Lothric's Scythe
Lothric's Scythe | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Standard | 15 | ||
0 | |||
1,000 | 0 | ||
Yes | 0 | ||
Combat | |||
Divine Punishment | 55 | ||
150 | 30 | ||
N/A | 8.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
121 | 45 | ||
0 | 30 | ||
0 | 30 | ||
0 | 30 | ||
0 | 30 | ||
Requirements | |||
12 | 12 | ||
0 | 40 |
Lore
Scythe born from the soul of Lothric.
Forged for Prince Lothric, this weapon's blade is slightly elongated and boasts beautiful craftmanship.
Effect: increases effectiveness of HP recovery by 20%.
Skill: Divine Punishment
Call upon Lothric's power and emit a barrage of divine orbs.
Effect
- Increases effectiveness of HP restoration sources by 20%.
Availability
- Firelink Shrine - Transposed from the Soul of the Twin Princes.
Moveset
Notes
- Increases the HP recovered from healing miracles, regeneration effects from equipment, buffs and infusions, Consumable Items, HP restored on hit/kill, as well as spells like Lifehunt Scythe and Warmth and recovery on critical attacks from the Aldrich's Ruby.
- Considered a Holy Weapon.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 126 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 40 | 80 | 0 | 60 | 0 |
Lethal | 116 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 60 | 110 | 0 | 60 | 0 |
Curse | 126 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
Poison | 126 | 0 | 0 | 0 | 0 | 0 | 45 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
Bleed | 126 | 0 | 0 | 0 | 0 | 0 | 0 | 25 | 0 | 40 | 80 | 0 | 60 | 0 |
Frost | 126 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 40 | 80 | 0 | 60 | 0 |
Magic | 58 | 127 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 20 | 40 | 151,2 | 0 | 0 |
Fire | 58 | 0 | 127 | 0 | 0 | 0 | 0 | 15 | 0 | 20 | 40 | 62,3 | 62,3 | 0 |
Lightning | 58 | 0 | 0 | 127 | 0 | 0 | 0 | 15 | 0 | 20 | 40 | 0 | 105 | 0 |
Dark | 58 | 0 | 0 | 0 | 127 | 0 | 0 | 15 | 0 | 20 | 40 | 62,3 | 62,3 | 0 |
Lucky | 116 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 20 | 40 | 0 | 30 | 150 |
Enchanted | 132 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 20 | 40 | 144 | 0 | 0 |
Holy | 132 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 20 | 40 | 0 | 144 | 0 |
Sharp | 116 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 20 | 212,5 | 0 | 30 | 0 |
Blunt | 116 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 150 | 40 | 0 | 30 | 0 |
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 121 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
+1 | 124.3 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
+2 | 127.6 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
+3 | 130.9 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
+4 | 134.2 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
+5 | 137.5 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
+6 | 140.8 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
+7 | 144.1 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
+8 | 147.4 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
+9 | 150.7 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
+10 | 154 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 121 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 | 45 | 44 | 30 | 30 | 30 | syntax error near `.*1.05` |
+1 | 124.3 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 | 45 | 44.8 | 30 | 30 | 30 | syntax error near `.*1.07` |
+2 | 127.6 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 | 45 | 45.6 | 30 | 30 | 30 | syntax error near `.*1.09` |
+3 | 130.9 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 | 45 | 46.4 | 30 | 30 | 30 | syntax error near `.*1.11` |
+4 | 134.2 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 | 45 | 47.2 | 30 | 30 | 30 | syntax error near `.*1.13` |
+5 | 137.5 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 | 45 | 48 | 30 | 30 | 30 | syntax error near `.*1.15` |
+6 | 140.8 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 | 45 | 48.8 | 30 | 30 | 30 | syntax error near `.*1.17` |
+7 | 144.1 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 | 45 | 49.6 | 30 | 30 | 30 | syntax error near `.*1.19` |
+8 | 147.4 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 | 45 | 50.4 | 30 | 30 | 30 | syntax error near `.*1.21` |
+9 | 150.7 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 | 45 | 51.2 | 30 | 30 | 30 | syntax error near `.*1.23` |
+10 | 154 | 0 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 | 45 | 52 | 30 | 30 | 30 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 121 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 121 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 50 | 100 | 0 | 75 | 0 |
Other Infusions | 121 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 60.5 | 132 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 216 | 0 | 0 |
+1 | 62.15 | 135.6 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 216 | 0 | 0 |
+2 | 63.8 | 139.2 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 216 | 0 | 0 |
+3 | 65.45 | 142.8 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 216 | 0 | 0 |
+4 | 67.1 | 146.4 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 216 | 0 | 0 |
+5 | 68.75 | 150 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 216 | 0 | 0 |
+6 | 70.4 | 153.6 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 216 | 0 | 0 |
+7 | 72.05 | 157.2 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 216 | 0 | 0 |
+8 | 73.7 | 160.8 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 216 | 0 | 0 |
+9 | 75.35 | 164.4 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 216 | 0 | 0 |
+10 | 77 | 168 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 216 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 121 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
+1 | 124.3 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
+2 | 127.6 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
+3 | 130.9 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
+4 | 134.2 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
+5 | 137.5 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
+6 | 140.8 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
+7 | 144.1 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
+8 | 147.4 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
+9 | 150.7 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
+10 | 154 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 121 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
+1 | 124.3 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
+2 | 127.6 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
+3 | 130.9 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
+4 | 134.2 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
+5 | 137.5 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
+6 | 140.8 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
+7 | 144.1 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
+8 | 147.4 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
+9 | 150.7 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
+10 | 154 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 121 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
+1 | 124.3 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
+2 | 127.6 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
+3 | 130.9 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
+4 | 134.2 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
+5 | 137.5 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
+6 | 140.8 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
+7 | 144.1 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
+8 | 147.4 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
+9 | 150.7 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
+10 | 154 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 40 | 80 | 0 | 60 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 80, last edited: 14 Feb 2022 17:49