Lothric Knight Sword
Lothric Knight Sword | |||
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General | Aux Effects | ||
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Standard/Thrust | ![]() |
0 |
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0 | ||
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500 | ![]() |
0 |
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Yes | ![]() |
0 |
Combat | |||
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Stance (1) | ![]() |
55 |
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-(25/50) | ![]() |
25 |
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N/A | ![]() |
4.0 |
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N/A | ![]() |
100 |
Damage | Guard Absorption | ||
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107.8 | ![]() |
45 |
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0 | ![]() |
35 |
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0 | ![]() |
25 |
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0 | ![]() |
25 |
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0 | ![]() |
35 |
Requirements | |||
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12 | ![]() |
14 |
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0 | ![]() |
0 |
Lore
A well-crafted straight sword designed for thrusting attacks, wielded by the venerable Knights of Lothric.
The Knights of Lothric, with their drakes, once crushed anything that threatened their shores. Of course, that was a long, long time ago.
Skill: Stance
While in stance, use normal attack to break a foe's guard from below, and strong attack to slash upwards with a forward lunge.
Effect
Availability
Merchants
- Sold by Greirat of the Undead Settlement for 4,000 Souls after defeating Pontiff Sulyvahn.
Item drop
- Dropped by the blue Lothric Knight on High Wall of Lothric.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 107.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+1 | 110.74 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+2 | 113.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+3 | 116.62 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+4 | 119.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+5 | 122.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+6 | 125.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+7 | 128.38 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+8 | 131.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+9 | 134.26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+10 | 137.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 107.8 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 | 45 | 49.5 | 25 | 25 | 35 | syntax error near `.*1.05` |
+1 | 110.74 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 | 45 | 50.4 | 25 | 25 | 35 | syntax error near `.*1.07` |
+2 | 113.68 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 | 45 | 51.3 | 25 | 25 | 35 | syntax error near `.*1.09` |
+3 | 116.62 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 | 45 | 52.2 | 25 | 25 | 35 | syntax error near `.*1.11` |
+4 | 119.56 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 | 45 | 53.1 | 25 | 25 | 35 | syntax error near `.*1.13` |
+5 | 122.5 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 | 45 | 54 | 25 | 25 | 35 | syntax error near `.*1.15` |
+6 | 125.44 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 | 45 | 54.9 | 25 | 25 | 35 | syntax error near `.*1.17` |
+7 | 128.38 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 | 45 | 55.8 | 25 | 25 | 35 | syntax error near `.*1.19` |
+8 | 131.32 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 | 45 | 56.7 | 25 | 25 | 35 | syntax error near `.*1.21` |
+9 | 134.26 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 | 45 | 57.6 | 25 | 25 | 35 | syntax error near `.*1.23` |
+10 | 137.2 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 | 45 | 58.5 | 25 | 25 | 35 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 107.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 107.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 75 | 125 | 0 | 0 | 0 |
Other Infusions | 107.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 53.9 | 115.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 170 | 0 | 0 |
+1 | 55.37 | 118.65 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 170 | 0 | 0 |
+2 | 56.84 | 121.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 170 | 0 | 0 |
+3 | 58.31 | 124.95 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 170 | 0 | 0 |
+4 | 59.78 | 128.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 170 | 0 | 0 |
+5 | 61.25 | 131.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 170 | 0 | 0 |
+6 | 62.72 | 134.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 170 | 0 | 0 |
+7 | 64.19 | 137.55 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 170 | 0 | 0 |
+8 | 65.66 | 140.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 170 | 0 | 0 |
+9 | 67.13 | 143.85 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 170 | 0 | 0 |
+10 | 68.6 | 147 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 170 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 107.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+1 | 110.74 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+2 | 113.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+3 | 116.62 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+4 | 119.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+5 | 122.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+6 | 125.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+7 | 128.38 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+8 | 131.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+9 | 134.26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+10 | 137.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 107.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+1 | 110.74 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+2 | 113.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+3 | 116.62 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+4 | 119.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+5 | 122.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+6 | 125.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+7 | 128.38 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+8 | 131.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+9 | 134.26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+10 | 137.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 107.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+1 | 110.74 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+2 | 113.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+3 | 116.62 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+4 | 119.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+5 | 122.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+6 | 125.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+7 | 128.38 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+8 | 131.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+9 | 134.26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
+10 | 137.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 100 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 64, last edited: 14 Feb 2022 17:54