux Effects | ||
|---|---|---|---|
| Standard | 15 | ||
| 0 | |||
| 1,000 | 0 | ||
| Yes | 0 | ||
| Combat | |||
| Divine Punishment | 55 | ||
| 150 | 30 | ||
| N/A | 8.0 | ||
| N/A | 100 | ||
| Damage | Guard Absorption | ||
| 121 | 45 | ||
| 0 | 30 | ||
| 0 | 30 | ||
| 0 | 30 | ||
| 0 | 30 | ||
| Requirements | |||
| 12 | 12 | ||
| 0 | 40 | ||
Lore
Scythe born from the soul of Lothric.
Forged for Prince Lothric, this weapon's blade is slightly elongated and boasts beautiful craftmanship.
Effect: increases effectiveness of HP recovery by 20%.
Skill: Divine Punishment
Call upon Lothric's power and emit a barrage of divine orbs.
Effect
- Increases effectiveness of HP restoration sources by 20%.
Availability
- Firelink Shrine - Transposed from the Soul of the Twin Princes.
Moveset
Notes
- Increases the HP recovered from healing miracles, regeneration effects from equipment, buffs and infusions, Consumable Items, HP restored on hit/kill, as well as spells like Lifehunt Scythe and Warmth and recovery on critical attacks from the Aldrich's Ruby.
- Considered a Holy Weapon.
Upgrades
| Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
| Uninfused | 126 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 40 | 80 | 0 | 60 | 0 |
| Lethal | 116 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 60 | 110 | 0 | 60 | 0 |
| Curse | 126 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
| Poison | 126 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
| Bleed | 126 | 0 | 0 | 0 | 0 | 0 | 0 | 25 | 0 | 40 | 80 | 0 | 60 | 0 |
| Frost | 126 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 40 | 80 | 0 | 60 | 0 |
| Magic | 58 | 127 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 20 | 40 | 151,2 | 0 | 0 |
| Fire | 58 | 0 | 127 | 0 | 0 | 0 | 0 | 15 | 0 | 20 | 40 | 62,3 | 62,3 | 0 |
| Lightning | 58 | 0 | 0 | 127 | 0 | 0 | 0 | 15 | 0 | 20 | 40 | 0 | 105 | 0 |
| Dark | 58 | 0 | 0 | 0 | 127 | 0 | 0 | 15 | 0 | 20 | 40 | 62,3 | 62,3 | 0 |
| Lucky | 116 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 20 | 40 | 0 | 30 | 150 |
| Enchanted | 132 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 20 | 40 | 144 | 0 | 0 |
| Holy | 132 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 20 | 40 | 0 | 144 | 0 |
| Sharp | 116 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 20 | 212,5 | 0 | 30 | 0 |
| Blunt | 116 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 150 | 40 | 0 | 30 | 0 |
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 121 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
| +1 | 124.3 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
| +2 | 127.6 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
| +3 | 130.9 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
| +4 | 134.2 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
| +5 | 137.5 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
| +6 | 140.8 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
| +7 | 144.1 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
| +8 | 147.4 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
| +9 | 150.7 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
| +10 | 154 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
| +0 | 121 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 | 45 | 44 | 30 | 30 | 30 | syntax error near `.*1.05` |
| +1 | 124.3 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 | 45 | 44.8 | 30 | 30 | 30 | syntax error near `.*1.07` |
| +2 | 127.6 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 | 45 | 45.6 | 30 | 30 | 30 | syntax error near `.*1.09` |
| +3 | 130.9 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 | 45 | 46.4 | 30 | 30 | 30 | syntax error near `.*1.11` |
| +4 | 134.2 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 | 45 | 47.2 | 30 | 30 | 30 | syntax error near `.*1.13` |
| +5 | 137.5 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 | 45 | 48 | 30 | 30 | 30 | syntax error near `.*1.15` |
| +6 | 140.8 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 | 45 | 48.8 | 30 | 30 | 30 | syntax error near `.*1.17` |
| +7 | 144.1 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 | 45 | 49.6 | 30 | 30 | 30 | syntax error near `.*1.19` |
| +8 | 147.4 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 | 45 | 50.4 | 30 | 30 | 30 | syntax error near `.*1.21` |
| +9 | 150.7 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 | 45 | 51.2 | 30 | 30 | 30 | syntax error near `.*1.23` |
| +10 | 154 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 | 45 | 52 | 30 | 30 | 30 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
| Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
| Uninfused | 121 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
| Laughing | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Unstable | 121 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 50 | 100 | 0 | 75 | 0 |
| Other Infusions | 121 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 60.5 | 132 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 216 | 0 | 0 |
| +1 | 62.15 | 135.6 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 216 | 0 | 0 |
| +2 | 63.8 | 139.2 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 216 | 0 | 0 |
| +3 | 65.45 | 142.8 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 216 | 0 | 0 |
| +4 | 67.1 | 146.4 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 216 | 0 | 0 |
| +5 | 68.75 | 150 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 216 | 0 | 0 |
| +6 | 70.4 | 153.6 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 216 | 0 | 0 |
| +7 | 72.05 | 157.2 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 216 | 0 | 0 |
| +8 | 73.7 | 160.8 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 216 | 0 | 0 |
| +9 | 75.35 | 164.4 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 216 | 0 | 0 |
| +10 | 77 | 168 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 216 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 121 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
| +1 | 124.3 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
| +2 | 127.6 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
| +3 | 130.9 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
| +4 | 134.2 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
| +5 | 137.5 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
| +6 | 140.8 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
| +7 | 144.1 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
| +8 | 147.4 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
| +9 | 150.7 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
| +10 | 154 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 121 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
| +1 | 124.3 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
| +2 | 127.6 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
| +3 | 130.9 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
| +4 | 134.2 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
| +5 | 137.5 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
| +6 | 140.8 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
| +7 | 144.1 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
| +8 | 147.4 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
| +9 | 150.7 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
| +10 | 154 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 121 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
| +1 | 124.3 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
| +2 | 127.6 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
| +3 | 130.9 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
| +4 | 134.2 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
| +5 | 137.5 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
| +6 | 140.8 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
| +7 | 144.1 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
| +8 | 147.4 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
| +9 | 150.7 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
| +10 | 154 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 80, last edited: 14 Feb 2022 17:49
