Lothric's Holy Sword
Lothric's Holy Sword | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Standard/Thrust | 0 | ||
0 | |||
1,000 | 0 | ||
Yes | 0 | ||
Combat | |||
Sacred Lothric Light | 55 | ||
-(50/80) | 25 | ||
N/A | 4.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
99 | 50 | ||
0 | 35 | ||
0 | 30 | ||
0 | 30 | ||
0 | 35 | ||
Requirements | |||
10 | 16 | ||
0 | 40 |
Lore
Prince Lothric's straight sword, blessed by Emma with potent magic.
Young Lothric was meant to be a champion, and was expected to wield this platinum sword, but some things will remain distant dreams forever.
Effect: Boosts damage against Undead enemies by 5% and prevents skeleton reassembly.
Skill: Sacred Lothric Light
Assume stance to imbue sword with sacred light, and use strong attack to release light together with a great thrust of the sword.
Effect
- Bonus damage to Undead enemies: 5%
Availability
- Firelink Shrine - Transposed from the Soul of the Twin Princes.
Moveset
Notes
- Considered a Holy Weapon.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 99 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 0 | 100 | 0 |
+1 | 101.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 0 | 100 | 0 |
+2 | 104.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 0 | 100 | 0 |
+3 | 107.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 0 | 100 | 0 |
+4 | 109.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 0 | 100 | 0 |
+5 | 112.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 0 | 100 | 0 |
+6 | 115.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 0 | 100 | 0 |
+7 | 117.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 0 | 100 | 0 |
+8 | 120.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 0 | 100 | 0 |
+9 | 123.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 0 | 100 | 0 |
+10 | 126 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 0 | 100 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 99 | 0 | 0 | 0 | 0 | 20 | 60 | 0 | 100 | 0 | 50 | 49.5 | 30 | 30 | 35 | syntax error near `.*1.05` |
+1 | 101.7 | 0 | 0 | 0 | 0 | 20 | 60 | 0 | 100 | 0 | 50 | 50.4 | 30 | 30 | 35 | syntax error near `.*1.07` |
+2 | 104.4 | 0 | 0 | 0 | 0 | 20 | 60 | 0 | 100 | 0 | 50 | 51.3 | 30 | 30 | 35 | syntax error near `.*1.09` |
+3 | 107.1 | 0 | 0 | 0 | 0 | 20 | 60 | 0 | 100 | 0 | 50 | 52.2 | 30 | 30 | 35 | syntax error near `.*1.11` |
+4 | 109.8 | 0 | 0 | 0 | 0 | 20 | 60 | 0 | 100 | 0 | 50 | 53.1 | 30 | 30 | 35 | syntax error near `.*1.13` |
+5 | 112.5 | 0 | 0 | 0 | 0 | 20 | 60 | 0 | 100 | 0 | 50 | 54 | 30 | 30 | 35 | syntax error near `.*1.15` |
+6 | 115.2 | 0 | 0 | 0 | 0 | 20 | 60 | 0 | 100 | 0 | 50 | 54.9 | 30 | 30 | 35 | syntax error near `.*1.17` |
+7 | 117.9 | 0 | 0 | 0 | 0 | 20 | 60 | 0 | 100 | 0 | 50 | 55.8 | 30 | 30 | 35 | syntax error near `.*1.19` |
+8 | 120.6 | 0 | 0 | 0 | 0 | 20 | 60 | 0 | 100 | 0 | 50 | 56.7 | 30 | 30 | 35 | syntax error near `.*1.21` |
+9 | 123.3 | 0 | 0 | 0 | 0 | 20 | 60 | 0 | 100 | 0 | 50 | 57.6 | 30 | 30 | 35 | syntax error near `.*1.23` |
+10 | 126 | 0 | 0 | 0 | 0 | 20 | 60 | 0 | 100 | 0 | 50 | 58.5 | 30 | 30 | 35 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 99 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 0 | 100 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 99 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 25 | 75 | 0 | 125 | 0 |
Other Infusions | 99 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 0 | 100 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 49.5 | 104.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 236 | 0 | 0 |
+1 | 50.85 | 107.35 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 236 | 0 | 0 |
+2 | 52.2 | 110.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 236 | 0 | 0 |
+3 | 53.55 | 113.05 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 236 | 0 | 0 |
+4 | 54.9 | 115.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 236 | 0 | 0 |
+5 | 56.25 | 118.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 236 | 0 | 0 |
+6 | 57.6 | 121.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 236 | 0 | 0 |
+7 | 58.95 | 124.45 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 236 | 0 | 0 |
+8 | 60.3 | 127.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 236 | 0 | 0 |
+9 | 61.65 | 130.15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 236 | 0 | 0 |
+10 | 63 | 133 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 236 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 99 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 0 | 100 | 0 |
+1 | 101.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 0 | 100 | 0 |
+2 | 104.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 0 | 100 | 0 |
+3 | 107.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 0 | 100 | 0 |
+4 | 109.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 0 | 100 | 0 |
+5 | 112.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 0 | 100 | 0 |
+6 | 115.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 0 | 100 | 0 |
+7 | 117.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 0 | 100 | 0 |
+8 | 120.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 0 | 100 | 0 |
+9 | 123.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 0 | 100 | 0 |
+10 | 126 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 0 | 100 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 99 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 0 | 100 | 0 |
+1 | 101.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 0 | 100 | 0 |
+2 | 104.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 0 | 100 | 0 |
+3 | 107.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 0 | 100 | 0 |
+4 | 109.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 0 | 100 | 0 |
+5 | 112.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 0 | 100 | 0 |
+6 | 115.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 0 | 100 | 0 |
+7 | 117.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 0 | 100 | 0 |
+8 | 120.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 0 | 100 | 0 |
+9 | 123.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 0 | 100 | 0 |
+10 | 126 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 0 | 100 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 99 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 0 | 100 | 0 |
+1 | 101.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 0 | 100 | 0 |
+2 | 104.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 0 | 100 | 0 |
+3 | 107.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 0 | 100 | 0 |
+4 | 109.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 0 | 100 | 0 |
+5 | 112.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 0 | 100 | 0 |
+6 | 115.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 0 | 100 | 0 |
+7 | 117.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 0 | 100 | 0 |
+8 | 120.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 0 | 100 | 0 |
+9 | 123.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 0 | 100 | 0 |
+10 | 126 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 0 | 100 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 61, last edited: 14 Feb 2022 17:54